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-rw-r--r--include/user/appmgr.h86
-rw-r--r--include/user/avconfig.h102
-rw-r--r--include/user/bgapputil.h26
-rw-r--r--include/user/compat.h2
-rw-r--r--include/user/incoming_dialog.h83
-rw-r--r--include/user/io/devctl.h63
-rw-r--r--include/user/jpegarm.h103
-rw-r--r--include/user/kernel/clib.h31
-rw-r--r--include/user/kernel/iofilemgr.h494
-rw-r--r--include/user/kernel/iofilemgr/async.h104
-rw-r--r--include/user/kernel/iofilemgr/dirent.h82
-rw-r--r--include/user/kernel/iofilemgr/stat.h101
-rw-r--r--include/user/kernel/iofilemgr/syscall.h79
-rw-r--r--include/user/kernel/processmgr.h7
-rw-r--r--include/user/kernel/sysmem.h6
-rw-r--r--include/user/kernel/threadmgr.h1176
-rw-r--r--include/user/notification_util.h80
-rw-r--r--include/user/registrymgr.h4
-rw-r--r--include/user/sharedfb.h41
-rw-r--r--include/user/shellsvc.h179
-rw-r--r--include/user/shellutil.h74
-rw-r--r--include/user/trigger_util.h232
22 files changed, 2556 insertions, 599 deletions
diff --git a/include/user/appmgr.h b/include/user/appmgr.h
index e4ba75e..e912ce5 100644
--- a/include/user/appmgr.h
+++ b/include/user/appmgr.h
@@ -1,6 +1,7 @@
#ifndef _PSP2_APPMGR_H_
#define _PSP2_APPMGR_H_
+#include <psp2/scebase.h>
#include <psp2/types.h>
#include <psp2/apputil.h>
@@ -8,6 +9,8 @@
extern "C" {
#endif
+#define _SCE_APPMGR_VERSION (SCE_PSP2_SDK_VERSION & 0xffff0000)
+
typedef enum SceAppMgrErrorCode {
SCE_APPMGR_ERROR_BUSY = 0x80802000, //!< Busy
SCE_APPMGR_ERROR_STATE = 0x80802013, //!< Invalid state
@@ -40,12 +43,6 @@ typedef enum SceAppMgrInfoBarTransparency {
SCE_APPMGR_INFOBAR_TRANSPARENCY_TRANSLUCENT = 1
} SceAppMgrInfoBarTransparency;
-typedef enum SceAppMgrApplicationMode {
- SCE_APPMGR_APPLICATION_MODE_A = 2, //!< Application without physically contiguous memory access
- SCE_APPMGR_APPLICATION_MODE_B = 3, //!< Application with physically contiguous memory access
- SCE_APPMGR_APPLICATION_MODE_C = 4 //!< Application with physically contiguous memory and extra memory access
-} SceAppMgrApplicationMode;
-
typedef struct SceAppMgrSystemEvent {
int systemEvent; //!< One of ::SceAppMgrSystemEventType
uint8_t reserved[60]; //!< Reserved data
@@ -93,25 +90,6 @@ typedef struct SceAppMgrAppState {
SceUInt8 reserved[116];
} SceAppMgrAppState;
-typedef struct SceAppMgrBudgetInfo {
- int size; //!< Must be 0x88
- int app_mode; //!< One of ::SceAppMgrApplicationMode
- int unk0; //!< Unknown Data
- unsigned int total_user_rw_mem; //!< Total amount of accessible USER_RW memory
- unsigned int free_user_rw; //!< Free amount of accessible USER_RW memory
- SceBool extra_mem_allowed; //!< Flag for extra memory accessibility
- int unk1; //!< Unknown Data
- unsigned int total_extra_mem; //!< Total amount of accessible extra memory
- unsigned int free_extra_mem; //!< Free amount of accessible extra memory
- int unk2[2]; //!< Unknown Data
- unsigned int total_phycont_mem; //!< Total amount of accessible physically contiguous memory
- unsigned int free_phycont_mem; //!< Free amount of accessible physically contiguous memory
- int unk3[10]; //!< Unknown Data
- unsigned int total_cdram_mem; //!< Total amount of accessible CDRAM memory
- unsigned int free_cdram_mem; //!< Free amount of accessible CDRAM memory
- int reserved[9]; //!< Reserved data
-} SceAppMgrBudgetInfo;
-
typedef struct SceAppMgrExecOptParam SceAppMgrExecOptParam; // Missing struct
typedef struct SceAppMgrLaunchAppOptParam SceAppMgrLaunchAppOptParam; // Missing struct
@@ -121,6 +99,38 @@ typedef struct sceAppMgrLoadExecOptParam {
#define SCE_APPMGR_MAX_APP_NAME_LENGTH (31)
+#define SCE_APPMGR_BUDGET_MODE_MAIN 2
+#define SCE_APPMGR_BUDGET_MODE_MAIN_PHYCONT 3
+#define SCE_APPMGR_BUDGET_MODE_MAIN_PHYCONT_CDLG 4
+
+typedef struct SceAppMgrBudgetInfo {
+// 0x00
+ SceSize size; //!< Sizes if 0x88 bytes
+ SceUInt32 mode; //!< Application budget mode
+ SceUInt32 unk_8;
+ SceUInt32 budgetMain; //!< Main LPDDR2 budget in bytes
+// 0x10
+ SceUInt32 freeMain; //!< Free main LPDDR2 in bytes
+ SceUInt32 hasCdlg; //!< Has CDLG memory type in budget
+ SceUInt32 unk_14; //!< Only if CDLG is used, otherwise 0
+ SceUInt32 budgetCdlg; //!< CDLG budget in bytes
+// 0x20
+ SceUInt32 freeCdlg; //!< Free CDLG in bytes
+ SceUInt32 unk_24; //!< always 0
+ SceUInt32 unk_28; //!< Only phycont is used, otherwise 0
+ SceUInt32 budgetPhycont; //!< Phycont budget in bytes
+// 0x30
+ SceUInt32 freePhycont; //!< Free phycont in bytes
+ SceUInt32 allow; //!< Some memory type?
+ SceUChar8 unk_38[0x20]; //!< Some memory type?
