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* Remove dupe: ctrl.hReiko Asakura2021-01-191-194/+8
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* Make errors signedReiko Asakura2020-09-191-6/+6
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* Added a note about different mappings for L/R Triggers. (#445)Rinnegatamante2020-06-181-0/+1
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* Added sceCtrlIsMultiControllerSupportedTheOfficialFloW2018-07-241-2/+10
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* psp2: Add sceCtrlPeekBufferPositiveExt2Sunguk Lee2018-01-151-1/+14
| | | | most like sceCtrlReadBufferPositiveExt2 but non-blocking
* Update ctrl.hRinnegatamante2017-12-201-2/+2
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* Using aliasing.Rinnegatamante2017-12-201-2/+2
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* Added some missing stuffs in sceCtrl header.Rinnegatamante2017-12-201-5/+28
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* Minor stylistic changes.Rinnegatamante2017-07-251-23/+23
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* Re-added SCE_CTRL_INTERCEPTED.Rinnegatamante2017-07-241-0/+1
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* Renamed INTERCEPTED to PSBUTTON, added a note for shell privileges request.Rinnegatamante2017-07-211-2/+4
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* Sort enum values of ctrl.hSunguk Lee2017-06-231-20/+20
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* Added two more enums buttons! (#194)David Nuñez2017-06-221-1/+3
| | | | | | | | * Added two more enums buttons! * Fix headphone label. * Rename by recommendation of devnoname120.
* Named anonymous enums in psp2. (#179)Rinnegatamante2017-06-151-42/+42
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Named anonymous enums in psp2. Named anonymous enums in psp2. * Properly sorted enums. * Several modifications (see desc) Added some missing info, fixed identation in some places, aligned all enums and comments with spaces as delimiters, replaced decimal negative errorcode in location.h with hexadecimal one, added some comments and fixed some documentation comments. * Minor fixes in identation. * Yet another minor identation fix. * Fixed enums in structs. * Reverted SceBool changes. * SceBool fix. * Fix for compilation with g++- * Added some doc references in jpegenc. * Fixed some references.
* Typo fixing, and misnamed struct (#151)Hexxellor2017-03-281-2/+2
| | | | | | | | * Fixing Mostly Harmless Typos This fixes a bunch of miscellaneous typos and grammatical mistakes in the source which were mostly harmless with the exception of the ScreenShotParam in psp2/screenshot.h which didn’t match the name of the struct causing it to fail when using that header.
* Add more SceCtrlForDriver NIDs and kernel ctrl.hSergi Granell2016-12-311-7/+9
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* Merge pull request #97 from vitasdk/ctrl-interceptdevnoname1202016-12-041-0/+21
|\ | | | | Add button intercept headers
| * Added description for interceptYifan Lu2016-11-291-1/+4
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| * Add button intercept headersYifan Lu2016-11-181-0/+18
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* | Renamed SCE_CTRL_ALL to SCE_CTRL_INTERCEPTEDdevnoname1202016-11-191-17/+17
|/ | | | The old wording was incorrect, if we wanted a macro for masking all buttons, it should be a OR'ing of the above button macros, and it would give 0xffff.
* Update SceCtrlActuatorSunguk Lee2016-10-021-2/+3
| | | | | `enable` field split to `small` and `large` These fields mean motor strength, and can be 0 to 0xff
* Add sceCtrlGetBatteryInfo and update SceCtrlDataSunguk Lee2016-09-271-1/+17
| | | | | - Add function define - Update LT/RT field of SceCtrlData
* Add SceCtrlPortInfo structureSunguk Lee2016-09-241-2/+17
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* Add more button defines, and more SceCtrl function definesSunguk Lee2016-09-201-1/+35
| | | | | | - sceCtrlReadBufferPositiveExt2 - sceCtrlSetSamplingModeExt - sceCtrlGetControllerPortInfo
* Include psp2/types.h in ctrl.hxyzz2016-08-181-0/+1
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* Add sceCtrlSetLightBarJeffrey Pfau2016-08-141-0/+12
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* Add sceCtrlSetActuatorJeffrey Pfau2016-08-081-0/+16
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* Replace remaining PSP2_ with SCE_xyzz2015-10-121-1/+1
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* Fixed the inconsistency in the headers as discussed in issue #4 and #vitasdkSMOKE52015-10-111-16/+16
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* Initial commit. Added headers from psp2sdk.Glenn Anderson2015-08-141-0/+158