Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix always_inline attribute warning | Reiko Asakura | 2021-01-25 | 1 | -7/+7 |
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* | Port to Vita Development Suite | Reiko Asakura | 2021-01-23 | 1 | -0/+6 |
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* | style police | comex | 2015-07-16 | 1 | -1/+3 |
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* | Add unaligned read/write functions. | comex | 2015-02-24 | 1 | -3/+28 |
| | | | | | | | I thought I could get away without since I wasn't (presently) targeting systems without hardware support for unaligned accesses, but on armv7 clang insists on optimizing into the one ARM instruction that requires alignment anyway - LDM/STM. Oops. Damnit, clang. | ||||
* | Fix other architectures compiling - haven't tried *running* anything.. | comex | 2015-02-08 | 1 | -11/+12 |
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* | Refactor disassembly so x86 works, and add x86 transform-dis. | comex | 2015-02-08 | 1 | -0/+26 |
| | | | | | | | | | | This patch is a monolithic mess, because I was too lazy to do the refactor first (that would require some stash fun, since I wasn't actually sure before doing x86 transform-dis what would be needed). Anyway, the resulting code should be cleaner - less duplication. This breaks ARM/ARM64. | ||||
* | starting x86 support | comex | 2015-02-08 | 1 | -0/+1 |
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* | fix my utter failure to handle branches/conditionals correctly (on ARM) | comex | 2015-02-01 | 1 | -0/+6 |
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* | ... | comex | 2015-01-24 | 1 | -0/+6 |
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* | some reorganization | comex | 2015-01-19 | 1 | -18/+2 |
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* | ldrd/strd fix - we definitely need to know that in ldrd r0, r1, [pc], we ↵ | comex | 2015-01-17 | 1 | -3/+7 |
| | | | | can't use r1 as scratch | ||||
* | arm64 transform dis, arm fixes, move to .c since i'm dumb | comex | 2015-01-17 | 1 | -1/+1 |
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* | IT, BX LR - untested | comex | 2015-01-17 | 1 | -0/+4 |
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* | reorganization | comex | 2015-01-17 | 1 | -0/+14 |
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* | interpose (based on %c based on data) compiles... | comex | 2015-01-16 | 1 | -1/+2 |
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* | jump dis - seemingly working(!) | comex | 2015-01-16 | 1 | -16/+17 |
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* | these functions are actually pointless, since it's easier to change the ↵ | comex | 2015-01-12 | 1 | -0/+12 |
| | | | | | | *offset* for actual pc-rel loads (and the rest are accounted for, albeit implicitly in the case of add pc) i might end up using the stack :/ | ||||
* | minor improvements | comex | 2015-01-12 | 1 | -3/+6 |
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* | thumb2 and stuff | comex | 2015-01-11 | 1 | -2/+2 |
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* | thumb2 progress | comex | 2015-01-11 | 1 | -0/+2 |
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* | generate all the transform-dis-*; should be more precise; can't just use ↵ | comex | 2015-01-11 | 1 | -1/+1 |
| | | | | makedep because of parallel builds | ||||
* | this speeds it up a tad, still ~2s; oh well, I asked for C++... | comex | 2015-01-11 | 1 | -24/+21 |
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* | this produces good output (finally) but takes 3.25s to compile 24K of code, lol | comex | 2015-01-11 | 1 | -5/+32 |
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* | Revert "C++ is just a giant pain in the ass" | comex | 2015-01-11 | 1 | -43/+20 |
| | | | | This reverts commit 4743027a22ae4e622d7e78f878eff307d02ac373. | ||||
* | C++ is just a giant pain in the ass | comex | 2015-01-11 | 1 | -20/+43 |
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* | yay? | comex | 2015-01-11 | 1 | -21/+37 |
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* | ... | comex | 2015-01-10 | 1 | -0/+47 |