diff options
Diffstat (limited to 'include/user')
-rw-r--r-- | include/user/appmgr.h | 86 | ||||
-rw-r--r-- | include/user/avconfig.h | 102 | ||||
-rw-r--r-- | include/user/bgapputil.h | 26 | ||||
-rw-r--r-- | include/user/compat.h | 2 | ||||
-rw-r--r-- | include/user/incoming_dialog.h | 83 | ||||
-rw-r--r-- | include/user/io/devctl.h | 63 | ||||
-rw-r--r-- | include/user/jpegarm.h | 103 | ||||
-rw-r--r-- | include/user/kernel/clib.h | 31 | ||||
-rw-r--r-- | include/user/kernel/iofilemgr.h | 494 | ||||
-rw-r--r-- | include/user/kernel/iofilemgr/async.h | 104 | ||||
-rw-r--r-- | include/user/kernel/iofilemgr/dirent.h | 82 | ||||
-rw-r--r-- | include/user/kernel/iofilemgr/stat.h | 101 | ||||
-rw-r--r-- | include/user/kernel/iofilemgr/syscall.h | 79 | ||||
-rw-r--r-- | include/user/kernel/processmgr.h | 7 | ||||
-rw-r--r-- | include/user/kernel/sysmem.h | 6 | ||||
-rw-r--r-- | include/user/kernel/threadmgr.h | 1176 | ||||
-rw-r--r-- | include/user/notification_util.h | 80 | ||||
-rw-r--r-- | include/user/registrymgr.h | 4 | ||||
-rw-r--r-- | include/user/sharedfb.h | 41 | ||||
-rw-r--r-- | include/user/shellsvc.h | 179 | ||||
-rw-r--r-- | include/user/shellutil.h | 74 | ||||
-rw-r--r-- | include/user/trigger_util.h | 232 |
22 files changed, 2556 insertions, 599 deletions
diff --git a/include/user/appmgr.h b/include/user/appmgr.h index e4ba75e..e912ce5 100644 --- a/include/user/appmgr.h +++ b/include/user/appmgr.h @@ -1,6 +1,7 @@ #ifndef _PSP2_APPMGR_H_ #define _PSP2_APPMGR_H_ +#include <psp2/scebase.h> #include <psp2/types.h> #include <psp2/apputil.h> @@ -8,6 +9,8 @@ extern "C" { #endif +#define _SCE_APPMGR_VERSION (SCE_PSP2_SDK_VERSION & 0xffff0000) + typedef enum SceAppMgrErrorCode { SCE_APPMGR_ERROR_BUSY = 0x80802000, //!< Busy SCE_APPMGR_ERROR_STATE = 0x80802013, //!< Invalid state @@ -40,12 +43,6 @@ typedef enum SceAppMgrInfoBarTransparency { SCE_APPMGR_INFOBAR_TRANSPARENCY_TRANSLUCENT = 1 } SceAppMgrInfoBarTransparency; -typedef enum SceAppMgrApplicationMode { - SCE_APPMGR_APPLICATION_MODE_A = 2, //!< Application without physically contiguous memory access - SCE_APPMGR_APPLICATION_MODE_B = 3, //!< Application with physically contiguous memory access - SCE_APPMGR_APPLICATION_MODE_C = 4 //!< Application with physically contiguous memory and extra memory access -} SceAppMgrApplicationMode; - typedef struct SceAppMgrSystemEvent { int systemEvent; //!< One of ::SceAppMgrSystemEventType uint8_t reserved[60]; //!< Reserved data @@ -93,25 +90,6 @@ typedef struct SceAppMgrAppState { SceUInt8 reserved[116]; } SceAppMgrAppState; -typedef struct SceAppMgrBudgetInfo { - int size; //!< Must be 0x88 - int app_mode; //!< One of ::SceAppMgrApplicationMode - int unk0; //!< Unknown Data - unsigned int total_user_rw_mem; //!< Total amount of accessible USER_RW memory - unsigned int free_user_rw; //!< Free amount of accessible USER_RW memory - SceBool extra_mem_allowed; //!< Flag for extra memory accessibility - int unk1; //!< Unknown Data - unsigned int total_extra_mem; //!< Total amount of accessible extra memory - unsigned int free_extra_mem; //!< Free amount of accessible extra memory - int unk2[2]; //!< Unknown Data - unsigned int total_phycont_mem; //!< Total amount of accessible physically contiguous memory - unsigned int free_phycont_mem; //!< Free amount of accessible physically contiguous memory - int unk3[10]; //!< Unknown Data - unsigned int total_cdram_mem; //!< Total amount of accessible CDRAM memory - unsigned int free_cdram_mem; //!< Free amount of accessible CDRAM memory - int reserved[9]; //!< Reserved data -} SceAppMgrBudgetInfo; - typedef struct SceAppMgrExecOptParam SceAppMgrExecOptParam; // Missing struct typedef struct SceAppMgrLaunchAppOptParam SceAppMgrLaunchAppOptParam; // Missing struct @@ -121,6 +99,38 @@ typedef struct sceAppMgrLoadExecOptParam { #define SCE_APPMGR_MAX_APP_NAME_LENGTH (31) +#define SCE_APPMGR_BUDGET_MODE_MAIN 2 +#define SCE_APPMGR_BUDGET_MODE_MAIN_PHYCONT 3 +#define SCE_APPMGR_BUDGET_MODE_MAIN_PHYCONT_CDLG 4 + +typedef struct SceAppMgrBudgetInfo { +// 0x00 + SceSize size; //!< Sizes if 0x88 bytes + SceUInt32 mode; //!< Application budget mode + SceUInt32 unk_8; + SceUInt32 budgetMain; //!< Main LPDDR2 budget in bytes +// 0x10 + SceUInt32 freeMain; //!< Free main LPDDR2 in bytes + SceUInt32 hasCdlg; //!< Has CDLG memory type in budget + SceUInt32 unk_14; //!< Only if CDLG is used, otherwise 0 + SceUInt32 budgetCdlg; //!< CDLG budget in bytes +// 0x20 + SceUInt32 freeCdlg; //!< Free CDLG in bytes + SceUInt32 unk_24; //!< always 0 + SceUInt32 unk_28; //!< Only phycont is used, otherwise 0 + SceUInt32 budgetPhycont; //!< Phycont budget in bytes +// 0x30 + SceUInt32 freePhycont; //!< Free phycont in bytes + SceUInt32 allow; //!< Some memory type? + SceUChar8 unk_38[0x20]; //!< Some memory type? + SceUInt32 unk_58; + SceUInt32 budgetCdram; //!< Cdram budget in bytes +// 0x60 + SceUInt32 freeCdram; //!< Free Cdram in bytes + SceUChar8 reserved_64[0x24]; +// 0x88 +} SceAppMgrBudgetInfo; + /** * Save data on savedata0: partition * @@ -514,16 +524,34 @@ int _sceAppMgrGetRawPath(char *path, char *resolved_path, int resolved_path_size int _sceAppMgrGetRawPathOfApp0ByAppIdForShell(int appId, char resolved_path[292]); /** - * Get memory budget info for a running system application + * Get application memory budget info. * - * @param[out] info - Info related to the memory budget of the running application. - * * @return 0 on success, < 0 on error. * - * @note This function will always return an error if used in a normal application. */ int sceAppMgrGetBudgetInfo(SceAppMgrBudgetInfo *info); +/** + * Shared Framebuffer + */ + +typedef struct SceSharedFbInfo SceSharedFbInfo; + +SceUID _sceSharedFbOpen(int index, SceUInt32 buildVersion); + +static __inline__ +SceUID sceSharedFbOpen(int index, SceUInt32 buildVersion) { + return _sceSharedFbOpen(index, _SCE_APPMGR_VERSION); +} + +int sceSharedFbClose(SceUID fbId); + +int sceSharedFbBegin(SceUID fbId, SceSharedFbInfo *fbInfo); + +int sceSharedFbEnd(SceUID fbId); + +int sceSharedFbGetInfo(SceUID fbId, SceSharedFbInfo *fbInfo); + #ifdef __cplusplus } #endif diff --git a/include/user/avconfig.h b/include/user/avconfig.h index bef9ba4..46d49c8 100644 --- a/include/user/avconfig.h +++ b/include/user/avconfig.h @@ -7,11 +7,36 @@ extern "C" { #endif -/** Color Space Mode values to specify to ::sceAVConfigSetDisplayColorSpaceMode */ -typedef enum SceAVConfigColorSpaceMode { - SCE_AVCONFIG_COLOR_SPACE_MODE_DEFAULT = 0, //!< Default - SCE_AVCONFIG_COLOR_SPACE_MODE_HIGH_CONTRAST = 1 //!< High Contrast Mode -} SceAVConfigColorSpaceMode; +#define SCE_AVCONFIG_VOLCTRL_UNK_0 0 +#define SCE_AVCONFIG_VOLCTRL_ONBOARD 1 +#define SCE_AVCONFIG_VOLCTRL_BLUETOOTH 2 +#define SCE_AVCONFIG_VOLCTRL_UNK_3 3 +#define SCE_AVCONFIG_VOLCTRL_UNK_4 4 + +#define SCE_AVCONFIG_AUDIO_DEVICE_VITA_0 0x001 //!< Not Dolce +#define SCE_AVCONFIG_AUDIO_DEVICE_MULTI_CN 0x002 //!< (sceSysconGetMultiCnInfo & 0xff00) == 0x300 (from SceHpremoteForDriver_2229EF51) +#define SCE_AVCONFIG_AUDIO_DEVICE_AUDIO_OUT 0x004 //!< 3.5mm audio out +#define SCE_AVCONFIG_AUDIO_DEVICE_HDMI 0x008 //!< HDMI audio out +#define SCE_AVCONFIG_AUDIO_DEVICE_BT_AUDIO_OUT 0x010 //!< Bluetooth audio out +#define SCE_AVCONFIG_AUDIO_DEVICE_VITA_8 0x100 //!< Not Dolce +#define SCE_AVCONFIG_AUDIO_DEVICE_AUDIO_IN 0x400 //!< 3.5mm audio in +#define SCE_AVCONFIG_AUDIO_DEVICE_BT_AUDIO_IN 0x800 //!< Bluetooth audio in + +#define SCE_AVCONFIG_REG_BT_MIC 0 +#define SCE_AVCONFIG_REG_AVLS 1 +#define SCE_AVCONFIG_REG_SOUND_OUTPUT 2 +#define SCE_AVCONFIG_REG_AVLS_TIMER 3 +#define SCE_AVCONFIG_REG_SPEAKER_MUTE 4 + +#define SCE_AVCONFIG_VOLKEY_END 0 +#define SCE_AVCONFIG_VOLKEY_UP 1 +#define SCE_AVCONFIG_VOLKEY_DOWN 2 + +#define SCE_AVCONFIG_CB_FLAG_UNK_1 0x01 +#define SCE_AVCONFIG_CB_FLAG_BT_VOL 0x02 +#define SCE_AVCONFIG_CB_FLAG_AVLS 0x04 +#define SCE_AVCONFIG_CB_FLAG_FORCE_AVLS 0x08 +#define SCE_AVCONFIG_CB_FLAG_MUTED 0x10 /** * Get the maximum brightness. @@ -65,17 +90,74 @@ int sceAVConfigSetSystemVol(int volume); * */ int sceAVConfigMuteOn(void); - + +/** + * Write to the registry key /CONFIG/SOUND/main_volume. + * + * @param vol - Volume level 0 to 30 + * + * @return 0 on success, < 0 on error. + */ +int sceAVConfigWriteRegSystemVol(SceUInt32 vol); + +/** + * Get volume control information. + * + * @param[out] volCtrl - Device which has volume controlled. If the volume + * cannot be controlled, then this address is not written to. + * @param[out] muted - Deviced muted state + * @param[out] avls - Device AVLS state + * + * @return 0 on success, < 0 on error. + */ +int sceAVConfigGetVolCtrlEnable(SceUInt32 *volCtrl, SceBool *muted, SceBool *avls); + +/** + * Get connected audio devices. + * + * @param[out] flags - Bitwise OR of device flags + * + * @return 0 on success, < 0 on error. + */ +int sceAVConfigGetConnectedAudioDevice(SceUInt32 *flags); + +/** + * Set configuration values which correspond to registry entries. Does not change the registry. + * + * @param key - Registry derived value to change + * @param value - Value to set to + * + * @return 0 on success, < 0 on error. + */ +int sceAVConfigChangeReg(SceUInt32 key, int value); + +/** + * Send Bluetooth volume key + * + * @param key - Key to send + * + * @return 0 on success, < 0 on error. + */ +int sceAVConfigSendVolKey(SceUInt32 key); + /** - * Sets the color space mode on runtime. + * Get Bluetooth volume information * - * @param[in] csm - see ::SceAVConfigColorSpaceMode() + * @param[out] unk - Unknown + * @param[out] vol - Volume * * @return 0 on success, < 0 on error. - * @note - This does not change color_space_mode in the registry. */ -int sceAVConfigSetDisplayColorSpaceMode(int csm); +int sceAVConfigGetBtVol(int *unk, SceUInt32 *vol); +/** + * Set OLED/LCD colour space mode + * + * @param mode - 0 default, 1 high saturation + * + * @return 0 on success, < 0 on error. + */ +int sceAVConfigSetDisplayColorSpaceMode(SceUInt32 mode); #ifdef __cplusplus } diff --git a/include/user/bgapputil.h b/include/user/bgapputil.h new file mode 100644 index 0000000..f35e9ad --- /dev/null +++ b/include/user/bgapputil.h @@ -0,0 +1,26 @@ +#ifndef _DOLCESDK_PSP2_BGAPPUTIL_H_ +#define _DOLCESDK_PSP2_BGAPPUTIL_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Errors + */ +#define SCE_BGAPPUTIL_ERROR_INVALID_ARG 0x80106501 + +/** + * Start BG application (eboot2.bin) + * + * @param[in] mode - must be 0 + * + * @return 0 on success, <0 otherwise. + */ +int sceBgAppUtilStartBgApp(int mode); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* _DOLCESDK_PSP2_BGAPPUTIL_H_ */ diff --git a/include/user/compat.h b/include/user/compat.h index 8957138..8112c46 100644 --- a/include/user/compat.h +++ b/include/user/compat.h @@ -1,7 +1,7 @@ #ifndef _PSP2_COMPAT_H_ #define _PSP2_COMPAT_H_ -#include <psp2/io/devctl.h> +#include <psp2/kernel/iofilemgr.h> #include <psp2/rtc.h> #include <psp2/types.h> #include <stdint.h> diff --git a/include/user/incoming_dialog.h b/include/user/incoming_dialog.h new file mode 100644 index 0000000..616b89e --- /dev/null +++ b/include/user/incoming_dialog.h @@ -0,0 +1,83 @@ +#ifndef _DOLCESDK_PSP2_INCOMING_DIALOG_H_ +#define _DOLCESDK_PSP2_INCOMING_DIALOG_H_ + +#include <psp2/kernel/clib.h> +#include <psp2/scebase.h> +#include <psp2/types.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Dialog status + */ +typedef enum SceIncomingDialogStatus { + SCE_INCOMING_DIALOG_NOT_RUNNING, + SCE_INCOMING_DIALOG_BUSY, + SCE_INCOMING_DIALOG_RUNNING, + SCE_INCOMING_DIALOG_ACCEPTED, + SCE_INCOMING_DIALOG_REJECTED, + SCE_INCOMING_DIALOG_CLOSED, + SCE_INCOMING_DIALOG_TIMEOUT, +} SceIncomingDialogStatus; + +/** + * Errors + */ +#define SCE_INCOMING_DIALOG_ERROR_INVALID_ARG 0x80106202; + +typedef struct SceIncomingDialogParam { + SceInt32 sdkVersion; + SceChar8 titleid[0x10]; // TitleId of the application to open when "accept" button has been pressed. Can be all zero. + SceChar8 audioPath[0x80]; // Path to audio file that will be played during dialog, .mp3, .at9, m4a. Can be all zero. + SceUInt32 dialogTimer; // Time to show dialog in seconds + SceInt32 unk_BC; // Can be set to 0 + SceChar8 reserved1[0x3E]; + SceWChar16 buttonRightText[0x20]; // Text for "accept" button. Must be null-terminated. + SceWChar16 buttonLeftText[0x20]; // Text for "reject" button. Must be null-terminated. If all zero, only "accept" button will be created. + SceWChar16 dialogText[0x81]; // Text for dialog window, also shared with notification. Must be null-terminated. +} SceIncomingDialogParam; + +/** + * Initialize incoming dialog library, initType must be 0. + */ +SceInt32 sceIncomingDialogInit(int initType); + +/** + * Open incoming dialog. + */ +SceInt32 sceIncomingDialogOpen(SceIncomingDialogParam* dialogParam); + +/** + * Returns current status of incoming dialog. + */ +SceInt32 sceIncomingDialogGetStatus(void); + +/** + * Force exit to LiveArea and show dialog window + */ +SceInt32 sceIncomingDialogSwitchToDialog(void); + +/** + * Close incoming dialog. + */ +SceInt32 sceIncomingDialogClose(void); + +/** + * Terminate incoming dialog library + */ +SceInt32 sceIncomingDialogTerm(void); + +static inline +void sceIncomingDialogParamInit(SceIncomingDialogParam* dialogParam) +{ + sceClibMemset(dialogParam, 0x0, sizeof(SceIncomingDialogParam)); + dialogParam->sdkVersion = SCE_PSP2_SDK_VERSION; +} + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* _DOLCESDK_PSP2_INCOMING_DIALOG_H_ */ diff --git a/include/user/io/devctl.h b/include/user/io/devctl.h index ec1d726..211fdfe 100644 --- a/include/user/io/devctl.h +++ b/include/user/io/devctl.h @@ -1,67 +1,8 @@ #ifndef _PSP2_IO_DEVCTL_H_ #define _PSP2_IO_DEVCTL_H_ -#include <psp2/types.h> +#pragma message "psp2/io/devctl.h is deprecated. Please include psp2/kernel/iofilemgr.h." -#ifdef __cplusplus -extern "C" { -#endif - -typedef struct SceIoDevInfo { - SceOff max_size; - SceOff free_size; - SceSize cluster_size; - void *unk; -} SceIoDevInfo; - -/** - * Send a devctl command to a device. - * - * @par Example: Sending a simple command to a device - * @code - * SceIoDevInfo info; - * sceIoDevctl("ux0:", 0x3001, NULL, 0, &info, sizeof(SceIoDevInfo)); - * @endcode - * - * @param dev - String for the device to send the devctl to (e.g. "ux0:") - * @param cmd - The command to send to the device - * @param indata - A data block to send to the device, if NULL sends no data - * @param inlen - Length of indata, if 0 sends no data - * @param outdata - A data block to receive the result of a command, if NULL receives no data - * @param outlen - Length of outdata, if 0 receives no data - * @return 0 on success, < 0 on error - */ -int sceIoDevctl(const char *dev, unsigned int cmd, void *indata, int inlen, void *outdata, int outlen); - -/** - * Perform an ioctl on a device. - * - * @param fd - Opened file descriptor to ioctl to - * @param cmd - The command to send to the device - * @param indata - A data block to send to the device, if NULL sends no data - * @param inlen - Length of indata, if 0 sends no data - * @param outdata - A data block to receive the result of a command, if NULL receives no data - * @param outlen - Length of outdata, if 0 receives no data - * @return 0 on success, < 0 on error - */ -int sceIoIoctl(SceUID fd, unsigned int cmd, void *indata, int inlen, void *outdata, int outlen); - -/** - * Perform an ioctl on a device. (asynchronous) - * - * @param fd - Opened file descriptor to ioctl to - * @param cmd - The command to send to the device - * @param indata - A data block to send to the device, if NULL sends no data - * @param inlen - Length of indata, if 0 sends no data - * @param