+ SceUInt32 unk_58;
+ SceUInt32 budgetCdram; //!< Cdram budget in bytes
+// 0x60
+ SceUInt32 freeCdram; //!< Free Cdram in bytes
+ SceUChar8 reserved_64[0x24];
+// 0x88
+} SceAppMgrBudgetInfo;
+
/**
* Save data on savedata0: partition
*
@@ -514,16 +524,34 @@ int _sceAppMgrGetRawPath(char *path, char *resolved_path, int resolved_path_size
int _sceAppMgrGetRawPathOfApp0ByAppIdForShell(int appId, char resolved_path[292]);
/**
- * Get memory budget info for a running system application
+ * Get application memory budget info.
*
- * @param[out] info - Info related to the memory budget of the running application.
- *
* @return 0 on success, < 0 on error.
*
- * @note This function will always return an error if used in a normal application.
*/
int sceAppMgrGetBudgetInfo(SceAppMgrBudgetInfo *info);
+/**
+ * Shared Framebuffer
+ */
+
+typedef struct SceSharedFbInfo SceSharedFbInfo;
+
+SceUID _sceSharedFbOpen(int index, SceUInt32 buildVersion);
+
+static __inline__
+SceUID sceSharedFbOpen(int index, SceUInt32 buildVersion) {
+ return _sceSharedFbOpen(index, _SCE_APPMGR_VERSION);
+}
+
+int sceSharedFbClose(SceUID fbId);
+
+int sceSharedFbBegin(SceUID fbId, SceSharedFbInfo *fbInfo);
+
+int sceSharedFbEnd(SceUID fbId);
+
+int sceSharedFbGetInfo(SceUID fbId, SceSharedFbInfo *fbInfo);
+
#ifdef __cplusplus
}
#endif
diff --git a/include/user/avconfig.h b/include/user/avconfig.h
index bef9ba4..46d49c8 100644
--- a/include/user/avconfig.h
+++ b/include/user/avconfig.h
@@ -7,11 +7,36 @@
extern "C" {
#endif
-/** Color Space Mode values to specify to ::sceAVConfigSetDisplayColorSpaceMode */
-typedef enum SceAVConfigColorSpaceMode {
- SCE_AVCONFIG_COLOR_SPACE_MODE_DEFAULT = 0, //!< Default
- SCE_AVCONFIG_COLOR_SPACE_MODE_HIGH_CONTRAST = 1 //!< High Contrast Mode
-} SceAVConfigColorSpaceMode;
+#define SCE_AVCONFIG_VOLCTRL_UNK_0 0
+#define SCE_AVCONFIG_VOLCTRL_ONBOARD 1
+#define SCE_AVCONFIG_VOLCTRL_BLUETOOTH 2
+#define SCE_AVCONFIG_VOLCTRL_UNK_3 3
+#define SCE_AVCONFIG_VOLCTRL_UNK_4 4
+
+#define SCE_AVCONFIG_AUDIO_DEVICE_VITA_0 0x001 //!< Not Dolce
+#define SCE_AVCONFIG_AUDIO_DEVICE_MULTI_CN 0x002 //!< (sceSysconGetMultiCnInfo & 0xff00) == 0x300 (from SceHpremoteForDriver_2229EF51)
+#define SCE_AVCONFIG_AUDIO_DEVICE_AUDIO_OUT 0x004 //!< 3.5mm audio out
+#define SCE_AVCONFIG_AUDIO_DEVICE_HDMI 0x008 //!< HDMI audio out
+#define SCE_AVCONFIG_AUDIO_DEVICE_BT_AUDIO_OUT 0x010 //!< Bluetooth audio out
+#define SCE_AVCONFIG_AUDIO_DEVICE_VITA_8 0x100 //!< Not Dolce
+#define SCE_AVCONFIG_AUDIO_DEVICE_AUDIO_IN 0x400 //!< 3.5mm audio in
+#define SCE_AVCONFIG_AUDIO_DEVICE_BT_AUDIO_IN 0x800 //!< Bluetooth audio in
+
+#define SCE_AVCONFIG_REG_BT_MIC 0
+#define SCE_AVCONFIG_REG_AVLS 1
+#define SCE_AVCONFIG_REG_SOUND_OUTPUT 2
+#define SCE_AVCONFIG_REG_AVLS_TIMER 3
+#define SCE_AVCONFIG_REG_SPEAKER_MUTE 4
+
+#define SCE_AVCONFIG_VOLKEY_END 0
+#define SCE_AVCONFIG_VOLKEY_UP 1
+#define SCE_AVCONFIG_VOLKEY_DOWN 2
+
+#define SCE_AVCONFIG_CB_FLAG_UNK_1 0x01
+#define SCE_AVCONFIG_CB_FLAG_BT_VOL 0x02
+#define SCE_AVCONFIG_CB_FLAG_AVLS 0x04
+#define SCE_AVCONFIG_CB_FLAG_FORCE_AVLS 0x08
+#define SCE_AVCONFIG_CB_FLAG_MUTED 0x10
/**
* Get the maximum brightness.
@@ -65,17 +90,74 @@ int sceAVConfigSetSystemVol(int volume);
*
*/
int sceAVConfigMuteOn(void);
-
+
+/**
+ * Write to the registry key /CONFIG/SOUND/main_volume.
+ *
+ * @param vol - Volume level 0 to 30
+ *
+ * @return 0 on success, < 0 on error.
+ */
+int sceAVConfigWriteRegSystemVol(SceUInt32 vol);
+
+/**
+ * Get volume control information.
+ *
+ * @param[out] volCtrl - Device which has volume controlled. If the volume
+ * cannot be controlled, then this address is not written to.
+ * @param[out] muted - Deviced muted state
+ * @param[out] avls - Device AVLS state
+ *
+ * @return 0 on success, < 0 on error.
+ */
+int sceAVConfigGetVolCtrlEnable(SceUInt32 *volCtrl, SceBool *muted, SceBool *avls);
+
+/**
+ * Get connected audio devices.
+ *
+ * @param[out] flags - Bitwise OR of device flags
+ *
+ * @return 0 on success, < 0 on error.
+ */
+int sceAVConfigGetConnectedAudioDevice(SceUInt32 *flags);
+
+/**
+ * Set configuration values which correspond to registry entries. Does not change the registry.
