Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix doc and add inline forwarder for sceIoMount | Reiko Asakura | 2021-05-18 | 2 | -10/+23 |
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* | Add sceAudiodec decoder type AAC 6CH | GrapheneCt | 2021-05-16 | 1 | -0/+1 |
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* | Update fields for SceKernelAllocMemBlockKernelOpt | Reiko Asakura | 2021-05-13 | 1 | -5/+8 |
| | | | | Names from prototype 0.940 sysmem.skprx. | ||||
* | Add sceNpGetEnvironmentrelease/0.5.0 | Reiko Asakura | 2021-05-05 | 1 | -0/+25 |
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* | Add sceKernelGetTLSAddr in SceThreadmgrForDriver | Princess of Sleeping | 2021-04-24 | 2 | -7/+7 |
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* | Add prototype for sceNpDrmGetRifPspKey | Reiko Asakura | 2021-04-18 | 1 | -0/+13 |
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* | Add SceNpKdc functions | Reiko Asakura | 2021-04-18 | 2 | -0/+72 |
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* | Update ScePaf NIDs and headers | GrapheneCt | 2021-04-17 | 8 | -153/+1333 |
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* | Add kernel/npdrm.h | Princess of Sleeping | 2021-04-17 | 1 | -0/+96 |
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* | Add definitions in user/appmgr.h | GrapheneCt | 2021-04-17 | 1 | -2/+77 |
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* | Add SceMode macrosrelease/0.4.0 | Reiko Asakura | 2021-04-06 | 1 | -8/+19 |
| | | | | From SDK 0.945. | ||||
* | Enclose macro definition in parentheses | Reiko Asakura | 2021-04-01 | 1 | -2/+2 |
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* | Add NIDs to SceNpCommonPs4 | Reiko Asakura | 2021-03-26 | 1 | -0/+26 |
| | | | | | Every name is from the PS4 SceNpCommon except for sceNpGetSystemClockLowUsec. | ||||
* | Add inline forwarder for sysmodule with arg | Reiko Asakura | 2021-03-26 | 1 | -6/+28 |
| | | | | | | | | | Official names for these functions have a underscore prefix, which is a convention for forwarded syscalls. Since the forwarders are not found in any system software module, they must be inline. Also note that the fourth argument has unused fields, characteristic of forwarded syscalls. | ||||
* | Changes to SceIniFileProcessor | Reiko Asakura | 2021-03-26 | 1 | -27/+42 |
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* | Add C++ paf classes | GrapheneCt | 2021-03-20 | 9 | -114/+925 |
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* | Fix struct SceKernelModuleLibraryInfo | Reiko Asakura | 2021-03-19 | 1 | -1/+2 |
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* | Update name, doc, prototype in sblaimgr.h | Princess of Sleeping | 2020-11-06 | 1 | -2/+87 |
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* | Add prototypes and docs in kernel/sblacmgr.h | Princess of Sleeping | 2020-11-06 | 1 | -0/+74 |
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* | Add functions in SceDebugFor{Driver,Kernel} | Princess of Sleeping | 2020-10-31 | 1 | -0/+16 |
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* | Update function args and doc in debug.h | Princess of Sleeping | 2020-10-31 | 1 | -16/+73 |
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* | Add function prototypes in sysroot.h | Princess of Sleeping | 2020-10-31 | 1 | -0/+66 |
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* | Update struct SceSysrootProcessHandler | Princess of Sleeping | 2020-10-31 | 1 | -12/+11 |
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* | Fix name for sceSysrootGetHardwareFlags | Princess of Sleeping | 2020-11-10 | 1 | -0/+9 |
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* | Add functions in SceSblSsUpdateMgr | Princess of Sleeping | 2020-10-30 | 1 | -0/+42 |
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* | Merge common definitions in display.h | Reiko Asakura | 2021-03-19 | 2 | -38/+16 |
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* | Remove dupe in display.h | Reiko Asakura | 2021-03-19 | 2 | -146/+2 |
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* | Add NIDs in SceAudioForDriver | Reiko Asakura | 2021-03-18 | 1 | -8/+7 |