outdata - A data block to receive the result of a command, if NULL receives no data - * @param outlen - Length of outdata, if 0 receives no data - * @return 0 on success, < 0 on error - */ -int sceIoIoctlAsync(SceUID fd, unsigned int cmd, void *indata, int inlen, void *outdata, int outlen); - -#ifdef __cplusplus -} -#endif +#include <psp2/kernel/iofilemgr.h> #endif /* _PSP2_IO_DEVCTL_H_ */ - diff --git a/include/user/jpegarm.h b/include/user/jpegarm.h new file mode 100644 index 0000000..6a5f5c7 --- /dev/null +++ b/include/user/jpegarm.h @@ -0,0 +1,103 @@ +#ifndef _DOLCESDK_PSP2_JPEGARM_H_ +#define _DOLCESDK_PSP2_JPEGARM_H_ + +#include <psp2/types.h> +#include <psp2/jpeg.h> + +#if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) +extern "C" { +#endif + +/* Error codes */ +#define SCE_JPEG_ARM_OK (SCE_JPEG_OK) + +#define SCE_JPEG_ARM_ERROR_IMAGE_EMPTY (SCE_JPEG_ERROR_IMAGE_EMPTY | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_MARKER_LENGTH (SCE_JPEG_ERROR_BAD_MARKER_LENGTH | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_DHT_COUNTS (SCE_JPEG_ERROR_BAD_DHT_COUNTS | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_DHT_INDEX (SCE_JPEG_ERROR_BAD_DHT_INDEX | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_DQT_INDEX (SCE_JPEG_ERROR_BAD_DQT_INDEX | 0x100) +#define SCE_JPEG_ARM_ERROR_DECODE_ERROR (SCE_JPEG_ERROR_DECODE_ERROR | 0x100) +#define SCE_JPEG_ARM_ERROR_INVALID_POINTER (SCE_JPEG_ERROR_INVALID_POINTER | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_COMPONENT_ID (SCE_JPEG_ERROR_BAD_COMPONENT_ID | 0x100) +#define SCE_JPEG_ARM_ERROR_UNSUPPORT_COLORSPACE (SCE_JPEG_ERROR_UNSUPPORT_COLORSPACE | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_MCU_SIZE (SCE_JPEG_ERROR_BAD_MCU_SIZE | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_PRECISION (SCE_JPEG_ERROR_BAD_PRECISION | 0x100) +#define SCE_JPEG_ARM_ERROR_UNSUPPORT_SAMPLING (SCE_JPEG_ERROR_UNSUPPORT_SAMPLING | 0x100) +#define SCE_JPEG_ARM_ERROR_COMPONENT_COUNT (SCE_JPEG_ERROR_COMPONENT_COUNT | 0x100) +#define SCE_JPEG_ARM_ERROR_EOI_EXPECTED (SCE_JPEG_ERROR_EOI_EXPECTED | 0x100) +#define SCE_JPEG_ARM_ERROR_UNSUPPORT_IMAGE_SIZE (SCE_JPEG_ERROR_UNSUPPORT_IMAGE_SIZE | 0x100) +#define SCE_JPEG_ARM_ERROR_NO_HUFF_TABLE (SCE_JPEG_ERROR_NO_HUFF_TABLE | 0x100) +#define SCE_JPEG_ARM_ERROR_NO_QUANT_TABLE (SCE_JPEG_ERROR_NO_QUANT_TABLE | 0x100) +#define SCE_JPEG_ARM_ERROR_NO_SOI (SCE_JPEG_ERROR_NO_SOI | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_DHT_MARKER (SCE_JPEG_ERROR_BAD_DHT_MARKER | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_DRI_MARKER (SCE_JPEG_ERROR_BAD_DRI_MARKER | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_SOF_MARKER (SCE_JPEG_ERROR_BAD_SOF_MARKER | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_SOS_MARKER (SCE_JPEG_ERROR_BAD_SOS_MARKER | 0x100) +#define SCE_JPEG_ARM_ERROR_SOF_DUPLICATE (SCE_JPEG_ERROR_SOF_DUPLICATE | 0x100) +#define SCE_JPEG_ARM_ERROR_NO_LOSSLESS_SUPPORT (SCE_JPEG_ERROR_NO_LOSSLESS_SUPPORT | 0x100) +#define SCE_JPEG_ARM_ERROR_NO_ARITH_SUPPORT (SCE_JPEG_ERROR_NO_ARITH_SUPPORT | 0x100) +#define SCE_JPEG_ARM_ERROR_UNKNOWN_MARKER (SCE_JPEG_ERROR_UNKNOWN_MARKER | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_RESTART_MARKER (SCE_JPEG_ERROR_BAD_RESTART_MARKER | 0x100) +#define SCE_JPEG_ARM_ERROR_UNEXPECTED_MARKER (SCE_JPEG_ERROR_UNEXPECTED_MARKER | 0x100) +#define SCE_JPEG_ARM_ERROR_INVALID_REGION (SCE_JPEG_ERROR_INVALID_REGION | 0x100) +#define SCE_JPEG_ARM_ERROR_INVALID_STATE (SCE_JPEG_ERROR_INVALID_STATE | 0x100) +#define SCE_JPEG_ARM_ERROR_CANNOT_CONTINUE (SCE_JPEG_ERROR_CANNOT_CONTINUE | 0x100) +#define SCE_JPEG_ARM_ERROR_MEMORY_SIZE (SCE_JPEG_ERROR_MEMORY_SIZE | 0x100) +#define SCE_JPEG_ARM_ERROR_INVALID_COLOR_FORMAT (SCE_JPEG_ERROR_INVALID_COLOR_FORMAT | 0x100) +#define SCE_JPEG_ARM_ERROR_INVALID_DECODE_MODE (SCE_JPEG_ERROR_INVALID_DECODE_MODE | 0x100) +#define SCE_JPEG_ARM_ERROR_BAD_PROGRESSIVE_PARAM (SCE_JPEG_ERROR_BAD_PROGRESSIVE_PARAM | 0x100) +#define SCE_JPEG_ARM_ERROR_INIT_DONE (SCE_JPEG_ERROR_INIT_DONE | 0x100) +#define SCE_JPEG_ARM_ERROR_INPUT_SUSPENDED (SCE_JPEG_ERROR_INPUT_SUSPENDED | 0x100) +#define SCE_JPEG_ARM_ERROR_INPUT_DATA_TOO_BIG (SCE_JPEG_ERROR_INPUT_DATA_TOO_BIG | 0x100) +#define SCE_JPEG_ARM_ERROR_INVALID_DATA_SIZE (SCE_JPEG_ERROR_INVALID_DATA_SIZE | 0x100) + +/* for backward compatibility */ +#define SCE_JPEG_ARM_ERROR_UNSUPPORT_DOWNSCALE (SCE_JPEG_ARM_ERROR_INVALID_DECODE_MODE) +#define SCE_JPEG_ARM_ERROR_OUT_OF_MEMORY (SCE_JPEG_ARM_ERROR_MEMORY_SIZE) + +/* Decode JPEG data to RGBA format */ +int sceJpegArmDecodeMJpeg( + const unsigned char *pJpeg, + SceSize isize, + void *pRGBA, + SceSize osize, + int decodeMode, + void *pCoefBuffer, + SceSize coefBufferSize); + +/* Decode JPEG data (no color conversion) */ +int sceJpegArmDecodeMJpegYCbCr( + const unsigned char *pJpeg, + SceSize isize, + unsigned char *pYCbCr, + SceSize osize, + int decodeMode, + void *pCoefBuffer, + SceSize coefBufferSize); + +/* tempBufferSize is always 0, even when using colour space conversion */ +typedef SceJpegOutputInfo SceJpegArmOutputInfo; + +/* Return color space and each buffer sizes required when decoding a JPEG image */ +int sceJpegArmGetOutputInfo( + const unsigned char *pJpeg, + SceSize isize, + int outputFormat, + int decodeMode, + SceJpegArmOutputInfo *pOutputInfo); + +/* Split decoder (control struct is different from sceJpeg, no reference anywhere in the apps) + * These functions cannot be used at the moment. + */ + +int sceJpegArmCreateSplitDecoder(void *pCtrl); +int sceJpegArmDeleteSplitDecoder(void *pCtrl); + +int sceJpegArmSplitDecodeMJpeg(void *pCtrl); + +#if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus) +} +#endif + +#endif /* _DOLCESDK_PSP2_JPEGARM_H_ */ + diff --git a/include/user/kernel/clib.h b/include/user/kernel/clib.h index a7aa75e..209f1a2 100644 --- a/include/user/kernel/clib.h +++ b/include/user/kernel/clib.h @@ -21,6 +21,7 @@ int sceClibTolower(char ch); int sceClibToupper(char ch); int sceClibPrintf(const char *fmt, ...); +int sceClibVprintf(const char *fmt, va_list args); int sceClibSnprintf(char *dst, SceSize dst_max_size, const char *fmt, ...); int sceClibVsnprintf(char *dst, SceSize dst_max_size, const char *fmt, va_list args); @@ -45,6 +46,36 @@ int sceClibMemcmp(const void *s1, const void *s2, SceSize len); void *sceClibMemchr(const void *src, int ch, SceSize len); +/* mspace functions */ + +typedef void* SceClibMspace; + +typedef struct SceClibMspaceStats { + SceSize maxSystemSize; + SceSize currentSystemSize; + SceSize maxInUseSize; + SceSize currentInUseSize; + SceSize reserved[4]; +} SceClibMspaceStats; + +/* create and destroy mspace */ +SceClibMspace sceClibMspaceCreate(void *base, SceSize capacity); +SceInt32 sceClibMspaceDestroy(SceClibMspace msp); + +/* allocator and deallocator */ +void *sceClibMspaceMalloc(SceClibMspace msp, SceSize size); +void sceClibMspaceFree(SceClibMspace msp, void *ptr); +void *sceClibMspaceCalloc(SceClibMspace msp, SceSize nelem, SceSize size); +void *sceClibMspaceMemalign(SceClibMspace msp, SceSize boundary, SceSize size); +void *sceClibMspaceRealloc(SceClibMspace msp, void *ptr, SceSize size); +void *sceClibMspaceReallocalign(SceClibMspace msp, void *ptr, SceSize size, SceSize boundary); + +/* utility */ +SceSize sceClibMspaceMallocUsableSize(void *p); +SceInt32 sceClibMspaceMallocStats(SceClibMspace msp, SceClibMspaceStats *buf); +SceInt32 sceClibMspaceMallocStatsFast(SceClibMspace msp, SceClibMspaceStats *buf); +SceInt32 sceClibMspaceIsHeapEmpty(SceClibMspace msp); + #ifdef __cplusplus } #endif diff --git a/include/user/kernel/iofilemgr.h b/include/user/kernel/iofilemgr.h new file mode 100644 index 0000000..5f1b418 --- /dev/null +++ b/include/user/kernel/iofilemgr.h @@ -0,0 +1,494 @@ +#ifndef _DOLCESDK_PSP2_KERNEL_IOFILEMGR_H_ +#define _DOLCESDK_PSP2_KERNEL_IOFILEMGR_H_ + +#include <psp2common/kernel/iofilemgr.h> +#include <psp2/kernel/iofilemgr/async.h> +#include <psp2/kernel/iofilemgr/stat.h> +#include <psp2/kernel/iofilemgr/dirent.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Remove directory entry + * + * @param filename - Path to the file to remove + * @return < 0 on error + */ +int sceIoRemove(const char *filename); + +/** + * Make a directory file + * + * @param dirname - The path to the directory + * @param mode - Access mode bits. + * @return Returns the value 0 if it's successful, otherwise <0 + */ +int sceIoMkdir(const char *dirname, SceIoMode mode); + +/** + * Remove a directory file + * + * @param dirname - Removes a directory file pointed by the string path + * @return Returns the value 0 if it's successful, otherwise <0 + */ +int sceIoRmdir(const char *dirname); + +/** + * Change the name of a file + * + * @param oldname - The old filename + * @param newname - The new filename + * @return < 0 on error. + */ +int sceIoRename(const char *oldname, const char *newname); + +/** + * Send a devctl command to a device. + * + * @par Example: Sending a simple command to a device + * @code + * SceIoDevInfo info; + * sceIoDevctl("ux0:", 0x3001, NULL, 0, &info, sizeof(SceIoDevInfo)); + * @endcode + * + * @param devname - String for the device to send the devctl to (e.g. "ux0:") + * @param cmd - The command to send to the device + * @param arg - A data block to send to the device, if NULL sends no data + * @param arglen - Length of indata, if 0 sends no data + * @param bufp - A data block to receive the result of a command, if NULL receives no data + * @param buflen - Length of outdata, if 0 receives no data + * @return 0 on success, < 0 on error + */ +int sceIoDevctl( + const char *devname, + int cmd, + const void *arg, + SceSize arglen, + void *bufp, + SceSize buflen); + +/** + * Synchronize the file data on the device. + * + * @param devname - The device to synchronize (e.g. msfat0:) + * @param flag - device specific flags + */ +int sceIoSync(const char *devname, int flag); + +/** + * Open or create a file for reading or writing + * + * @par Example1: Open a file for reading + * @code + * if((fd = sceIoOpen("device:/path/to/file", SCE_O_RDONLY, 0777) < 0) { + * // error code in fd, for example no open filehandle left (0x80010018) + * } + * @endcode + * @par Example2: Open a file for writing, creating it if it doesn't exist + * @code + * if((fd = sceIoOpen("device:/path/to/file", SCE_O_WRONLY|SCE_O_CREAT, 0777) < 0) { + * // error code in fd, for example no open filehandle left (0x80010018) + * } + * @endcode + * + * @param filename - Pointer to a string holding the name of the file to open + * @param flag - Libc styled flags that are or'ed together + * @param mode - File access mode (One or more ::SceIoMode). + * @return A non-negative integer is a valid fd, anything else an error + */ +SceUID sceIoOpen(const char *filename, int flag, SceIoMode mode); + +/** + * Delete a descriptor + * + * @code + * sceIoClose(fd); + * @endcode + * + * @param fd - File descriptor to close + * @return < 0 on error + */ +int sceIoClose(SceUID fd); + +/** + * Perform an ioctl on a device. + * + * @param fd - Opened file descriptor to ioctl to + * @param cmd - The command to send to the device + * @param argp - A data block to send to the device, if NULL sends no data + * @param arglen - Length of indata, if 0 sends no data + * @param bufp - A data block to receive the result of a command, if NULL receives no data + * @param buflen - Length of outdata, if 0 receives no data + * @return 0 on success, < 0 on error + */ +int sceIoIoctl( + SceUID fd, + int cmd, + const void *argp, + SceSize arglen, + void *bufp, + SceSize buflen); + +/** + * Reposition read/write file descriptor offset + * + * @par Example: + * @code + * pos = sceIoLseek(fd, -10, SCE_SEEK_END); + * @endcode + * + * @param fd - Opened file descriptor with which to seek + * @param offset - Relative offset from the start position given by whence + * @param whence - One of ::SceIoSeekMode. + * + * @return The position in the file after the seek. + */ +SceOff sceIoLseek(SceUID fd, SceOff offset, int whence); + +/** + * Reposition read/write file descriptor offset (32bit mode) + * + * @par Example: + * @code + * pos = sceIoLseek32(fd, -10, SCE_SEEK_END); + * @endcode + * + * @param fd - Opened file descriptor with which to seek + * @param offset - Relative offset from the start position given by whence + * @param whence - One of ::SceIoSeekMode. + * + * @return The position in the file after the seek. + */ +long sceIoLseek32(SceUID fd, long offset, int whence); + +/** + * Read input + * + * @par Example: + * @code + * bytes_read = sceIoRead(fd, data, 100); + * @endcode + * + * @param fd - Opened file descriptor to read from + * @param buf - Pointer to the buffer where the read data will be placed + * @param nbyte - Size of the read in bytes + * + * @return The number of bytes read + */ +SceSSize sceIoRead(SceUID fd, void *buf, SceSize nbyte); + +/** + * Write output + * + * @par Example: + * @code + * bytes_written = sceIoWrite(fd, data, 100); + * @endcode + * + * @param fd - Opened file descriptor to write to + * @param buf - Pointer to the data to write + * @param nbyte - Size of data to write + * + * @return The number of bytes written + */ +SceSSize sceIoWrite(SceUID fd, const void *buf, SceSize nbyte); + +/** + * Read input at offset + * + * @par Example: + * @code + * bytes_read = sceIoPread(fd, data, 100, 0x1000); + * @endcode + * + * @param fd - Opened file descriptor to read from + * @param buf - Pointer to the buffer where the read data will be placed + * @param nbyte - Size of the read in bytes + * @param offset - Offset to read + * + * @return < 0 on error. + */ +SceSSize sceIoPread(SceUID fd, void *buf, SceSize nbyte, SceOff offset); + +/** + * Write output at offset + * + * @par Example: + * @code + * bytes_written = sceIoPwrite(fd, data, 100, 0x1000); + * @endcode + * + * @param fd - Opened file descriptor to write to + * @param buf - Pointer to the data to write + * @param nbyte - Size of data to write + * @param offset - Offset to write + * + * @return The number of bytes written + */ +SceSSize sceIoPwrite(SceUID fd, const void *buf, SceSize nbyte, SceOff offset); + +/** + * Synchronize the file data for one file + * + * @param fd - Opened file descriptor to sync + * @param flag - device specific flags + * + * @return < 0 on error. + */ +int sceIoSyncByFd(SceUID fd, int flag); + +/*--------------------Async IO--------------------*/ + +/** + * Remove directory entry (asynchronous) + * + * @param file - Path to the file to remove + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +int sceIoRemoveAsync(const char *file, SceIoAsyncParam* asyncParam); + +/** + * Change the name of a file (asynchronous) + * + * @param oldname - The old filename + * @param newname - The new filename + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoRenameAsync(const char *oldname, const char *newname, SceIoAsyncParam* asyncParam); + +/** + * Open or create a file for reading or writing (asynchronous) + * + * @param file - Pointer to a string holding the name of the file to open + * @param flags - Libc styled flags that are or'ed together + * @param mode - File access mode (One or more ::SceIoMode). + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoOpenAsync(const char *file, int flags, SceMode mode, SceIoAsyncParam* asyncParam); + +/** + * Delete a descriptor (asynchronous) + * + * @param fd - File descriptor to close + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoCloseAsync(SceUID fd, SceIoAsyncParam* asyncParam); + +/** + * Read input (asynchronous) + * + * @param fd - Opened file descriptor to read from + * @param data - Pointer to the buffer