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2020-07-24Revert vitasdk commitsReiko Asakura1-2/+1
Revert "psp2: Fix wrong located comma" This reverts commit d6c7a57df8ff5dd5b98090ddbeafd42db4441328. Revert "Added two missing SceGxmTextureFilter values." This reverts commit 3e88cbfb4bcdaa40c30f4b3df6d9e50f65e7712d. Revert "Removed wrong data types and fixed SceMotionState struct." This reverts commit 3990a63bd7c85adad027785bdc271881d72fa8c5. Revert "Unify SDK Version constant for all occurrences. (#452)" This reverts commit 20c8d81432ba237df23155495b699dd1e17348a0.
2020-07-16Update vshbridge and modulemgr (#457)Itai Levin2-0/+19
Update vshbridge and modulemgr documentation
2020-06-30Unify SDK Version constant for all occurrences. (#452)Rinnegatamante1-1/+2
* Unify SDK Version constant for all occurrences. * Moved global constants in a separate header.
2020-06-29Update modulemgr structs (#453)Princess of Sleeping1-1/+7
* Update modulemgr structs * Update modulemgr structs * Added SceKernelModuleState enum * Added SceKernelModuleState enum
2020-06-26Fix many args (#451)Princess of Sleeping9-43/+44
Changes document and variable types
2020-06-19Added sceAppMgrGetBudgetInfo prototype.Rinnegatamante1-1/+37
2020-06-18Update modulemgr (#434)Princess of Sleeping1-24/+25
* update SceKernelModuleInfo and SceKernelSegmentInfo * update SceKernelModuleInfo and SceKernelSegmentInfo * fix wrong name of modulemgr nid * fix SceKernelModuleName * fix wrong function and wrong struct * fix sort * update SceKernelModuleInfo * update SceKernelModuleInfo
2020-06-18Added a note about different mappings for L/R Triggers. (#445)Rinnegatamante1-0/+1
2020-06-16Added sceAVConfigSetDisplayColorSpaceMode prototype (#444)Itai Levin1-0/+16
* Added sceAVConfigSetDisplayColorSpaceMode to header * Fixed typo * Added SceColorSpaceMode enum * Typo * Update avconfig.h * Update avconfig.h * Update avconfig.h
2020-06-11Added sceSharedFb prototypes.Rinnegatamante1-0/+41
2020-06-11tabification.Simon Stapleton1-1/+1
2020-06-11Fix value for SCE_EVENT_WAITMULTIPLE, add other missing event flagsSimon Stapleton1-2/+10
2020-01-18Added arg for vshIoUmountTheOfficialFloW1-2/+2
2020-01-10Fix arguments for scePromoterUtilityPromoteImport (#437)Bluzume1-4/+19
* Update promoterutil.h * Update promoterutil.h * Update promoterutil.h * Update promoterutil.h * add ScePromoterUtilityPackageType Enum * Add comment back- fix braces etc * Update promoterutil.h
2020-01-07Match db.yml names pss_crypto_* and update structure (#436)Bluzume1-3/+4
* Match db.yml names (pss_crypto_open) the _p was from a plugin that hooks these functions .. * Add pss_crypto_close * Update unk0
2019-12-09modulemgr.h: correct module_start/stop/exit offsets in SceKernelModuleInfoYumiko1-1/+1
2019-10-18psp2: Add SCE_KERNEL_MEMBLOCK_TYPE_USER_RXSunguk Lee1-0/+1
sceKernelAllocMemBlockForVM would alloc the memchunk typed by 0x0C20D050
2019-09-27fixed wrong structure and function types of modulemgr.h (#425)Princess of Sleeping1-6/+3
* fixed wrong structure and function types * fixed wrong structure and function types
2019-09-25fixed clib and added arguments, functionPrincess of Sleeping1-15/+36
2019-09-25fixed vshIdStorageXXXXLeaf functionPrincess of Sleeping1-4/+10
2019-07-20Add _sceAppMgrGetRawPath(OfApp0ByAppIdForShell)devnoname1201-0/+21
2019-07-17Update vshbridge.hBluzume1-0/+2
2019-02-27Added SCE_SYSMODULE_INTERNAL_VIDEO_EXPORT enumTheOfficialFloW1-0/+1
2019-02-09Add SCE_SYSMODULE_GAME_UPDATEscribam1-0/+1
2019-02-09Add error codesscribam1-1/+2
2019-02-09Update SceAppMgrAppStatescribam1-1/+7
2019-01-23Added new NIDs found in debug stringsTheOfficialFloW2-5/+5
2019-01-06Minor UDCD fixesSergi Granell1-3/+3
2018-12-19Update SceNetPs (#376)CelesteBlue-dev1-1/+1
Update SceNetPs, net_syscalls.h, net.h
2018-12-15Update sysmem.hPrincess of Sleeping1-0/+2
2018-12-15Update vshbridge.hPrincess of Sleeping1-6/+21
2018-11-19Add net_syscalls.h and sceNetConnectForSyscallsPrincess of Sleeping1-0/+16
2018-11-14appmgr: add some const keywordsdevnoname1201-11/+11
2018-10-23Update pss.h (#356)Bluzume1-0/+9
Update pss.h
2018-08-27ci: better check headers (#342)devnoname1202-0/+4
* ci: Make sure every header compiles separately * ci: don't build .gch files when checking headers * Improve header-checking command Thanks to @d3m3vilurr * Fix missing header includes * ci: faster header checking
2018-08-21Add ScePower configuration modes (#345)CelesteBlue-dev1-9/+18
2018-08-11Fix incorrect doxygen commentsdevnoname1205-22/+22
2018-08-08Update paf.hTheOfficialFloW1-3/+3
2018-08-07Add scePowerRequestDisplayOn()devnoname1201-0/+7
2018-07-24Added sceCtrlIsMultiControllerSupportedTheOfficialFloW1-2/+10
2018-06-02Fix _vshIoMountPrincess of Sleeping1-2/+2
2018-05-20Add _vshIoMount and vshIoUmountPrincess of Sleeping1-1/+21
2018-04-18Typo fix.Rinnegatamante1-1/+1
2018-04-18Added SCE_KERNEL_MUTEX_ATTR_RECURSIVE reference.Rinnegatamante1-0/+4
2018-04-17Fixed wrong enumTheOfficialFloW1-3/+4
2018-03-18add contentid param id.Bluzume1-1/+1
2018-03-16Typo fixRinnegatamante1-1/+1
2018-03-16Added sceKernelGetFreeMemorySize prototype.Rinnegatamante1-2/+17
2018-03-15Add psp2/sblacmgr.hCelesteBlue-dev1-0/+16
2018-03-14Added some ScePowerCallbackTypes, fix some typos. (#299)Sree2-5/+16
* fix: add createCallback param in example, typo for sys_exit * fix: adding more power callback types