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|
#ifndef _PSP2_KERNEL_THREADMGR_H_
#define _PSP2_KERNEL_THREADMGR_H_
#include <psp2/types.h>
#ifdef __cplusplus
extern "C" {
#endif
/** 64-bit system clock type. */
typedef SceUInt64 SceKernelSysClock;
/* Threads. */
typedef int (*SceKernelThreadEntry)(SceSize args, void *argp);
/** Additional options used when creating threads. */
typedef struct SceKernelThreadOptParam {
/** Size of the ::SceKernelThreadOptParam structure. */
SceSize size;
/** Attributes */
SceUInt32 attr;
} SceKernelThreadOptParam;
/** Structure to hold the status information for a thread
* @see sceKernelGetThreadInfo
*/
typedef struct SceKernelThreadInfo {
/** Size of the structure */
SceSize size;
/** The UID of the process where the thread belongs */
SceUID processId; //Needs confirmation
/** Nul terminated name of the thread */
char name[32];
/** Thread attributes */
SceUInt attr;
/** Thread status */
int status;
/** Thread entry point */
SceKernelThreadEntry entry;
/** Thread stack pointer */
void *stack;
/** Thread stack size */
int stackSize;
/** Initial priority */
int initPriority;
/** Current priority */
int currentPriority;
/** Initial CPU affinity mask */
int initCpuAffinityMask;
/** Current CPU affinity mask */
int currentCpuAffinityMask;
/** Current CPU ID */
int currentCpuId;
/** Last executed CPU ID */
int lastExecutedCpuId;
/** Wait type */
int waitType;
/** Wait id */
SceUID waitId;
/** Exit status of the thread */
int exitStatus;
/** Number of clock cycles run */
SceKernelSysClock runClocks;
/** Interrupt preemption count */
SceUInt intrPreemptCount;
/** Thread preemption count */
SceUInt threadPreemptCount;
/** Thread release count */
SceUInt threadReleaseCount;
/** Function notify callback UID */
SceUID fNotifyCallback;
/** Reserved */
int reserved;
} SceKernelThreadInfo;
/** Statistics about a running thread.
* @see sceKernelGetThreadRunStatus.
*/
typedef struct SceKernelThreadRunStatus {
SceSize size;
struct {
SceUID processId;
SceUID threadId;
int priority;
} cpuInfo[4];
} SceKernelThreadRunStatus;
/* Sure there must be more than this, but haven't seen them */
typedef enum SceThreadStatus
{
SCE_THREAD_RUNNING = 1,
SCE_THREAD_READY = 2,
SCE_THREAD_WAITING = 4,
SCE_THREAD_SUSPEND = 8,
SCE_THREAD_STOPPED = 16,
SCE_THREAD_KILLED = 32, /* Thread manager has killed the thread (stack overflow) */
} SceThreadStatus;
/**
* Create a thread
*
* @par Example:
* @code
* SceUID thid;
* thid = sceKernelCreateThread("my_thread", threadFunc, 0x10000100, 0x10000, 0, 0, NULL);
* @endcode
*
* @param name - An arbitrary thread name.
* @param entry - The thread function to run when started.
* @param initPriority - The initial priority of the thread. Less if higher priority.
* @param stackSize - The size of the initial stack.
* @param attr - The thread attributes, zero or more of ::SceThreadAttributes.
* @param cpuAffinityMask - The CPU affinity mask
* @param option - Additional options specified by ::SceKernelThreadOptParam.
* @return UID of the created thread, or an error code.
*/
SceUID sceKernelCreateThread(const char *name, SceKernelThreadEntry entry, int initPriority,
int stackSize, SceUInt attr, int cpuAffinityMask,
const SceKernelThreadOptParam *option);
/**
* Delate a thread
*
* @param thid - UID of the thread to be deleted.
*
* @return < 0 on error.
*/
int sceKernelDeleteThread(SceUID thid);
/**
* Start a created thread
*
* @param thid - Thread id from sceKernelCreateThread
* @param arglen - Length of the data pointed to by argp, in bytes
* @param argp - Pointer to the arguments.