where the read data will be placed + * @param size - Size of the read in bytes + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoReadAsync(SceUID fd, void *data, SceSize size, SceIoAsyncParam* asyncParam); + +/** + * Read input at offset (asynchronous) + * + * @param fd - Opened file descriptor to read from + * @param data - Pointer to the buffer where the read data will be placed + * @param size - Size of the read in bytes + * @param offset - Offset to read + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoPreadAsync(SceUID fd, void *data, SceSize size, SceOff offset, SceIoAsyncParam* asyncParam); + +/** + * Write output (asynchronous) + * + * @param fd - Opened file descriptor to write to + * @param data - Pointer to the data to write + * @param size - Size of data to write + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoWriteAsync(SceUID fd, const void *data, SceSize size, SceIoAsyncParam* asyncParam); + +/** + * Write output at offset (asynchronous) + * + * @param fd - Opened file descriptor to write to + * @param data - Pointer to the data to write + * @param size - Size of data to write + * @param offset - Offset to write + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoPwriteAsync(SceUID fd, const void *data, SceSize size, SceOff offset, SceIoAsyncParam* asyncParam); + +/** + * Reposition read/write file descriptor offset (asynchronous) + * + * @param fd - Opened file descriptor with which to seek + * @param offset - Relative offset from the start position given by whence + * @param whence - One of ::SceIoSeekMode. + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoLseekAsync(SceUID fd, SceOff offset, int whence, SceIoAsyncParam* asyncParam); + +/** + * Synchronize device state with state of file or directory being opened + * + * @param fd - Opened file descriptor to sync + * @param fd - Device-dependent flag + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoSyncByFdAsync(SceUID fd, int flag, SceIoAsyncParam* asyncParam); + +/** + * Synchronize device state with memory state + * + * @param fd - Device name + * @param fd - Device-dependent flag + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoSyncAsync(const char* device, int flag, SceIoAsyncParam* asyncParam); + +/** + * This function is unimplemented. + * + * @return SCE_KERNEL_ERROR_UNSUP (0x80020004) + */ +int sceIoIoctlAsync( + SceUID fd, + int cmd, + const void *argp, + SceSize arglen, + void *bufp, + SceSize buflen, + SceIoAsyncParam* asyncParam); + +/** + * This function is unimplemented. + * + * @return SCE_KERNEL_ERROR_UNSUP (0x80020004) + */ +int sceIoDevctlAsync( + const char *devname, + int cmd, + const void *arg, + SceSize arglen, + void *bufp, + SceSize buflen, + SceIoAsyncParam* asyncParam); + +/*--------------------IO Priority--------------------*/ + +/*Valid priority values range: 1 (highest) - 15 (lowest). Default priority value is 14*/ + +/** + * Set IO operations priority for file descriptor + * + * @param fd - File UID + * @param priority - IO operations priority + * + * @return < 0 on error. + */ +int sceIoSetPriority(SceUID fd, int priority); + +/** + * Set IO operations priority for file descriptor for non-game application + * + * @param fd - File UID + * @param priority - IO operations priority + * + * @return < 0 on error. + */ +int sceIoSetPriorityForSystem(SceUID fd, int priority); + +/** + * Get IO operations priority for file descriptor + * + * @param fd - File UID + * + * @return A non-negative integer is a valid priority, anything else an error + */ +int sceIoGetPriority(SceUID fd); + +/** + * Get IO operations priority for file descriptor for non-game application + * + * @param fd - File UID + * + * @return A non-negative integer is a valid priority, anything else an error + */ +int sceIoGetPriorityForSystem(SceUID fd); + +/** + * Set IO operations priority for caller process (will be default for all new IO operations) + * + * @param priority - New default IO operations priority + * + * @return < 0 on error. + */ +int sceIoSetProcessDefaultPriority(int priority); + +/** + * Get IO operations priority for process + * + * @return A non-negative integer is a valid priority, anything else an error + */ +int sceIoGetProcessDefaultPriority(void); + +/** + * Set IO operations priority for caller thread (will be default for all new IO operations) + * + * @param priority - New default IO operations priority + * + * @return < 0 on error. + */ +int sceIoSetThreadDefaultPriority(int priority); + +/** + * Set IO operations priority for caller thread for non-game + * application (will be default for all new IO operations) + * + * @param priority - New default IO operations priority + * + * @return < 0 on error. + */ +int sceIoSetThreadDefaultPriorityForSystem(int priority); + +/** + * Get IO operations priority for thread + * + * @return A non-negative integer is a valid priority, anything else an error + */ +int sceIoGetThreadDefaultPriority(void); + +/** + * Get IO operations priority for thread for non-game application + * + * @return A non-negative integer is a valid priority, anything else an error + */ +int sceIoGetThreadDefaultPriorityForSystem(void); + +#ifdef __cplusplus +} +#endif + +#endif /* _DOLCESDK_PSP2_KERNEL_IOFILEMGR_H_ */ diff --git a/include/user/kernel/iofilemgr/async.h b/include/user/kernel/iofilemgr/async.h new file mode 100644 index 0000000..77fac3d --- /dev/null +++ b/include/user/kernel/iofilemgr/async.h @@ -0,0 +1,104 @@ +#ifndef _DOLCESDK_PSP2_KERNEL_IOFILEMGR_ASYNC_H_ +#define _DOLCESDK_PSP2_KERNEL_IOFILEMGR_ASYNC_H_ + +#include <psp2common/kernel/iofilemgr/async.h> +#include <psp2/kernel/threadmgr.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Async IO operations are scheduled automatically, similar to FIOS2. + * You can make calls to sceIoOpenAsync(), sceIoReadAsync(), + * sceIoCloseAsync() right after each other, they will be put in a schedule + * and performed automatically. + * + * All async IO functions return UID of operation handle, not file descriptor UID. + */ + +/** + * Cancel an asynchronous operation. + * + * @param opHandle - The operation handle to perform cancel on. + * + * @return < 0 on error. If operation has been canceled(finished) already, returns 0x80010002 + */ +int sceIoCancel(SceUID opHandle); + +/** + * Complete an asynchronous operation. + * + * @param opHandle - The operation handle to complete. + * + * @return < 0 on error. + */ +int sceIoComplete(SceUID opHandle); + +/** + * Complete multiple asynchronous operations. + * + * @param asyncParam - Array of ::SceIoAsyncParam representing IO operations to complete. retVal member must have opHandle value assigned to it. + * @param numOfParam - Number of ::SceIoAsyncParam structs in asyncParam array + * @param numOfCompleted - Number of operations that has been completed successfully + * + * @return < 0 on last encountered error. + */ +int sceIoCompleteMultiple(SceIoAsyncParam* asyncParam, int numOfParam, int* numOfCompleted); + +/** + * Wait until asynchronous operation has been finished. + * + * @param opHandle - The operation handle to wait for. + * + * @return < 0 on error. + */ +inline +int sceIoWaitAsync(SceUID opHandle) +{ + int ret = sceKernelWaitEvent(opHandle, 1, NULL, NULL, NULL); + if (ret == 0) + return sceIoComplete(opHandle); + else + return ret; +} + +/** + * Wait until asynchronous operation has been finished with callbacks. + * + * @param opHandle - The operation handle to wait for. + * + * @return < 0 on error. + */ +inline +int sceIoWaitAsyncCB(SceUID opHandle) +{ + int ret = sceKernelWaitEventCB(opHandle, 1, NULL, NULL, NULL); + if (ret == 0) + return sceIoComplete(opHandle); + else + return ret; +} + +/** + * Poll asynchronous operation status. + * + * @param opHandle - The operation handle to poll status for. + * + * @return < 0 on error or if operation is not finished. + */ +inline +int sceIoPollAsync(SceUID opHandle) +{ + int ret = sceKernelPollEvent(opHandle, 1, NULL, NULL); + if (ret == 0) + return sceIoComplete(opHandle); + else + return ret; +} + +#ifdef __cplusplus +} +#endif + +#endif /* _DOLCESDK_PSP2_KERNEL_IOFILEMGR_ASYNC_H_ */ diff --git a/include/user/kernel/iofilemgr/dirent.h b/include/user/kernel/iofilemgr/dirent.h new file mode 100644 index 0000000..c518a08 --- /dev/null +++ b/include/user/kernel/iofilemgr/dirent.h @@ -0,0 +1,82 @@ +#ifndef _DOLCESDK_PSP2_KERNEL_IOFILEMGR_DIRENT_H_ +#define _DOLCESDK_PSP2_KERNEL_IOFILEMGR_DIRENT_H_ + +#include <psp2common/kernel/iofilemgr/dirent.h> +#include <psp2/kernel/iofilemgr/async.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Open a directory + * + * @par Example: + * @code + * int dfd; + * dfd = sceIoDopen("device:/"); + * if(dfd >= 0) + * { Do something with the file descriptor } + * @endcode + * @param dirname - The directory to open for reading. + * @return If >= 0 then a valid file descriptor, otherwise a Sony error code. + */ +SceUID sceIoDopen(const char *dirname); + +/** + * Close an opened directory file descriptor + * + * @param fd - Already opened file descriptor (using ::sceIoDopen) + * @return < 0 on error + */ +int sceIoDclose(SceUID fd); + +/** + * Reads an entry from an opened file descriptor. + * + * @param fd - Already opened file descriptor (using ::sceIoDopen) + * @param buf - Pointer to a ::SceIoDirent structure to hold the file information + * + * @return Read status + * - 0 - No more directory entries left + * - > 0 - More directory entries to go + * - < 0 - Error + */ +int sceIoDread(SceUID fd, SceIoDirent *buf); + +/** + * Open a directory (asynchronous) + * + * @param dirname - The directory to open for reading. + * @param asyncParam - parameters related to async operation. + * + * @return If >= 0 then a valid op handle, otherwise a Sony error code. + */ +SceUID sceIoDopenAsync(const char *dirname, SceIoAsyncParam* asyncParam); + +/** + * Reads an entry from an opened file descriptor (asynchronous) + * + * @param fd - Already opened file descriptor (using ::sceIoDopen or ::sceIoDopenAsync) + * @param dir - Pointer to a ::SceIoDirent structure to hold the file information + * @param asyncParam - parameters related to async operation. + * + * @return If >= 0 then a valid op handle, otherwise a Sony error code. + */ +SceUID sceIoDreadAsync(SceUID fd, SceIoDirent *dir, SceIoAsyncParam* asyncParam); + +/** + * Close an opened directory file descriptor (asynchronous) + * + * @param fd - Already opened file descriptor (using ::sceIoDopen or ::sceIoDopenAsync) + * @param asyncParam - parameters related to async operation. + * + * @return If >= 0 then a valid op handle, otherwise a Sony error code. + */ +SceUID sceIoDcloseAsync(SceUID fd, SceIoAsyncParam* asyncParam); + +#ifdef __cplusplus +} +#endif + +#endif /* _DOLCESDK_PSP2_KERNEL_IOFILEMGR_DIRENT_H_ */ diff --git a/include/user/kernel/iofilemgr/stat.h b/include/user/kernel/iofilemgr/stat.h new file mode 100644 index 0000000..b0b57f6 --- /dev/null +++ b/include/user/kernel/iofilemgr/stat.h @@ -0,0 +1,101 @@ +#ifndef _DOLCESDK_PSP2_KERNEL_IOFILEMGR_STAT_H_ +#define _DOLCESDK_PSP2_KERNEL_IOFILEMGR_STAT_H_ + +#include <psp2common/kernel/iofilemgr/stat.h> +#include <psp2/kernel/iofilemgr/async.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Change the status of a file. + * + * @param name - The path to the file. + * @param buf - A pointer to a ::SceIoStat structure. + * @param cbit - Bitmask defining which bits to change. + * + * @return < 0 on error. + */ +int sceIoChstat(const char *name, const SceIoStat *buf, unsigned int cbit); + +/** + * Get the status of a file. + * + * @param name - The path to the file. + * @param buf - A pointer to a ::SceIoStat structure. + * + * @return < 0 on error. + */ +int sceIoGetstat(const char *name, SceIoStat *buf); + +/** + * Get the status of a file descriptor. + * + * @param fd - The file descriptor. + * @param buf - A pointer to a ::SceIoStat structure. + * + * @return < 0 on error. + */ +int sceIoGetstatByFd(SceUID fd, SceIoStat *buf); + +/** + * Change the status of a file descriptor. + * + * @param fd - The file descriptor. + * @param buf - A pointer to an io_stat_t structure. + * @param cbit - Bitmask defining which bits to change. + * + * @return < 0 on error. + */ +int sceIoChstatByFd(SceUID fd, const SceIoStat *buf, unsigned int cbit); + +/** + * Make a directory file (asynchronous) + * + * @param dir - The path to the directory + * @param mode - Access mode (One or more ::SceIoAccessMode). + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoMkdirAsync(const char *dir, SceMode mode, SceIoAsyncParam* asyncParam); + +/** + * Remove a directory file (asynchronous) + * + * @param path - Removes a directory file pointed by the string path + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoRmdirAsync(const char *path, SceIoAsyncParam* asyncParam); + +/** + * Get the status of a file (asynchronous) + * + * @param file - The path to the file. + * @param stat - A pointer to a ::SceIoStat structure. + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoGetstatAsync(const char *file, SceIoStat *stat, SceIoAsyncParam* asyncParam); + +/** + * Change the status of a file (asynchronous) + * + * @param file - The path to the file. + * @param stat - A pointer to a ::SceIoStat structure. + * @param bits - Bitmask defining which bits to change. + * @param asyncParam - parameters related to async operation. + * + * @return A non-negative integer is a valid op handle, anything else an error + */ +SceUID sceIoChstatAsync(const char *file, SceIoStat *stat, int bits, SceIoAsyncParam* asyncParam); + +#ifdef __cplusplus +} +#endif + +#endif /* _DOLCESDK_PSP2_KERNEL_IOFILEMGR_STAT_H_ */ diff --git a/include/user/kernel/iofilemgr/syscall.h b/include/user/kernel/iofilemgr/syscall.h new file mode 100644 index 0000000..c47623a --- /dev/null +++ b/include/user/kernel/iofilemgr/syscall.h @@ -0,0 +1,79 @@ +#ifndef _DOLCESDK_PSP2_KERNEL_IOFILEMGR_SYSCALL_H_ +#define _DOLCESDK_PSP2_KERNEL_IOFILEMGR_SYSCALL_H_ + +#include <psp2/kernel/types.