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* | Change scePervasive names to match name style | Reiko Asakura | 2021-03-17 | 1 | -8/+8 |
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* | Update names from prototype 0.940 display.skprx | Reiko Asakura | 2021-03-15 | 4 | -13/+13 |
| | | | | | | | 1. sceKernelGetKPLS is inferred from similar names. 2. sceDsiSetLanesAndPixelSize is also called sceDsiSetDisplayMode in the debug logs, but that is probably a mistake. | ||||
* | Update ScePafStdc namesrelease/0.3.0 | GrapheneCt | 2021-03-14 | 1 | -3/+0 |
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* | Add ScePafThread functions | GrapheneCt | 2021-03-13 | 1 | -0/+232 |
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* | Add lint script for header files | Reiko Asakura | 2021-03-13 | 2 | -0/+10 |
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* | Add sce_process_preload_disabled flags | Princess of Sleeping | 2020-10-23 | 1 | -0/+26 |
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* | Add and fix names in SceSysrootForKernel | Reiko Asakura | 2021-03-12 | 1 | -1/+1 |
| | | | | Names from 0.940 prototype sysmem.skprx | ||||
* | Remove sceSysrootIsManufacturingMode macro | Reiko Asakura | 2021-03-12 | 1 | -2/+0 |
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* | Split debug and sysroot funcs from kernel/sysmem.h | Reiko Asakura | 2021-03-12 | 3 | -102/+134 |
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* | Merge common definitions in power.h | Reiko Asakura | 2021-03-12 | 3 | -306/+175 |
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* | Remove duplicate definitions in kernel/power.h | Reiko Asakura | 2021-03-12 | 1 | -57/+3 |
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* | Add error code SCE_APPMGR_ERROR_NOSYS | Reiko Asakura | 2021-03-12 | 1 | -0/+7 |
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* | Refactor structs in common/appmgr.h | Reiko Asakura | 2021-03-12 | 2 | -18/+13 |
| | | | | | sceAppMgrDrm{Open,Close} has been moved to the common header because they are also available as user functions. | ||||
* | Remove unused definitions in common/appmgr.h | Reiko Asakura | 2021-03-12 | 1 | -30/+0 |
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* | Fix function name and args in user/appmgr.h | Reiko Asakura | 2021-03-12 | 1 | -15/+6 |
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* | Conform syscall names to syslibtrace | Reiko Asakura | 2021-03-11 | 2 | -31/+33 |
| | | | | | | | | These names are guessed: sceUsbdRegisterCallbackForUser sceUsbdUnregisterCallbackForUser sceSblUsVerifyPupAdditionalSignForUser | ||||
* | Add sceKernelGetSystemTime functions | Reiko Asakura | 2021-03-11 | 3 | -14/+43 |
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* | Move threadmgr functions to common header | Reiko Asakura | 2021-03-11 | 3 | -36/+21 |
| | | | | | sceKernelGetTLSAddr has been removed for kernel because it does not exist. | ||||
* | Add prototypes in clockgen.h | Reiko Asakura | 2021-03-11 | 1 | -0/+16 |
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* | Add and change names in SceSblACMgr from dbg log | Reiko Asakura | 2021-03-08 | 1 | -1/+1 |
| | | | | | | | | | | | | From prototype 0.940 ss_mgr.skprx sceSblACMgrIsSystemProgram sceSblACMgrGetMediaType From prototype 0.940 exfatfs.skprx sceSblACMgrGetFSAttributeByThreadAccessLevel sceSblACMgrSetFSAttributeByPermission | ||||
* | Fix name and type sceKernelExtendKernelStackWide | Reiko Asakura | 2021-03-08 | 1 | -6/+31 |
| | | | | | | | | | | | Name is from prototype 0.940 threadmgr.skprx. In practice, sceKernelExtendKernelStack is the same function as sceKernelExtendKernelStackWide, but are named differently for two reason: 1. SceThreadmgrForDriver exports both of them. 2. iofilemgr.skprx uses both of them depending on if a wide return value is required. | ||||
* | Remove old SDK functions | Reiko Asakura | 2021-03-11 | 2 | -30/+0 |
| | | | | | | | For condition variable functions see: https://psvita.scedev.net/technotes/view/355 https://psvita.scedev.net/technotes/view/356 |