*/
int sceKernelStartThread(SceUID thid, SceSize arglen, void *argp);
/**
* Exit a thread
*
* @param status - Exit status.
*/
int sceKernelExitThread(int status);
/**
* Exit a thread and delete itself.
*
* @param status - Exit status
*/
int sceKernelExitDeleteThread(int status);
/**
* Wait until a thread has ended.
*
* @param thid - Id of the thread to wait for.
* @param stat - Exit status.
* @param timeout - Timeout in microseconds (assumed).
*
* @return < 0 on error.
*/
int sceKernelWaitThreadEnd(SceUID thid, int *stat, SceUInt *timeout);
/**
* Wait until a thread has ended and handle callbacks if necessary.
*
* @param thid - Id of the thread to wait for.
* @param stat - Exit status.
* @param timeout - Timeout in microseconds (assumed).
*
* @return < 0 on error.
*/
int sceKernelWaitThreadEndCB(SceUID thid, int *stat, SceUInt *timeout);
/**
* Delay the current thread by a specified number of microseconds
*
* @param delay - Delay in microseconds.
*
* @par Example:
* @code
* sceKernelDelayThread(1000000); // Delay for a second
* @endcode
*/
int sceKernelDelayThread(SceUInt delay);
/**
* Delay the current thread by a specified number of microseconds and handle any callbacks.
*
* @param delay - Delay in microseconds.
*
* @par Example:
* @code
* sceKernelDelayThread(1000000); // Delay for a second
* @endcode
*/
int sceKernelDelayThreadCB(SceUInt delay);
/**
* Modify the attributes of the current thread.
*
* @param unknown - Set to 0.
* @param attr - The thread attributes to modify. One of ::SceThreadAttributes.
*
* @return < 0 on error.
*/
int sceKernelChangeCurrentThreadAttr(int unknown, SceUInt attr);
/**
* Change the threads current priority.
*
* @param thid - The ID of the thread (from sceKernelCreateThread or sceKernelGetThreadId)
* @param priority - The new priority (the lower the number the higher the priority)
*
* @par Example:
* @code
* int thid = sceKernelGetThreadId();
* // Change priority of current thread to 16
* sceKernelChangeThreadPriority(thid, 16);
* @endcode
*
* @return 0 if successful, otherwise the error code.
*/
int sceKernelChangeThreadPriority(SceUID thid, int priority);
/**
* Release a thread in the wait state.
*
* @param thid - The UID of the thread.
*
* @return 0 on success, < 0 on error
*/
int sceKernelReleaseWaitThread(SceUID thid);
/**
* Get the current thread Id
*
* @return The thread id of the calling thread.
*/
int sceKernelGetThreadId(void);
/**
* Get the current priority of the thread you are in.
*
* @return The current thread priority
*/
int sceKernelGetThreadCurrentPriority(void);
/**
* Get the exit status of a thread.
*
* @param thid - The UID of the thread to check.
*
* @return The exit status
*/
int sceKernelGetThreadExitStatus(SceUID thid);
/**
* Check the thread stack?
*
* @return Unknown.
*/
int sceKernelCheckThreadStack(void);
/**
* Get the free stack size for a thread.
*
* @param thid - The thread ID. Seem to take current thread
* if set to 0.
*
* @return The free size.
*/
int sceKernelGetThreadStackFreeSize(SceUID thid);
/**
* Get the status information for the specified thread.
*
* @param thid - Id of the thread to get status
* @param info - Pointer to the info structure to receive the data.
* Note: The structures size field should be set to
* sizeof(SceKernelThreadInfo) before calling this function.
*
* @par Example:
* @code
* SceKernelThreadInfo status;
* status.size = sizeof(SceKernelThreadInfo);
* if(sceKernelGetThreadInfo(thid, &status) == 0)
* { Do something... }
* @endcode
* @return 0 if successful, otherwise the error code.
