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path: root/nids/libScePiglet.yml
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modules:
  libScePiglet:
    nid: 0x17402275
    libraries:
      libScePiglet:
        nid: 0xB4FE1ABB
        functions:
          eglBindAPI: 0x37C31BA8
          eglBindTexImage: 0xA9E4D04C
          eglChooseConfig: 0xC99B47E7
          eglCopyBuffers: 0x6F33D405
          eglCreateContext: 0xA1037C4E
          eglCreatePbufferFromClientBuffer: 0x6637B29B
          eglCreatePbufferSurface: 0x24806915
          eglCreatePixmapSurface: 0x37DB8FB3
          eglCreateWindowSurface: 0x4B86317A
          eglDestroyContext: 0x48327C18
          eglDestroySurface: 0xBF950D4F
          eglGetConfigAttrib: 0x33A55EAB
          eglGetConfigs: 0x376A1FAC
          eglGetCurrentContext: 0xC0B5E867
          eglGetCurrentDisplay: 0xD37F0094
          eglGetCurrentSurface: 0xC0846221
          eglGetDisplay: 0x1AC9217F
          eglGetError: 0x05B99654
          eglGetProcAddress: 0x249A431A
          eglInitialize: 0xFA375DB4
          eglMakeCurrent: 0xDE064245
          eglQueryAPI: 0x5EF4C0F1
          eglQueryContext: 0x08DA40FE
          eglQueryString: 0x3A566D7A
          eglQuerySurface: 0xE996DE60
          eglReleaseTexImage: 0xA15242AE
          eglReleaseThread: 0xF0594F9E
          eglSurfaceAttrib: 0x668A8D7A
          eglSwapBuffers: 0x02AB000E
          eglSwapInterval: 0x2A1D182B
          eglTerminate: 0xEB997F00
          eglWaitClient: 0xB7659551
          eglWaitGL: 0x6B8A24F6
          eglWaitNative: 0x75A03EDD
          glActiveTexture: 0x25EE05B6
          glAttachShader: 0x73443D1C
          glBindAttribLocation: 0xC705E418
          glBindBuffer: 0x92326F33
          glBindFramebuffer: 0xEB77AF9F
          glBindRenderbuffer: 0xCCE43CA8
          glBindTexture: 0xCB5B4998
          glBlendColor: 0x666D119A
          glBlendEquation: 0xABBDA7B3
          glBlendEquationSeparate: 0xF0EDDF80
          glBlendFunc: 0x9C60A0B7
          glBlendFuncSeparate: 0xB7B96102
          glBufferData: 0x45B69004
          glBufferSubData: 0x7C4399A4
          glCheckFramebufferStatus: 0x1E60E2AC
          glClear: 0xFD616E54
          glClearColor: 0xE158C2DF
          glClearDepthf: 0xDE3A6A0B
          glClearStencil: 0x625CAA3E
          glColorMask: 0x612AE292
          glCompileShader: 0xC6D87A4A
          glCompressedTexImage2D: 0xEA17995E
          glCompressedTexSubImage2D: 0xA87590BC
          glCopyTexImage2D: 0xC7E233A0
          glCopyTexSubImage2D: 0x8453ECE1
          glCreateProgram: 0xE44D423F
          glCreateShader: 0xD871D1CA
          glCullFace: 0x2EE31A8F
          glDeleteBuffers: 0xC49399D4
          glDeleteFramebuffers: 0x4D459180
          glDeleteProgram: 0x9307F3B6
          glDeleteRenderbuffers: 0xF40183F5
          glDeleteShader: 0x8C508262
          glDeleteTextures: 0x2D3B8D28
          glDepthFunc: 0xD4026C17
          glDepthMask: 0xDB12CAB1
          glDepthRangef: 0xE0F36296
          glDetachShader: 0xE12CB853
          glDisable: 0x062DC4A1
          glDisableVertexAttribArray: 0x04A45F42
          glDrawArrays: 0xCCDE88D5
          glDrawArraysInstancedEXT: 0x37503E5A
          glDrawElements: 0xDEB4664C
          glDrawElementsInstancedEXT: 0x3A9EB810
          glEnable: 0xE49E018E
          glEnableVertexAttribArray: 0xBE2D4A9A
          glFinish: 0x77190A10
          glFlush: 0x1F6B9106
          glFramebufferRenderbuffer: 0x13F7D86B
          glFramebufferTexture2D: 0x8C9865DF
          glFrontFace: 0x896B5409
          glGenBuffers: 0x411E5F05
          glGenFramebuffers: 0x99E98BA1