+ *
+ * @param key - Registry derived value to change
+ * @param value - Value to set to
+ *
+ * @return 0 on success, < 0 on error.
+ */
+int sceAVConfigChangeReg(SceUInt32 key, int value);
+
+/**
+ * Send Bluetooth volume key
+ *
+ * @param key - Key to send
+ *
+ * @return 0 on success, < 0 on error.
+ */
+int sceAVConfigSendVolKey(SceUInt32 key);
+
/**
- * Sets the color space mode on runtime.
+ * Get Bluetooth volume information
*
- * @param[in] csm - see ::SceAVConfigColorSpaceMode()
+ * @param[out] unk - Unknown
+ * @param[out] vol - Volume
*
* @return 0 on success, < 0 on error.
- * @note - This does not change color_space_mode in the registry.
*/
-int sceAVConfigSetDisplayColorSpaceMode(int csm);
+int sceAVConfigGetBtVol(int *unk, SceUInt32 *vol);
+/**
+ * Set OLED/LCD colour space mode
+ *
+ * @param mode - 0 default, 1 high saturation
+ *
+ * @return 0 on success, < 0 on error.
+ */
+int sceAVConfigSetDisplayColorSpaceMode(SceUInt32 mode);
#ifdef __cplusplus
}
diff --git a/include/user/bgapputil.h b/include/user/bgapputil.h
new file mode 100644
index 0000000..f35e9ad
--- /dev/null
+++ b/include/user/bgapputil.h
@@ -0,0 +1,26 @@
+#ifndef _DOLCESDK_PSP2_BGAPPUTIL_H_
+#define _DOLCESDK_PSP2_BGAPPUTIL_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Errors
+ */
+#define SCE_BGAPPUTIL_ERROR_INVALID_ARG 0x80106501
+
+/**
+ * Start BG application (eboot2.bin)
+ *
+ * @param[in] mode - must be 0
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceBgAppUtilStartBgApp(int mode);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif /* _DOLCESDK_PSP2_BGAPPUTIL_H_ */
diff --git a/include/user/compat.h b/include/user/compat.h
index 8957138..8112c46 100644
--- a/include/user/compat.h
+++ b/include/user/compat.h
@@ -1,7 +1,7 @@
#ifndef _PSP2_COMPAT_H_
#define _PSP2_COMPAT_H_
-#include <psp2/io/devctl.h>
+#include <psp2/kernel/iofilemgr.h>
#include <psp2/rtc.h>
#include <psp2/types.h>
#include <stdint.h>
diff --git a/include/user/incoming_dialog.h b/include/user/incoming_dialog.h
new file mode 100644
index 0000000..616b89e
--- /dev/null
+++ b/include/user/incoming_dialog.h
@@ -0,0 +1,83 @@
+#ifndef _DOLCESDK_PSP2_INCOMING_DIALOG_H_
+#define _DOLCESDK_PSP2_INCOMING_DIALOG_H_
+
+#include <psp2/kernel/clib.h>
+#include <psp2/scebase.h>
+#include <psp2/types.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Dialog status
+ */
+typedef enum SceIncomingDialogStatus {
+ SCE_INCOMING_DIALOG_NOT_RUNNING,
+ SCE_INCOMING_DIALOG_BUSY,
+ SCE_INCOMING_DIALOG_RUNNING,
+ SCE_INCOMING_DIALOG_ACCEPTED,
+ SCE_INCOMING_DIALOG_REJECTED,
+ SCE_INCOMING_DIALOG_CLOSED,
+ SCE_INCOMING_DIALOG_TIMEOUT,
+} SceIncomingDialogStatus;
+
+/**
+ * Errors
+ */
+#define SCE_INCOMING_DIALOG_ERROR_INVALID_ARG 0x80106202;
+
+typedef struct SceIncomingDialogParam {
+ SceInt32 sdkVersion;
+ SceChar8 titleid[0x10]; // TitleId of the application to open when "accept" button has been pressed. Can be all zero.
+ SceChar8 audioPath[0x80]; // Path to audio file that will be played during dialog, .mp3, .at9, m4a. Can be all zero.
+ SceUInt32 dialogTimer; // Time to show dialog in seconds
+ SceInt32 unk_BC; // Can be set to 0
+ SceChar8 reserved1[0x3E];
+ SceWChar16 buttonRightText[0x20]; // Text for "accept" button. Must be null-terminated.
+ SceWChar16 buttonLeftText[0x20]; // Text for "reject" button. Must be null-terminated. If all zero, only "accept" button will be created.
+ SceWChar16 dialogText[0x81]; // Text for dialog window, also shared with notification. Must be null-terminated.
+} SceIncomingDialogParam;
+
+/**
+ * Initialize incoming dialog library, initType must be 0.
+ */
+SceInt32 sceIncomingDialogInit(int initType);
+
+/**
+ * Open incoming dialog.
+ */
+SceInt32 sceIncomingDialogOpen(SceIncomingDialogParam* dialogParam);
+
+/**
+ * Returns current status of incoming dialog.
+ */
+SceInt32 sceIncomingDialogGetStatus(void);
+
+/**
+ * Force exit to LiveArea and show dialog window
+ */
+SceInt32 sceIncomingDialogSwitchToDialog(void);
+
+/**
+ * Close incoming dialog.
+ */
+SceInt32 sceIncomingDialogClose(void);
+
+/**
+ * Terminate incoming dialog library
+ */
+SceInt32 sceIncomingDialogTerm(void);
+
+static inline
+void sceIncomingDialogParamInit(SceIncomingDialogParam* dialogParam)
+{
+ sceClibMemset(dialogParam, 0x0, sizeof(SceIncomingDialogParam));
+ dialogParam->sdkVersion = SCE_PSP2_SDK_VERSION;
+}
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif /* _DOLCESDK_PSP2_INCOMING_DIALOG_H_ */
diff --git a/include/user/io/devctl.h b/include/user/io/devctl.h
index ec1d726..211fdfe 100644
--- a/include/user/io/devctl.h
+++ b/include/user/io/devctl.h
@@ -1,67 +1,8 @@
#ifndef _PSP2_IO_DEVCTL_H_
#define _PSP2_IO_DEVCTL_H_
-#include <psp2/types.h>
+#pragma message "psp2/io/devctl.h is deprecated. Please include psp2/kernel/iofilemgr.h."