*/
int sceKernelGetThreadInfo(SceUID thid, SceKernelThreadInfo *info);
/**
* Retrive the runtime status of a thread.
*
* @param thid - UID of the thread to retrive status.
* @param status - Pointer to a ::SceKernelThreadRunStatus struct to receive the runtime status.
*
* @return 0 if successful, otherwise the error code.
*/
int sceKernelGetThreadRunStatus(SceUID thid, SceKernelThreadRunStatus *status);
/* Semaphores. */
/** Additional options used when creating semaphores. */
typedef struct SceKernelSemaOptParam {
/** Size of the ::SceKernelSemaOptParam structure. */
SceSize size;
} SceKernelSemaOptParam;
/** Current state of a semaphore.
* @see sceKernelGetSemaInfo.
*/
typedef struct SceKernelSemaInfo {
/** Size of the ::SceKernelSemaInfo structure. */
SceSize size;
/** The UID of the semaphore */
SceUID semaId;
/** NUL-terminated name of the semaphore. */
char name[32];
/** Attributes. */
SceUInt attr;
/** The initial count the semaphore was created with. */
int initCount;
/** The current count. */
int currentCount;
/** The maximum count. */
int maxCount;
/** The number of threads waiting on the semaphore. */
int numWaitThreads;
} SceKernelSemaInfo;
/**
* Creates a new semaphore
*
* @par Example:
* @code
* int semaid;
* semaid = sceKernelCreateSema("MyMutex", 0, 1, 1, 0);
* @endcode
*
* @param name - Specifies the name of the sema
* @param attr - Sema attribute flags (normally set to 0)
* @param initVal - Sema initial value
* @param maxVal - Sema maximum value
* @param option - Sema options (normally set to 0)
* @return A semaphore id
*/
SceUID sceKernelCreateSema(const char *name, SceUInt attr, int initVal, int maxVal, SceKernelSemaOptParam *option);
/**
* Destroy a semaphore
*
* @param semaid - The semaid returned from a previous create call.
* @return Returns the value 0 if its succesful otherwise -1
*/
int sceKernelDeleteSema(SceUID semaid);
/**
* Send a signal to a semaphore
*
* @par Example:
* @code
* // Signal the sema
* sceKernelSignalSema(semaid, 1);
* @endcode
*
* @param semaid - The sema id returned from sceKernelCreateSema
* @param signal - The amount to signal the sema (i.e. if 2 then increment the sema by 2)
*
* @return < 0 On error.
*/
int sceKernelSignalSema(SceUID semaid, int signal);
/**
* Lock a semaphore
*
* @par Example:
* @code
* sceKernelWaitSema(semaid, 1, 0);
* @endcode
*
* @param semaid - The sema id returned from sceKernelCreateSema
* @param signal - The value to wait for (i.e. if 1 then wait till reaches a signal state of 1)
* @param timeout - Timeout in microseconds (assumed).
*
* @return < 0 on error.
*/
int sceKernelWaitSema(SceUID semaid, int signal, SceUInt *timeout);
/**
* Lock a semaphore and handle callbacks if necessary.
*
* @par Example:
* @code
* sceKernelWaitSemaCB(semaid, 1, 0);
* @endcode
*
* @param semaid - The sema id returned from sceKernelCreateSema
* @param signal - The value to wait for (i.e. if 1 then wait till reaches a signal state of 1)
* @param timeout - Timeout in microseconds (assumed).
*
* @return < 0 on error.
*/
int sceKernelWaitSemaCB(SceUID semaid, int signal, SceUInt *timeout);
/**
* Poll a sempahore.
*
* @param semaid - UID of the semaphore to poll.
* @param signal - The value to test for.
*
* @return < 0 on error.
*/
int sceKernelPollSema(SceUID semaid, int signal);
/**
* Cancels a semaphore
*
* @param semaid - The sema id returned from sceKernelCreateSema
* @param setCount - The new lock count of the semaphore
* @param numWaitThreads - Number of threads waiting for the semaphore
* @return < 0 On error.
