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path: root/nids/360/SceLibKernel.yml (follow)
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* Added some missing nids to SceLibKernel. (#309)Rinnegatamante2018-04-051-0/+25
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* Fix for sceKernelUnlockLwMutex wrong nid.Rinnegatamante2017-12-291-1/+1
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* Add some sceGxm*, sceIo*, sceNet* nidsscribam2017-11-131-0/+3
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* Fix some incorrect module and library NIDsdevnoname1202017-04-181-1/+1
| | | | Fix #7
* kernel development headers (#67)Davee2016-11-021-0/+278
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Added some kernel headers * Modified kernel headers * Added suprx loading args to headers * Added kernel modulemgr load/stop nids * Added struct for versioninfo * Added sceKernelMemcpyKernelToUser * Added SceSblACMgr * Added syscall entry/exit stubs * Added strncpy u2k/k2u functions * Wrong offset for version * More kernel adds * Added sceKernelQueueLoadModuleForPid * Added sceKernelGetSystemSwVersion to user headers * Added sceKernelStrncpyUserForPid * Added a couple more kernel apis
* Library and module names are now correct in the NID JSON according to what ↵Glenn Anderson2015-08-151-270/+0
| | | | psp2sdk has.
* Makes library/module NIDs unique.Glenn Anderson2015-08-151-2/+2
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* Adds initial NID JSON database.Glenn Anderson2015-08-151-0/+270