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2020-06-23Revert vitasdk commitsReiko Asakura4-104/+3
Revert "Added sceAppMgrGetBudgetInfo prototype." This reverts commit 8fa5c1fd177b7f921ee809cea04099d3c7e25933. Revert "Added sceSharedFB group in doxygen doc." This reverts commit 70876044c82f8320eaa8c2da6b8af61b48625b18. Revert "Fix for incorrect sceGxmGetRenderTargetMemSize prototype." This reverts commit 361b2153c3ffee8aa4a022a41541391b6465d9fd. Revert "Added sceAVConfigSetDisplayColorSpaceMode prototype (#444)" This reverts commit 3a130e9ab8a981316dbd3d03abccf0a651baabe1. Revert "Added sceSharedFb prototypes." This reverts commit fe1adba231c35f60c0c54ed63bc52d9c25520bc5. Revert "tabification." This reverts commit 537864dfd836390810a0fc5b91256507f3459398. Revert "Fix value for SCE_EVENT_WAITMULTIPLE, add other missing event flags" This reverts commit eaeaa78e3890aa5ebf12ff88c2f57a08cfda9a51. Revert "Added sceGxmVshInitialize reference." This reverts commit dafa6f1c3a58a2ea9af8008edef4d4c6168c2f90.
2020-06-19Added sceAppMgrGetBudgetInfo prototype.Rinnegatamante1-1/+37
2020-06-18Update modulemgr (#434)Princess of Sleeping1-24/+25
* update SceKernelModuleInfo and SceKernelSegmentInfo * update SceKernelModuleInfo and SceKernelSegmentInfo * fix wrong name of modulemgr nid * fix SceKernelModuleName * fix wrong function and wrong struct * fix sort * update SceKernelModuleInfo * update SceKernelModuleInfo
2020-06-18Added a note about different mappings for L/R Triggers. (#445)Rinnegatamante1-0/+1
2020-06-16Added sceAVConfigSetDisplayColorSpaceMode prototype (#444)Itai Levin1-0/+16
* Added sceAVConfigSetDisplayColorSpaceMode to header * Fixed typo * Added SceColorSpaceMode enum * Typo * Update avconfig.h * Update avconfig.h * Update avconfig.h
2020-06-11Added sceSharedFb prototypes.Rinnegatamante1-0/+41
2020-06-11tabification.Simon Stapleton1-1/+1
2020-06-11Fix value for SCE_EVENT_WAITMULTIPLE, add other missing event flagsSimon Stapleton1-2/+10
2020-01-18Added arg for vshIoUmountTheOfficialFloW1-2/+2
2020-01-10Fix arguments for scePromoterUtilityPromoteImport (#437)Bluzume1-4/+19
* Update promoterutil.h * Update promoterutil.h * Update promoterutil.h * Update promoterutil.h * add ScePromoterUtilityPackageType Enum * Add comment back- fix braces etc * Update promoterutil.h
2020-01-07Match db.yml names pss_crypto_* and update structure (#436)Bluzume1-3/+4
* Match db.yml names (pss_crypto_open) the _p was from a plugin that hooks these functions .. * Add pss_crypto_close * Update unk0
2019-12-09modulemgr.h: correct module_start/stop/exit offsets in SceKernelModuleInfoYumiko1-1/+1
2019-10-18psp2: Add SCE_KERNEL_MEMBLOCK_TYPE_USER_RXSunguk Lee1-0/+1
sceKernelAllocMemBlockForVM would alloc the memchunk typed by 0x0C20D050
2019-09-27fixed wrong structure and function types of modulemgr.h (#425)Princess of Sleeping1-6/+3
* fixed wrong structure and function types * fixed wrong structure and function types
2019-09-25fixed clib and added arguments, functionPrincess of Sleeping1-15/+36
2019-09-25fixed vshIdStorageXXXXLeaf functionPrincess of Sleeping1-4/+10
2019-07-20Add _sceAppMgrGetRawPath(OfApp0ByAppIdForShell)devnoname1201-0/+21
2019-07-17Update vshbridge.hBluzume1-0/+2
2019-02-27Added SCE_SYSMODULE_INTERNAL_VIDEO_EXPORT enumTheOfficialFloW1-0/+1
2019-02-09Add SCE_SYSMODULE_GAME_UPDATEscribam1-0/+1
2019-02-09Add error codesscribam1-1/+2
2019-02-09Update SceAppMgrAppStatescribam1-1/+7
2019-01-23Added new NIDs found in debug stringsTheOfficialFloW2-5/+5
2019-01-06Minor UDCD fixesSergi Granell1-3/+3
2018-12-19Update SceNetPs (#376)CelesteBlue-dev1-1/+1
Update SceNetPs, net_syscalls.h, net.h
2018-12-15Update sysmem.hPrincess of Sleeping1-0/+2
2018-12-15Update vshbridge.hPrincess of Sleeping1-6/+21
2018-11-19Add net_syscalls.h and sceNetConnectForSyscallsPrincess of Sleeping1-0/+16
2018-11-14appmgr: add some const keywordsdevnoname1201-11/+11
2018-10-23Update pss.h (#356)Bluzume1-0/+9
Update pss.h
2018-08-27ci: better check headers (#342)devnoname1202-0/+4
* ci: Make sure every header compiles separately * ci: don't build .gch files when checking headers * Improve header-checking command Thanks to @d3m3vilurr * Fix missing header includes * ci: faster header checking
2018-08-21Add ScePower configuration modes (#345)CelesteBlue-dev1-9/+18
2018-08-11Fix incorrect doxygen commentsdevnoname1205-22/+22
2018-08-08Update paf.hTheOfficialFloW1-3/+3
2018-08-07Add scePowerRequestDisplayOn()devnoname1201-0/+7
2018-07-24Added sceCtrlIsMultiControllerSupportedTheOfficialFloW1-2/+10
2018-06-02Fix _vshIoMountPrincess of Sleeping1-2/+2
2018-05-20Add _vshIoMount and vshIoUmountPrincess of Sleeping1-1/+21
2018-04-18Typo fix.Rinnegatamante1-1/+1
2018-04-18Added SCE_KERNEL_MUTEX_ATTR_RECURSIVE reference.Rinnegatamante1-0/+4
2018-04-17Fixed wrong enumTheOfficialFloW1-3/+4
2018-03-18add contentid param id.Bluzume1-1/+1
2018-03-16Typo fixRinnegatamante1-1/+1
2018-03-16Added sceKernelGetFreeMemorySize prototype.Rinnegatamante1-2/+17
2018-03-15Add psp2/sblacmgr.hCelesteBlue-dev1-0/+16
2018-03-14Added some ScePowerCallbackTypes, fix some typos. (#299)Sree2-5/+16
* fix: add createCallback param in example, typo for sys_exit * fix: adding more power callback types
2018-01-30Added ScePower errorcodes.Rinnegatamante1-0/+9
2018-01-26Added missing definitions for VitaShellTheOfficialFloW2-0/+25
2018-01-15UDCD improvements, add NIDSSergi Granell1-2/+18
2018-01-15Remove all NID mismatched definitionsSunguk Lee1-9/+0
anyway, we can't use these functions before finding right NID value. but if we provide these & doc contains these info, end-programmers can have confusion Resolve #201