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* Add psp2/trigger_util.hGrapheneCt2020-07-071-0/+232
* MergeReiko Asakura2020-07-053-380/+807
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| * Add threadmgr constants and prototypesReiko Asakura2020-07-052-372/+804
| * Add kernel constants headerReiko Asakura2020-07-052-3/+1
| * Add types headersReiko Asakura2020-07-052-7/+4
* | Name changes to match styleReiko Asakura2020-07-042-5/+5
* | Add SceJpegArmGrapheneCt2020-06-301-0/+103
* | Merge VitasdkReiko Asakura2020-06-232-24/+26
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| * Revert vitasdk commitsReiko Asakura2020-06-234-104/+3
| * Added sceAppMgrGetBudgetInfo prototype.Rinnegatamante2020-06-191-1/+37
| * Update modulemgr (#434)Princess of Sleeping2020-06-181-24/+25
| * Added a note about different mappings for L/R Triggers. (#445)Rinnegatamante2020-06-181-0/+1
| * Added sceAVConfigSetDisplayColorSpaceMode prototype (#444)Itai Levin2020-06-161-0/+16
| * Added sceSharedFb prototypes.Rinnegatamante2020-06-111-0/+41
| * tabification.Simon Stapleton2020-06-111-1/+1
| * Fix value for SCE_EVENT_WAITMULTIPLE, add other missing event flagsSimon Stapleton2020-06-111-2/+10
* | Add more stuff in SceShellUtilGrapheneCt2020-06-131-1/+87
* | Add sceShellUtilRebootReiko Asakura2020-06-131-0/+7
* | Add incoming_dialog.hGrapheneCt2020-06-121-0/+83
* | notification_util.h: update struct membersGrapheneCt2020-06-111-9/+10
* | SceNotificationUtil: add NIDs and headerGrapheneCt2020-06-051-0/+79
* | Add prototype "sceAppMgrGetBudgetInfo"GrapheneCt2020-05-201-1/+37
* | Add sceClibMspace prototypesReiko Asakura2020-04-221-0/+4
* | Add prototype sceClibVprintfReiko Asakura2020-03-241-0/+1
* | Add process UID macrosReiko Asakura2020-03-181-0/+3
* | Add macro SCE_KERNEL_THREAD_ID_SELFReiko Asakura2020-03-171-0/+3
* | Fix documentation error in psp2/registrymgr.hReiko Asakura2020-02-121-2/+2
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* Added arg for vshIoUmountTheOfficialFloW2020-01-181-2/+2
* Fix arguments for scePromoterUtilityPromoteImport (#437)Bluzume2020-01-101-4/+19
* Match db.yml names pss_crypto_* and update structure (#436)Bluzume2020-01-071-3/+4
* modulemgr.h: correct module_start/stop/exit offsets in SceKernelModuleInfoYumiko2019-12-091-1/+1
* psp2: Add SCE_KERNEL_MEMBLOCK_TYPE_USER_RXSunguk Lee2019-10-181-0/+1
* fixed wrong structure and function types of modulemgr.h (#425)Princess of Sleeping2019-09-271-6/+3
* fixed clib and added arguments, functionPrincess of Sleeping2019-09-251-15/+36
* fixed vshIdStorageXXXXLeaf functionPrincess of Sleeping2019-09-251-4/+10
* Add _sceAppMgrGetRawPath(OfApp0ByAppIdForShell)devnoname1202019-07-201-0/+21
* Update vshbridge.hBluzume2019-07-171-0/+2
* Added SCE_SYSMODULE_INTERNAL_VIDEO_EXPORT enumTheOfficialFloW2019-02-271-0/+1
* Add SCE_SYSMODULE_GAME_UPDATEscribam2019-02-091-0/+1
* Add error codesscribam2019-02-091-1/+2
* Update SceAppMgrAppStatescribam2019-02-091-1/+7
* Added new NIDs found in debug stringsTheOfficialFloW2019-01-232-5/+5
* Minor UDCD fixesSergi Granell2019-01-061-3/+3
* Update SceNetPs (#376)CelesteBlue-dev2018-12-191-1/+1
* Update sysmem.hPrincess of Sleeping2018-12-151-0/+2
* Update vshbridge.hPrincess of Sleeping2018-12-151-6/+21
* Add net_syscalls.h and sceNetConnectForSyscallsPrincess of Sleeping2018-11-191-0/+16
* appmgr: add some const keywordsdevnoname1202018-11-141-11/+11
* Update pss.h (#356)Bluzume2018-10-231-0/+9
* ci: better check headers (#342)devnoname1202018-08-272-0/+4