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author | Rinnegatamante | 2020-06-18 10:14:48 +0200 |
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committer | GitHub | 2020-06-18 10:14:48 +0200 |
commit | e7e98d4f7ada766542eae05a7925ba9d270f4eac (patch) | |
tree | 1990f5e95140ccffcd3825981f3ce1f7e1f3ea37 | |
parent | Fix for incorrect sceGxmGetRenderTargetMemSize prototype. (diff) | |
download | vds-libraries-e7e98d4f7ada766542eae05a7925ba9d270f4eac.tar.gz |
Added a note about different mappings for L/R Triggers. (#445)
-rw-r--r-- | include/user/ctrl.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/user/ctrl.h b/include/user/ctrl.h index ab6bc7e..4758f6c 100644 --- a/include/user/ctrl.h +++ b/include/user/ctrl.h @@ -20,6 +20,7 @@ typedef enum SceCtrlErrorCode { /** Enumeration for the digital controller buttons. * @note - L1/R1/L3/R3 only can bind using ::sceCtrlPeekBufferPositiveExt2 and ::sceCtrlReadBufferPositiveExt2 * @note - Values bigger than 0x00010000 can be intercepted only with shell privileges + * @note - Vita's L Trigger and R Trigger are mapped to L1 and R1 when using ::sceCtrlPeekBufferPositiveExt2 and ::sceCtrlReadBufferPositiveExt2 */ typedef enum SceCtrlButtons { SCE_CTRL_SELECT = 0x00000001, //!< Select button. |