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* Merge common definitions in power.hReiko Asakura2021-03-121-157/+0
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* Fix function name and args in user/appmgr.hReiko Asakura2021-03-121-15/+6
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* Conform syscall names to syslibtraceReiko Asakura2021-03-112-31/+33
| | | | | | | | These names are guessed: sceUsbdRegisterCallbackForUser sceUsbdUnregisterCallbackForUser sceSblUsVerifyPupAdditionalSignForUser
* Add sceKernelGetSystemTime functionsReiko Asakura2021-03-111-7/+0
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* Move threadmgr functions to common headerReiko Asakura2021-03-111-21/+0
| | | | | sceKernelGetTLSAddr has been removed for kernel because it does not exist.
* Remove old SDK functionsReiko Asakura2021-03-112-30/+0
| | | | | | | For condition variable functions see: https://psvita.scedev.net/technotes/view/355 https://psvita.scedev.net/technotes/view/356
* Remove forwarded syscallsReiko Asakura2021-03-103-192/+0
| | | | | | | | | | | The criteria for removal are 1. The syscall forwarder does not modify arguments or pass additional arguments. 2. The syscall is not used outside of the syscall forwarder. For the removed headers, appmgr.h is wrong, iofilemgr_syscall.h is correct, and net_syscalls.h is unknown.
* Fix type for user sceSblACMgrIsGameProgramReiko Asakura2021-03-081-1/+3
| | | | | sceSblACMgrIsGameProgram is an export of SceLibKernel, which calls _sceSblACMgrIsGameProgram which is an export of SceSblACMgr.
* Fix names for sceKernelGetThreadTLSAddrReiko Asakura2021-03-101-17/+15
| | | | _sceKernelGetThreadTLSAddr is a name in syslibtrace.
* Rename include guardsReiko Asakura2021-03-0857-171/+172
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* Add SceNpWebApi internal functionsReiko Asakura2021-03-031-0/+157
| | | | | | | | | | | | | Naming convention is based on SceNpWebApi from PS4's system software. Some of the functions added do not exist in PS4's SceNpWebApi, or exist as a non-internal function. Note that all PS4 export names can be verified with SHA1 digest. These name are made up: sceNpWebApiInitializeForSceShell sceNpWebApiModuleStartForSceShell sceNpWebApiModuleStopForSceShell
* Changes to user/incoming_dialog.hReiko Asakura2021-02-261-17/+27
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* Add sceGxmGetDeviceDataGrapheneCt2021-02-251-0/+9
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* Add PowerVR services headerGrapheneCt2021-02-251-0/+126
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* Move gpu_es4.h -> gpu_es4/error.hReiko Asakura2021-02-251-3/+3
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* Add package workflowReiko Asakura2021-02-1158-0/+232
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* Fix includes: variousReiko Asakura2021-02-1137-74/+44
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* Add internal and nongame funcs for videodec.hGrapheneCt2020-10-141-0/+34
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* Add SceSas internal functionsGrapheneCt2020-07-221-0/+53
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* Add internal and nongame funcs for avcdec.hGrapheneCt2020-10-141-0/+59
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* Add type SILK for audiodec and audioencGrapheneCt2020-11-212-0/+18
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* Remove dupe: power.hReiko Asakura2021-02-111-83/+2
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* Remove dupe: libkernel.hReiko Asakura2021-01-311-15/+3
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* Rename clib.h -> libkernel.hReiko Asakura2021-01-311-0/+0
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* Merge common: ctrl.hReiko Asakura2021-01-201-59/+0
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* Merge common: dmacmgrReiko Asakura2021-01-201-36/+0
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* Merge common: iofilemgrReiko Asakura2021-01-204-369/+0
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* Remove dupe: iofilemgrReiko Asakura2021-01-205-318/+11
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* Rename iofilemgr headersReiko Asakura2021-01-204-0/+0
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* Remove dupe: ctrl.hReiko Asakura2021-01-191-194/+8
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* Remove dupe: processmgr.hReiko Asakura2021-01-191-74/+5
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* Remove dupe: modulemgr.hReiko Asakura2021-01-191-32/+3
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* Remove dupe: kernel/threadmgr.hReiko Asakura2021-01-191-1502/+3
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* Remove dupe: sysmem relatedReiko Asakura2021-01-192-254/+4
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* Remove dupe: sysmodule.hReiko Asakura2021-01-161-105/+6
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* Remove dupe: display.hReiko Asakura2021-01-161-132/+1
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* Remove dupe: appmgr.hReiko Asakura2021-01-161-116/+3
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* Add gxm and gpu internal functionsGrapheneCt2021-01-153-0/+90
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* Remove incorrect defn in psp2/promoterutil.hReiko Asakura2020-11-231-6/+5
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* Add SceKernelAllocMemBlockOptInternalReiko Asakura2020-11-211-0/+10
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* Add prototype for sceAppMgrGrowMemory{,3}GrapheneCt2020-11-211-0/+16
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* Add doc for sceAppMgrSendNotificationRequestReiko Asakura2020-11-211-2/+7
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* Add some comments for SceIniFileProcessorReiko Asakura2020-11-081-3/+3
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* Additions for SceAudiocodecGrapheneCt2020-11-081-8/+190
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* SceIniFileProcessor: shuffle starsReiko Asakura2020-11-051-4/+4
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* Add prototype sceGxmCheckMappedMemoryReiko Asakura2020-11-041-0/+21
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* Changes for SceNotificationUtilReiko Asakura2020-11-041-22/+34
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* Changes to SceShaccCg headersReiko Asakura2020-11-013-227/+141
| | | | | | | | 1. Added some comments about overall usage. 2. Removed non-existent functions 3. Use standard types instead of SCE types. In particular, SceChar8 is signed char which is not the same type as char, even though they are both signed 8 bit numbers.
* SceDisplay: use real names for iUpdateTimingModeReiko Asakura2020-11-011-4/+6
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* Add SceMotion ext and internal funcsGrapheneCt2020-10-241-0/+109
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