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-typedef struct SceIoDevInfo {
- SceOff max_size;
- SceOff free_size;
- SceSize cluster_size;
- void *unk;
-} SceIoDevInfo;
-
-/**
- * Send a devctl command to a device.
- *
- * @par Example: Sending a simple command to a device
- * @code
- * SceIoDevInfo info;
- * sceIoDevctl("ux0:", 0x3001, NULL, 0, &info, sizeof(SceIoDevInfo));
- * @endcode
- *
- * @param dev - String for the device to send the devctl to (e.g. "ux0:")
- * @param cmd - The command to send to the device
- * @param indata - A data block to send to the device, if NULL sends no data
- * @param inlen - Length of indata, if 0 sends no data
- * @param outdata - A data block to receive the result of a command, if NULL receives no data
- * @param outlen - Length of outdata, if 0 receives no data
- * @return 0 on success, < 0 on error
- */
-int sceIoDevctl(const char *dev, unsigned int cmd, void *indata, int inlen, void *outdata, int outlen);
-
-/**
- * Perform an ioctl on a device.
- *
- * @param fd - Opened file descriptor to ioctl to
- * @param cmd - The command to send to the device
- * @param indata - A data block to send to the device, if NULL sends no data
- * @param inlen - Length of indata, if 0 sends no data
- * @param outdata - A data block to receive the result of a command, if NULL receives no data
- * @param outlen - Length of outdata, if 0 receives no data
- * @return 0 on success, < 0 on error
- */
-int sceIoIoctl(SceUID fd, unsigned int cmd, void *indata, int inlen, void *outdata, int outlen);
-
-/**
- * Perform an ioctl on a device. (asynchronous)
- *
- * @param fd - Opened file descriptor to ioctl to
- * @param cmd - The command to send to the device
- * @param indata - A data block to send to the device, if NULL sends no data
- * @param inlen - Length of indata, if 0 sends no data
- * @param outdata - A data block to receive the result of a command, if NULL receives no data
- * @param outlen - Length of outdata, if 0 receives no data
- * @return 0 on success, < 0 on error
- */
-int sceIoIoctlAsync(SceUID fd, unsigned int cmd, void *indata, int inlen, void *outdata, int outlen);
-
-#ifdef __cplusplus
-}
-#endif
+#include <psp2/kernel/iofilemgr.h>
#endif /* _PSP2_IO_DEVCTL_H_ */
-
diff --git a/include/user/jpegarm.h b/include/user/jpegarm.h
new file mode 100644
index 0000000..6a5f5c7
--- /dev/null
+++ b/include/user/jpegarm.h
@@ -0,0 +1,103 @@
+#ifndef _DOLCESDK_PSP2_JPEGARM_H_
+#define _DOLCESDK_PSP2_JPEGARM_H_
+
+#include <psp2/types.h>
+#include <psp2/jpeg.h>
+
+#if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus)
+extern "C" {
+#endif
+
+/* Error codes */
+#define SCE_JPEG_ARM_OK (SCE_JPEG_OK)
+
+#define SCE_JPEG_ARM_ERROR_IMAGE_EMPTY (SCE_JPEG_ERROR_IMAGE_EMPTY | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_MARKER_LENGTH (SCE_JPEG_ERROR_BAD_MARKER_LENGTH | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_DHT_COUNTS (SCE_JPEG_ERROR_BAD_DHT_COUNTS | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_DHT_INDEX (SCE_JPEG_ERROR_BAD_DHT_INDEX | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_DQT_INDEX (SCE_JPEG_ERROR_BAD_DQT_INDEX | 0x100)
+#define SCE_JPEG_ARM_ERROR_DECODE_ERROR (SCE_JPEG_ERROR_DECODE_ERROR | 0x100)
+#define SCE_JPEG_ARM_ERROR_INVALID_POINTER (SCE_JPEG_ERROR_INVALID_POINTER | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_COMPONENT_ID (SCE_JPEG_ERROR_BAD_COMPONENT_ID | 0x100)
+#define SCE_JPEG_ARM_ERROR_UNSUPPORT_COLORSPACE (SCE_JPEG_ERROR_UNSUPPORT_COLORSPACE | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_MCU_SIZE (SCE_JPEG_ERROR_BAD_MCU_SIZE | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_PRECISION (SCE_JPEG_ERROR_BAD_PRECISION | 0x100)
+#define SCE_JPEG_ARM_ERROR_UNSUPPORT_SAMPLING (SCE_JPEG_ERROR_UNSUPPORT_SAMPLING | 0x100)
+#define SCE_JPEG_ARM_ERROR_COMPONENT_COUNT (SCE_JPEG_ERROR_COMPONENT_COUNT | 0x100)
+#define SCE_JPEG_ARM_ERROR_EOI_EXPECTED (SCE_JPEG_ERROR_EOI_EXPECTED | 0x100)
+#define SCE_JPEG_ARM_ERROR_UNSUPPORT_IMAGE_SIZE (SCE_JPEG_ERROR_UNSUPPORT_IMAGE_SIZE | 0x100)
+#define SCE_JPEG_ARM_ERROR_NO_HUFF_TABLE (SCE_JPEG_ERROR_NO_HUFF_TABLE | 0x100)
+#define SCE_JPEG_ARM_ERROR_NO_QUANT_TABLE (SCE_JPEG_ERROR_NO_QUANT_TABLE | 0x100)
+#define SCE_JPEG_ARM_ERROR_NO_SOI (SCE_JPEG_ERROR_NO_SOI | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_DHT_MARKER (SCE_JPEG_ERROR_BAD_DHT_MARKER | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_DRI_MARKER (SCE_JPEG_ERROR_BAD_DRI_MARKER | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_SOF_MARKER (SCE_JPEG_ERROR_BAD_SOF_MARKER | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_SOS_MARKER (SCE_JPEG_ERROR_BAD_SOS_MARKER | 0x100)
+#define SCE_JPEG_ARM_ERROR_SOF_DUPLICATE (SCE_JPEG_ERROR_SOF_DUPLICATE | 0x100)
+#define SCE_JPEG_ARM_ERROR_NO_LOSSLESS_SUPPORT (SCE_JPEG_ERROR_NO_LOSSLESS_SUPPORT | 0x100)
+#define SCE_JPEG_ARM_ERROR_NO_ARITH_SUPPORT (SCE_JPEG_ERROR_NO_ARITH_SUPPORT | 0x100)
+#define SCE_JPEG_ARM_ERROR_UNKNOWN_MARKER (SCE_JPEG_ERROR_UNKNOWN_MARKER | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_RESTART_MARKER (SCE_JPEG_ERROR_BAD_RESTART_MARKER | 0x100)