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* Struct definitions */ + +typedef struct SceIoUnusedSyscallParam0x8 { + char unused[0x8]; +} SceIoUnusedSyscallParam0x8; + +typedef struct SceIoUnusedSyscallParam0x10 { + char unused[0x10]; +} SceIoUnusedSyscallParam0x10; + +typedef struct SceIoDevctlSyscallParam { + SceSize arglen; + void *bufp; + SceSize buflen; + char unused[0xC]; + // size 0x18 +} SceIoDevctlSyscallParam; + +typedef struct SceIoIoctlSyscallParam { + SceSize arglen; + void *bufp; + SceSize buflen; + char unused[0x4]; + // size 0x10 +} SceIoIoctlSyscallParam; + +typedef struct SceIoLseekSyscallParam { + SceOff offset; + int whence; + char unused[0x4]; + // size 0x10 +} SceIoLseekSyscallParam; + +typedef struct SceIoPreadSyscallParam { + SceOff offset; + char unused[0x8]; + // size 0x10 +} SceIoPreadSyscallParam; + +typedef SceIoPreadSyscallParam SceIoPwriteSyscallParam; + +/* Function declarations */ + +SceUID _sceIoRemove(const char *filename, SceIoUnusedSyscallParam0x8 param); + +int _sceIoMkdir(const char *dirname, SceIoMode mode, SceIoUnusedSyscallParam0x8 param); + +int _sceIoRmdir(const char *dirname, SceIoUnusedSyscallParam0x8 param); + +int _sceIoRename(const char *oldname, const char *newname, SceIoUnusedSyscallParam0x10 param); + +int _sceIoDevctl(const char *devname, int cmd, const void *arg, SceIoDevctlSyscallParam param); + +int _sceIoSync(const char *devname, int flag, SceIoUnusedSyscallParam0x8 param); + +SceUID _sceIoOpen(const char *filename, int flag, SceIoMode mode, SceIoUnusedSyscallParam0x8 param); + +int _sceIoIoctl(SceUID fd, int cmd, const void *argp, SceIoIoctlSyscallParam param); + +SceOff _sceIoLseek(SceUID fd, SceIoLseekSyscallParam param); + +SceSSize _sceIoPread(SceUID fd, void *buf, SceSize nbyte, SceIoPreadSyscallParam param); + +SceSSize _sceIoPwrite(SceUID fd, const void *buf, SceSize nbyte, SceIoPwriteSyscallParam param); + +#ifdef __cplusplus +} +#endif + +#endif /* _DOLCESDK_PSP2_KERNEL_IOFILEMGR_SYSCALL_H_ */ diff --git a/include/user/kernel/processmgr.h b/include/user/kernel/processmgr.h index 272fe51..e515f60 100644 --- a/include/user/kernel/processmgr.h +++ b/include/user/kernel/processmgr.h @@ -90,13 +90,6 @@ SceUInt32 sceKernelGetProcessTimeLow(void); */ SceUInt64 sceKernelGetProcessTimeWide(void); -/** - * Get the process ID of the current process. - * - * @return process ID of the current process - */ -SceUID sceKernelGetProcessId(void); - #ifdef __cplusplus } #endif diff --git a/include/user/kernel/sysmem.h b/include/user/kernel/sysmem.h index 654949d..6a55a46 100644 --- a/include/user/kernel/sysmem.h +++ b/include/user/kernel/sysmem.h @@ -1,20 +1,20 @@ #ifndef _PSP2_KERNEL_SYSMEM_H_ #define _PSP2_KERNEL_SYSMEM_H_ -#include <psp2/types.h> +#include <psp2/kernel/types.h> #ifdef __cplusplus extern "C" { #endif -typedef enum SceKernelMemBlockType { +typedef enum _SceKernelMemBlockType { SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE = 0x0C208060, SCE_KERNEL_MEMBLOCK_TYPE_USER_RX = 0x0C20D050, SCE_KERNEL_MEMBLOCK_TYPE_USER_RW = 0x0C20D060, SCE_KERNEL_MEMBLOCK_TYPE_USER_MAIN_PHYCONT_RW = 0x0C80D060, SCE_KERNEL_MEMBLOCK_TYPE_USER_MAIN_PHYCONT_NC_RW = 0x0D808060, SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW = 0x09408060 -} SceKernelMemBlockType; +} _SceKernelMemBlockType; typedef struct SceKernelAllocMemBlockOpt { SceSize size; diff --git a/include/user/kernel/threadmgr.h b/include/user/kernel/threadmgr.h index 4bc8ac3..a1fa266 100644 --- a/include/user/kernel/threadmgr.h +++ b/include/user/kernel/threadmgr.h @@ -1,77 +1,51 @@ #ifndef _PSP2_KERNEL_THREADMGR_H_ #define _PSP2_KERNEL_THREADMGR_H_ -#include <psp2/types.h> +#include <psp2common/kernel/threadmgr.h> #ifdef __cplusplus extern "C" { #endif -/** 64-bit system clock type. */ -typedef SceUInt64 SceKernelSysClock; - /* Threads. */ -typedef int (*SceKernelThreadEntry)(SceSize args, void *argp); - /** Additional options used when creating threads. */ -typedef struct SceKernelThreadOptParam { +typedef struct _SceKernelThreadOptParam { /** Size of the ::SceKernelThreadOptParam structure. */ - SceSize size; - /** Attributes */ - SceUInt32 attr; + SceSize size; + SceUInt32 attr; } SceKernelThreadOptParam; /** Structure to hold the status information for a thread * @see sceKernelGetThreadInfo */ -typedef struct SceKernelThreadInfo { +typedef struct _SceKernelThreadInfo { /** Size of the structure */ SceSize size; - /** The UID of the process where the thread belongs */ - SceUID processId; //Needs confirmation - /** Nul terminated name of the thread */ - char name[32]; - /** Thread attributes */ - SceUInt attr; - /** Thread status */ - int status; - /** Thread entry point */ + SceUID processId; + char name[SCE_UID_NAMELEN+1]; + SceUInt32 attr; + SceUInt32 status; SceKernelThreadEntry entry; - /** Thread stack pointer */ - void *stack; - /** Thread stack size */ - int stackSize; - /** Initial priority */ - int initPriority; - /** Current priority */ - int currentPriority; - /** Initial CPU affinity mask */ - int initCpuAffinityMask; - /** Current CPU affinity mask */ - int currentCpuAffinityMask; - /** Current CPU ID */ - int currentCpuId; - /** Last executed CPU ID */ - int lastExecutedCpuId; - /** Wait type */ - int waitType; - /** Wait id */ + void *pStack; + SceSize stackSize; + SceInt32 initPriority; + SceInt32 currentPriority; + SceInt32 initCpuAffinityMask; + SceInt32 currentCpuAffinityMask; + SceInt32 currentCpuId; + SceInt32 lastExecutedCpuId; + SceUInt32 waitType; SceUID waitId; - /** Exit status of the thread */ - int exitStatus; - /** Number of clock cycles run */ + SceInt32 exitStatus; SceKernelSysClock runClocks; - /** Interrupt preemption count */ - SceUInt intrPreemptCount; - /** Thread preemption count */ - SceUInt threadPreemptCount; - /** Thread release count */ - SceUInt threadReleaseCount; + SceUInt32 intrPreemptCount; + SceUInt32 threadPreemptCount; + SceUInt32 threadReleaseCount; + SceInt32 changeCpuCount; /** Function notify callback UID */ - SceUID fNotifyCallback; - /** Reserved */ - int reserved; + SceInt32 fNotifyCallback; + SceInt32 reserved; } SceKernelThreadInfo; /** Statistics about a running thread. @@ -83,7 +57,7 @@ typedef struct SceKernelThreadRunStatus { SceUID processId; SceUID threadId; int priority; - } cpuInfo[4]; + } cpuInfo[SCE_KERNEL_MAX_CPU]; } SceKernelThreadRunStatus; /* Sure there must be more than this, but haven't seen them */ @@ -96,183 +70,188 @@ typedef enum SceThreadStatus { SCE_THREAD_KILLED = 32, /* Thread manager has killed the thread (stack overflow) */ } SceThreadStatus; -typedef enum SceKernelMutexAttribute { - SCE_KERNEL_MUTEX_ATTR_RECURSIVE = 0x02 -} SceKernelMutexAttribute; - /** * Create a thread * - * @par Example: - * @code - * SceUID thid; - * thid = sceKernelCreateThread("my_thread", threadFunc, 0x10000100, 0x10000, 0, 0, NULL); - * @endcode - * - * @param name - An arbitrary thread name. + * @param pName - An arbitrary thread name. * @param entry - The thread function to run when started. * @param initPriority - The initial priority of the thread. Less if higher priority. * @param stackSize - The size of the initial stack. * @param attr - The thread attributes, zero or more of ::SceThreadAttributes. * @param cpuAffinityMask - The CPU affinity mask - * @param option - Additional options specified by ::SceKernelThreadOptParam. + * @param pOptParam - Additional options specified by ::SceKernelThreadOptParam. * @return UID of the created thread, or an error code. */ -SceUID sceKernelCreateThread(const char *name, SceKernelThreadEntry entry, int initPriority, - SceSize stackSize, SceUInt attr, int cpuAffinityMask, - const SceKernelThreadOptParam *option); +SceUID sceKernelCreateThread( + const char *pName, + SceKernelThreadEntry entry, + SceInt32 initPriority, + SceSize stackSize, + SceUInt32 attr, + SceInt32 cpuAffinityMask, + const SceKernelThreadOptParam *pOptParam); /** * Delate a thread * - * @param thid - UID of the thread to be deleted. + * @param threadId - UID of the thread to be deleted. * * @return < 0 on error. */ -int sceKernelDeleteThread(SceUID thid); +SceInt32 sceKernelDeleteThread(SceUID threadId); /** * Start a created thread * - * @param thid - Thread id from ::sceKernelCreateThread - * @param arglen - Length of the data pointed to by argp, in bytes - * @param argp - Pointer to the arguments. + * @param threadId - Thread id from ::sceKernelCreateThread + * @param argSize - Length of the data pointed to by argp, in bytes + * @param pArgBlock - Pointer to the arguments. */ -int sceKernelStartThread(SceUID thid, SceSize arglen, void *argp); +SceInt32 sceKernelStartThread(SceUID threadId, SceSize argSize, const void *pArgBlock); /** * Exit a thread * - * @param status - Exit status. + * @param exitStatus - Exit status. */ -int sceKernelExitThread(int status); +SceInt32 sceKernelExitThread(SceInt32 exitStatus); /** * Exit a thread and delete itself. * - * @param status - Exit status + * @param exitStatus - Exit status */ -int sceKernelExitDeleteThread(int status); +SceInt32 sceKernelExitDeleteThread(SceInt32 exitStatus); /** * Wait until a thread has ended. * - * @param thid - Id of the thread to wait for. - * @param stat - Exit status. - * @param timeout - Timeout in microseconds (assumed). + * @param threadId - Id of the thread to wait for. + * @param pExitStatus - Exit status. + * @param pTimeout - Timeout in microseconds. * * @return < 0 on error. */ -int sceKernelWaitThreadEnd(SceUID thid, int *stat, SceUInt *timeout); +SceInt32 sceKernelWaitThreadEnd(SceUID threadId, SceInt32 *pExitStatus, SceUInt32 *pTimeout); /** * Wait until a thread has ended and handle callbacks if necessary. * - * @param thid - Id of the thread to wait for. - * @param stat - Exit status. - * @param timeout - Timeout in microseconds (assumed). + * @param threadId - Id of the thread to wait for. + * @param pExitStatus - Exit status. + * @param pTimeout - Timeout in microseconds. * * @return < 0 on error. */ -int sceKernelWaitThreadEndCB(SceUID thid, int *stat, SceUInt *timeout); +SceInt32 sceKernelWaitThreadEndCB(SceUID threadId, SceInt32 *pExitStatus, SceUInt32 *pTimeout); /** * Delay the current thread by a specified number of microseconds * - * @param delay - Delay in microseconds. + * @param usec - Delay in microseconds. * * @par Example: * @code * sceKernelDelayThread(1000000); // Delay for a second * @endcode */ -int sceKernelDelayThread(SceUInt delay); +SceInt32 sceKernelDelayThread(SceUInt32 usec); /** * Delay the current thread by a specified number of microseconds and handle any callbacks. * - * @param delay - Delay in microseconds. + * @param usec - Delay in microseconds. * * @par Example: * @code * sceKernelDelayThread(1000000); // Delay for a second * @endcode */ -int sceKernelDelayThreadCB(SceUInt delay); +SceInt32 sceKernelDelayThreadCB(SceUInt32 usec); /** * Modify the attributes of the current thread. * - * @param unknown - Set to 0. - * @param attr - The thread attributes to modify. One of ::SceThreadAttributes. + * @param clearAttr - Bits to clear + * @param setAttr - Bits to set * * @return < 0 on error. */ -int sceKernelChangeCurrentThreadAttr(int unknown, SceUInt attr); +SceInt32 sceKernelChangeCurrentThreadAttr(SceUInt32 clearAttr, SceUInt32 setAttr); /** * Change the threads current priority. * - * @param thid - The ID of the thread (from ::sceKernelCreateThread or ::sceKernelGetThreadId) + * @param threadId - The ID of the thread (from ::sceKernelCreateThread or ::sceKernelGetThreadId) * @param priority - The new priority (the lower the number the higher the priority) * * @par Example: * @code - * int thid = sceKernelGetThreadId(); + * int threadId = sceKernelGetThreadId(); * // Change priority of current thread to 16 * sceKernelChangeThreadPriority(thid, 16); * @endcode * * @return 0 if successful, otherwise the error code. */ -int sceKernelChangeThreadPriority(SceUID thid, int priority); +SceInt32 sceKernelChangeThreadPriority(SceUID threadId, SceInt32 priority); + +/** + * Change the threads current priority. + * + * @param threadId - The ID of the thread (from ::sceKernelCreateThread or ::sceKernelGetThreadId) + * @param priority - The new priority (the lower the number the higher the priority) + * + * @return old priority or error code + */ +SceInt32 sceKernelChangeThreadPriority2(SceUID threadId, SceInt32 priority); /** * Get the current thread Id * * @return The thread id of the calling thread. */ -int sceKernelGetThreadId(void); +SceUID sceKernelGetThreadId(void); /** * Get the current priority of the thread you are in. * * @return The current thread priority */ -int sceKernelGetThreadCurrentPriority(void); +SceInt32 sceKernelGetThreadCurrentPriority(void); /** * Get the exit status of a thread. * - * @param[in] thid - The UID of the thread to check. - * @param[out] status - Status out pointer - * @return The exit status + * @param threadId - The UID of the thread to check. + * @param pExitStatus - pointer to area to store result + * + * @return 0 or <0 on error */ -int sceKernelGetThreadExitStatus(SceUID thid, int *status); +SceInt32 sceKernelGetThreadExitStatus(SceUID threadId, SceInt32 *pExitStatus); /** - * Check the thread stack? + * Check remaining thread stack size * - * @return Unknown. + * @return Stack size at the time of function call */ -int sceKernelCheckThreadStack(void); +SceSize sceKernelCheckThreadStack(void); /** * Get the free stack size for a thread. * - * @param thid - The thread ID. Seem to take current thread - * if set to 0. + * @param threadId - The thread ID * * @return The free size. */ -int sceKernelGetThreadStackFreeSize(SceUID thid); +SceSize sceKernelGetThreadStackFreeSize(SceUID threadId); /** * Get the status information for the specified thread. * - * @param thid - Id of the thread to get status - * @param info - Pointer to the info structure to receive the data. + * @param threadId - Id of the thread to get status + * @param pInfo - Pointer to the info structure to receive the data. * Note: The structures size field should be set to * sizeof(SceKernelThreadInfo) before calling this function. * @@ -285,17 +264,41 @@ int sceKernelGetThreadStackFreeSize(SceUID thid); * @endcode * @return 0 if successful, otherwise the error code. */ -int sceKernelGetThreadInfo(SceUID thid, SceKernelThreadInfo *info); +SceInt32 sceKernelGetThreadInfo(SceUID threadId, SceKernelThreadInfo *pInfo); /** * Retrive the runtime status of a thread. * - * @param thid - UID of the thread to retrieve status. - * @param status - Pointer to a ::SceKernelThreadRunStatus struct to receive the runtime status. + * @param pStatus - Pointer to a ::SceKernelThreadRunStatus struct to receive the runtime status. * * @return 0 if successful, otherwise the error code. */ -int sceKernelGetThreadRunStatus(SceUID thid, SceKernelThreadRunStatus *status); +SceInt32 sceKernelGetThreadRunStatus(SceKernelThreadRunStatus *pStatus); + +typedef SceInt32 (*SceKernelChangeStackFunction)(void *pArg); + +SceInt32 sceKernelCallWithChangeStack( + void *pBase, + SceSize size, + SceKernelChangeStackFunction changeStackFunc, + void *pCommon); + +SceInt32 sceKernelChangeThreadCpuAffinityMask(SceUID threadId, SceInt32 cpuAffinityMask); + +SceInt32 sceKernelGetThreadCpuAffinityMask(SceUID threadId); + +/** + * Get the process ID of the current thread. + * + * @return process ID of the current thread + */ +SceUID sceKernelGetProcessId(void); + +SceInt32 sceKernelCheckWaitableStatus(void); + +SceInt32 sceKernelChangeThreadVfpException(SceInt32 clearMask, SceInt32 setMask); + +SceInt32 sceKernelGetCurrentThreadVfpException(void); /* Semaphores. */ @@ -315,7 +318,7 @@ typedef struct SceKernelSemaInfo { /** The UID of the semaphore */ SceUID semaId; /** NUL-terminated name of the semaphore. */ - char name[32]; + char name[SCE_UID_NAMELEN + 1]; /** Attributes. */ SceUInt attr; /** The initial count the semaphore was created with. */ @@ -339,20 +342,25 @@ typedef struct SceKernelSemaInfo { * * @param name - Specifies the name of the sema * @param attr - Sema attribute flags (normally set to 0) - * @param initVal - Sema initial value - * @param maxVal - Sema maximum value - * @param option - Sema options (normally set to 0) + * @param initCount - Sema initial value + * @param maxCount - Sema maximum value + * @param pOptParam - Sema options (normally set to 0) * @return A semaphore id */ -SceUID sceKernelCreateSema(const char *name, SceUInt attr, int initVal, int maxVal, SceKernelSemaOptParam *option); +SceUID sceKernelCreateSema( + const char *name, + SceUInt32 attr, + SceInt32 initCount, + SceInt32 maxCount, + SceKernelSemaOptParam *pOptParam); /** * Destroy a semaphore * - * @param semaid - The semaid returned from a previous create call. - * @return Returns the value 0 if it's successful, otherwise -1 + * @param semaId - The semaid returned from a previous create call. + * @return Returns the value 0 if it's successful, otherwise negative */ -int sceKernelDeleteSema(SceUID semaid); +SceInt32 sceKernelDeleteSema(SceUID semaId); /** * Send a signal to a semaphore @@ -360,77 +368,81 @@ int sceKernelDeleteSema(SceUID semaid); * @par Example: * @code * // Signal the sema - * sceKernelSignalSema(semaid, 1); + * sceKernelSignalSema(semaId, 1); * @endcode * - * @param semaid - The sema id returned from ::sceKernelCreateSema - * @param signal - The amount to signal the sema (i.e. if 2 then increment the sema by 2) + * @param semaId - The sema ID returned from ::sceKernelCreateSema + * @param signalCount - The amount to signal the sema (i.e. if 2 then increment the sema by 2) * * @return < 0 On error. */ -int sceKernelSignalSema(SceUID semaid, int signal); +SceInt32 sceKernelSignalSema(SceUID semaId, SceInt32 signalCount); /** * Lock a semaphore * * @par Example: * @code - * sceKernelWaitSema(semaid, 1, 0); + * sceKernelWaitSema(semaId, 1, 0); * @endcode * - * @param semaid - The sema id returned from ::sceKernelCreateSema - * @param signal - The value to wait for (i.e. if 1 then wait till reaches a signal state of 1) - * @param timeout - Timeout in microseconds (assumed). + * @param semaId - The sema id returned from ::sceKernelCreateSema + * @param needCount - The value to wait for (i.e. if 1 then wait till reaches a signal state of 1) + * @param pTimeout - Timeout in microseconds. * * @return < 0 on error. */ -int sceKernelWaitSema(SceUID semaid, int signal, SceUInt *timeout); +SceInt32 sceKernelWaitSema(SceUID semaId, SceInt32 needCount, SceUInt32 *pTimeout); /** * Lock a semaphore and handle callbacks if necessary. * * @par Example: * @code - * sceKernelWaitSemaCB(semaid, 1, 0); + * sceKernelWaitSemaCB(semaId, 1, 0); * @endcode * - * @param semaid - The sema id returned from ::sceKernelCreateSema - * @param signal - The value to wait for (i.e. if 1 then wait till reaches a signal state of 1) - * @param timeout - Timeout in microseconds (assumed). + * @param semaId - The sema id returned from ::sceKernelCreateSema + * @param needCount - The value to wait for (i.e. if 1 then wait till reaches a signal state of 1) + * @param pTimeout - Timeout in microseconds. * * @return < 0 on error. */ -int sceKernelWaitSemaCB(SceUID semaid, int signal, SceUInt *timeout); +SceInt32 sceKernelWaitSemaCB(SceUID semaId, SceInt32 needCount, SceUInt32 *pTimeout); /** * Poll a semaphore. * - * @param semaid - UID of the semaphore to poll. - * @param signal - The value to test for. + * @param semaId - UID of the semaphore to poll. + * @param needCount - The value to test for. * * @return < 0 on error. */ -int sceKernelPollSema(SceUID semaid, int signal); +SceInt32 sceKernelPollSema(SceUID semaId, SceInt32 needCount); /** * Cancels a semaphore * - * @param semaid - The sema id returned from ::sceKernelCreateSema + * @param semaId - The sema id returned from ::sceKernelCreateSema * @param setCount - The new lock count of the semaphore - * @param numWaitThreads - Number of threads waiting for the semaphore + * @param pNumWaitThreads - Number of threads waiting for the semaphore * @return < 0 On error. */ -int sceKernelCancelSema(SceUID semaid, int setCount, int *numWaitThreads); +SceInt32 sceKernelCancelSema(SceUID semaId, SceInt32 setCount, SceUInt32 *pNumWaitThreads); /** * Retrieve information about a semaphore. * - * @param semaid - UID of the semaphore to retrieve info for. - * @param info - Pointer to a ::SceKernelSemaInfo struct to receive the info. + * @param semaId - UID of the semaphore to retrieve info for. + * @param pInfo - Pointer to a ::SceKernelSemaInfo struct to receive the info. * * @return < 0 on error. */ -int sceKernelGetSemaInfo(SceUID semaid, SceKernelSemaInfo *info); +SceInt32 sceKernelGetSemaInfo(SceUID semaId, SceKernelSemaInfo *pInfo); + +SceUID sceKernelOpenSema(const char *pName); + +SceInt32 sceKernelCloseSema(SceUID semaId); /* Mutexes. */ @@ -439,7 +451,7 @@ int sceKernelGetSemaInfo(SceUID semaid, SceKernelSemaInfo *info); typedef struct SceKernelMutexOptParam { /** Size of the ::SceKernelMutexOptParam structure. */ SceSize size; - int ceilingPriority; + SceInt32 ceilingPriority; } SceKernelMutexOptParam; /** Current state of a mutex. @@ -451,17 +463,18 @@ typedef struct SceKernelMutexInfo { /** The UID of the mutex. */ SceUID mutexId; /** NUL-terminated name of the mutex. */ - char name[32]; + char name[SCE_UID_NAMELEN + 1]; /** Attributes. */ - SceUInt attr; + SceUInt32 attr; /** The initial count the mutex was created with. */ - int initCount; + SceInt32 initCount; /** The current count. */ - int currentCount; + SceInt32 currentCount; /** The UID of the current owner of the mutex. */ SceUID currentOwnerId; /** The number of threads waiting on the mutex. */ - int numWaitThreads; + SceUInt32 numWaitThreads; + SceInt32 ceilingPriority; } SceKernelMutexInfo; /** @@ -473,149 +486,125 @@ typedef struct SceKernelMutexInfo { * mutexid = sceKernelCreateMutex("MyMutex", 0, 1, NULL); * @endcode * - * @param name - Specifies the name of the mutex + * @param pName - Specifies the name of the mutex * @param attr - Mutex attribute flags (normally set to 0) * @param initCount - Mutex initial value - * @param option - Mutex options (normally set to 0) + * @param pOptParam - Mutex options (normally set to 0) * @return A mutex id */ -SceUID sceKernelCreateMutex(const char *name, SceUInt attr, int initCount, SceKernelMutexOptParam *option); +SceUID sceKernelCreateMutex( + const char *pName, + SceUInt32 attr, + SceInt32 initCount, + const SceKernelMutexOptParam *pOptParam); /** * Destroy a mutex * - * @param mutexid - The mutex id returned from ::sceKernelCreateMutex - * @return Returns the value 0 if it's successful, otherwise -1 + * @param mutexId - The mutex id returned from ::sceKernelCreateMutex + * @return Returns the value 0 if it's successful, otherwise < 0 */ -int sceKernelDeleteMutex(SceUID mutexid); +SceInt32 sceKernelDeleteMutex(SceUID mutexId); /** * Open a mutex * - * @param name - The name of the mutex to open - * @return Returns the value 0 if it's successful, otherwise -1 + * @param pName - The name of the mutex to open + * @return Returns an UID if successful, otherwise < 0 */ -int sceKernelOpenMutex(const char *name); +SceUID sceKernelOpenMutex(const char *pName); /** * Close a mutex * - * @param mutexid - The mutex id returned from ::sceKernelCreateMutex - * @return Returns the value 0 if it's successful, otherwise -1 + * @param mutexId - The mutex id returned from ::sceKernelCreateMutex + * @return Returns the value 0 if it's successful, otherwise < 0 */ -int sceKernelCloseMutex(SceUID mutexid); +SceInt32 sceKernelCloseMutex(SceUID mutexId); /** * Lock a mutex * - * @param mutexid - The mutex id returned from ::sceKernelCreateMutex + * @param mutexId - The mutex id returned from ::sceKernelCreateMutex * @param lockCount - The value to increment to the lock count of the mutex - * @param timeout - Timeout in microseconds (assumed) + * @param pTimeout - Timeout in microseconds * @return < 0 On error. */ -int sceKernelLockMutex(SceUID mutexid, int lockCount, unsigned int *timeout); +SceInt32 sceKernelLockMutex(SceUID mutexId, SceInt32 lockCount, SceUInt32 *pTimeout); /** * Lock a mutex and handle callbacks if necessary. * - * @param mutexid - The mutex id returned from ::sceKernelCreateMutex + * @param mutexId - The mutex id returned from ::sceKernelCreateMutex * @param lockCount - The value to increment to the lock count of the mutex - * @param timeout - Timeout in microseconds (assumed) + * @param pTimeout - Timeout in microseconds * @return < 0 On error. */ -int sceKernelLockMutexCB(SceUID mutexid, int lockCount, unsigned int *timeout); +SceInt32 sceKernelLockMutexCB(SceUID mutexId, SceInt32 lockCount, SceUInt32 *pTimeout); /** * Try to lock a mutex (non-blocking) * - * @param mutexid - The mutex id returned from ::sceKernelCreateMutex + * @param mutexId - The mutex id returned from ::sceKernelCreateMutex * @param lockCount - The value to increment to the lock count of the mutex * @return < 0 On error. */ -int sceKernelTryLockMutex(SceUID mutexid, int lockCount); +SceInt32 sceKernelTryLockMutex(SceUID mutexId, SceInt32 lockCount); /** * Try to unlock a mutex (non-blocking) * - * @param mutexid - The mutex id returned from ::sceKernelCreateMutex + * @param mutexId - The mutex id returned from ::sceKernelCreateMutex * @param unlockCount - The value to decrement to the lock count of the mutex * @return < 0 On error. */ -int sceKernelUnlockMutex(SceUID mutexid, int unlockCount); +SceInt32 sceKernelUnlockMutex(SceUID mutexId, SceInt32 unlockCount); /** * Cancels a mutex * - * @param mutexid - The mutex id returned from ::sceKernelCreateMutex + * @param mutexId - The mutex id returned from ::sceKernelCreateMutex * @param newCount - The new lock count of the mutex - * @param numWaitThreads - Number of threads waiting for the mutex + * @param pNumWaitThreads - Number of threads waiting for the mutex * @return < 0 On error. */ -int sceKernelCancelMutex(SceUID mutexid, int newCount, int *numWaitThreads); +SceInt32 sceKernelCancelMutex(SceUID mutexId, SceInt32 newCount, SceUInt32 *pNumWaitThreads); /** * Retrieve information about a mutex. * - * @param mutexid - UID of the mutex to retrieve info for. - * @param info - Pointer to a ::SceKernelMutexInfo struct to receive the info. + * @param mutexId - UID of the mutex to retrieve info for. + * @param pInfo - Pointer to a ::SceKernelMutexInfo struct to receive the info. * * @return < 0 on error. */ -int sceKernelGetMutexInfo(SceUID mutexid, SceKernelMutexInfo *info); +SceInt32 sceKernelGetMutexInfo(SceUID mutexId, SceKernelMutexInfo *pInfo); /* Event flags. */ /** Structure to hold the event flag information */ typedef struct SceKernelEventFlagInfo { - SceSize size; - SceUID evfId; // Needs confirmation - char name[32]; - SceUInt attr; - SceUInt initPattern; - SceUInt currentPattern; - int numWaitThreads; + SceSize size; + SceUID evfId; + char name[SCE_UID_NAMELEN + 1]; + SceUInt32 attr; + SceUInt32 initPattern; + SceUInt32 currentPattern; + SceUInt32 numWaitThreads; } SceKernelEventFlagInfo; typedef struct SceKernelEventFlagOptParam { SceSize size; } SceKernelEventFlagOptParam; -typedef struct SceKernelEventFlagOptParam SceKernelEventFlagOptParam; - -/** Event flag creation attributes */ -typedef enum SceEventFlagAttributes { - /* Waiting threads queued on a FIFO basis */ - SCE_EVENT_THREAD_FIFO = 0, - /* Waiting threads queued on priority basis */ - SCE_EVENT_THREAD_PRIO = 0x00002000, - /* Event flag can only be waited upon by one thread */ - SCE_EVENT_WAITSINGLE = 0, - /* Event flag can be waited upon by multiple threads */ - SCE_EVENT_WAITMULTIPLE = 0x00001000, - /* Event flag can be accessed by sceKernelOpenEventFlag / sceKernelCloseEventFlag */ - SCE_EVENT_OPENABLE = 0x00000080 -} SceEventFlagAttributes; - -/** Event flag wait types */ -typedef enum SceEventFlagWaitTypes { - /** Wait for all bits in the pattern to be set */ - SCE_EVENT_WAITAND = 0, - /** Wait for one or more bits in the pattern to be set */ - SCE_EVENT_WAITOR = 1, - /** Clear all the bits when it matches */ - SCE_EVENT_WAITCLEAR = 2, - /** Clear the wait pattern when it matches */ - SCE_EVENT_WAITCLEAR_PAT = 4 -} SceEventFlagWaitTypes; - /** * Create an event flag. * - * @param name - The name of the event flag. + * @param pName - The name of the event flag. * @param attr - Attributes from ::SceEventFlagAttributes - * @param bits - Initial bit pattern. - * @param opt - Options, set to NULL + * @param initPattern - Initial bit pattern. + * @param pOptParam - Options, set to NULL * @return < 0 on error. >= 0 event flag id. * * @par Example: @@ -624,81 +613,101 @@ typedef enum SceEventFlagWaitTypes { * evid = sceKernelCreateEventFlag("wait_event", 0, 0, NULL); * @endcode */ -SceUID sceKernelCreateEventFlag(const char *name, int attr, int bits, SceKernelEventFlagOptParam *opt); +SceUID sceKernelCreateEventFlag( + const char *pName, + SceUInt32 attr, + SceUInt32 initPattern, + const SceKernelEventFlagOptParam *pOptParam); /** * Set an event flag bit pattern. * - * @param evid - The event id returned by ::sceKernelCreateEventFlag. - * @param bits - The bit pattern to set. + * @param evfId - The event id returned by ::sceKernelCreateEventFlag. + * @param bitPattern - The bit pattern to set. * * @return < 0 On error */ -int sceKernelSetEventFlag(SceUID evid, unsigned int bits); +SceInt32 sceKernelSetEventFlag(SceUID evfId, SceUInt32 bitPattern); /** * Clear a event flag bit pattern * - * @param evid - The event id returned by ::sceKernelCreateEventFlag - * @param bits - The bits to clean + * @param evfId - The event id returned by ::sceKernelCreateEventFlag + * @param bitPattern - The bits to unset * * @return < 0 on Error */ -int sceKernelClearEventFlag(SceUID evid, unsigned int bits); +SceInt32 sceKernelClearEventFlag(SceUID evfId, SceUInt32 bitPattern); /** * Poll an event flag for a given bit pattern. * - * @param evid - The event id returned by ::sceKernelCreateEventFlag. - * @param bits - The bit pattern to poll for. - * @param wait - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together - * @param outBits - The bit pattern that was matched. + * @param evfId - The event id returned by ::sceKernelCreateEventFlag. + * @param bitPattern - The bit pattern to poll for. + * @param waitMode - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together + * @param pResultPat - The bit pattern that was matched. * @return < 0 On error */ -int sceKernelPollEventFlag(int evid, unsigned int bits, unsigned int wait, unsigned int *outBits); +SceInt32 sceKernelPollEventFlag(SceUID evfId, SceUInt32 bitPattern, SceUInt32 waitMode, SceUInt32 *pResultPat); /** * Wait for an event flag for a given bit pattern. * - * @param evid - The event id returned by ::sceKernelCreateEventFlag. - * @param bits - The bit pattern to poll for. - * @param wait - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together - * @param outBits - The bit pattern that was matched. - * @param timeout - Timeout in microseconds + * @param evfId - The event id returned by ::sceKernelCreateEventFlag. + * @param bitPattern - The bit pattern to poll for. + * @param waitMode - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together + * @param pResultPat - The bit pattern that was matched. + * @param pTimeout - Timeout in microseconds * @return < 0 On error */ -int sceKernelWaitEventFlag(int evid, unsigned int bits, unsigned int wait, unsigned int *outBits, SceUInt *timeout); +SceInt32 sceKernelWaitEventFlag( + SceUID evfId, + SceUInt32 bitPattern, + SceUInt32 waitMode, + SceUInt32 *pResultPat, + SceUInt32 *pTimeout); /** * Wait for an event flag for a given bit pattern with callback. * - * @param evid - The event id returned by ::sceKernelCreateEventFlag. - * @param bits - The bit pattern to poll for. - * @param wait - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together - * @param outBits - The bit pattern that was matched. - * @param timeout - Timeout in microseconds + * @param evfId - The event id returned by ::sceKernelCreateEventFlag. + * @param bitPattern - The bit pattern to poll for. + * @param waitMode - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together + * @param pResultPat - The bit pattern that was matched. + * @param pTimeout - Timeout in microseconds * @return < 0 On error */ -int sceKernelWaitEventFlagCB(int evid, unsigned int bits, unsigned int wait, unsigned int *outBits, SceUInt *timeout); +SceInt32 sceKernelWaitEventFlagCB( + SceUID evfId, + SceUInt32 bitPattern, + SceUInt32 waitMode, + SceUInt32 *pResultPat, + SceUInt32 *pTimeout); /** * Delete an event flag * - * @param evid - The event id returned by ::sceKernelCreateEventFlag. + * @param evfId - The event id returned by ::sceKernelCreateEventFlag. * * @return < 0 On error */ -int sceKernelDeleteEventFlag(int evid); +SceInt32 sceKernelDeleteEventFlag(SceUID evfId); /** * Get the status of an event