| Commit message (Collapse) | Author | Age | Files | Lines |
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* Added two more enums buttons!
* Fix headphone label.
* Rename by recommendation of devnoname120.
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* Named anonymous enums in psp2.
Named anonymous enums in psp2.
* Properly sorted enums.
* Several modifications (see desc)
Added some missing info, fixed identation in some places, aligned all
enums and comments with spaces as delimiters, replaced decimal negative
errorcode in location.h with hexadecimal one, added some comments and
fixed some documentation comments.
* Minor fixes in identation.
* Yet another minor identation fix.
* Fixed enums in structs.
* Reverted SceBool changes.
* SceBool fix.
* Fix for compilation with g++-
* Added some doc references in jpegenc.
* Fixed some references.
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* Fixing Mostly Harmless Typos
This fixes a bunch of miscellaneous typos and grammatical mistakes in
the source which were mostly harmless with the exception of the
ScreenShotParam in psp2/screenshot.h which didn’t match the name of the
struct causing it to fail when using that header.
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Add button intercept headers
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The old wording was incorrect, if we wanted a macro for masking all buttons, it should be a OR'ing of the above button macros, and it would give 0xffff.
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`enable` field split to `small` and `large`
These fields mean motor strength, and can be 0 to 0xff
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- Add function define
- Update LT/RT field of SceCtrlData
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- sceCtrlReadBufferPositiveExt2
- sceCtrlSetSamplingModeExt
- sceCtrlGetControllerPortInfo
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