+#define SCE_JPEG_ARM_ERROR_UNEXPECTED_MARKER (SCE_JPEG_ERROR_UNEXPECTED_MARKER | 0x100)
+#define SCE_JPEG_ARM_ERROR_INVALID_REGION (SCE_JPEG_ERROR_INVALID_REGION | 0x100)
+#define SCE_JPEG_ARM_ERROR_INVALID_STATE (SCE_JPEG_ERROR_INVALID_STATE | 0x100)
+#define SCE_JPEG_ARM_ERROR_CANNOT_CONTINUE (SCE_JPEG_ERROR_CANNOT_CONTINUE | 0x100)
+#define SCE_JPEG_ARM_ERROR_MEMORY_SIZE (SCE_JPEG_ERROR_MEMORY_SIZE | 0x100)
+#define SCE_JPEG_ARM_ERROR_INVALID_COLOR_FORMAT (SCE_JPEG_ERROR_INVALID_COLOR_FORMAT | 0x100)
+#define SCE_JPEG_ARM_ERROR_INVALID_DECODE_MODE (SCE_JPEG_ERROR_INVALID_DECODE_MODE | 0x100)
+#define SCE_JPEG_ARM_ERROR_BAD_PROGRESSIVE_PARAM (SCE_JPEG_ERROR_BAD_PROGRESSIVE_PARAM | 0x100)
+#define SCE_JPEG_ARM_ERROR_INIT_DONE (SCE_JPEG_ERROR_INIT_DONE | 0x100)
+#define SCE_JPEG_ARM_ERROR_INPUT_SUSPENDED (SCE_JPEG_ERROR_INPUT_SUSPENDED | 0x100)
+#define SCE_JPEG_ARM_ERROR_INPUT_DATA_TOO_BIG (SCE_JPEG_ERROR_INPUT_DATA_TOO_BIG | 0x100)
+#define SCE_JPEG_ARM_ERROR_INVALID_DATA_SIZE (SCE_JPEG_ERROR_INVALID_DATA_SIZE | 0x100)
+
+/* for backward compatibility */
+#define SCE_JPEG_ARM_ERROR_UNSUPPORT_DOWNSCALE (SCE_JPEG_ARM_ERROR_INVALID_DECODE_MODE)
+#define SCE_JPEG_ARM_ERROR_OUT_OF_MEMORY (SCE_JPEG_ARM_ERROR_MEMORY_SIZE)
+
+/* Decode JPEG data to RGBA format */
+int sceJpegArmDecodeMJpeg(
+ const unsigned char *pJpeg,
+ SceSize isize,
+ void *pRGBA,
+ SceSize osize,
+ int decodeMode,
+ void *pCoefBuffer,
+ SceSize coefBufferSize);
+
+/* Decode JPEG data (no color conversion) */
+int sceJpegArmDecodeMJpegYCbCr(
+ const unsigned char *pJpeg,
+ SceSize isize,
+ unsigned char *pYCbCr,
+ SceSize osize,
+ int decodeMode,
+ void *pCoefBuffer,
+ SceSize coefBufferSize);
+
+/* tempBufferSize is always 0, even when using colour space conversion */
+typedef SceJpegOutputInfo SceJpegArmOutputInfo;
+
+/* Return color space and each buffer sizes required when decoding a JPEG image */
+int sceJpegArmGetOutputInfo(
+ const unsigned char *pJpeg,
+ SceSize isize,
+ int outputFormat,
+ int decodeMode,
+ SceJpegArmOutputInfo *pOutputInfo);
+
+/* Split decoder (control struct is different from sceJpeg, no reference anywhere in the apps)
+ * These functions cannot be used at the moment.
+ */
+
+int sceJpegArmCreateSplitDecoder(void *pCtrl);
+int sceJpegArmDeleteSplitDecoder(void *pCtrl);
+
+int sceJpegArmSplitDecodeMJpeg(void *pCtrl);
+
+#if defined(_LANGUAGE_C_PLUS_PLUS)||defined(__cplusplus)||defined(c_plusplus)
+}
+#endif
+
+#endif /* _DOLCESDK_PSP2_JPEGARM_H_ */
+
diff --git a/include/user/kernel/clib.h b/include/user/kernel/clib.h
index a7aa75e..209f1a2 100644
--- a/include/user/kernel/clib.h
+++ b/include/user/kernel/clib.h
@@ -21,6 +21,7 @@ int sceClibTolower(char ch);
int sceClibToupper(char ch);
int sceClibPrintf(const char *fmt, ...);
+int sceClibVprintf(const char *fmt, va_list args);
int sceClibSnprintf(char *dst, SceSize dst_max_size, const char *fmt, ...);
int sceClibVsnprintf(char *dst, SceSize dst_max_size, const char *fmt, va_list args);
@@ -45,6 +46,36 @@ int sceClibMemcmp(const void *s1, const void *s2, SceSize len);
void *sceClibMemchr(const void *src, int ch, SceSize len);
+/* mspace functions */
+
+typedef void* SceClibMspace;
+
+typedef struct SceClibMspaceStats {
+ SceSize maxSystemSize;
+ SceSize currentSystemSize;
+ SceSize maxInUseSize;
+ SceSize currentInUseSize;
+ SceSize reserved[4];
+} SceClibMspaceStats;
+
+/* create and destroy mspace */
+SceClibMspace sceClibMspaceCreate(void *base, SceSize capacity);
+SceInt32 sceClibMspaceDestroy(SceClibMspace msp);
+
+/* allocator and deallocator */
+void *sceClibMspaceMalloc(SceClibMspace msp, SceSize size);
+void sceClibMspaceFree(SceClibMspace msp, void *ptr);
+void *sceClibMspaceCalloc(SceClibMspace msp, SceSize nelem, SceSize size);
+void *sceClibMspaceMemalign(SceClibMspace msp, SceSize boundary, SceSize size);
+void *sceClibMspaceRealloc(SceClibMspace msp, void *ptr, SceSize size);
+void *sceClibMspaceReallocalign(SceClibMspace msp, void *ptr, SceSize size, SceSize boundary);
+
+/* utility */
+SceSize sceClibMspaceMallocUsableSize(void *p);
+SceInt32 sceClibMspaceMallocStats(SceClibMspace msp, SceClibMspaceStats *buf);
+SceInt32 sceClibMspaceMallocStatsFast(SceClibMspace msp, SceClibMspaceStats *buf);
+SceInt32 sceClibMspaceIsHeapEmpty(SceClibMspace msp);
+
#ifdef __cplusplus
}
#endif
diff --git a/include/user/kernel/iofilemgr.h b/include/user/kernel/iofilemgr.h
new file mode 100644
index 0000000..5f1b418
--- /dev/null
+++ b/include/user/kernel/iofilemgr.h
@@ -0,0 +1,494 @@
+#ifndef _DOLCESDK_PSP2_KERNEL_IOFILEMGR_H_
+#define _DOLCESDK_PSP2_KERNEL_IOFILEMGR_H_
+
+#include <psp2common/kernel/iofilemgr.h>
+#include <psp2/kernel/iofilemgr/async.h>
+#include <psp2/kernel/iofilemgr/stat.h>
+#include <psp2/kernel/iofilemgr/dirent.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Remove directory entry
+ *
+ * @param filename - Path to the file to remove
+ * @return < 0 on error
+ */
+int sceIoRemove(const char *filename);
+
+/**
+ * Make a directory file
+ *
+ * @param dirname - The path to the directory
+ * @param mode - Access mode bits.