*/
int sceKernelCancelSema(SceUID semaid, int setCount, int *numWaitThreads);
/**
* Retrieve information about a semaphore.
*
* @param semaid - UID of the semaphore to retrieve info for.
* @param info - Pointer to a ::SceKernelSemaInfo struct to receive the info.
*
* @return < 0 on error.
*/
int sceKernelGetSemaInfo(SceUID semaid, SceKernelSemaInfo *info);
/* Mutexes. */
/** Additional options used when creating mutexes. */
typedef struct SceKernelMutexOptParam {
/** Size of the ::SceKernelMutexOptParam structure. */
SceSize size;
int ceilingPriority;
} SceKernelMutexOptParam;
/** Current state of a mutex.
* @see sceKernelGetMutexInfo.
*/
typedef struct SceKernelMutexInfo {
/** Size of the ::SceKernelMutexInfo structure. */
SceSize size;
/** The UID of the mutex. */
SceUID mutexId;
/** NUL-terminated name of the mutex. */
char name[32];
/** Attributes. */
SceUInt attr;
/** The initial count the mutex was created with. */
int initCount;
/** The current count. */
int currentCount;
/** The UID of the current owner of the mutex. */
SceUID currentOwnerId;
/** The number of threads waiting on the mutex. */
int numWaitThreads;
} SceKernelMutexInfo;
/**
* Creates a new mutex
*
* @par Example:
* @code
* int mutexid;
* mutexid = sceKernelCreateMutex("MyMutex", 0, 1, 1, 0);
* @endcode
*
* @param name - Specifies the name of the mutex
* @param attr - Mutex attribute flags (normally set to 0)
* @param initCount - Mutex initial value
* @param option - Mutex options (normally set to 0)
* @return A mutex id
*/
SceUID sceKernelCreateMutex(const char *name, SceUInt attr, int initCount, SceKernelMutexOptParam *option);
/**
* Destroy a mutex
*
* @param mutexid - The mutex id returned from sceKernelCreateMutex
* @return Returns the value 0 if its succesful otherwise -1
*/
int sceKernelDeleteMutex(SceUID mutexid);
/**
* Open a mutex
*
* @param name - The name of the mutex to open
* @return Returns the value 0 if its succesful otherwise -1
*/
int sceKernelOpenMutex(const char *name);
/**
* Close a mutex
*
* @param mutexid - The mutex id returned from sceKernelCreateMutex
* @return Returns the value 0 if its succesful otherwise -1
*/
int sceKernelCloseMutex(SceUID mutexid);
/**
* Lock a mutex
*
* @param mutexid - The mutex id returned from sceKernelCreateMutex
* @param lockCount - The value to increment to the lock count of the mutex
* @param timeout - Timeout in microseconds (assumed)
* @return < 0 On error.
*/
int sceKernelLockMutex(SceUID mutexid, int lockCount, unsigned int *timeout);
/**
* Lock a mutex and handle callbacks if necessary.
*
* @param mutexid - The mutex id returned from sceKernelCreateMutex
* @param lockCount - The value to increment to the lock count of the mutex
* @param timeout - Timeout in microseconds (assumed)
* @return < 0 On error.
*/
int sceKernelLockMutexCB(SceUID mutexid, int lockCount, unsigned int *timeout);
/**
* Try to lock a mutex (non-blocking)
*
* @param mutexid - The mutex id returned from sceKernelCreateMutex
* @param lockCount - The value to increment to the lock count of the mutex
* @return < 0 On error.
*/
int sceKernelTryLockMutex(SceUID mutexid, int lockCount);
/**
* Try to unlock a mutex (non-blocking)
*
* @param mutexid - The mutex id returned from sceKernelCreateMutex
* @param unlockCount - The value to decrement to the lock count of the mutex
* @return < 0 On error.
