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/*
Vita Development Suite Libraries
*/
#ifndef _VDSUITE_KERNEL_POWER_H
#define _VDSUITE_KERNEL_POWER_H
#include_next <power.h>
#ifdef __cplusplus
extern "C" {
#endif
/* Prototypes */
/**
* Returns Sys clock frequency
*
* @return Sys clock frequency in Mhz
*/
int scePowerGetSysClockFrequency(void);
/**
* Requests PS Vita to do a soft reset
*
* @return always 0
*/
int scePowerRequestSoftReset(void);
/**
* Set the screen brightness.
* @see ::sceAVConfigSetDisplayBrightness for userland counterpart.
*
* @param brightness Brightness that the screen will be set to (range 21-65536, 0 turns off the screen).
*
* @return ?
*/
int scePowerSetDisplayBrightness(int brightness);
/**
* Sets the time before idle callback is notified.
*
* @param callback_slot - Callback slot from 0 to 7.
* @param time - Time in microseconds.
*
* @return 0 on success, < 0 on error
*/
int scePowerSetIdleTimer(int callback_slot, SceUInt64 time);
/**
* Sets the PS button hold time for showing the quick menu.
*
* @param time - Time in microseconds.
*
* @return 0 always
*/
int scePowerSetPsButtonPushTime(int time);
#ifdef __cplusplus
}
#endif
#endif /* _VDSUITE_KERNEL_POWER_H */
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