+ * @return Returns the value 0 if it's successful, otherwise <0
+ */
+int sceIoMkdir(const char *dirname, SceIoMode mode);
+
+/**
+ * Remove a directory file
+ *
+ * @param dirname - Removes a directory file pointed by the string path
+ * @return Returns the value 0 if it's successful, otherwise <0
+ */
+int sceIoRmdir(const char *dirname);
+
+/**
+ * Change the name of a file
+ *
+ * @param oldname - The old filename
+ * @param newname - The new filename
+ * @return < 0 on error.
+ */
+int sceIoRename(const char *oldname, const char *newname);
+
+/**
+ * Send a devctl command to a device.
+ *
+ * @par Example: Sending a simple command to a device
+ * @code
+ * SceIoDevInfo info;
+ * sceIoDevctl("ux0:", 0x3001, NULL, 0, &info, sizeof(SceIoDevInfo));
+ * @endcode
+ *
+ * @param devname - String for the device to send the devctl to (e.g. "ux0:")
+ * @param cmd - The command to send to the device
+ * @param arg - A data block to send to the device, if NULL sends no data
+ * @param arglen - Length of indata, if 0 sends no data
+ * @param bufp - A data block to receive the result of a command, if NULL receives no data
+ * @param buflen - Length of outdata, if 0 receives no data
+ * @return 0 on success, < 0 on error
+ */
+int sceIoDevctl(
+ const char *devname,
+ int cmd,
+ const void *arg,
+ SceSize arglen,
+ void *bufp,
+ SceSize buflen);
+
+/**
+ * Synchronize the file data on the device.
+ *
+ * @param devname - The device to synchronize (e.g. msfat0:)
+ * @param flag - device specific flags
+ */
+int sceIoSync(const char *devname, int flag);
+
+/**
+ * Open or create a file for reading or writing
+ *
+ * @par Example1: Open a file for reading
+ * @code
+ * if((fd = sceIoOpen("device:/path/to/file", SCE_O_RDONLY, 0777) < 0) {
+ * // error code in fd, for example no open filehandle left (0x80010018)
+ * }
+ * @endcode
+ * @par Example2: Open a file for writing, creating it if it doesn't exist
+ * @code
+ * if((fd = sceIoOpen("device:/path/to/file", SCE_O_WRONLY|SCE_O_CREAT, 0777) < 0) {
+ * // error code in fd, for example no open filehandle left (0x80010018)
+ * }
+ * @endcode
+ *
+ * @param filename - Pointer to a string holding the name of the file to open
+ * @param flag - Libc styled flags that are or'ed together
+ * @param mode - File access mode (One or more ::SceIoMode).
+ * @return A non-negative integer is a valid fd, anything else an error
+ */
+SceUID sceIoOpen(const char *filename, int flag, SceIoMode mode);
+
+/**
+ * Delete a descriptor
+ *
+ * @code
+ * sceIoClose(fd);
+ * @endcode
+ *
+ * @param fd - File descriptor to close
+ * @return < 0 on error
+ */
+int sceIoClose(SceUID fd);
+
+/**
+ * Perform an ioctl on a device.
+ *
+ * @param fd - Opened file descriptor to ioctl to
+ * @param cmd - The command to send to the device
+ * @param argp - A data block to send to the device, if NULL sends no data
+ * @param arglen - Length of indata, if 0 sends no data
+ * @param bufp - A data block to receive the result of a command, if NULL receives no data
+ * @param buflen - Length of outdata, if 0 receives no data
+ * @return 0 on success, < 0 on error
+ */
+int sceIoIoctl(
+ SceUID fd,
+ int cmd,
+ const void *argp,
+ SceSize arglen,
+ void *bufp,
+ SceSize buflen);
+
+/**
+ * Reposition read/write file descriptor offset
+ *
+ * @par Example:
+ * @code
+ * pos = sceIoLseek(fd, -10, SCE_SEEK_END);
+ * @endcode
+ *
+ * @param fd - Opened file descriptor with which to seek
+ * @param offset - Relative offset from the start position given by whence
+ * @param whence - One of ::SceIoSeekMode.
+ *
+ * @return The position in the file after the seek.
+ */
+SceOff sceIoLseek(SceUID fd, SceOff offset, int whence);
+
+/**
+ * Reposition read/write file descriptor offset (32bit mode)
+ *
+ * @par Example:
+ * @code
+ * pos = sceIoLseek32(fd, -10, SCE_SEEK_END);
+ * @endcode
+ *
+ * @param fd - Opened file descriptor with which to seek
+ * @param offset - Relative offset from the start position given by whence
+ * @param whence - One of ::SceIoSeekMode.
