#ifndef _DOLCESDK_PSP2_VIDEODEC_H_ #define _DOLCESDK_PSP2_VIDEODEC_H_ #include_next #if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) extern "C" { #endif /* defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) */ /* decoder init type */ #define SCE_VIDEODEC_TYPE_HW_MPEG4 (0x1002U) extern SceInt32 sceVideodecSetConfig(SceUInt32 codecType, SceInt32 config); /* Internal */ extern SceInt32 sceVideodecSetConfigInternal(SceUInt32 codecType, SceInt32 config); extern SceInt32 sceVideodecQueryMemSizeInternal(SceUInt32 codecType, const SceVideodecQueryInitInfo *pInitInfo, SceVideodecMemInfo *pMemInfo); extern SceInt32 sceVideodecInitLibraryInternal(SceUInt32 codecType, const SceVideodecQueryInitInfoHwAvcdec *pInitInfo); extern SceInt32 sceVideodecInitLibraryWithUnmapMemInternal(SceUInt32 codecType, SceVideodecCtrl *pCtrl, const SceVideodecQueryInitInfo *pInitInfo); /* Nongame */ extern SceInt32 sceVideodecQueryMemSizeNongameapp(SceUInt32 codecType, const SceVideodecQueryInitInfo *pInitInfo, SceVideodecMemInfo *pMemInfo); extern SceInt32 sceVideodecInitLibraryNongameapp(SceUInt32 codecType, const SceVideodecQueryInitInfoHwAvcdec *pInitInfo); extern SceInt32 sceVideodecInitLibraryWithUnmapMemNongameapp(SceUInt32 codecType, SceVideodecCtrl *pCtrl, const SceVideodecQueryInitInfo *pInitInfo); #if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) } #endif /* defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) */ #endif /* _DOLCESDK_PSP2_VIDEODEC_H_ */