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/*
Vita Development Suite Libraries
*/
#ifndef _VDSUITE_USER_KERNEL_THREADMGR_H
#define _VDSUITE_USER_KERNEL_THREADMGR_H
#include_next <kernel/threadmgr.h>
SCE_CDECL_BEGIN
/* Threads. */
/* Sure there must be more than this, but haven't seen them */
typedef enum SceThreadStatus {
SCE_THREAD_RUNNING = 1,
SCE_THREAD_READY = 2,
SCE_THREAD_WAITING = 4,
SCE_THREAD_SUSPEND = 8,
SCE_THREAD_STOPPED = 16,
SCE_THREAD_KILLED = 32, /* Thread manager has killed the thread (stack overflow) */
} SceThreadStatus;
/**
* Get the free stack size for a thread.
*
* @param threadId - The thread ID
*
* @return The free size.
*/
SceSize sceKernelGetThreadStackFreeSize(SceUID threadId);
/* Misc. */
typedef struct SceKernelWaitSignalOptParam {
SceUInt32 unk;
} SceKernelWaitSignalOptParam;
/**
* @brief Sleep current thread and wait for a signal. After it receives a signal, the thread wakes up.
*
* This is like a semphore with limit 1.
* If signal was sent before and not consumed before, the function will immediately return.
*
* @param params - extra parameters
* @return 0 on success
*/
int sceKernelWaitSignal(SceUInt32 unk0, SceUInt32 unk1, SceKernelWaitSignalOptParam *params);
/**
* @brief Send a signal to another thread specified by thid.
*
* @param thid - the id of the thread to send a signal to
* @return 0 on success
* @return SCE_KERNEL_ERROR_ALREADY_SENT if the last signal was not consumed by sceKernelWaitSignal
*/
int sceKernelSendSignal(SceUID thid);
/*
* Mono thread support functions
*/
typedef struct SceKernelThreadContextForMono1 {
SceSize size;
char unk[0x54];
} SceKernelThreadContextForMono1;
typedef struct SceKernelThreadContextForMono2 {
SceSize size;
char unk[0x104];
} SceKernelThreadContextForMono2;
int sceKernelSuspendThreadForMono(SceUID threadId);
int sceKernelResumeThreadForMono(SceUID threadId);
int sceKernelGetThreadContextForMono(
SceUID threadId,
SceKernelThreadContextForMono1* outContext1,
SceKernelThreadContextForMono2* outContext2);
int sceKernelSetThreadContextForMono(
SceUID threadId,
SceKernelThreadContextForMono1* inContext1,
SceKernelThreadContextForMono2* inContext2);
SCE_CDECL_END
#endif /* _VDSUITE_USER_KERNEL_THREADMGR_H */
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