+ *
+ * @return The position in the file after the seek.
+ */
+long sceIoLseek32(SceUID fd, long offset, int whence);
+
+/**
+ * Read input
+ *
+ * @par Example:
+ * @code
+ * bytes_read = sceIoRead(fd, data, 100);
+ * @endcode
+ *
+ * @param fd - Opened file descriptor to read from
+ * @param buf - Pointer to the buffer where the read data will be placed
+ * @param nbyte - Size of the read in bytes
+ *
+ * @return The number of bytes read
+ */
+SceSSize sceIoRead(SceUID fd, void *buf, SceSize nbyte);
+
+/**
+ * Write output
+ *
+ * @par Example:
+ * @code
+ * bytes_written = sceIoWrite(fd, data, 100);
+ * @endcode
+ *
+ * @param fd - Opened file descriptor to write to
+ * @param buf - Pointer to the data to write
+ * @param nbyte - Size of data to write
+ *
+ * @return The number of bytes written
+ */
+SceSSize sceIoWrite(SceUID fd, const void *buf, SceSize nbyte);
+
+/**
+ * Read input at offset
+ *
+ * @par Example:
+ * @code
+ * bytes_read = sceIoPread(fd, data, 100, 0x1000);
+ * @endcode
+ *
+ * @param fd - Opened file descriptor to read from
+ * @param buf - Pointer to the buffer where the read data will be placed
+ * @param nbyte - Size of the read in bytes
+ * @param offset - Offset to read
+ *
+ * @return < 0 on error.
+ */
+SceSSize sceIoPread(SceUID fd, void *buf, SceSize nbyte, SceOff offset);
+
+/**
+ * Write output at offset
+ *
+ * @par Example:
+ * @code
+ * bytes_written = sceIoPwrite(fd, data, 100, 0x1000);
+ * @endcode
+ *
+ * @param fd - Opened file descriptor to write to
+ * @param buf - Pointer to the data to write
+ * @param nbyte - Size of data to write
+ * @param offset - Offset to write
+ *
+ * @return The number of bytes written
+ */
+SceSSize sceIoPwrite(SceUID fd, const void *buf, SceSize nbyte, SceOff offset);
+
+/**
+ * Synchronize the file data for one file
+ *
+ * @param fd - Opened file descriptor to sync
+ * @param flag - device specific flags
+ *
+ * @return < 0 on error.
+ */
+int sceIoSyncByFd(SceUID fd, int flag);
+
+/*--------------------Async IO--------------------*/
+
+/**
+ * Remove directory entry (asynchronous)
+ *
+ * @param file - Path to the file to remove
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+int sceIoRemoveAsync(const char *file, SceIoAsyncParam* asyncParam);
+
+/**
+ * Change the name of a file (asynchronous)
+ *
+ * @param oldname - The old filename
+ * @param newname - The new filename
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoRenameAsync(const char *oldname, const char *newname, SceIoAsyncParam* asyncParam);
+
+/**
+ * Open or create a file for reading or writing (asynchronous)
+ *
+ * @param file - Pointer to a string holding the name of the file to open
+ * @param flags - Libc styled flags that are or'ed together
+ * @param mode - File access mode (One or more ::SceIoMode).
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoOpenAsync(const char *file, int flags, SceMode mode, SceIoAsyncParam* asyncParam);
+
+/**
+ * Delete a descriptor (asynchronous)
+ *
+ * @param fd - File descriptor to close
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoCloseAsync(SceUID fd, SceIoAsyncParam* asyncParam);
+
+/**
+ * Read input (asynchronous)
+ *
+ * @param fd - Opened file descriptor to read from
+ * @param data - Pointer to the buffer where the read data will be placed
+ * @param size - Size of the read in bytes
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoReadAsync(SceUID fd, void *data, SceSize size, SceIoAsyncParam* asyncParam);
+
+/**
+ * Read input at offset (asynchronous)
+ *
+ * @param fd - Opened file descriptor to read from
+ * @param data - Pointer to the buffer where the read data will be placed
+ * @param size - Size of the read in bytes
+ * @param offset - Offset to read
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoPreadAsync(SceUID fd, void *data, SceSize size, SceOff offset, SceIoAsyncParam* asyncParam);
+
+/**
+ * Write output (asynchronous)
+ *
+ * @param fd - Opened file descriptor to write to
+ * @param data - Pointer to the data to write
+ * @param size - Size of data to write
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoWriteAsync(SceUID fd, const void *data, SceSize size, SceIoAsyncParam* asyncParam);
+
+/**
+ * Write output at offset (asynchronous)
+ *
+ * @param fd - Opened file descriptor to write to
+ * @param data - Pointer to the data to write
+ * @param size - Size of data to write
+ * @param offset - Offset to write
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoPwriteAsync(SceUID fd, const void *data, SceSize size, SceOff offset, SceIoAsyncParam* asyncParam);
+
+/**
+ * Reposition read/write file descriptor offset (asynchronous)
+ *
+ * @param fd - Opened file descriptor with which to seek
+ * @param offset - Relative offset from the start position given by whence
+ * @param whence - One of ::SceIoSeekMode.
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoLseekAsync(SceUID fd, SceOff offset, int whence, SceIoAsyncParam* asyncParam);
+
+/**
+ * Synchronize device state with state of file or directory being opened
+ *
+ * @param fd - Opened file descriptor to sync
+ * @param fd - Device-dependent flag
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoSyncByFdAsync(SceUID fd, int flag, SceIoAsyncParam* asyncParam);
+
+/**
+ * Synchronize device state with memory state
+ *
+ * @param fd - Device name
+ * @param fd - Device-dependent flag
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoSyncAsync(const char* device, int flag, SceIoAsyncParam* asyncParam);
+
+/**
+ * This function is unimplemented.
+ *
+ * @return SCE_KERNEL_ERROR_UNSUP (0x80020004)
+ */
+int sceIoIoctlAsync(
+ SceUID fd,
+ int cmd,
+ const void *argp,
+ SceSize arglen,
+ void *bufp,
+ SceSize buflen,
+ SceIoAsyncParam* asyncParam);
+
+/**
+ * This function is unimplemented.