*/
int sceKernelUnlockMutex(SceUID mutexid, int unlockCount);
/**
* Cancels a mutex
*
* @param mutexid - The mutex id returned from sceKernelCreateMutex
* @param newCount - The new lock count of the mutex
* @param numWaitThreads - Number of threads waiting for the mutex
* @return < 0 On error.
*/
int sceKernelCancelMutex(SceUID mutexid, int newCount, int *numWaitThreads);
/**
* Retrieve information about a mutex.
*
* @param mutexid - UID of the mutex to retrieve info for.
* @param info - Pointer to a ::SceKernelMutexInfo struct to receive the info.
*
* @return < 0 on error.
*/
int sceKernelGetMutexInfo(SceUID mutexid, SceKernelMutexInfo info);
/* Event flags. */
/** Structure to hold the event flag information */
typedef struct SceKernelEventFlagInfo {
SceSize size;
SceUID evfId; // Needs confirmation
char name[32];
SceUInt attr;
SceUInt initPattern;
SceUInt currentPattern;
int numWaitThreads;
} SceKernelEventFlagInfo;
typedef struct SceKernelEventFlagOptParam {
SceSize size;
} SceKernelEventFlagOptParam;
typedef struct SceKernelEventFlagOptParam SceKernelEventFlagOptParam;
/** Event flag creation attributes */
typedef enum SceEventFlagAttributes {
/** Allow the event flag to be waited upon by multiple threads */
SCE_EVENT_WAITMULTIPLE = 0x200
} SceEventFlagAttributes;
/** Event flag wait types */
typedef enum SceEventFlagWaitTypes {
/** Wait for all bits in the pattern to be set */
SCE_EVENT_WAITAND = 0,
/** Wait for one or more bits in the pattern to be set */
SCE_EVENT_WAITOR = 1,
/** Clear all the bits when it matches */
SCE_EVENT_WAITCLEAR = 2,
/** Clear the wait pattern when it matches */
SCE_EVENT_WAITCLEAR_PAT = 4
} SceEventFlagWaitTypes;
/**
* Create an event flag.
*
* @param name - The name of the event flag.
* @param attr - Attributes from ::SceEventFlagAttributes
* @param bits - Initial bit pattern.
* @param opt - Options, set to NULL
* @return < 0 on error. >= 0 event flag id.
*
* @par Example:
* @code
* int evid;
* evid = sceKernelCreateEventFlag("wait_event", 0, 0, 0);
* @endcode
*/
SceUID sceKernelCreateEventFlag(const char *name, int attr, int bits, SceKernelEventFlagOptParam *opt);
/**
* Set an event flag bit pattern.
*
* @param evid - The event id returned by sceKernelCreateEventFlag.
* @param bits - The bit pattern to set.
*
* @return < 0 On error
*/
int sceKernelSetEventFlag(SceUID evid, unsigned int bits);
/**
* Clear a event flag bit pattern
*
* @param evid - The event id returned by ::sceKernelCreateEventFlag
* @param bits - The bits to clean
*
* @return < 0 on Error
*/
int sceKernelClearEventFlag(SceUID evid, unsigned int bits);
/**
* Poll an event flag for a given bit pattern.
*
* @param evid - The event id returned by sceKernelCreateEventFlag.
* @param bits - The bit pattern to poll for.
* @param wait - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together
* @param outBits - The bit pattern that was matched.
* @return < 0 On error
*/
int sceKernelPollEventFlag(int evid, unsigned int bits, unsigned int wait, unsigned int *outBits);
/**
* Wait for an event flag for a given bit pattern.
*
* @param evid - The event id returned by sceKernelCreateEventFlag.
* @param bits - The bit pattern to poll for.
* @param wait - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together
* @param outBits - The bit pattern that was matched.
* @param timeout - Timeout in microseconds
* @return < 0 On error
*/
int sceKernelWaitEventFlag(int evid, unsigned int bits, unsigned int wait, unsigned int *outBits, SceUInt *timeout);
/**
* Wait for an event flag for a given bit pattern with callback.
*
* @param evid - The event id returned by sceKernelCreateEventFlag.
