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author | devnoname120 | 2016-11-19 09:13:36 +0100 |
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committer | devnoname120 | 2016-11-19 09:13:36 +0100 |
commit | 5f0ecd35b76a4096e13c8b9f01424da0a07d9e52 (patch) | |
tree | b11cd19d7a32a147e3d4e796b79861e7d036675d /include/user/ctrl.h | |
parent | Merge pull request #89 from devnoname120/doxygen (diff) | |
download | vds-libraries-5f0ecd35b76a4096e13c8b9f01424da0a07d9e52.tar.gz |
Renamed SCE_CTRL_ALL to SCE_CTRL_INTERCEPTED
The old wording was incorrect, if we wanted a macro for masking all buttons, it should be a OR'ing of the above button macros, and it would give 0xffff.
Diffstat (limited to 'include/user/ctrl.h')
-rw-r--r-- | include/user/ctrl.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/include/user/ctrl.h b/include/user/ctrl.h index 0b70b71..3ed96e5 100644 --- a/include/user/ctrl.h +++ b/include/user/ctrl.h @@ -17,23 +17,23 @@ enum { /** Enumeration for the digital controller buttons. * L1/R1/L3/R3 only can bind using sceCtrlReadBufferPositiveExt2 */ enum { - SCE_CTRL_SELECT = 0x000001, //!< Select button. - SCE_CTRL_L3 = 0x000002, //!< L3 button. - SCE_CTRL_R3 = 0x000004, //!< R3 button. - SCE_CTRL_START = 0x000008, //!< Start button. - SCE_CTRL_UP = 0x000010, //!< Up D-Pad button. - SCE_CTRL_RIGHT = 0x000020, //!< Right D-Pad button. - SCE_CTRL_DOWN = 0x000040, //!< Down D-Pad button. - SCE_CTRL_LEFT = 0x000080, //!< Left D-Pad button. - SCE_CTRL_LTRIGGER = 0x000100, //!< Left trigger. - SCE_CTRL_RTRIGGER = 0x000200, //!< Right trigger. - SCE_CTRL_L1 = 0x000400, //!< L1 button. - SCE_CTRL_R1 = 0x000800, //!< R1 button. - SCE_CTRL_TRIANGLE = 0x001000, //!< Triangle button. - SCE_CTRL_CIRCLE = 0x002000, //!< Circle button. - SCE_CTRL_CROSS = 0x004000, //!< Cross button. - SCE_CTRL_SQUARE = 0x008000, //!< Square button. - SCE_CTRL_ANY = 0x010000 //!< Any input intercepted. + SCE_CTRL_SELECT = 0x000001, //!< Select button. + SCE_CTRL_L3 = 0x000002, //!< L3 button. + SCE_CTRL_R3 = 0x000004, //!< R3 button. + SCE_CTRL_START = 0x000008, //!< Start button. + SCE_CTRL_UP = 0x000010, //!< Up D-Pad button. + SCE_CTRL_RIGHT = 0x000020, //!< Right D-Pad button. + SCE_CTRL_DOWN = 0x000040, //!< Down D-Pad button. + SCE_CTRL_LEFT = 0x000080, //!< Left D-Pad button. + SCE_CTRL_LTRIGGER = 0x000100, //!< Left trigger. + SCE_CTRL_RTRIGGER = 0x000200, //!< Right trigger. + SCE_CTRL_L1 = 0x000400, //!< L1 button. + SCE_CTRL_R1 = 0x000800, //!< R1 button. + SCE_CTRL_TRIANGLE = 0x001000, //!< Triangle button. + SCE_CTRL_CIRCLE = 0x002000, //!< Circle button. + SCE_CTRL_CROSS = 0x004000, //!< Cross button. + SCE_CTRL_SQUARE = 0x008000, //!< Square button. + SCE_CTRL_INTERCEPTED = 0x010000 //!< Input not available because intercepted by another application }; /** Enumeration for the controller types. */ |