Commit message (Collapse) | Author | Files | Lines | ||
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2021-09-20 | Changes for thread context structsHEADmaster | GrapheneCt | 1 | -14/+4 | |
From pthread_vita.h from Unity 2017 | |||||
2021-09-20 | Changes for SceKernelThreadOptParamInternal | GrapheneCt | 1 | -0/+2 | |
2021-08-24 | Move memblock types into common memblock.h | Reiko Asakura | 1 | -18/+0 | |
2021-07-15 | Update ScePaf | GrapheneCt | 9 | -181/+1174 | |
2021-05-25 | Add GXM Razor callback definitions | GrapheneCt | 1 | -0/+102 | |
2021-05-18 | Fix doc and add inline forwarder for sceIoMount | Reiko Asakura | 1 | -5/+18 | |
2021-05-16 | Add sceAudiodec decoder type AAC 6CH | GrapheneCt | 1 | -0/+1 | |
2021-05-05 | Add sceNpGetEnvironmentrelease/0.5.0 | Reiko Asakura | 1 | -0/+25 | |
2021-04-24 | Add sceKernelGetTLSAddr in SceThreadmgrForDriver | Princess of Sleeping | 1 | -7/+0 | |
2021-04-18 | Add SceNpKdc functions | Reiko Asakura | 2 | -0/+72 | |
2021-04-17 | Update ScePaf NIDs and headers | GrapheneCt | 8 | -153/+1333 | |
2021-04-17 | Add definitions in user/appmgr.h | GrapheneCt | 1 | -2/+77 | |
2021-04-01 | Enclose macro definition in parentheses | Reiko Asakura | 1 | -2/+2 | |
2021-03-26 | Add NIDs to SceNpCommonPs4 | Reiko Asakura | 1 | -0/+26 | |
Every name is from the PS4 SceNpCommon except for sceNpGetSystemClockLowUsec. | |||||
2021-03-26 | Add inline forwarder for sysmodule with arg | Reiko Asakura | 1 | -6/+28 | |
Official names for these functions have a underscore prefix, which is a convention for forwarded syscalls. Since the forwarders are not found in any system software module, they must be inline. Also note that the fourth argument has unused fields, characteristic of forwarded syscalls. | |||||
2021-03-26 | Changes to SceIniFileProcessor | Reiko Asakura | 1 | -27/+42 | |
2021-03-20 | Add C++ paf classes | GrapheneCt | 9 | -114/+925 | |
2020-10-30 | Add functions in SceSblSsUpdateMgr | Princess of Sleeping | 1 | -0/+42 | |
2021-03-19 | Merge common definitions in display.h | Reiko Asakura | 1 | -41/+0 | |
2021-03-19 | Remove dupe in display.h | Reiko Asakura | 1 | -15/+0 | |
2021-03-14 | Update ScePafStdc namesrelease/0.3.0 | GrapheneCt | 1 | -3/+0 | |
2021-03-13 | Add ScePafThread functions | GrapheneCt | 1 | -0/+232 | |
2021-03-12 | Merge common definitions in power.h | Reiko Asakura | 1 | -157/+0 | |
2021-03-12 | Fix function name and args in user/appmgr.h | Reiko Asakura | 1 | -15/+6 | |
2021-03-11 | Conform syscall names to syslibtrace | Reiko Asakura | 2 | -31/+33 | |
These names are guessed: sceUsbdRegisterCallbackForUser sceUsbdUnregisterCallbackForUser sceSblUsVerifyPupAdditionalSignForUser | |||||
2021-03-11 | Add sceKernelGetSystemTime functions | Reiko Asakura | 1 | -7/+0 | |
2021-03-11 | Move threadmgr functions to common header | Reiko Asakura | 1 | -21/+0 | |
sceKernelGetTLSAddr has been removed for kernel because it does not exist. | |||||
2021-03-11 | Remove old SDK functions | Reiko Asakura | 2 | -30/+0 | |
For condition variable functions see: https://psvita.scedev.net/technotes/view/355 https://psvita.scedev.net/technotes/view/356 | |||||
2021-03-10 | Remove forwarded syscalls | Reiko Asakura | 3 | -192/+0 | |
The criteria for removal are 1. The syscall forwarder does not modify arguments or pass additional arguments. 2. The syscall is not used outside of the syscall forwarder. For the removed headers, appmgr.h is wrong, iofilemgr_syscall.h is correct, and net_syscalls.h is unknown. | |||||
2021-03-08 | Fix type for user sceSblACMgrIsGameProgram | Reiko Asakura | 1 | -1/+3 | |
sceSblACMgrIsGameProgram is an export of SceLibKernel, which calls _sceSblACMgrIsGameProgram which is an export of SceSblACMgr. | |||||
2021-03-10 | Fix names for sceKernelGetThreadTLSAddr | Reiko Asakura | 1 | -17/+15 | |
_sceKernelGetThreadTLSAddr is a name in syslibtrace. | |||||
2021-03-08 | Rename include guards | Reiko Asakura | 57 | -171/+172 | |
2021-03-03 | Add SceNpWebApi internal functions | Reiko Asakura | 1 | -0/+157 | |
Naming convention is based on SceNpWebApi from PS4's system software. Some of the functions added do not exist in PS4's SceNpWebApi, or exist as a non-internal function. Note that all PS4 export names can be verified with SHA1 digest. These name are made up: sceNpWebApiInitializeForSceShell sceNpWebApiModuleStartForSceShell sceNpWebApiModuleStopForSceShell | |||||
2021-02-26 | Changes to user/incoming_dialog.h | Reiko Asakura | 1 | -17/+27 | |
2021-02-25 | Add sceGxmGetDeviceData | GrapheneCt | 1 | -0/+9 | |
2021-02-25 | Add PowerVR services header | GrapheneCt | 1 | -0/+126 | |
2021-02-25 | Move gpu_es4.h -> gpu_es4/error.h | Reiko Asakura | 1 | -3/+3 | |
2021-02-11 | Add package workflow | Reiko Asakura | 58 | -0/+232 | |
2021-02-11 | Fix includes: various | Reiko Asakura | 37 | -74/+44 | |
2020-10-14 | Add internal and nongame funcs for videodec.h | GrapheneCt | 1 | -0/+34 | |
2020-07-22 | Add SceSas internal functions | GrapheneCt | 1 | -0/+53 | |
2020-10-14 | Add internal and nongame funcs for avcdec.h | GrapheneCt | 1 | -0/+59 | |
2020-11-21 | Add type SILK for audiodec and audioenc | GrapheneCt | 2 | -0/+18 | |
2021-02-11 | Remove dupe: power.h | Reiko Asakura | 1 | -83/+2 | |
2021-01-31 | Remove dupe: libkernel.h | Reiko Asakura | 1 | -15/+3 | |
2021-01-31 | Rename clib.h -> libkernel.h | Reiko Asakura | 1 | -0/+0 | |
2021-01-20 | Merge common: ctrl.h | Reiko Asakura | 1 | -59/+0 | |
2021-01-20 | Merge common: dmacmgr | Reiko Asakura | 1 | -36/+0 | |
2021-01-20 | Merge common: iofilemgr | Reiko Asakura | 4 | -369/+0 | |
2021-01-20 | Remove dupe: iofilemgr | Reiko Asakura | 5 | -318/+11 | |