#ifndef _PSP2_SHELLUTIL_H_ #define _PSP2_SHELLUTIL_H_ #ifdef __cplusplus extern "C" { #endif enum { SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN = 0x1, SCE_SHELL_UTIL_LOCK_TYPE_QUICK_MENU = 0x2, SCE_SHELL_UTIL_LOCK_TYPE_POWEROFF_MENU = 0x4, SCE_SHELL_UTIL_LOCK_TYPE_UNK8 = 0x8, SCE_SHELL_UTIL_LOCK_TYPE_UNK10 = 0x10, SCE_SHELL_UTIL_LOCK_TYPE_UNK20 = 0x20, SCE_SHELL_UTIL_LOCK_TYPE_UNK40 = 0x40, SCE_SHELL_UTIL_LOCK_TYPE_UNK80 = 0x80, SCE_SHELL_UTIL_LOCK_TYPE_UNK100 = 0x100, SCE_SHELL_UTIL_LOCK_TYPE_UNK200 = 0x200, SCE_SHELL_UTIL_LOCK_TYPE_MUSIC_PLAYER = 0x400, SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN_2 = 0x800, //! without the stop symbol }; enum { SCE_SHELL_UTIL_LOCK_MODE_LOCK = 0x1, SCE_SHELL_UTIL_LOCK_MODE_UNLOCK = 0x2, }; typedef void (SceShellUtilEventHandler)(int result, int mode, int type, void *userData); /** * Init? Must be called * * @param[in] unk - Unknown, use 0 * * @return 0 on success, < 0 on error. */ int SceShellUtil_E8AD11EC(int unk); /** * Register event handler * * @param[in] handler - Event handler * * @param[in] userData - The user data passed to the handler * * @return 0 on success, < 0 on error. */ int SceShellUtil_7B5EDFE7(SceShellUtilEventHandler *handler, void *userData); /** * Lock event * * @param[in] type - One of ::ShellUtilLockType * * @return 0 on success, < 0 on error. */ int sceShellUtilLock(int type); /** * Unlock event * * @param[in] type - One of ::ShellUtilLockType * * @return 0 on success, < 0 on error. */ int sceShellUtilUnlock(int type); #ifdef __cplusplus } #endif #endif /* _PSP2_SHELLUTIL_H_ */