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#ifndef _DOLCESDK_PSP2_AUDIODEC_H_
#define _DOLCESDK_PSP2_AUDIODEC_H_
#include_next <audiodec.h>
/* Audio decoder type */
#define SCE_AUDIODEC_TYPE_SILK (0x1007U)
#endif /* _DOLCESDK_PSP2_AUDIODEC_H_ */
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