index
:
vds-libraries
master
Vita Development Suite Runtime Library
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
include
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add sceKernelGetTLSAddr in SceThreadmgrForDriver
Princess of Sleeping
2021-04-24
2
-7
/
+7
*
Add prototype for sceNpDrmGetRifPspKey
Reiko Asakura
2021-04-18
1
-0
/
+13
*
Add SceNpKdc functions
Reiko Asakura
2021-04-18
2
-0
/
+72
*
Update ScePaf NIDs and headers
GrapheneCt
2021-04-17
8
-153
/
+1333
*
Add kernel/npdrm.h
Princess of Sleeping
2021-04-17
1
-0
/
+96
*
Add definitions in user/appmgr.h
GrapheneCt
2021-04-17
1
-2
/
+77
*
Add SceMode macros
release/0.4.0
Reiko Asakura
2021-04-06
1
-8
/
+19
*
Enclose macro definition in parentheses
Reiko Asakura
2021-04-01
1
-2
/
+2
*
Add NIDs to SceNpCommonPs4
Reiko Asakura
2021-03-26
1
-0
/
+26
*
Add inline forwarder for sysmodule with arg
Reiko Asakura
2021-03-26
1
-6
/
+28
*
Changes to SceIniFileProcessor
Reiko Asakura
2021-03-26
1
-27
/
+42
*
Add C++ paf classes
GrapheneCt
2021-03-20
9
-114
/
+925
*
Fix struct SceKernelModuleLibraryInfo
Reiko Asakura
2021-03-19
1
-1
/
+2
*
Update name, doc, prototype in sblaimgr.h
Princess of Sleeping
2020-11-06
1
-2
/
+87
*
Add prototypes and docs in kernel/sblacmgr.h
Princess of Sleeping
2020-11-06
1
-0
/
+74
*
Add functions in SceDebugFor{Driver,Kernel}
Princess of Sleeping
2020-10-31
1
-0
/
+16
*
Update function args and doc in debug.h
Princess of Sleeping
2020-10-31
1
-16
/
+73
*
Add function prototypes in sysroot.h
Princess of Sleeping
2020-10-31
1
-0
/
+66
*
Update struct SceSysrootProcessHandler
Princess of Sleeping
2020-10-31
1
-12
/
+11
*
Fix name for sceSysrootGetHardwareFlags
Princess of Sleeping
2020-11-10
1
-0
/
+9
*
Add functions in SceSblSsUpdateMgr
Princess of Sleeping
2020-10-30
1
-0
/
+42
*
Merge common definitions in display.h
Reiko Asakura
2021-03-19
2
-38
/
+16
*
Remove dupe in display.h
Reiko Asakura
2021-03-19
2
-146
/
+2
*
Add NIDs in SceAudioForDriver
Reiko Asakura
2021-03-18
1
-8
/
+7
*
Change scePervasive names to match name style
Reiko Asakura
2021-03-17
1
-8
/
+8
*
Update names from prototype 0.940 display.skprx
Reiko Asakura
2021-03-15
4
-13
/
+13
*
Update ScePafStdc names
release/0.3.0
GrapheneCt
2021-03-14
1
-3
/
+0
*
Add ScePafThread functions
GrapheneCt
2021-03-13
1
-0
/
+232
*
Add lint script for header files
Reiko Asakura
2021-03-13
2
-0
/
+10
*
Add sce_process_preload_disabled flags
Princess of Sleeping
2020-10-23
1
-0
/
+26
*
Add and fix names in SceSysrootForKernel
Reiko Asakura
2021-03-12
1
-1
/
+1
*
Remove sceSysrootIsManufacturingMode macro
Reiko Asakura
2021-03-12
1
-2
/
+0
*
Split debug and sysroot funcs from kernel/sysmem.h
Reiko Asakura
2021-03-12
3
-102
/
+134
*
Merge common definitions in power.h
Reiko Asakura
2021-03-12
3
-306
/
+175
*
Remove duplicate definitions in kernel/power.h
Reiko Asakura
2021-03-12
1
-57
/
+3
*
Add error code SCE_APPMGR_ERROR_NOSYS
Reiko Asakura
2021-03-12
1
-0
/
+7
*
Refactor structs in common/appmgr.h
Reiko Asakura
2021-03-12
2
-18
/
+13
*
Remove unused definitions in common/appmgr.h
Reiko Asakura
2021-03-12
1
-30
/
+0
*
Fix function name and args in user/appmgr.h
Reiko Asakura
2021-03-12
1
-15
/
+6
*
Conform syscall names to syslibtrace
Reiko Asakura
2021-03-11
2
-31
/
+33
*
Add sceKernelGetSystemTime functions
Reiko Asakura
2021-03-11
3
-14
/
+43
*
Move threadmgr functions to common header
Reiko Asakura
2021-03-11
3
-36
/
+21
*
Add prototypes in clockgen.h
Reiko Asakura
2021-03-11
1
-0
/
+16
*
Add and change names in SceSblACMgr from dbg log
Reiko Asakura
2021-03-08
1
-1
/
+1
*
Fix name and type sceKernelExtendKernelStackWide
Reiko Asakura
2021-03-08
1
-6
/
+31
*
Remove old SDK functions
Reiko Asakura
2021-03-11
2
-30
/
+0
*
Remove forwarded syscalls
Reiko Asakura
2021-03-10
3
-192
/
+0
*
Fix type for user sceSblACMgrIsGameProgram
Reiko Asakura
2021-03-08
1
-1
/
+3
*
Fix names for sceKernelGetThreadTLSAddr
Reiko Asakura
2021-03-10
1
-17
/
+15
*
Rename include guards
Reiko Asakura
2021-03-08
96
-287
/
+288
[next]