flag. * - * @param event - The UID of the event. - * @param status - A pointer to a ::SceKernelEventFlagInfo structure. + * @param evfId - The UID of the event. + * @param pInfo - A pointer to a ::SceKernelEventFlagInfo structure. * * @return < 0 on error. */ -int sceKernelGetEventFlagInfo(SceUID event, SceKernelEventFlagInfo *info); +SceInt32 sceKernelGetEventFlagInfo(SceUID evfId, SceKernelEventFlagInfo *pInfo); + +SceUID sceKernelOpenEventFlag(const char *pName); + +SceInt32 sceKernelCloseEventFlag(SceUID evfId); + +SceInt32 sceKernelCancelEventFlag(SceUID evfId, SceUInt32 setPattern, SceUInt32 *pNumWaitThreads); /* Condition variables */ @@ -717,7 +726,7 @@ typedef struct SceKernelCondInfo { /** The UID of the condition variable. */ SceUID condId; /** NUL-terminated name of the condition variable. */ - char name[32]; + char name[SCE_UID_NAMELEN + 1]; /** Attributes. */ SceUInt attr; /** Mutex associated with the condition variable. */ @@ -735,55 +744,59 @@ typedef struct SceKernelCondInfo { * condId = sceKernelCreateCond("MyCond", 0, mutexId, NULL); * @endcode * - * @param name - Specifies the name of the condition variable + * @param pName - Specifies the name of the condition variable * @param attr - Condition variable attribute flags (normally set to 0) * @param mutexId - Mutex to be related to the condition variable - * @param option - Condition variable options (normally set to 0) + * @param pOptParam - Condition variable options (normally set to 0) * @return A condition variable id */ -SceUID sceKernelCreateCond(const char *name, SceUInt attr, SceUID mutexId, const SceKernelCondOptParam *option); +SceUID sceKernelCreateCond( + const char *pName, + SceUInt32 attr, + SceUID mutexId, + const SceKernelCondOptParam *pOptParam); /** * Destroy a condition variable * * @param condition variableid - The condition variable id returned from ::sceKernelCreateCond - * @return Returns the value 0 if it's successful, otherwise -1 + * @return Returns the value 0 if it's successful, otherwise < 0 */ -int sceKernelDeleteCond(SceUID condId); +SceInt32 sceKernelDeleteCond(SceUID condId); /** * Open a condition variable * - * @param name - The name of the condition variable to open - * @return Returns the value 0 if it's successful, otherwise -1 + * @param pName - The name of the condition variable to open + * @return Returns an UID if successful, otherwise < 0 */ -int sceKernelOpenCond(const char *name); +SceUID sceKernelOpenCond(const char *pName); /** * Close a condition variable * * @param condition variableid - The condition variable id returned from ::sceKernelCreateCond - * @return Returns the value 0 if it's successful, otherwise -1 + * @return Returns the value 0 if it's successful, otherwise < 0 */ -int sceKernelCloseCond(SceUID condId); +SceInt32 sceKernelCloseCond(SceUID condId); /** * Waits for a signal of a condition variable * * @param condId - The condition variable id returned from ::sceKernelCreateCond - * @param timeout - Timeout in microseconds (assumed) + * @param pTimeout - Timeout in microseconds * @return < 0 On error. */ -int sceKernelWaitCond(SceUID condId, unsigned int *timeout); +SceInt32 sceKernelWaitCond(SceUID condId, SceUInt32 *pTimeout); /** * Waits for a signal of a condition variable (with callbacks) * * @param condId - The condition variable id returned from ::sceKernelCreateCond - * @param timeout - Timeout in microseconds (assumed) + * @param pTimeout - Timeout in microseconds * @return < 0 On error. */ -int sceKernelWaitCondCB(SceUID condId, unsigned int *timeout); +SceInt32 sceKernelWaitCondCB(SceUID condId, SceUInt32 *pTimeout); /** * Signals a condition variable @@ -791,7 +804,7 @@ int sceKernelWaitCondCB(SceUID condId, unsigned int *timeout); * @param condId - The condition variable id returned from ::sceKernelCreateCond * @return < 0 On error. */ -int sceKernelSignalCond(SceUID condId); +SceInt32 sceKernelSignalCond(SceUID condId); /** * Signals a condition variable to all threads waiting for it @@ -799,7 +812,7 @@ int sceKernelSignalCond(SceUID condId); * @param condId - The condition variable id returned from ::sceKernelCreateCond * @return < 0 On error. */ -int sceKernelSignalCondAll(SceUID condId); +SceInt32 sceKernelSignalCondAll(SceUID condId); /** * Signals a condition variable to a specific thread waiting for it @@ -808,31 +821,37 @@ int sceKernelSignalCondAll(SceUID condId); * @param threadId - The thread id returned from ::sceKernelCreateThread * @return < 0 On error. */ -int sceKernelSignalCondTo(SceUID condId, SceUID threadId); +SceInt32 sceKernelSignalCondTo(SceUID condId, SceUID threadId); + +SceInt32 sceKernelGetCondInfo(SceUID condId, SceKernelCondInfo *pInfo); /* Callbacks. */ /** Callback function prototype */ -typedef int (*SceKernelCallbackFunction)(int notifyId, int notifyCount, int notifyArg, void *common); +typedef SceInt32 (*SceKernelCallbackFunction)( + SceUID notifyId, + SceInt32 notifyCount, + SceInt32 notifyArg, + void *pCommon); /** Structure to hold the status information for a callback */ typedef struct SceKernelCallbackInfo { /** Size of the structure (i.e. sizeof(SceKernelCallbackInfo)) */ - SceSize size; + SceSize size; /** The UID of the callback. */ - SceUID callbackId; // Needs confirmation + SceUID callbackId; /** The name given to the callback */ - char name[32]; + char name[SCE_UID_NAMELEN + 1]; + SceUInt32 attr; /** The thread id associated with the callback */ - SceUID threadId; + SceUID threadId; /** Pointer to the callback function */ - SceKernelCallbackFunction callback; + SceKernelCallbackFunction callbackFunc; + SceUID notifyId; + SceInt32 notifyCount; + SceInt32 notifyArg; /** User supplied argument for the callback */ - void *common; - /** Unknown */ - int notifyCount; - /** Unknown */ - int notifyArg; + void *pCommon; } SceKernelCallbackInfo; /** @@ -845,209 +864,563 @@ typedef struct SceKernelCallbackInfo { * @endcode * * @param name - A textual name for the callback - * @param attr - ? - * @param func - A pointer to a function that will be called as the callback - * @param arg - Argument for the callback ? + * @param attr - Set to 0. There are no attributes. + * @param callbackFunc - A pointer to a function that will be called as the callback + * @param pCommon - Common data for the callback * * @return >= 0 A callback id which can be used in subsequent functions, < 0 an error. */ -int sceKernelCreateCallback(const char *name, unsigned int attr, SceKernelCallbackFunction func, void *arg); +SceUID sceKernelCreateCallback( + const char *name, + SceUInt32 attr, + SceKernelCallbackFunction callbackFunc, + void *pCommon); /** * Gets the status of a specified callback. * - * @param cb - The UID of the callback to retrieve info for. - * @param status - Pointer to a status structure. The size parameter should be + * @param callbackId - The UID of the callback to retrieve info for. + * @param pInfo - Pointer to a status structure. The size parameter should be * initialised before calling. * * @return < 0 on error. */ -int sceKernelGetCallbackInfo(SceUID cb, SceKernelCallbackInfo *infop); +SceInt32 sceKernelGetCallbackInfo(SceUID callbackId, SceKernelCallbackInfo *pInfo); /** * Delete a callback * - * @param cb - The UID of the specified callback + * @param callbackId - The UID of the specified callback * * @return 0 on success, < 0 on error */ -int sceKernelDeleteCallback(SceUID cb); +SceInt32 sceKernelDeleteCallback(SceUID callbackId); /** * Notify a callback * - * @param cb - The UID of the specified callback - * @param arg2 - Passed as arg2 into the callback function + * @param callbackId - The UID of the specified callback + * @param notifyArg - Passed as arg2 into the callback function * * @return 0 on success, < 0 on error */ -int sceKernelNotifyCallback(SceUID cb, int arg2); +SceInt32 sceKernelNotifyCallback(SceUID callbackId, SceInt32 notifyArg); /** * Cancel a callback ? * - * @param cb - The UID of the specified callback + * @param callbackId - The UID of the specified callback * * @return 0 on success, < 0 on error */ -int sceKernelCancelCallback(SceUID cb); +SceInt32 sceKernelCancelCallback(SceUID callbackId); /** * Get the callback count * - * @param cb - The UID of the specified callback + * @param callbackId - The UID of the specified callback * * @return The callback count, < 0 on error */ -int sceKernelGetCallbackCount(SceUID cb); +SceInt32 sceKernelGetCallbackCount(SceUID callbackId); /** - * Check callback ? + * Check callback notification * - * @return Something or another + * @return Callback notification count or < 0 on error */ -int sceKernelCheckCallback(void); +SceInt32 sceKernelCheckCallback(void); /* Message pipes */ +typedef struct _SceKernelMsgPipeOptParam { + SceSize size; + SceUInt32 attr; + SceInt32 reserved[2]; + SceUInt32 openLimit; +} SceKernelMsgPipeOptParam; + /** * Create a message pipe * - * @param name - Name of the pipe - * @param type - The type of memory attribute to use internally (set to 0x40) - * @param attr - Set to 12 - * @param bufSize - The size of the internal buffer in multiples of 0x1000 (4KB) - * @param opt - Message pipe options (set to NULL) + * @param pName - Name of the pipe + * @param type - Message pipe memory type + * @param attr - Message pipe attribute + * @param bufSize - The size of the internal buffer in multiples of 0x1000 (4KiB) up to 32MiB + * @param pOptParam - Message pipe options * * @return The UID of the created pipe, < 0 on error */ -SceUID sceKernelCreateMsgPipe(const char *name, int type, int attr, unsigned int bufSize, void *opt); +SceUID sceKernelCreateMsgPipe( + const char *pName, + SceUInt32 type, + SceUInt32 attr, + SceSize bufSize, + const SceKernelMsgPipeOptParam *pOptParam); /** * Delete a message pipe * - * @param uid - The UID of the pipe + * @param msgPipeId - The UID of the pipe * * @return 0 on success, < 0 on error */ -int sceKernelDeleteMsgPipe(SceUID uid); +SceInt32 sceKernelDeleteMsgPipe(SceUID msgPipeId); /** * Send a message to a pipe * - * @param uid - The UID of the pipe - * @param message - Pointer to the message - * @param size - Size of the message - * @param unk1 - Unknown - async vs sync? use 0 for sync - * @param unk2 - Unknown - use NULL - * @param timeout - Timeout for send in us. use NULL to wait indefinitely + * @param msgPipeId - The UID of the pipe + * @param pSendBuf - Pointer to the message + * @param sendSize - Size of the message + * @param waitMode - Wait mode when sending + * @param pResult - Pointer to area to store sent size + * @param pTimeout - Timeout in microseconds * * @return 0 on success, < 0 on error */ -int sceKernelSendMsgPipe(SceUID uid, void *message, unsigned int size, int unk1, void *unk2, unsigned int *timeout); +SceInt32 sceKernelSendMsgPipe( + SceUID msgPipeId, + const void *pSendBuf, + SceSize sendSize, + SceUInt32 waitMode, + SceSize *pResult, + SceUInt32 *pTimeout); /** * Send a message to a pipe (with callback) * - * @param uid - The UID of the pipe - * @param message - Pointer to the message - * @param size - Size of the message - * @param unk1 - Unknown - async vs sync? use 0 for sync - * @param unk2 - Unknown - use NULL - * @param timeout - Timeout for send in us. use NULL to wait indefinitely + * @param msgPipeId - The UID of the pipe + * @param pSendBuf - Pointer to the message + * @param sendSize - Size of the message + * @param waitMode - Wait mode when sending + * @param pResult - Pointer to area to store sent size + * @param pTimeout - Timeout in microseconds * * @return 0 on success, < 0 on error */ -int sceKernelSendMsgPipeCB(SceUID uid, void *message, unsigned int size, int unk1, void *unk2, unsigned int *timeout); +SceInt32 sceKernelSendMsgPipeCB( + SceUID msgPipeId, + const void *pSendBuf, + SceSize sendSize, + SceUInt32 waitMode, + SceSize *pResult, + SceUInt32 *pTimeout); /** - * Try to send a message to a pipe + * Send a message to a pipe (non blocking) * - * @param uid - The UID of the pipe - * @param message - Pointer to the message - * @param size - Size of the message - * @param unk1 - Unknown - use 0 - * @param unk2 - Unknown - use NULL + * @param msgPipeId - The UID of the pipe + * @param pSendBuf - Pointer to the message + * @param sendSize - Size of the message + * @param waitMode - Wait mode when sending + * @param pResult - Pointer to area to store sent size * * @return 0 on success, < 0 on error */ -int sceKernelTrySendMsgPipe(SceUID uid, void *message, SceSize size, int unk1, void *unk2); +SceInt32 sceKernelTrySendMsgPipe( + SceUID msgPipeId, + const void *pSendBuf, + SceSize sendSize, + SceUInt32 waitMode, + SceSize *pResult); /** * Receive a message from a pipe * - * @param uid - The UID of the pipe - * @param message - Pointer to the message - * @param size - Size of the message - * @param unk1 - Unknown - async vs sync? use 0 for sync - * @param unk2 - Unknown - use NULL - * @param timeout - Timeout for receive in us. use NULL to wait indefinitely + * @param msgPipeId - The UID of the pipe + * @param pRecvBuf - Pointer to the message + * @param recvSize - Size of the message + * @param waitMode - Wait mode when receiving + * @param pResult - Pointer to area to store received size + * @param pTimeout - Timeout in microseconds * * @return 0 on success, < 0 on error */ -int sceKernelReceiveMsgPipe(SceUID uid, void *message, SceSize size, int unk1, void *unk2, unsigned int *timeout); +SceInt32 sceKernelReceiveMsgPipe( + SceUID msgPipeId, + const void *pRecvBuf, + SceSize recvSize, + SceUInt32 waitMode, + SceSize *pResult, + SceUInt32 *pTimeout); /** * Receive a message from a pipe (with callback) * - * @param uid - The UID of the pipe - * @param message - Pointer to the message - * @param size - Size of the message - * @param unk1 - Unknown - async vs sync? use 0 for sync - * @param unk2 - Unknown - use NULL - * @param timeout - Timeout for receive in us. use NULL to wait indefinitely + * @param msgPipeId - The UID of the pipe + * @param pRecvBuf - Pointer to the message + * @param recvSize - Size of the message + * @param waitMode - Wait mode when receiving + * @param pResult - Pointer to area to store received size + * @param pTimeout - Timeout in microseconds * * @return 0 on success, < 0 on error */ -int sceKernelReceiveMsgPipeCB(SceUID uid, void *message, SceSize size, int unk1, void *unk2, unsigned int *timeout); +SceInt32 sceKernelReceiveMsgPipeCB( + SceUID msgPipeId, + const void *pRecvBuf, + SceSize recvSize, + SceUInt32 waitMode, + SceSize *pResult, + SceUInt32 *pTimeout); /** - * Receive a message from a pipe + * Receive a message from a pipe (non blocking) * - * @param uid - The UID of the pipe - * @param message - Pointer to the message - * @param size - Size of the message - * @param unk1 - Unknown - use 0 - * @param unk2 - Unknown - use NULL + * @param msgPipeId - The UID of the pipe + * @param pRecvBuf - Pointer to the message + * @param recvSize - Size of the message + * @param waitMode - Wait mode when receiving + * @param pResult - Pointer to area to store received size * * @return 0 on success, < 0 on error */ -int sceKernelTryReceiveMsgPipe(SceUID uid, void *message, SceSize size, int unk1, void *unk2); +SceInt32 sceKernelTryReceiveMsgPipe( + SceUID msgPipeId, + void *pRecvBuf, + SceSize recvSize, + SceUInt32 waitMode, + SceSize *pResult); /** * Cancel a message pipe * - * @param uid - UID of the pipe to cancel - * @param psend - Receive number of sending threads, NULL is valid - * @param precv - Receive number of receiving threads, NULL is valid + * @param msgPipeId - UID of the pipe to cancel + * @param pNumSendWaitThreads - Receive number of sending threads, NULL is