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* Update modulemgr (#434)Princess of Sleeping2020-06-181-24/+25
| | | | | | | | | | | | | | | | | * update SceKernelModuleInfo and SceKernelSegmentInfo * update SceKernelModuleInfo and SceKernelSegmentInfo * fix wrong name of modulemgr nid * fix SceKernelModuleName * fix wrong function and wrong struct * fix sort * update SceKernelModuleInfo * update SceKernelModuleInfo
* Added a note about different mappings for L/R Triggers. (#445)Rinnegatamante2020-06-181-0/+1
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* Added sceAVConfigSetDisplayColorSpaceMode prototype (#444)Itai Levin2020-06-161-0/+16
| | | | | | | | | | | | | | | * Added sceAVConfigSetDisplayColorSpaceMode to header * Fixed typo * Added SceColorSpaceMode enum * Typo * Update avconfig.h * Update avconfig.h * Update avconfig.h
* Added sceSharedFb prototypes.Rinnegatamante2020-06-111-0/+41
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* tabification.Simon Stapleton2020-06-111-1/+1
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* Fix value for SCE_EVENT_WAITMULTIPLE, add other missing event flagsSimon Stapleton2020-06-111-2/+10
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* Added arg for vshIoUmountTheOfficialFloW2020-01-181-2/+2
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* Fix arguments for scePromoterUtilityPromoteImport (#437)Bluzume2020-01-101-4/+19
| | | | | | | | | | | | | | | | * Update promoterutil.h * Update promoterutil.h * Update promoterutil.h * Update promoterutil.h * add ScePromoterUtilityPackageType Enum * Add comment back- fix braces etc * Update promoterutil.h
* Match db.yml names pss_crypto_* and update structure (#436)Bluzume2020-01-071-3/+4
| | | | | | | | | | * Match db.yml names (pss_crypto_open) the _p was from a plugin that hooks these functions .. * Add pss_crypto_close * Update unk0
* modulemgr.h: correct module_start/stop/exit offsets in SceKernelModuleInfoYumiko2019-12-091-1/+1
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* psp2: Add SCE_KERNEL_MEMBLOCK_TYPE_USER_RXSunguk Lee2019-10-181-0/+1
| | | | sceKernelAllocMemBlockForVM would alloc the memchunk typed by 0x0C20D050
* fixed wrong structure and function types of modulemgr.h (#425)Princess of Sleeping2019-09-271-6/+3
| | | | | | * fixed wrong structure and function types * fixed wrong structure and function types
* fixed clib and added arguments, functionPrincess of Sleeping2019-09-251-15/+36
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* fixed vshIdStorageXXXXLeaf functionPrincess of Sleeping2019-09-251-4/+10
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* Add _sceAppMgrGetRawPath(OfApp0ByAppIdForShell)devnoname1202019-07-201-0/+21
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* Update vshbridge.hBluzume2019-07-171-0/+2
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* Added SCE_SYSMODULE_INTERNAL_VIDEO_EXPORT enumTheOfficialFloW2019-02-271-0/+1
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* Add SCE_SYSMODULE_GAME_UPDATEscribam2019-02-091-0/+1
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* Add error codesscribam2019-02-091-1/+2
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* Update SceAppMgrAppStatescribam2019-02-091-1/+7
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* Added new NIDs found in debug stringsTheOfficialFloW2019-01-232-5/+5
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* Minor UDCD fixesSergi Granell2019-01-061-3/+3
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* Update SceNetPs (#376)CelesteBlue-dev2018-12-191-1/+1
| | | Update SceNetPs, net_syscalls.h, net.h
* Update sysmem.hPrincess of Sleeping2018-12-151-0/+2
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* Update vshbridge.hPrincess of Sleeping2018-12-151-6/+21
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* Add net_syscalls.h and sceNetConnectForSyscallsPrincess of Sleeping2018-11-191-0/+16
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* appmgr: add some const keywordsdevnoname1202018-11-141-11/+11
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* Update pss.h (#356)Bluzume2018-10-231-0/+9
| | | Update pss.h
* ci: better check headers (#342)devnoname1202018-08-272-0/+4
| | | | | | | | | | | | | | * ci: Make sure every header compiles separately * ci: don't build .gch files when checking headers * Improve header-checking command Thanks to @d3m3vilurr * Fix missing header includes * ci: faster header checking
* Add ScePower configuration modes (#345)CelesteBlue-dev2018-08-211-9/+18
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* Fix incorrect doxygen commentsdevnoname1202018-08-115-22/+22
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* Update paf.hTheOfficialFloW2018-08-081-3/+3
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* Add scePowerRequestDisplayOn()devnoname1202018-08-071-0/+7
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* Added sceCtrlIsMultiControllerSupportedTheOfficialFloW2018-07-241-2/+10
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* Fix _vshIoMountPrincess of Sleeping2018-06-021-2/+2
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* Add _vshIoMount and vshIoUmountPrincess of Sleeping2018-05-201-1/+21
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* Typo fix.Rinnegatamante2018-04-181-1/+1
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* Added SCE_KERNEL_MUTEX_ATTR_RECURSIVE reference.Rinnegatamante2018-04-181-0/+4
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* Fixed wrong enumTheOfficialFloW2018-04-171-3/+4
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* add contentid param id.Bluzume2018-03-181-1/+1
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* Merge pull request #302 from CelesteBlue-dev/patch-5Sunguk Lee2018-03-171-0/+16
|\ | | | | Add _sceSblACMgrIsGameProgram in db.yml and headers
| * Add psp2/sblacmgr.hCelesteBlue-dev2018-03-151-0/+16
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* | Typo fixRinnegatamante2018-03-161-1/+1
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* | Added sceKernelGetFreeMemorySize prototype.Rinnegatamante2018-03-161-2/+17
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* Added some ScePowerCallbackTypes, fix some typos. (#299)Sree2018-03-142-5/+16
| | | | | | * fix: add createCallback param in example, typo for sys_exit * fix: adding more power callback types
* Added ScePower errorcodes.Rinnegatamante2018-01-301-0/+9
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* Added missing definitions for VitaShellTheOfficialFloW2018-01-262-0/+25
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* UDCD improvements, add NIDSSergi Granell2018-01-151-2/+18
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* Remove all NID mismatched definitionsSunguk Lee2018-01-151-9/+0
| | | | | | | | anyway, we can't use these functions before finding right NID value. but if we provide these & doc contains these info, end-programmers can have confusion Resolve #201
* psp2: Add sceCtrlPeekBufferPositiveExt2Sunguk Lee2018-01-151-1/+14
| | | | most like sceCtrlReadBufferPositiveExt2 but non-blocking