          glGenRenderbuffers: 0x2B371E22
          glGenTextures: 0xF904C8A9
          glGenerateMipmap: 0x09711861
          glGetActiveAttrib: 0xA6CB93AF
          glGetActiveUniform: 0x50D3D6A9
          glGetAttachedShaders: 0x9C4EC92F
          glGetAttribLocation: 0x2303225D
          glGetBooleanv: 0x919FBCB7
          glGetBufferParameteriv: 0x9556172D
          glGetError: 0xC8C03673
          glGetFloatv: 0xDA2636B7
          glGetFramebufferAttachmentParameteriv: 0x3016648A
          glGetIntegerv: 0xD9448BAD
          glGetProgramInfoLog: 0x8045DA32
          glGetProgramiv: 0xCA4AC77B
          glGetRenderbufferParameteriv: 0x5FC9CFAB
          glGetShaderInfoLog: 0xD3457554
          glGetShaderPrecisionFormat: 0x6C12FE09
          glGetShaderSource: 0xF14E9C03
          glGetShaderiv: 0xC5FB8D46
          glGetString: 0xF214B167
          glGetTexParameterfv: 0x6671C2A4
          glGetTexParameteriv: 0x4B6BB901
          glGetUniformLocation: 0xF2D62010
          glGetUniformfv: 0x3E157E66
          glGetUniformiv: 0x5E3C0B3E
          glGetVertexAttribPointerv: 0xF12B5FB0
          glGetVertexAttribfv: 0x9F73C97F
          glGetVertexAttribiv: 0xCFE1A3B4
          glHint: 0x6648D437
          glIsBuffer: 0x8167B523
          glIsEnabled: 0xD8725045
          glIsFramebuffer: 0xFF9CDAAD
          glIsProgram: 0x729620C0
          glIsRenderbuffer: 0x1DCFE0A8
          glIsShader: 0xB8BB6E18
          glIsTexture: 0xB19483E6
          glLineWidth: 0x7D9E059E
          glLinkProgram: 0xA1BB2C9D
          glPigletGetShaderBinarySCE: 0x53DC54D7
          glPixelStorei: 0x5F83AB8A
          glPolygonOffset: 0x8EC1C847
          glReadPixels: 0x7210A817
          glReleaseShaderCompiler: 0xECAC91AF
          glRenderbufferStorage: 0x768C7D2C
          glSampleCoverage: 0x25147503
          glScissor: 0xA7ED2287
          glShaderBinary: 0xAF66D3C3
          glShaderSource: 0x4DB51DE5
          glStencilFunc: 0x4EC05FD3
          glStencilFuncSeparate: 0x2D105CEA
          glStencilMask: 0xE15DF15D
          glStencilMaskSeparate: 0x688F68A6
          glStencilOp: 0x7C28FCC4
          glStencilOpSeparate: 0x874968BE
          glTexImage2D: 0xED60A540
          glTexParameterf: 0x0AE8AE0F
          glTexParameterfv: 0x177054F1
          glTexParameteri: 0x9D3BCD17
          glTexParameteriv: 0xCF7F0CE8
          glTexStorage2DEXT: 0xBE3170D8
          glTexSubImage2D: 0x05438A86
          glTextureStorage2DEXT: 0x1C0D7734
          glUniform1f: 0xB3E0C8EC
          glUniform1fv: 0x48C40A03
          glUniform1i: 0x2D5C8DF7
          glUniform1iv: 0x0ADACCF2
          glUniform2f: 0x5A1F9B7C
          glUniform2fv: 0xFFBEB046
          glUniform2i: 0xF91D7F2B
          glUniform2iv: 0x2BD6D869
          glUniform3f: 0xCEAD46EA
          glUniform3fv: 0x77A7BD2A
          glUniform3i: 0xCFEB618A
          glUniform3iv: 0x64209852
          glUniform4f: 0x6BA3AC9A
          glUniform4fv: 0x303F92BD
          glUniform4i: 0x78795659
          glUniform4iv: 0xD8BA0FC7
          glUniformMatrix2fv: 0x882A4817
          glUniformMatrix3fv: 0x24FFEEB3
          glUniformMatrix4fv: 0x29D3F355
          glUseProgram: 0xD972A7BC
          glValidateProgram: 0x71DB1798
          glVertexAttrib1f: 0xC3A7D41D
          glVertexAttrib1fv: 0xB13B9680
          glVertexAttrib2f: 0x8661303D
          glVertexAttrib2fv: 0xF6D05E3B
          glVertexAttrib3f: 0xF314F7E0
          glVertexAttrib3fv: 0xAE3D9DB8
          glVertexAttrib4f: 0x39177628
          glVertexAttrib4fv: 0xFEC966A7
          glVertexAttribDivisorEXT: 0x38EE2459
          glVertexAttribPointer: 0x6D4FAFD2
          glViewport: 0x5D13E22B