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/*
Vita Development Suite Libraries
*/
#ifndef _VDSUITE_COMMON_DISPLAY_H
#define _VDSUITE_COMMON_DISPLAY_H
#include_next <display.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* Primary display index
*/
int sceDisplayGetPrimaryHead(void);
/**
* Get maximum framebuffer resolution
*
* @param[out] width - Maximum width
* @param[out] height - Maximum height
*
* @return 0 on success, < 0 on error.
*/
int sceDisplayGetMaximumFrameBufResolution(int *width, int *height);
/**
* Number of vertical blank pulses up to now for a display
*
* @param[in] display - Display index
*/
int sceDisplayGetVcountInternal(int display);
/**
* Set/Update framebuffer parameters for display
*
* @param[in] head - Use 0 for OLED/LCD and 1 for HDMI
* @param[in] index - Can be 0 or 1
* @param[in] pParam - Pointer to a ::SceDisplayFrameBuf structure.
* @param[in] sync - One of ::DisplaySetBufSync
*
* @return 0 on success, < 0 on error.
* @note - If NULL is provided as pParam pointer, output is blacked out.
*/
int sceDisplaySetFrameBufInternal(int head, int index, const SceDisplayFrameBuf *pParam, int sync);
#ifdef __cplusplus
}
#endif
#endif /* _VDSUITE_COMMON_DISPLAY_H */
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