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2021-09-20Changes for thread context structsHEADmasterGrapheneCt2-14/+22
From pthread_vita.h from Unity 2017
2021-09-20Changes for SceKernelThreadOptParamInternalGrapheneCt2-8/+21
2021-08-29Update structs and prototypes in sysmemReiko Asakura2-25/+30
SceKernelPAVector field names comes from 0.990 prototype update_mgr.elf and update_service_sm.elf.
2021-08-28Add sceGUIDSet{,Name}Reiko Asakura1-0/+4
Names from 0.990 prototype sysmem.elf.
2021-08-28Update names in SceSysmemForDriverReiko Asakura2-7/+7
These names are inferred from canon names found in debug strings.
2021-08-28Update names in SceSysmemForDriverReiko Asakura1-1/+1
Names from 0.990 prototype threadmgr.elf.
2021-08-28Update names in SceSysmemForDriver/KernelReiko Asakura1-2/+2
From 0.990 prototype deci4p_dbgp.elf.
2021-08-28Update names in SceSysmemForDriverReiko Asakura2-15/+15
Names are from 0.990 prototype sysmem.elf.
2021-08-25Move kernel memblock functions to separate headerReiko Asakura2-223/+242
2021-08-24Add memblock typesReiko Asakura1-0/+25
From 0.990 prototype sysmem.elf. See function at 0x8100A02C.
2021-08-24Add memblock typesReiko Asakura1-4/+75
From 0.990 prototype sysmem.elf. See 0x8105A034 to 0x8105A610.
2021-08-24Move memblock types into common memblock.hReiko Asakura3-24/+30
2021-07-15Update ScePafGrapheneCt9-181/+1174
2021-07-08Add prototype for sceKernelIsAccessibleRangeProcReiko Asakura1-0/+2
2021-06-16Add const qualifier to function argsReiko Asakura1-8/+8
2021-05-25Add GXM Razor callback definitionsGrapheneCt1-0/+102
2021-05-18Changes to kernel/bt.hReiko Asakura1-44/+50
2021-05-18Fix doc and add inline forwarder for sceIoMountReiko Asakura2-10/+23
2021-05-16Add sceAudiodec decoder type AAC 6CHGrapheneCt1-0/+1
2021-05-13Update fields for SceKernelAllocMemBlockKernelOptReiko Asakura1-5/+8
Names from prototype 0.940 sysmem.skprx.
2021-05-05Add sceNpGetEnvironmentrelease/0.5.0Reiko Asakura1-0/+25
2021-04-24Add sceKernelGetTLSAddr in SceThreadmgrForDriverPrincess of Sleeping2-7/+7
2021-04-18Add prototype for sceNpDrmGetRifPspKeyReiko Asakura1-0/+13
2021-04-18Add SceNpKdc functionsReiko Asakura2-0/+72
2021-04-17Update ScePaf NIDs and headersGrapheneCt8-153/+1333
2021-04-17Add kernel/npdrm.hPrincess of Sleeping1-0/+96
2021-04-17Add definitions in user/appmgr.hGrapheneCt1-2/+77
2021-04-06Add SceMode macrosrelease/0.4.0Reiko Asakura1-8/+19
From SDK 0.945.
2021-04-01Enclose macro definition in parenthesesReiko Asakura1-2/+2
2021-03-26Add NIDs to SceNpCommonPs4Reiko Asakura1-0/+26
Every name is from the PS4 SceNpCommon except for sceNpGetSystemClockLowUsec.
2021-03-26Add inline forwarder for sysmodule with argReiko Asakura1-6/+28
Official names for these functions have a underscore prefix, which is a convention for forwarded syscalls. Since the forwarders are not found in any system software module, they must be inline. Also note that the fourth argument has unused fields, characteristic of forwarded syscalls.
2021-03-26Changes to SceIniFileProcessorReiko Asakura1-27/+42
2021-03-20Add C++ paf classesGrapheneCt9-114/+925
2021-03-19Fix struct SceKernelModuleLibraryInfoReiko Asakura1-1/+2
2020-11-06Update name, doc, prototype in sblaimgr.hPrincess of Sleeping1-2/+87
2020-11-06Add prototypes and docs in kernel/sblacmgr.hPrincess of Sleeping1-0/+74
2020-10-31Add functions in SceDebugFor{Driver,Kernel}Princess of Sleeping1-0/+16
2020-10-31Update function args and doc in debug.hPrincess of Sleeping1-16/+73
2020-10-31Add function prototypes in sysroot.hPrincess of Sleeping1-0/+66
2020-10-31Update struct SceSysrootProcessHandlerPrincess of Sleeping1-12/+11
2020-11-10Fix name for sceSysrootGetHardwareFlagsPrincess of Sleeping1-0/+9
2020-10-30Add functions in SceSblSsUpdateMgrPrincess of Sleeping1-0/+42
2021-03-19Merge common definitions in display.hReiko Asakura2-38/+16
2021-03-19Remove dupe in display.hReiko Asakura2-146/+2
2021-03-18Add NIDs in SceAudioForDriverReiko Asakura1-8/+7
2021-03-17Change scePervasive names to match name styleReiko Asakura1-8/+8
2021-03-15Update names from prototype 0.940 display.skprxReiko Asakura4-13/+13
1. sceKernelGetKPLS is inferred from similar names. 2. sceDsiSetLanesAndPixelSize is also called sceDsiSetDisplayMode in the debug logs, but that is probably a mistake.
2021-03-14Update ScePafStdc namesrelease/0.3.0GrapheneCt1-3/+0
2021-03-13Add ScePafThread functionsGrapheneCt1-0/+232
2021-03-13Add lint script for header filesReiko Asakura2-0/+10