* @param bits - The bit pattern to poll for.
* @param wait - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together
* @param outBits - The bit pattern that was matched.
* @param timeout - Timeout in microseconds
* @return < 0 On error
*/
int sceKernelWaitEventFlagCB(int evid, unsigned int bits, unsigned int wait, unsigned int *outBits, SceUInt *timeout);
/**
* Delete an event flag
*
* @param evid - The event id returned by sceKernelCreateEventFlag.
*
* @return < 0 On error
*/
int sceKernelDeleteEventFlag(int evid);
/**
* Get the status of an event flag.
*
* @param event - The UID of the event.
* @param status - A pointer to a ::SceKernelEventFlagInfo structure.
*
* @return < 0 on error.
*/
int sceKernelGetEventFlagInfo(SceUID event, SceKernelEventFlagInfo *info);
/* Callbacks. */
/** Callback function prototype */
typedef int (*SceKernelCallbackFunction)(int notifyId, int notifyCount, int notifyArg, void *common);
/** Structure to hold the status information for a callback */
typedef struct SceKernelCallbackInfo {
/** Size of the structure (i.e. sizeof(SceKernelCallbackInfo)) */
SceSize size;
/** The UID of the callback. */
SceUID callbackId; // Needs confirmation
/** The name given to the callback */
char name[32];
/** The thread id associated with the callback */
SceUID threadId;
/** Pointer to the callback function */
SceKernelCallbackFunction callback;
/** User supplied argument for the callback */
void *common;
/** Unknown */
int notifyCount;
/** Unknown */
int notifyArg;
} SceKernelCallbackInfo;
/**
* Create callback
*
* @par Example:
* @code
* int cbid;
* cbid = sceKernelCreateCallback("Exit Callback", exit_cb, NULL);
* @endcode
*
* @param name - A textual name for the callback
* @param func - A pointer to a function that will be called as the callback
* @param arg - Argument for the callback ?
*
* @return >= 0 A callback id which can be used in subsequent functions, < 0 an error.
*/
int sceKernelCreateCallback(const char *name, unsigned int attr, SceKernelCallbackFunction func, void *arg);
/**
* Gets the status of a specified callback.
*
* @param cb - The UID of the callback to retrieve info for.
* @param status - Pointer to a status structure. The size parameter should be
* initialised before calling.
*
* @return < 0 on error.
*/
int sceKernelGetCallbackInfo(SceUID cb, SceKernelCallbackInfo *infop);
/**
* Delete a callback
*
* @param cb - The UID of the specified callback
*
* @return 0 on success, < 0 on error
*/
int sceKernelDeleteCallback(SceUID cb);
/**
* Notify a callback
*
* @param cb - The UID of the specified callback
* @param arg2 - Passed as arg2 into the callback function
*
* @return 0 on success, < 0 on error
*/
int sceKernelNotifyCallback(SceUID cb, int arg2);
/**
* Cancel a callback ?
*
* @param cb - The UID of the specified callback
*
* @return 0 on succes, < 0 on error
*/
int sceKernelCancelCallback(SceUID cb);
/**
* Get the callback count
*
* @param cb - The UID of the specified callback
*
* @return The callback count, < 0 on error
*/
int sceKernelGetCallbackCount(SceUID cb);
/**
* Check callback ?
