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#ifndef _PSP2_SHELLUTIL_H_
#define _PSP2_SHELLUTIL_H_
#ifdef __cplusplus
extern "C" {
#endif
enum {
SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN = 0x1,
SCE_SHELL_UTIL_LOCK_TYPE_QUICK_MENU = 0x2,
SCE_SHELL_UTIL_LOCK_TYPE_POWEROFF_MENU = 0x4,
SCE_SHELL_UTIL_LOCK_TYPE_UNK8 = 0x8,
SCE_SHELL_UTIL_LOCK_TYPE_UNK10 = 0x10,
SCE_SHELL_UTIL_LOCK_TYPE_UNK20 = 0x20,
SCE_SHELL_UTIL_LOCK_TYPE_UNK40 = 0x40,
SCE_SHELL_UTIL_LOCK_TYPE_UNK80 = 0x80,
SCE_SHELL_UTIL_LOCK_TYPE_UNK100 = 0x100,
SCE_SHELL_UTIL_LOCK_TYPE_UNK200 = 0x200,
SCE_SHELL_UTIL_LOCK_TYPE_MUSIC_PLAYER = 0x400,
SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN_2 = 0x800, //! without the stop symbol
};
enum {
SCE_SHELL_UTIL_LOCK_MODE_LOCK = 0x1,
SCE_SHELL_UTIL_LOCK_MODE_UNLOCK = 0x2,
};
typedef void (SceShellUtilEventHandler)(int result, int mode, int type, void *userData);
/**
* Init? Must be called
*
* @param[in] unk - Unknown, use 0
*
* @return 0 on success, < 0 on error.
*/
int SceShellUtil_E8AD11EC(int unk);
/**
* Register event handler
*
* @param[in] handler - Event handler
*
* @param[in] userData - The user data passed to the handler
*
* @return 0 on success, < 0 on error.
*/
int SceShellUtil_7B5EDFE7(SceShellUtilEventHandler *handler, void *userData);
/**
* Lock event
*
* @param[in] type - One of ::ShellUtilLockType
*
* @return 0 on success, < 0 on error.
*/
int sceShellUtilLock(int type);
/**
* Unlock event
*
* @param[in] type - One of ::ShellUtilLockType
*
* @return 0 on success, < 0 on error.
*/
int sceShellUtilUnlock(int type);
#ifdef __cplusplus
}
#endif
#endif /* _PSP2_SHELLUTIL_H_ */
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