/* Vita Development Suite Libraries */ #ifndef _VDSUITE_USER_PAF_GRAPHICS_H #define _VDSUITE_USER_PAF_GRAPHICS_H #include namespace paf { namespace graphics { class Texture { public: Texture() { }; ~Texture() { }; private: SceUChar8 unk[0x4]; }; } } #endif /* _VDSUITE_USER_PAF_GRAPHICS_H */