*
* @return Something or another
*/
int sceKernelCheckCallback(void);
/* Message pipes */
/**
* Create a message pipe
*
* @param name - Name of the pipe
* @param type - The type of memory attribute to use internally (set to 0x40)
* @param attr - Set to 12
* @param bufSize - The size of the internal buffer in multiples of 0x1000 (4KB)
* @param opt - Message pipe options (set to NULL)
*
* @return The UID of the created pipe, < 0 on error
*/
SceUID sceKernelCreateMsgPipe(const char *name, int type, int attr, unsigned int bufSize, void *opt);
/**
* Delete a message pipe
*
* @param uid - The UID of the pipe
*
* @return 0 on success, < 0 on error
*/
int sceKernelDeleteMsgPipe(SceUID uid);
/**
* Send a message to a pipe
*
* @param uid - The UID of the pipe
* @param message - Pointer to the message
* @param size - Size of the message
* @param unk1 - Unknown - async vs sync? use 0 for sync
* @param unk2 - Unknown - use NULL
* @param timeout - Timeout for send in us. use NULL to wait indefinitely
*
* @return 0 on success, < 0 on error
*/
int sceKernelSendMsgPipe(SceUID uid, void *message, unsigned int size, int unk1, void *unk2, unsigned int *timeout);
/**
* Send a message to a pipe (with callback)
*
* @param uid - The UID of the pipe
* @param message - Pointer to the message
* @param size - Size of the message
* @param unk1 - Unknown - async vs sync? use 0 for sync
* @param unk2 - Unknown - use NULL
* @param timeout - Timeout for send in us. use NULL to wait indefinitely
*
* @return 0 on success, < 0 on error
*/
int sceKernelSendMsgPipeCB(SceUID uid, void *message, unsigned int size, int unk1, void *unk2, unsigned int *timeout);
/**
* Try to send a message to a pipe
*
* @param uid - The UID of the pipe
* @param message - Pointer to the message
* @param size - Size of the message
* @param unk1 - Unknown - use 0
* @param unk2 - Unknown - use NULL
*
* @return 0 on success, < 0 on error
*/
int sceKernelTrySendMsgPipe(SceUID uid, void *message, unsigned int size, int unk1, void *unk2);
/**
* Receive a message from a pipe
*
* @param uid - The UID of the pipe
* @param message - Pointer to the message
* @param size - Size of the message
* @param unk1 - Unknown - async vs sync? use 0 for sync
* @param unk2 - Unknown - use NULL
* @param timeout - Timeout for receive in us. use NULL to wait indefinitely
*
* @return 0 on success, < 0 on error
*/
int sceKernelReceiveMsgPipe(SceUID uid, void *message, unsigned int size, int unk1, void *unk2, unsigned int *timeout);
/**
* Receive a message from a pipe (with callback)
*
* @param uid - The UID of the pipe
* @param message - Pointer to the message
* @param size - Size of the message
* @param unk1 - Unknown - async vs sync? use 0 for sync
* @param unk2 - Unknown - use NULL
* @param timeout - Timeout for receive in us. use NULL to wait indefinitely
*
* @return 0 on success, < 0 on error
*/
int sceKernelReceiveMsgPipeCB(SceUID uid, void *message, unsigned int size, int unk1, void *unk2, unsigned int *timeout);
/**
* Receive a message from a pipe
*
* @param uid - The UID of the pipe
* @param message - Pointer to the message
* @param size - Size of the message
* @param unk1 - Unknown - use 0
* @param unk2 - Unknown - use NULL
*
* @return 0 on success, < 0 on error
*/
int sceKernelTryReceiveMsgPipe(SceUID uid, void *message, unsigned int size, int unk1, void *unk2);
/**
* Cancel a message pipe
*
* @param uid - UID of the pipe to cancel
* @param psend - Receive number of sending threads, NULL is valid
* @param precv - Receive number of receiving threads, NULL is valid
