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* Add NIDs in SceFios2KernelForDriverSonicMastr2021-05-161-0/+6
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* Add sceNpGetEnvironmentrelease/0.5.0Reiko Asakura2021-05-051-0/+1
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* Import SceNpCommon NIDs from SDK 3.570Reiko Asakura2021-05-051-0/+22
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* Add sceKernelGetTLSAddr in SceThreadmgrForDriverPrincess of Sleeping2021-04-241-0/+1
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* Add NIDs in SceNpDrmForDriverReiko Asakura2021-04-241-0/+5
| | | | From https://wiki.henkaku.xyz/vita/index.php?title=SceNpDrm&oldid=15482
* Add SceNpKdc functionsReiko Asakura2021-04-181-0/+13
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* Update ScePaf NIDs and headersGrapheneCt2021-04-171-25/+352
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* Add and fix NIDs in ScePowerForDriverReiko Asakura2021-04-081-2/+8
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* Add NIDs in ScePafStdcGrapheneCt2021-04-011-0/+16
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* Move sceKernelExitDeleteThread to SceThreadmgrReiko Asakura2021-03-311-4/+1
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* Add NIDs in ScePervasiveForDriverReiko Asakura2021-03-271-0/+3
| | | | Names from camera.skprx from 0.940 prototype.
* Fix ScePafStdc exit and abort NIDsGrapheneCt2021-03-261-2/+2
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* Add NIDs to SceNpCommonPs4Reiko Asakura2021-03-261-0/+39
| | | | | Every name is from the PS4 SceNpCommon except for sceNpGetSystemClockLowUsec.
* Changes to SceIniFileProcessorReiko Asakura2021-03-261-3/+4
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* Add C++ paf classesGrapheneCt2021-03-201-12/+63
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* Update name, doc, prototype in sblaimgr.hPrincess of Sleeping2020-11-061-1/+1
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* Add functions in SceDebugFor{Driver,Kernel}Princess of Sleeping2020-10-311-0/+2
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* Add function prototypes in sysroot.hPrincess of Sleeping2020-10-311-0/+2
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* Fix name for sceSysrootGetHardwareFlagsPrincess of Sleeping2020-11-101-1/+1
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* Add functions in SceSblSsUpdateMgrPrincess of Sleeping2020-10-301-0/+16
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* Add NIDs in SceDisplayForDriverReiko Asakura2021-03-191-0/+2
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* Add NIDs in SceAudioForDriverReiko Asakura2021-03-181-0/+11
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* Add NIDs in ScePervasiveForDriverReiko Asakura2021-03-181-0/+16
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* Change scePervasive names to match name styleReiko Asakura2021-03-171-8/+8
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* Update names from prototype 0.940 display.skprxReiko Asakura2021-03-152-13/+13
| | | | | | | 1. sceKernelGetKPLS is inferred from similar names. 2. sceDsiSetLanesAndPixelSize is also called sceDsiSetDisplayMode in the debug logs, but that is probably a mistake.
* Update ScePafStdc namesrelease/0.3.0GrapheneCt2021-03-141-7/+16
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* Add ScePafThread functionsGrapheneCt2021-03-131-0/+73
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* Add and fix names in SceSysrootForKernelReiko Asakura2021-03-121-1/+13
| | | | Names from 0.940 prototype sysmem.skprx
* Add NIDs in SceHpremoteReiko Asakura2021-03-111-0/+16
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* Conform syscall names to syslibtraceReiko Asakura2021-03-113-34/+34
| | | | | | | | These names are guessed: sceUsbdRegisterCallbackForUser sceUsbdUnregisterCallbackForUser sceSblUsVerifyPupAdditionalSignForUser
* Add NIDs from retail 3.60 libmtp.suprx debug logReiko Asakura2021-03-111-0/+4
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* Add NIDs from retail 3.60 shell.self debug logReiko Asakura2021-03-114-0/+20
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* Import SceNpManager NIDs from SDK 3.570.011Reiko Asakura2021-03-111-0/+22
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* Add NIDs in SceBemp2sysGrapheneCt2021-03-111-0/+18
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* Add NIDs in SceBeisobmfGrapheneCt2021-03-111-0/+25
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* Add sceKernelGetSystemTime functionsReiko Asakura2021-03-112-0/+2
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* Add sceKernelWaitExceptionCBForMonoReiko Asakura2021-03-091-0/+1
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* Add and change names in SceSblACMgr from wikiReiko Asakura2021-03-091-6/+14
| | | | Names from https://wiki.henkaku.xyz/vita/SceSblACMgr
* Rename sceSblACMgrIsPSMDevAssistantReiko Asakura2021-03-091-1/+1
| | | | to sceSblACMgrIsPSM
* Add and change names in SceSblACMgr from dbg logReiko Asakura2021-03-081-2/+4
| | | | | | | | | | | | From prototype 0.940 ss_mgr.skprx sceSblACMgrIsSystemProgram sceSblACMgrGetMediaType From prototype 0.940 exfatfs.skprx sceSblACMgrGetFSAttributeByThreadAccessLevel sceSblACMgrSetFSAttributeByPermission
* Add NIDs in SceLibGccReiko Asakura2021-03-081-0/+18
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* Fix name and type sceKernelExtendKernelStackWideReiko Asakura2021-03-081-1/+2
| | | | | | | | | | | Name is from prototype 0.940 threadmgr.skprx. In practice, sceKernelExtendKernelStack is the same function as sceKernelExtendKernelStackWide, but are named differently for two reason: 1. SceThreadmgrForDriver exports both of them. 2. iofilemgr.skprx uses both of them depending on if a wide return value is required.
* Remove old SDK functionsReiko Asakura2021-03-113-33/+1
| | | | | | | For condition variable functions see: https://psvita.scedev.net/technotes/view/355 https://psvita.scedev.net/technotes/view/356
* Remove forwarded syscallsReiko Asakura2021-03-1012-460/+0
| | | | | | | | | | | The criteria for removal are 1. The syscall forwarder does not modify arguments or pass additional arguments. 2. The syscall is not used outside of the syscall forwarder. For the removed headers, appmgr.h is wrong, iofilemgr_syscall.h is correct, and net_syscalls.h is unknown.
* Add NIDs in SceCodecEngineUserReiko Asakura2021-03-111-0/+2
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* Remove internally forwarded funcs in SceLibKernelReiko Asakura2021-03-111-3/+0
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* Add NIDs in SceKernelForVMReiko Asakura2021-03-111-0/+6
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* Remove SceLibKernel re-exported syscallsReiko Asakura2021-03-112-4/+0
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* Add sceKernelDeleteThread in SceLibKernelReiko Asakura2021-03-111-0/+1
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* Fix SceDrmBridge namesReiko Asakura2021-03-102-8/+8
| | | | Syscalls have underscore prefix, syscall forwarders do not.