valid + * @param pNumReceiveWaitThreads - Receive number of receiving threads, NULL is valid * * @return 0 on success, < 0 on error */ -int sceKernelCancelMsgPipe(SceUID uid, int *psend, int *precv); +SceInt32 sceKernelCancelMsgPipe( + SceUID msgPipeId, + SceUInt32 *pNumSendWaitThreads, + SceUInt32 *pNumReceiveWaitThreads); /** Message Pipe status info */ typedef struct SceKernelMppInfo { - SceSize size; - SceUID mppId; // Needs confirmation - char name[32]; - SceUInt attr; - int bufSize; - int freeSize; - int numSendWaitThreads; - int numReceiveWaitThreads; + SceSize size; + SceUID msgPipeId; + char name[SCE_UID_NAMELEN + 1]; + SceUInt32 attr; + SceSize bufSize; + SceSize freeSize; + SceUInt32 numSendWaitThreads; + SceUInt32 numReceiveWaitThreads; } SceKernelMppInfo; /** * Get the status of a Message Pipe * - * @param uid - The uid of the Message Pipe - * @param info - Pointer to a ::SceKernelMppInfo structure + * @param msgPipeId - The uid of the Message Pipe + * @param pInfo - Pointer to a ::SceKernelMppInfo structure * * @return 0 on success, < 0 on error */ -int sceKernelGetMsgPipeInfo(SceUID uid, SceKernelMppInfo *info); +SceInt32 sceKernelGetMsgPipeInfo(SceUID msgPipeId, SceKernelMppInfo *pInfo); + +SceUID sceKernelOpenMsgPipe(const char *pName); + +SceInt32 sceKernelCloseMsgPipe(SceUID msgPipeId); + +typedef struct _SceKernelMsgPipeVector { + void *pBase; + SceSize bufSize; +} SceKernelMsgPipeVector; + +SceInt32 sceKernelSendMsgPipeVector( + SceUID msgPipeId, + const SceKernelMsgPipeVector *pVector, + SceUInt32 numVector, + SceUInt32 waitMode, + SceSize *pResult, + SceUInt32 *pTimeout +); + +SceInt32 sceKernelSendMsgPipeVectorCB( + SceUID msgPipeId, + const SceKernelMsgPipeVector *pVector, + SceUInt32 numVector, + SceUInt32 waitMode, + SceSize *pResult, + SceUInt32 *pTimeout); + +SceInt32 sceKernelTrySendMsgPipeVector( + SceUID msgPipeId, + const SceKernelMsgPipeVector *pVector, + SceUInt32 numVector, + SceUInt32 waitMode, + SceSize *pResult); + +SceInt32 sceKernelReceiveMsgPipeVector( + SceUID msgPipeId, + const SceKernelMsgPipeVector *pVector, + SceUInt32 numVector, + SceUInt32 waitMode, + SceSize *pResult, + SceUInt32 *pTimeout); + +SceInt32 sceKernelReceiveMsgPipeVectorCB( + SceUID msgPipeId, + const SceKernelMsgPipeVector *pVector, + SceUInt32 numVector, + SceUInt32 waitMode, + SceSize *pResult, + SceUInt32 *pTimeout); + +SceInt32 sceKernelTryReceiveMsgPipeVector( + SceUID msgPipeId, + const SceKernelMsgPipeVector *pVector, + SceUInt32 numVector, + SceUInt32 waitMode, + SceSize *pResult); + +/* Thread event */ + +SceInt32 sceKernelRegisterCallbackToEvent(SceUID eventId, SceUID callbackId); + +SceInt32 sceKernelUnregisterCallbackFromEvent(SceUID eventId, SceUID callbackId); + +SceInt32 sceKernelUnregisterCallbackFromEventAll(SceUID eventId); + +typedef SceInt32 (*SceKernelThreadEventHandler)(SceInt32 type, SceUID threadId, SceInt32 arg, void *pCommon); + +typedef struct _SceKernelEventInfo { + SceSize size; + SceUID eventId; + char name[SCE_UID_NAMELEN + 1]; + SceUInt32 attr; + SceUInt32 eventPattern; + SceUInt64 userData; + SceUInt32 numWaitThreads; + SceInt32 reserved[1]; +} SceKernelEventInfo; + +SceInt32 sceKernelWaitEvent( + SceUID eventId, + SceUInt32 waitPattern, + SceUInt32 *pResultPattern, + SceUInt64 *pUserData, + SceUInt32 *pTimeout +); + +SceInt32 sceKernelWaitEventCB( + SceUID eventId, + SceUInt32 waitPattern, + SceUInt32 *pResultPattern, + SceUInt64 *pUserData, + SceUInt32 *pTimeout +); + +SceInt32 sceKernelPollEvent( + SceUID eventId, + SceUInt32 bitPattern, + SceUInt32 *pResultPattern, + SceUInt64 *pUserData +); + +typedef struct _SceKernelWaitEvent { + SceUID eventId; + SceUInt32 eventPattern; +} SceKernelWaitEvent; + +typedef struct _SceKernelResultEvent { + SceUID eventId; + SceInt32 result; + SceUInt32 resultPattern; + SceInt32 reserved[1]; + SceUInt64 userData; +} SceKernelResultEvent; + +SceInt32 sceKernelWaitMultipleEvents( + SceKernelWaitEvent *pWaitEventList, + SceUInt32 numEvents, + SceUInt32 waitMode, + SceKernelResultEvent *pResultEventList, + SceUInt32 *pTimeout); + +SceInt32 sceKernelWaitMultipleEventsCB( + SceKernelWaitEvent *pWaitEventList, + SceUInt32 numEvents, + SceUInt32 waitMode, + SceKernelResultEvent *pResultEventList, + SceUInt32 *pTimeout); + +SceInt32 sceKernelSetEvent( + SceUID eventId, + SceUInt32 setPattern, + SceUInt64 userData); + +SceInt32 sceKernelSetEventWithNotifyCallback( + SceUID eventId, + SceUInt32 setPattern, + SceUInt64 userData, + SceInt32 notifyArg); + +SceInt32 sceKernelPulseEvent( + SceUID eventId, + SceUInt32 pulsePattern, + SceUInt64 userData); + +SceInt32 sceKernelPulseEventWithNotifyCallback( + SceUID eventId, + SceUInt32 pulsePattern, + SceUInt64 userData, + SceInt32 notifyArg); + +SceInt32 sceKernelClearEvent( + SceUID eventId, + SceUInt32 clearPattern); + +SceInt32 sceKernelCancelEventWithSetPattern( + SceUID eventId, + SceUInt32 setPattern, + SceUInt64 userData, + SceUInt32 *pNumWaitThreads); + +SceInt32 sceKernelGetEventPattern( + SceUID eventId, + SceUInt32 *pPattern); + +SceInt32 sceKernelCancelEvent( + SceUID eventId, + SceUInt32 *pNumWaitThreads); + +SceInt32 sceKernelGetEventInfo( + SceUID eventId, + SceKernelEventInfo *pInfo); + +/* Reader/writer lock */ + +typedef struct _SceKernelRWLockOptParam { + SceSize size; +} SceKernelRWLockOptParam; + +typedef struct _SceKernelRWLockInfo { + SceSize size; + SceUID rwLockId; + char name[SCE_UID_NAMELEN + 1]; + SceUInt32 attr; + SceInt32 lockCount; + SceUID writeOwnerId; + SceUInt32 numReadWaitThreads; + SceUInt32 numWriteWaitThreads; +} SceKernelRWLockInfo; + +SceUID sceKernelCreateRWLock( + const char *pName, + SceUInt32 attr, + const SceKernelRWLockOptParam*pOptParam); + +SceInt32 sceKernelDeleteRWLock(SceUID rwLockId); + +SceUID sceKernelOpenRWLock(const char pName); + +SceInt32 sceKernelCloseRWLock(SceUID rwLockId); + +SceInt32 sceKernelLockReadRWLock(SceUID rwLockId, SceUInt32 *pTimeout); +SceInt32 sceKernelLockReadRWLockCB(SceUID rwLockId, SceUInt32 *pTimeout); + +SceInt32 sceKernelTryLockReadRWLock(SceUID rwLockId); + +SceInt32 sceKernelUnlockReadRWLock(SceUID rwLockId); + +SceInt32 sceKernelLockWriteRWLock(SceUID rwLockId, SceUInt32 *pTimeout); + +SceInt32 sceKernelLockWriteRWLockCB(SceUID rwLockId, SceUInt32 *pTimeout); + +SceInt32 sceKernelTryLockWriteRWLock(SceUID rwLockId); + +SceInt32 sceKernelUnlockWriteRWLock(SceUID rwLockId); + +SceInt32 sceKernelCancelRWLock( + SceUID rwLockId, + SceUInt32 *pNumReadWaitThreads, + SceUInt32 *pNumWriteWaitThreads, + SceInt32 flag); + +SceInt32 sceKernelGetRWLockInfo(SceUID rwLockId, SceKernelRWLockInfo *pInfo); + +/* Thread timer */ + +typedef struct _SceKernelTimerOptParam { + SceSize size; +} SceKernelTimerOptParam; + +typedef struct _SceKernelTimerInfo { + SceSize size; + SceUID timerId; + char name[SCE_UID_NAMELEN + 1]; + SceUInt32 attr; + SceInt32 fActive; + SceKernelSysClock baseTime; + SceKernelSysClock currentTime; + SceKernelSysClock schedule; + SceKernelSysClock interval; + SceInt32 type; + SceInt32 fRepeat; + SceUInt32 numWaitThreads; + SceInt32 reserved[1]; +} SceKernelTimerInfo; + +SceUID sceKernelCreateTimer( + const char *pName, + SceUInt32 attr, + const SceKernelTimerOptParam *pOptParam); + +SceInt32 sceKernelDeleteTimer(SceUID timerId); + +SceUID sceKernelOpenTimer(const char *pName); + +SceInt32 sceKernelCloseTimer(SceUID timerId); + +SceInt32 sceKernelStartTimer(SceUID timerId); + +SceInt32 sceKernelStopTimer(SceUID timerId); + +SceInt32 sceKernelGetTimerBase(SceUID timerId, SceKernelSysClock *pBase); + +SceUInt64 sceKernelGetTimerBaseWide(SceUID timerId); + +SceInt32 sceKernelGetTimerTime(SceUID timerId, SceKernelSysClock *pClock); + +SceUInt64 sceKernelGetTimerTimeWide(SceUID timerId); + +SceInt32 sceKernelSetTimerTime(SceUID timerId, SceKernelSysClock *pClock); + +SceUInt64 sceKernelSetTimerTimeWide(SceUID timerId, SceUInt64 clock); + +SceInt32 sceKernelSetTimerEvent( + SceUID timerId, + SceInt32 type, + SceKernelSysClock *pInterval, + SceInt32 fRepeat); + +SceInt32 sceKernelCancelTimer(SceUID timerId, SceUInt32 *pNumWaitThreads); + +SceInt32 sceKernelGetTimerInfo(SceUID timerId, SceKernelTimerInfo *pInfo); + +SceInt32 sceKernelGetTimerEventRemainingTime(SceUID timerId, SceKernelSysClock *pClock); + +/* Simple event */ + +typedef struct _SceKernelSimpleEventOptParam { + SceSize size; +} SceKernelSimpleEventOptParam; + +SceUID sceKernelCreateSimpleEvent( + const char *pName, + SceUInt32 attr, + SceUInt32 initPattern, + const SceKernelSimpleEventOptParam *pOptParam); + +SceInt32 sceKernelDeleteSimpleEvent(SceUID simpleEventId); + +SceUID sceKernelOpenSimpleEvent(const char *pName); + +SceInt32 sceKernelCloseSimpleEvent(SceUID simpleEventId); /* Misc. */ @@ -1059,17 +1432,17 @@ typedef struct SceKernelSystemInfo { SceKernelSysClock idleClock; SceUInt32 comesOutOfIdleCount; SceUInt32 threadSwitchCount; - } cpuInfo[4]; + } cpuInfo[SCE_KERNEL_MAX_CPU]; } SceKernelSystemInfo; /** * Get the system information * - * @param info - Pointer to a ::SceKernelSystemInfo structure + * @param pInfo - Pointer to a ::SceKernelSystemInfo structure * * @return 0 on success, < 0 on error */ -int sceKernelGetSystemInfo(SceKernelSystemInfo *info); +SceInt32 sceKernelGetSystemInfo(SceKernelSystemInfo *pInfo); /* Misc. */ @@ -1101,22 +1474,52 @@ typedef enum SceKernelIdListType { */ SceKernelIdListType sceKernelGetThreadmgrUIDClass(SceUID uid); +/* Lightweight mutex */ -typedef struct SceKernelLwMutexWork { +typedef struct SceKernelLwMutexWork { SceInt64 data[4]; } SceKernelLwMutexWork; typedef struct SceKernelLwMutexOptParam { - SceSize size; + SceSize size; } SceKernelLwMutexOptParam; -int sceKernelCreateLwMutex(SceKernelLwMutexWork *pWork,const char *pName, unsigned int attr, int initCount, const SceKernelLwMutexOptParam *pOptParam); -int sceKernelDeleteLwMutex(SceKernelLwMutexWork *pWork); -int sceKernelLockLwMutex(SceKernelLwMutexWork *pWork, int lockCount, unsigned int *pTimeout); -int sceKernelTryLockLwMutex(SceKernelLwMutexWork *pWork, int lockCount); -int sceKernelUnlockLwMutex(SceKernelLwMutexWork *pWork, int unlockCount); +typedef struct _SceKernelLwMutexInfo { + SceSize size; + SceUID uid; + char name[SCE_UID_NAMELEN + 1]; + SceUInt32 attr; + SceKernelLwMutexWork *pWork; + SceInt32 initCount; + SceInt32 currentCount; + SceUID currentOwnerId; + SceUInt32 numWaitThreads; +} SceKernelLwMutexInfo; + +SceInt32 sceKernelCreateLwMutex( + SceKernelLwMutexWork *pWork, + const char *pName, + SceUInt32 attr, + SceInt32 initCount, + const SceKernelLwMutexOptParam *pOptParam); + +SceInt32 sceKernelDeleteLwMutex(SceKernelLwMutexWork *pWork); + +SceInt32 sceKernelLockLwMutex(SceKernelLwMutexWork *pWork, SceInt32 lockCount, SceUInt32 *pTimeout); + +SceInt32 sceKernelLockLwMutexCB(SceKernelLwMutexWork *pWork, SceInt32 lockCount, SceUInt32 *pTimeout); -typedef struct SceKernelLwCondWork { +SceInt32 sceKernelTryLockLwMutex(SceKernelLwMutexWork *pWork, SceInt32 lockCount); + +SceInt32 sceKernelUnlockLwMutex(SceKernelLwMutexWork *pWork, SceInt32 unlockCount); + +SceInt32 sceKernelGetLwMutexInfo(SceKernelLwMutexWork *pWork, SceKernelLwMutexInfo *pInfo); + +SceInt32 sceKernelGetLwMutexInfoById(SceUID lwMutexId, SceKernelLwMutexInfo *pInfo); + +/* Lightweight condition */ + +typedef struct SceKernelLwCondWork { SceInt64 data[4]; } SceKernelLwCondWork; @@ -1124,10 +1527,37 @@ typedef struct SceKernelLwCondOptParam { SceSize size; } SceKernelLwCondOptParam; -int sceKernelCreateLwCond(SceKernelLwCondWork *pWork, const char *pName, unsigned int attr, SceKernelLwMutexWork *pLwMutex, const SceKernelLwCondOptParam *pOptParam); -int sceKernelDeleteLwCond(SceKernelLwCondWork *pWork); -int sceKernelSignalLwCond(SceKernelLwCondWork *pWork); -int sceKernelWaitLwCond(SceKernelLwCondWork *pWork, unsigned int *pTimeout); +typedef struct _SceKernelLwCondInfo { + SceSize size; + SceUID uid; + char name[SCE_UID_NAMELEN + 1]; + SceUInt32 attr; + SceKernelLwCondWork *pWork; + SceKernelLwMutexWork *pLwMutex; + SceUInt32 numWaitThreads; +} SceKernelLwCondInfo; + +SceInt32 sceKernelCreateLwCond( + SceKernelLwCondWork *pWork, + const char *pName, + SceUInt32 attr, + SceKernelLwMutexWork *pLwMutex, + const SceKernelLwCondOptParam *pOptParam +); + +SceInt32 sceKernelDeleteLwCond(SceKernelLwCondWork *pWork); + +SceInt32 sceKernelSignalLwCond(SceKernelLwCondWork *pWork); + +SceInt32 sceKernelWaitLwCond(SceKernelLwCondWork *pWork, SceUInt32 *pTimeout); + +SceInt32 sceKernelSignalLwCondAll(SceKernelLwCondWork *pWork); + +SceInt32 sceKernelSignalLwCondTo(SceKernelLwCondWork *pWork, SceUID threadId); + +SceInt32 sceKernelGetLwCondInfo (SceKernelLwCondWork *pWork, SceKernelLwCondInfo *pInfo); + +SceInt32 sceKernelGetLwCondInfoById(SceUID lwCondId, SceKernelLwCondInfo *pInfo); /** diff --git a/include/user/notification_util.h b/include/user/notification_util.h new file mode 100644 index 0000000..4aa362a --- /dev/null +++ b/include/user/notification_util.h @@ -0,0 +1,80 @@ +#ifndef _DOLCESDK_PSP2_NOTIFICATION_UTIL_H_ +#define _DOLCESDK_PSP2_NOTIFICATION_UTIL_H_ + +#include <psp2/types.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Errors + */ +#define SCE_NOTIFICATION_UTIL_ERROR_INTERNAL 0x80106301 + +/** + * BGDL-type notification event handler function + */ +typedef void (*SceNotificationUtilProgressEventHandler)(SceUInt32 eventId); + +typedef struct SceNotificationUtilProgressInitParam { + SceWChar16 notificationText[0x40]; // must be null-terminated + SceWChar16 notificationSubText[0x40]; // must be null-terminated + SceChar8 unk[0x3E6]; + SceNotificationUtilProgressEventHandler eventHandler; + SceInt32 unk_4EC; // can be set to 0 + SceWChar16 cancelDialogText[0x40]; // must be null-terminated +} SceNotificationUtilProgressInitParam; + +typedef struct SceNotificationUtilProgressUpdateParam { + SceWChar16 notificationText[0x40]; // must be null-terminated + SceWChar16 notificationSubText[0x40]; // must be null-terminated + SceFloat targetProgress; + SceChar8 reserved[0x38]; +} SceNotificationUtilProgressUpdateParam; + +typedef struct SceNotificationUtilProgressFinishParam { + SceWChar16 notificationText[0x40]; // must be null-terminated + SceWChar16 notificationSubText[0x40]; // must be null-terminated + SceChar8 path[0x3E8]; +} SceNotificationUtilProgressFinishParam; + +/** + * Initialize notification util for use with BG application. + * + * Does not need to be called for normal applications. + */ +SceInt32 sceNotificationUtilBgAppInitialize(void); + +/** + * Send notification. + * + * Text buffer size must be 0x470. + */ +SceInt32 sceNotificationUtilSendNotification(const SceWChar16* text); + +/** + * Clean notifications for calling app from notification history. + */ +SceInt32 sceNotificationUtilCleanHistory(void); + +/** + * Start BGDL-type notification. + */ +SceInt32 sceNotificationUtilProgressBegin(SceNotificationUtilProgressInitParam* initParam); + +/** + * Update BGDL-type notification. + */ +SceInt32 sceNotificationUtilProgressUpdate(SceNotificationUtilProgressUpdateParam* updateParam); + +/** + * Finish BGDL-type notification. + */ +SceInt32 sceNotificationUtilProgressFinish(SceNotificationUtilProgressFinishParam* finishParam); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* _DOLCESDK_PSP2_NOTIFICATION_UTIL_H_ */ diff --git a/include/user/registrymgr.h b/include/user/registrymgr.h index cc363b5..dbf4946 100644 --- a/include/user/registrymgr.h +++ b/include/user/registrymgr.h @@ -59,11 +59,11 @@ int sceRegMgrSetKeyBin(const char *category, const char *name, void *buf, int si * * @param category - The path to the directory to be opened (e.g. /CONFIG/SYSTEM) * @param name - Name of the key - * @param buf - Pointer to an int buffer to hold the value + * @param value - Value to set to * * @return 0 on success, < 0 on error */ -int sceRegMgrSetKeyInt(const char* category, const char* name, int buf); +int sceRegMgrSetKeyInt(const char* category, const char* name, int value); /** * Set a key's information by category and name diff --git a/include/user/sharedfb.h b/include/user/sharedfb.h deleted file mode 100644 index a8266c4..0000000 --- a/include/user/sharedfb.h +++ /dev/null @@ -1,41 +0,0 @@ -#ifndef _PSP2_SHAREDFB_H_ -#define _PSP2_SHAREDFB_H_ - -#include <psp2/types.h> - -#ifdef __cplusplus -extern "C" { -#endif - -typedef struct SceSharedFbInfo { - void *fb_base; - int fb_size; - void *fb_base2; - int unk0[6]; - int stride; - int width; - int height; - int unk1; - int index; - int unk2[4]; - int vsync; - int unk3[3]; -} SceSharedFbInfo; - -SceUID _sceSharedFbOpen(int index, int sysver); -int sceSharedFbClose(SceUID fb_id); -int sceSharedFbBegin(SceUID fb_id, SceSharedFbInfo *info); -int sceSharedFbEnd(SceUID fb_id); -int sceSharedFbGetInfo(SceUID fb_id, SceSharedFbInfo *info); - -static inline -SceUID sceSharedFbOpen(int index) -{ - return _sceSharedFbOpen(index, 0x03570011); -}; - -#ifdef __cplusplus -} -#endif - -#endif /* _PSP2_SHAREDFB_H_ */ diff --git a/include/user/shellsvc.h b/include/user/shellsvc.h new file mode 100644 index 0000000..462fa13 --- /dev/null +++ b/include/user/shellsvc.h @@ -0,0 +1,179 @@ +#ifndef _DOLCESDK_PSP2_SHELLSVC_H_ +#define _DOLCESDK_PSP2_SHELLSVC_H_ + +#include <psp2/types.