*
* @return 0 on success, < 0 on error
*/
int sceKernelCancelMsgPipe(SceUID uid, int *psend, int *precv);
/** Message Pipe status info */
typedef struct SceKernelMppInfo {
SceSize size;
SceUID mppId; // Needs confirmation
char name[32];
SceUInt attr;
int bufSize;
int freeSize;
int numSendWaitThreads;
int numReceiveWaitThreads;
} SceKernelMppInfo;
/**
* Get the status of a Message Pipe
*
* @param uid - The uid of the Message Pipe
* @param info - Pointer to a ::SceKernelMppInfo structure
*
* @return 0 on success, < 0 on error
*/
int sceKernelGetMsgPipeInfo(SceUID uid, SceKernelMppInfo *info);
/* Misc. */
typedef struct SceKernelSystemInfo {
SceSize size;
SceUInt32 activeCpuMask;
struct {
SceKernelSysClock idleClock;
SceUInt32 comesOutOfIdleCount;
SceUInt32 threadSwitchCount;
} cpuInfo[4];
} SceKernelSystemInfo;
/**
* Get the system information
*
* @param info - Pointer to a ::SceKernelSystemInfo structure
*
* @return 0 on success, < 0 on error
*/
int sceKernelGetSystemInfo(SceKernelSystemInfo *info);
/* Misc. */
/** Threadmgr types */
typedef enum SceKernelIdListType {
SCE_KERNEL_TMID_Thread = 1,
SCE_KERNEL_TMID_Semaphore = 2,
SCE_KERNEL_TMID_EventFlag = 3,
SCE_KERNEL_TMID_Mbox = 4,
SCE_KERNEL_TMID_Vpl = 5,
SCE_KERNEL_TMID_Fpl = 6,
SCE_KERNEL_TMID_Mpipe = 7,
SCE_KERNEL_TMID_Callback = 8,
SCE_KERNEL_TMID_ThreadEventHandler = 9,
SCE_KERNEL_TMID_Alarm = 10,
SCE_KERNEL_TMID_VTimer = 11,
SCE_KERNEL_TMID_SleepThread = 64,
SCE_KERNEL_TMID_DelayThread = 65,
SCE_KERNEL_TMID_SuspendThread = 66,
SCE_KERNEL_TMID_DormantThread = 67,
} SceKernelIdListType;
/**
* Get the type of a threadman uid
*
* @param uid - The uid to get the type from
*
* @return The type, < 0 on error
*/
SceKernelIdListType sceKernelGetThreadmgrUIDClass(SceUID uid);
typedef struct SceKernelLwMutexWork {
SceInt64 data[4];
} SceKernelLwMutexWork;
typedef struct SceKernelLwMutexOptParam {
SceSize size;
} SceKernelLwMutexOptParam;
int sceKernelCreateLwMutex(SceKernelLwMutexWork *pWork,const char *pName, unsigned int attr, int initCount, const SceKernelLwMutexOptParam *pOptParam);
int sceKernelDeleteLwMutex(SceKernelLwMutexWork *pWork);
int sceKernelLockLwMutex(SceKernelLwMutexWork *pWork, int lockCount, unsigned int *pTimeout);
int sceKernelUnlockLwMutex(SceKernelLwMutexWork *pWork, int unlockCount);
typedef struct SceKernelLwCondWork {
SceInt64 data[4];
} SceKernelLwCondWork;
typedef struct SceKernelLwCondOptParam {
SceSize size;
} SceKernelLwCondOptParam;
int sceKernelCreateLwCond(SceKernelLwCondWork *pWork, const char *pName, unsigned int attr, SceKernelLwMutexWork *pLwMutex, const SceKernelLwCondOptParam *pOptParam);
int sceKernelDeleteLwCond(SceKernelLwCondWork *pWork);
int sceKernelSignalLwCond(SceKernelLwCondWork *pWork);
int sceKernelWaitLwCond(SceKernelLwCondWork *pWork, unsigned int *pTimeout);
/**
* Get the system time (wide version)
*
* @return The system time
*/
SceInt64 sceKernelGetSystemTimeWide(void);
/**
* @brief sceKernelGetThreadTLSAddr gets an address to a 4 bytes area of TLS memory for the specified thread
* @param thid - The UID of the thread to access TLS
* @param key - the TLS keyslot index
* @return pointer to TLS memory
*/
void *sceKernelGetThreadTLSAddr(SceUID thid, int key);
/**
* @brief sceKernelGetTLSAddr get pointer to TLS key area for current thread
* @param key - the TLS keyslot index
* @return pointer to TLS key value
*/
void *sceKernelGetTLSAddr(int key);
#ifdef __cplusplus
}
#endif
#endif /* _PSP2_KERNEL_THREADMGR_H_ */
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