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2020-07-05Add threadmgr constants and prototypesReiko Asakura1-9/+1
2020-07-05Add CPU constantsReiko Asakura1-0/+1
2020-07-05Add kernel constants headerReiko Asakura2-3/+1
2020-07-05Add types headersReiko Asakura2-7/+4
2020-06-18Update modulemgr (#434)Princess of Sleeping1-44/+61
* update SceKernelModuleInfo and SceKernelSegmentInfo * update SceKernelModuleInfo and SceKernelSegmentInfo * fix wrong name of modulemgr nid * fix SceKernelModuleName * fix wrong function and wrong struct * fix sort * update SceKernelModuleInfo * update SceKernelModuleInfo
2020-05-23kernel fast mutex: add and fix all relatedReiko Asakura1-10/+53
1. Renamed sceKernelDeleteFastMutex to sceKernelFinalizeFastMutex. This matches the name found in 0.940 prototype firmware and the NID has not changed since then. 2. Unlike lightweight mutex, the work area is not required to be 8 byte aligned, but I have done so anyway. 3. The work area's size is 0x40, but only 0x28 is used. However it is not safe to use a smaller work area because sceKernelFinalizeFastMutex memsets 0x40 bytes to 0. 4. The last field of the work area, 4 bytes long at offset 0x24, contains the dummy value 0xA35DB473 when the fast mutex is initialised. Functions in SceKernelThreadmgr related to fast mutex will check this value and this allows us to find all functions related to fast mutex.
2020-04-09Corrections to SceIftuPlaneStateReiko Asakura1-13/+13
2020-04-03Add prototype ksceDisplaySetScaleConfReiko Asakura1-0/+12
2020-04-01Add prototype kscePowerSetPsButtonPushTimeReiko Asakura1-0/+9
2020-03-24Add ksceDebugVprintfReiko Asakura1-1/+4
2020-03-18Add prototype ksceSblACMgrIsPspEmuReiko Asakura1-0/+1
2020-03-18Add psp2kern/audioout.hReiko Asakura1-0/+21
2020-03-18Add process UID macrosReiko Asakura1-0/+6
2020-03-17Add macro SCE_KERNEL_THREAD_ID_SELFReiko Asakura1-0/+3
2020-03-17Add prototype kscePowerSetIdleTimerReiko Asakura1-0/+10
2020-03-01Added ksceKernelRegisterSysEventHandler to headerTheOfficialFloW1-0/+13
2020-02-11Transition to DolceSDKReiko Asakura1-1/+1
2020-02-01Added kscePowerRequestSoftReset to headerTheOfficialFloW1-0/+7
2020-01-09Compiler-independent struct align macroNick Renieris1-6/+7
2019-12-09modulemgr.h: correct module_start/stop/exit offsets in SceKernelModuleInfoYumiko1-1/+1
2019-10-06psp2kern: Added some function and description of the modulemgr (#427)Princess of Sleeping1-34/+320
* Added some function and description * update ksceKernelGetModuleInfoMinByAddr * update ksceKernelGetModuleInfoMinByAddr * fix SceKernelModuleName
2019-09-28fixed ksceKernelGetModuleInfo2 and SceKernelModuleInfo2Princess of Sleeping1-15/+15
2019-09-27fixed wrong structure and function types of modulemgr.h (#425)Princess of Sleeping1-11/+12
* fixed wrong structure and function types * fixed wrong structure and function types
2019-09-25fixed ksceKernelFindClassByNamePrincess of Sleeping1-1/+1
2019-09-25fixed ksceIdStorageXXXXLeaf functionPrincess of Sleeping1-4/+10
2019-07-23fixed ksceKernelSearchModuleByNamePrincess of Sleeping1-1/+1
2019-07-02Fix wrong ksceKernelGetModuleList2 (#373)Princess of Sleeping1-31/+56
* Fix wrong ksceKernelGetModuleList2 * Update modulemgr.h * Update modulemgr.h * change the formatting
2019-02-24Changed sceDisplayGetProcFrameBufInternal headerTheOfficialFloW1-1/+1
2019-02-18add ksceAppMgrLaunchAppByPath headerDavee1-0/+31
2019-02-18add missing status param to ksceKernelSuspendProcessDavee1-1/+2
2019-02-17add ksceKernelSysrootSetProcessHandlerDavee1-0/+26
2019-02-13Add for kernel MsgPipesDavee1-0/+101
2019-01-29Add ksceKernelGetMutexInfo_089 (#389)Alex James1-0/+10
* Add ksceKernelGetMutexInfo_089 https://wiki.henkaku.xyz/vita/SceKernelThreadMgr#sceKernelGetMutexInfo_089ForDriver * Remove _089 suffix for kscekernelGetMutexInfo
2019-01-28Change function name in psp2kern/syscon.hSunguk Lee1-2/+2
just fix wrong function name since 21ffa306d (db.yml was changed) it will fix broken CI, but documents is still wrong
2019-01-06Minor UDCD fixesSergi Granell1-2/+2
2018-12-19Add ksceKernelLaunchApp in processmgr.h (#375)CelesteBlue-dev1-0/+10
2018-12-19Update SceNetPs (#376)CelesteBlue-dev1-3/+3
Update SceNetPs, net_syscalls.h, net.h
2018-12-15Create idstorage.hPrincess of Sleeping1-0/+24
2018-12-15Update utils.hPrincess of Sleeping1-2/+126
2018-12-10Add of some SceModulemgrForKernel (#369)Princess of Sleeping1-2/+78
* Add nid of some SceModulemgrForKernel * Add function of some SceModulemgrForKernel * Update modulemgr.h
2018-11-19Add ksceNetConnectPrincess of Sleeping1-0/+1
2018-11-03add ksceKernelSuspendProcessDavee1-0/+7
2018-11-03add ksceKernelChangeThreadSuspendStatusDavee1-0/+14
This service allows you to change the status of a suspended thread. Most of the valid suspend bits are unknown, but some can be used to prevent the kernel rethrowing exceptions or pull threads into the running/ready state.
2018-10-31switch naming ksceKernelProcessResume to ksceKernelResumeProcessDavee1-1/+1
2018-10-28add ksceKernelGetThreadCpuRegistersDavee1-0/+46
This function is used to get the state of the registers for a SUSPENDED thread. It returns the registers in a two part structure. It's uncertian what the difference is between the two parts. It seems like its a user/kernel separation, but it's uncertain. It could also be a current/exception difference, but it is unconvincing. In normal usage on a suspended thread it seems to be the user aspect that contains valid values. When you query a suspended thread that has no had the opportunity to start yet, the kernel side is filled.
2018-10-29add ksceKernelGetProcessMainThreadDavee1-0/+7
ksceKernelGetProcessMainThread is a kernel service used to query the main thread id for a given process.
2018-10-29correct spelling error in documentationDavee1-1/+1
2018-10-29add ksceKernelGetThreadIdListDavee1-0/+10
ksceKernelGetThreadIdList is a kernel service used to query and obtain the number of thread within a process.
2018-10-29add ksceAppMgrKillProcessDavee1-0/+21
2018-10-29add ksceKernelProcessResumeDavee1-0/+7
This kernel service is used to resume a process that is in the suspended state.