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* Add prototype for sceKernelIsAccessibleRangeProcReiko Asakura2021-07-081-0/+2
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* Fix name in SceSysmemGrapheneCt2021-07-081-1/+1
| | | | Name from devkit 1.66
* Add NIDs in SceShellUtilGrapheneCt2021-07-081-0/+5
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* Fix name in SceNskblPrincess of Sleeping2021-07-081-1/+1
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* Add const qualifier to function argsReiko Asakura2021-06-161-8/+8
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* Add NIDs in SceGpuEs4UserGrapheneCt2021-06-131-0/+7
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* Add GXM Razor callback definitionsGrapheneCt2021-05-252-2/+104
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* Add NIDs in SceMp4GrapheneCt2021-05-211-0/+21
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* Changes to kernel/bt.hReiko Asakura2021-05-181-44/+50
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* Fix doc and add inline forwarder for sceIoMountReiko Asakura2021-05-182-10/+23
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* Add NIDs in SceFios2KernelForDriverSonicMastr2021-05-161-0/+6
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* Add sceAudiodec decoder type AAC 6CHGrapheneCt2021-05-161-0/+1
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* Update fields for SceKernelAllocMemBlockKernelOptReiko Asakura2021-05-131-5/+8
| | | | Names from prototype 0.940 sysmem.skprx.
* Add sceNpGetEnvironmentrelease/0.5.0Reiko Asakura2021-05-052-0/+26
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* Import SceNpCommon NIDs from SDK 3.570Reiko Asakura2021-05-051-0/+22
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* Add sceKernelGetTLSAddr in SceThreadmgrForDriverPrincess of Sleeping2021-04-243-7/+8
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* Add NIDs in SceNpDrmForDriverReiko Asakura2021-04-241-0/+5
| | | | From https://wiki.henkaku.xyz/vita/index.php?title=SceNpDrm&oldid=15482
* Add prototype for sceNpDrmGetRifPspKeyReiko Asakura2021-04-181-0/+13
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* Add SceNpKdc functionsReiko Asakura2021-04-183-0/+85
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* Update ScePaf NIDs and headersGrapheneCt2021-04-179-178/+1685
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* Add kernel/npdrm.hPrincess of Sleeping2021-04-171-0/+96
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* Add definitions in user/appmgr.hGrapheneCt2021-04-171-2/+77
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* Add and fix NIDs in ScePowerForDriverReiko Asakura2021-04-081-2/+8
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* Add SceMode macrosrelease/0.4.0Reiko Asakura2021-04-061-8/+19
| | | | From SDK 0.945.
* Add NIDs in ScePafStdcGrapheneCt2021-04-011-0/+16
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* Enclose macro definition in parenthesesReiko Asakura2021-04-011-2/+2
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* Move sceKernelExitDeleteThread to SceThreadmgrReiko Asakura2021-03-311-4/+1
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* Add NIDs in ScePervasiveForDriverReiko Asakura2021-03-271-0/+3
| | | | Names from camera.skprx from 0.940 prototype.
* Fix ScePafStdc exit and abort NIDsGrapheneCt2021-03-261-2/+2
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* Add NIDs to SceNpCommonPs4Reiko Asakura2021-03-262-0/+65
| | | | | Every name is from the PS4 SceNpCommon except for sceNpGetSystemClockLowUsec.
* Add inline forwarder for sysmodule with argReiko Asakura2021-03-261-6/+28
| | | | | | | | | Official names for these functions have a underscore prefix, which is a convention for forwarded syscalls. Since the forwarders are not found in any system software module, they must be inline. Also note that the fourth argument has unused fields, characteristic of forwarded syscalls.
* Changes to SceIniFileProcessorReiko Asakura2021-03-262-30/+46
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* Change GLES2 header install pathReiko Asakura2021-03-201-5/+5
| | | | Avoids conflict with other GL header providers.
* Add C++ paf classesGrapheneCt2021-03-2010-126/+988
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* Fix struct SceKernelModuleLibraryInfoReiko Asakura2021-03-191-1/+2
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* Update name, doc, prototype in sblaimgr.hPrincess of Sleeping2020-11-062-3/+88
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* Add prototypes and docs in kernel/sblacmgr.hPrincess of Sleeping2020-11-061-0/+74
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* Add functions in SceDebugFor{Driver,Kernel}Princess of Sleeping2020-10-312-0/+18
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* Update function args and doc in debug.hPrincess of Sleeping2020-10-311-16/+73
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* Add function prototypes in sysroot.hPrincess of Sleeping2020-10-312-0/+68
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* Update struct SceSysrootProcessHandlerPrincess of Sleeping2020-10-311-12/+11
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* Fix name for sceSysrootGetHardwareFlagsPrincess of Sleeping2020-11-102-1/+10
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* Add functions in SceSblSsUpdateMgrPrincess of Sleeping2020-10-302-0/+58
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* Add NIDs in SceDisplayForDriverReiko Asakura2021-03-191-0/+2
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* Merge common definitions in display.hReiko Asakura2021-03-192-38/+16
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* Remove dupe in display.hReiko Asakura2021-03-192-146/+2
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* Add NIDs in SceAudioForDriverReiko Asakura2021-03-182-8/+18
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* Add NIDs in ScePervasiveForDriverReiko Asakura2021-03-181-0/+16
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* Change scePervasive names to match name styleReiko Asakura2021-03-172-16/+16
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* Update names from prototype 0.940 display.skprxReiko Asakura2021-03-156-26/+26
| | | | | | | 1. sceKernelGetKPLS is inferred from similar names. 2. sceDsiSetLanesAndPixelSize is also called sceDsiSetDisplayMode in the debug logs, but that is probably a mistake.