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* SceShellUtil */ + +typedef enum SceShellUtilLockType { + SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN = 0x1, + SCE_SHELL_UTIL_LOCK_TYPE_QUICK_MENU = 0x2, + SCE_SHELL_UTIL_LOCK_TYPE_POWEROFF_MENU = 0x4, + SCE_SHELL_UTIL_LOCK_TYPE_UNK8 = 0x8, + SCE_SHELL_UTIL_LOCK_TYPE_USB_CONNECTION = 0x10, + SCE_SHELL_UTIL_LOCK_TYPE_MC_INSERTED = 0x20, + SCE_SHELL_UTIL_LOCK_TYPE_MC_REMOVED = 0x40, + SCE_SHELL_UTIL_LOCK_TYPE_UNK80 = 0x80, + SCE_SHELL_UTIL_LOCK_TYPE_UNK100 = 0x100, + SCE_SHELL_UTIL_LOCK_TYPE_UNK200 = 0x200, + SCE_SHELL_UTIL_LOCK_TYPE_MUSIC_PLAYER = 0x400, + SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN_2 = 0x800 //! without the stop symbol +} SceShellUtilLockType; + +typedef enum SceShellUtilLockMode { + SCE_SHELL_UTIL_LOCK_MODE_LOCK = 1, + SCE_SHELL_UTIL_LOCK_MODE_UNLOCK = 2 +} SceShellUtilLockMode; + +typedef void (SceShellUtilEventHandler)(int result, SceShellUtilLockMode mode, SceShellUtilLockType type, void *userData); + +/** + * Init events + * + * @param[in] unk - Unknown, use 0 + * + * @return 0 on success, < 0 on error. +*/ +int sceShellUtilInitEvents(int unk); + +/** + * Register event handler + * + * @param[in] handler - Event handler + * + * @param[in] userData - The user data passed to the handler + * + * @return 0 on success, < 0 on error. +*/ +int sceShellUtilRegisterEventHandler(SceShellUtilEventHandler *handler, void *userData); + +/** + * Lock event + * + * @param[in] type - One of ::SceShellUtilLockType + * + * @return 0 on success, < 0 on error. +*/ +int sceShellUtilLock(SceShellUtilLockType type); + +/** + * Unlock event + * + * @param[in] type - One of ::SceShellUtilLockType + * + * @return 0 on success, < 0 on error. +*/ +int sceShellUtilUnlock(SceShellUtilLockType type); + +/** + * Reboot the device + * + * @param[in] unk - pass 0 + */ +void sceShellUtilRequestColdReset(int unk); + +/** + * Poweroff the device + * + * @param[in] unk - pass 0 + */ +void sceShellUtilRequestStandby(int unk); + +/** + * Show "A serious error has occured" message and reboot + * + * @param[in] safeModeType - sets type of safemode to reboot into, 0 to reboot normally + * @param[in] errorCode - error code to display in the message + * @param[in] errorMessageType - ex. 0 "Contact technical support" + */ +void sceShellUtilRequestColdResetWithError(int safeModeType, int errorCode, int errorMessageType); + +/** + * SceTextClipboardStorage is cached memory block with usable size of 0x1FFD bytes + * allocated by SceShellSvc on startup. Normally you would access this storage with + * clipboard sysmodule, however it can also be accessed directly with SceShellSvc + * functions. This memory can be accesed from any part of the system and is managed + * by SceShell. For example, you can write to it in one application and access + * written data from the other. Or you can write to it in application and access + * written data from the plugin. + * + * @param[in] data - pointer to the data to write + * @param[in] size - size of data to write. Must not exceed 0x1FFD. + */ + +SceInt32 sceShellUtilTextClipboardWrite(const void* data, SceSize size); + +/** + * Read from text clipboard + * + * @param[in] data - pointer to the buffer where the read data will be placed + * @param[in] size - size of data to read + * @param[out] textlen - length actually read + */ + +SceInt32 sceShellUtilTextClipboardRead(void* data, SceSize size, SceSize *textlen); + +/** + * Returns size of the data that was written to clipboard with + * sceShellUtilTextClipboardWrite + */ + +SceUInt32 sceShellUtilTextClipboardGetUsedSize(void); + +/** + * Sets text in time display, UTF-16 (remains until reboot?) + */ + +SceInt32 sceShellUtilSetTimeText(SceWChar16* unk, SceWChar16* text); + +/** + * Set airplane icon visibility + * + * @param[in] mode - 0 to hide, 1 to show + */ + +SceInt32 sceShellUtilSetAirplaneIconMode(SceUInt32 mode); + +/** + * Set Bluetooth icon visibility + * + * @param[in] mode - 0 to hide, 1 to show + */ + +SceInt32 sceShellUtilSetBtIconMode(SceUInt32 mode); + +/** + * Set BGM mode + * + * @param[in] mode - 0 to disable, 1 to enable + */ + +SceInt32 sceShellUtilSetBGMMode(SceUInt32 mode); + +/** + * Set system language. Takes about 5 sec to apply. + */ + +SceInt32 sceShellUtilSetSystemLanguage(SceUInt32 languageId); + +/* SceShellSvc */ + +typedef struct SceShellSvcSvcObjVtable SceShellSvcSvcObjVtable; + +typedef struct SceShellSvcSvcObj { + SceShellSvcSvcObjVtable *vptr; + // more ... +} SceShellSvcSvcObj; + +SceShellSvcSvcObj *sceShellSvcGetSvcObj(void); + +#ifdef __cplusplus +} +#endif + +#endif /* _DOLCESDK_PSP2_SHELLSVC_H_ */ + diff --git a/include/user/shellutil.h b/include/user/shellutil.h index 61d602b..6ae648c 100644 --- a/include/user/shellutil.h +++ b/include/user/shellutil.h @@ -1,73 +1,3 @@ -#ifndef _PSP2_SHELLUTIL_H_ -#define _PSP2_SHELLUTIL_H_ - -#ifdef __cplusplus -extern "C" { -#endif - -typedef enum SceShellUtilLockType { - SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN = 0x1, - SCE_SHELL_UTIL_LOCK_TYPE_QUICK_MENU = 0x2, - SCE_SHELL_UTIL_LOCK_TYPE_POWEROFF_MENU = 0x4, - SCE_SHELL_UTIL_LOCK_TYPE_UNK8 = 0x8, - SCE_SHELL_UTIL_LOCK_TYPE_USB_CONNECTION = 0x10, - SCE_SHELL_UTIL_LOCK_TYPE_MC_INSERTED = 0x20, - SCE_SHELL_UTIL_LOCK_TYPE_MC_REMOVED = 0x40, - SCE_SHELL_UTIL_LOCK_TYPE_UNK80 = 0x80, - SCE_SHELL_UTIL_LOCK_TYPE_UNK100 = 0x100, - SCE_SHELL_UTIL_LOCK_TYPE_UNK200 = 0x200, - SCE_SHELL_UTIL_LOCK_TYPE_MUSIC_PLAYER = 0x400, - SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN_2 = 0x800 //! without the stop symbol -} SceShellUtilLockType; - -typedef enum SceShellUtilLockMode { - SCE_SHELL_UTIL_LOCK_MODE_LOCK = 1, - SCE_SHELL_UTIL_LOCK_MODE_UNLOCK = 2 -} SceShellUtilLockMode; - -typedef void (SceShellUtilEventHandler)(int result, SceShellUtilLockMode mode, SceShellUtilLockType type, void *userData); - -/** - * Init events - * - * @param[in] unk - Unknown, use 0 - * - * @return 0 on success, < 0 on error. -*/ -int sceShellUtilInitEvents(int unk); - -/** - * Register event handler - * - * @param[in] handler - Event handler - * - * @param[in] userData - The user data passed to the handler - * - * @return 0 on success, < 0 on error. -*/ -int sceShellUtilRegisterEventHandler(SceShellUtilEventHandler *handler, void *userData); - -/** - * Lock event - * - * @param[in] type - One of ::SceShellUtilLockType - * - * @return 0 on success, < 0 on error. -*/ -int sceShellUtilLock(SceShellUtilLockType type); - -/** - * Unlock event - * - * @param[in] type - One of ::SceShellUtilLockType - * - * @return 0 on success, < 0 on error. -*/ -int sceShellUtilUnlock(SceShellUtilLockType type); - -#ifdef __cplusplus -} -#endif - -#endif /* _PSP2_SHELLUTIL_H_ */ +#pragma message "psp2/shellutil.h is deprecated. Please include psp2/shellsvc.h." +#include <psp2/shellsvc.h> diff --git a/include/user/trigger_util.h b/include/user/trigger_util.h new file mode 100644 index 0000000..3ac6e09 --- /dev/null +++ b/include/user/trigger_util.h @@ -0,0 +1,232 @@ +#ifndef _DOLCESDK_PSP2_TRIGGER_UTIL_H_ +#define _DOLCESDK_PSP2_TRIGGER_UTIL_H_ + +#include <psp2/kernel/clib.h> +#include <psp2/rtc.h> +#include <psp2/types.h> + +#ifdef __cplusplus +extern "C" { +#endif + +// NOTE1: Last two params in all of the functions are never used, probably callbacks since all sceTriggerUtil functions are non-blocking +// NOTE2: Max number of events (eventId) per application is 8 + +#define SCE_TRIGGER_UTIL_VERSION 0x3100000 + +/** + * Days of the week for use in repeatDays member of ::SceTriggerUtilEventParamDaily + */ +typedef enum SceTriggerUtilDays { + SCE_TRIGGER_UTIL_SUNDAY = 0x1, + SCE_TRIGGER_UTIL_MONDAY = 0x2, + SCE_TRIGGER_UTIL_TUESDAY = 0x4, + SCE_TRIGGER_UTIL_WEDNESDAY = 0x8, + SCE_TRIGGER_UTIL_THURSDAY = 0x10, + SCE_TRIGGER_UTIL_FRIDAY = 0x20, + SCE_TRIGGER_UTIL_SATURDAY = 0x40, +} SceTriggerUtilDays; + +/** + * Errors + */ +#define SCE_TRIGGER_UTIL_ERROR_BUSY 0x80103601 +#define SCE_TRIGGER_UTIL_ERROR_NOT_FOUND_USER 0x80103610 +#define SCE_TRIGGER_UTIL_ERROR_NOT_FOUND_SYSTEM 0x80103612 +#define SCE_TRIGGER_UTIL_ERROR_NOT_REGISTERED 0x80103620 +#define SCE_TRIGGER_UTIL_ERROR_EVENT_TYPE_MISMATCH 0x80103623 +#define SCE_TRIGGER_UTIL_ERROR_INVALID_ARG 0x80103650 + +typedef struct SceTriggerUtilEventParamDaily { // size is 0x50 + SceUInt32 ver; + SceInt32 triggerTime; // POSIX time + SceInt16 extraParam1; // set to 1 + SceInt16 extraParam2; // set to 0 + SceUInt16 repeatDays; // bitwise + SceChar8 reserved[0x40]; +} SceTriggerUtilEventParamDaily; + +typedef struct SceTriggerUtilEventParamOneTime { // size is 0x58 + SceUInt32 ver; + SceInt32 a2; + SceRtcTick triggerTime; // SceRtcTick, UTC + SceUInt8 extraParam1; // set to 1 + SceUInt8 extraParam2; // set to 0 + SceChar8 reserved[0x44]; +} SceTriggerUtilEventParamOneTime; + +typedef struct SceTriggerUtilUserAppInfo { // size is 0x46A + SceWChar16 name[0x34]; + SceChar8 iconPath[0x400]; + short unk; +} SceTriggerUtilUserAppInfo; + +typedef struct SceTriggerUtilSystemAppInfo { // size is 0x602 + SceWChar16 name[0x100]; + SceChar8 iconPath[0x400]; + char reserved[0x102]; +} SceTriggerUtilSystemAppInfo; + +/** + * Register application start event that will be repeated on certain days + * + * @param[in] titleid - title ID of application to register event for. + * @param[in] param - event parameters. + * @param[in] eventId - ID number of event. + * @param[in] a4 - Unknown, set to 0. + * @param[in] a5 - Unknown, set to 0. + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilRegisterDailyEvent( + const char* titleid, + const SceTriggerUtilEventParamDaily* param, + int eventId, + int a4, + int a5); + +/** + * Register one time application start event + * + * @param[in] titleid - title ID of application to register event for. + * @param[in] param - event parameters. + * @param[in] eventId - ID number of event. + * @param[in] a4 - Unknown, set to 0. + * @param[in] a5 - Unknown, set to 0. + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilRegisterOneTimeEvent( + const char* titleid, + const SceTriggerUtilEventParamOneTime* param, + int eventId, + int a4, + int a5); + +/** + * Unregister daily event for caller application + * + * @param[in] eventId - ID number of event to unregister. + * @param[in] a2 - Unknown, set to 0. + * @param[in] a3 - Unknown, set to 0. + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilUnregisterDailyEvent(int eventId, int a2, int a3); + +/** + * Unregister one time event for caller application + * + * @param[in] eventId - ID number of event to unregister. + * @param[in] a2 - Unknown, set to 0. + * @param[in] a3 - Unknown, set to 0. + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilUnregisterOneTimeEvent(int eventId, int a2, int a3); + +/** + * Get value from "Settings->System->Auto-Start Settings" for caller application. Required to be 1 to use sceTriggerUtil + * + * @param[out] status - auto-start status. Required to be 1 to use sceTriggerUtil. + * @param[in] a2 - Unknown, set to 0. + * @param[in] a3 - Unknown, set to 0. + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilGetAutoStartStatus(int* status, int a2, int a3); + +/** + * Get one time event info for caller application + * + * @param[in] eventId - ID number of event to get information for. + * @param[out] triggerTime - SceRtcTick, UTC + * @param[out] unk_ptr - Unknown + * @param[in] a4 - Unknown, set to 0. + * @param[in] a5 - Unknown, set to 0. + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilGetOneTimeEventInfo(int eventId, SceRtcTick* triggerTime, int* unk_ptr, int a4, int a5); + +/** + * Get daily event info for caller application + * + * @param[in] eventId - ID number of event to get information for. + * @param[out] unk_ptr - Unknown + * @param[out] param - event parameters. + * @param[out] timeUntilEvent - POSIX time until next event trigger + * @param[in] a5 - Unknown, set to 0. + * @param[in] a6 - Unknown, set to 0. + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilGetDailyEventInfo( + int eventId, + int* unk_ptr, + SceTriggerUtilEventParamDaily* param, + SceInt32* timeUntilEvent, + int a5, + int a6); + +/** + * Get info for user application that has registered sceTriggerUtil events + * + * @param[in] titleid - title ID of application to get info for. + * @param[out] unk_ptr - Unknown + * @param[out] appInfo - application information + * @param[in] a4 - Unknown, set to 0. + * @param[in] a5 - Unknown, set to 0. + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilGetUserAppInfo( + const char* titleid, + int* unk_ptr, + SceTriggerUtilUserAppInfo* appInfo, + int a4, + int a5); + +/** + * Get list of user applications that has registered sceTriggerUtil events. List contains null-separated title IDs + * + * @param[out] titleIdBuffer - pointer to buffer to recieve title ID list. Max size is 0x1000, min size is unlimited + * @param[out] numOfIds - number of title IDs stored in the list + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilGetRegisteredUserTitleIdList(char* titleIdBuffer, int* numOfIds); + +/** + * Get info for system application that has registered sceTriggerUtil events + * + * @param[in] titleid - title ID of application to get info for. + * @param[out] unk_ptr - Unknown + * @param[out] appInfo - application information + * @param[in] a4 - Unknown, set to 0. + * @param[in] a5 - Unknown, set to 0. + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilGetSystemAppInfo( + const char* titleid, + int* unk_ptr, + SceTriggerUtilSystemAppInfo* appInfo, + int a4, + int a5); + +/** + * Get list of system applications that has registered sceTriggerUtil events. List contains null-separated fake title IDs + * + * @param[out] titleIdBuffer - pointer to buffer to recieve fake title ID list. Max size is 0x140, min size is unlimited + * @param[out] numOfIds - number of fake title IDs stored in the list + * + * @return 0 on success, <0 otherwise. + */ +int sceTriggerUtilGetRegisteredSystemTitleIdList(char* buffer, int *numOfIds); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* _DOLCESDK_PSP2_TRIGGER_UTIL_H_ */ |