+ *
+ * @return SCE_KERNEL_ERROR_UNSUP (0x80020004)
+ */
+int sceIoDevctlAsync(
+ const char *devname,
+ int cmd,
+ const void *arg,
+ SceSize arglen,
+ void *bufp,
+ SceSize buflen,
+ SceIoAsyncParam* asyncParam);
+
+/*--------------------IO Priority--------------------*/
+
+/*Valid priority values range: 1 (highest) - 15 (lowest). Default priority value is 14*/
+
+/**
+ * Set IO operations priority for file descriptor
+ *
+ * @param fd - File UID
+ * @param priority - IO operations priority
+ *
+ * @return < 0 on error.
+ */
+int sceIoSetPriority(SceUID fd, int priority);
+
+/**
+ * Set IO operations priority for file descriptor for non-game application
+ *
+ * @param fd - File UID
+ * @param priority - IO operations priority
+ *
+ * @return < 0 on error.
+ */
+int sceIoSetPriorityForSystem(SceUID fd, int priority);
+
+/**
+ * Get IO operations priority for file descriptor
+ *
+ * @param fd - File UID
+ *
+ * @return A non-negative integer is a valid priority, anything else an error
+ */
+int sceIoGetPriority(SceUID fd);
+
+/**
+ * Get IO operations priority for file descriptor for non-game application
+ *
+ * @param fd - File UID
+ *
+ * @return A non-negative integer is a valid priority, anything else an error
+ */
+int sceIoGetPriorityForSystem(SceUID fd);
+
+/**
+ * Set IO operations priority for caller process (will be default for all new IO operations)
+ *
+ * @param priority - New default IO operations priority
+ *
+ * @return < 0 on error.
+ */
+int sceIoSetProcessDefaultPriority(int priority);
+
+/**
+ * Get IO operations priority for process
+ *
+ * @return A non-negative integer is a valid priority, anything else an error
+ */
+int sceIoGetProcessDefaultPriority(void);
+
+/**
+ * Set IO operations priority for caller thread (will be default for all new IO operations)
+ *
+ * @param priority - New default IO operations priority
+ *
+ * @return < 0 on error.
+ */
+int sceIoSetThreadDefaultPriority(int priority);
+
+/**
+ * Set IO operations priority for caller thread for non-game
+ * application (will be default for all new IO operations)
+ *
+ * @param priority - New default IO operations priority
+ *
+ * @return < 0 on error.
+ */
+int sceIoSetThreadDefaultPriorityForSystem(int priority);
+
+/**
+ * Get IO operations priority for thread
+ *
+ * @return A non-negative integer is a valid priority, anything else an error
+ */
+int sceIoGetThreadDefaultPriority(void);
+
+/**
+ * Get IO operations priority for thread for non-game application
+ *
+ * @return A non-negative integer is a valid priority, anything else an error
+ */
+int sceIoGetThreadDefaultPriorityForSystem(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _DOLCESDK_PSP2_KERNEL_IOFILEMGR_H_ */
diff --git a/include/user/kernel/iofilemgr/async.h b/include/user/kernel/iofilemgr/async.h
new file mode 100644
index 0000000..77fac3d
--- /dev/null
+++ b/include/user/kernel/iofilemgr/async.h
@@ -0,0 +1,104 @@
+#ifndef _DOLCESDK_PSP2_KERNEL_IOFILEMGR_ASYNC_H_
+#define _DOLCESDK_PSP2_KERNEL_IOFILEMGR_ASYNC_H_
+
+#include <psp2common/kernel/iofilemgr/async.h>
+#include <psp2/kernel/threadmgr.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Async IO operations are scheduled automatically, similar to FIOS2.
+ * You can make calls to sceIoOpenAsync(), sceIoReadAsync(),
+ * sceIoCloseAsync() right after each other, they will be put in a schedule
+ * and performed automatically.
+ *
+ * All async IO functions return UID of operation handle, not file descriptor UID.
+ */
+
+/**
+ * Cancel an asynchronous operation.
+ *
+ * @param opHandle - The operation handle to perform cancel on.
+ *
+ * @return < 0 on error. If operation has been canceled(finished) already, returns 0x80010002
+ */
+int sceIoCancel(SceUID opHandle);
+
+/**
+ * Complete an asynchronous operation.
+ *
+ * @param opHandle - The operation handle to complete.
+ *
+ * @return < 0 on error.
+ */
+int sceIoComplete(SceUID opHandle);
+
+/**
+ * Complete multiple asynchronous operations.
+ *
+ * @param asyncParam - Array of ::SceIoAsyncParam representing IO operations to complete. retVal member must have opHandle value assigned to it.
+ * @param numOfParam - Number of ::SceIoAsyncParam structs in asyncParam array
+ * @param numOfCompleted - Number of operations that has been completed successfully
+ *
+ * @return < 0 on last encountered error.
+ */
+int sceIoCompleteMultiple(SceIoAsyncParam* asyncParam, int numOfParam, int* numOfCompleted);
+
+/**
+ * Wait until asynchronous operation has been finished.
+ *
+ * @param opHandle - The operation handle to wait for.
+ *
+ * @return < 0 on error.
+ */
+inline
+int sceIoWaitAsync(SceUID opHandle)
+{
+ int ret = sceKernelWaitEvent(opHandle, 1, NULL, NULL, NULL);
+ if (ret == 0)
+ return sceIoComplete(opHandle);
+ else
+ return ret;
+}
+
+/**
+ * Wait until asynchronous operation has been finished with callbacks.
+ *
+ * @param opHandle - The operation handle to wait for.
+ *
+ * @return < 0 on error.
+ */
+inline
+int sceIoWaitAsyncCB(SceUID opHandle)
+{
+ int ret = sceKernelWaitEventCB(opHandle, 1, NULL, NULL, NULL);
+ if (ret == 0)
+ return sceIoComplete(opHandle);
+ else
+ return ret;
+}
+
+/**
+ * Poll asynchronous operation status.
+ *
+ * @param opHandle - The operation handle to poll status for.
+ *
+ * @return < 0 on error or if operation is not finished.
+ */
+inline
+int sceIoPollAsync(SceUID opHandle)
+{
+ int ret = sceKernelPollEvent(opHandle, 1, NULL, NULL);
+ if (ret == 0)
+ return sceIoComplete(opHandle);
+ else
+ return ret;
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _DOLCESDK_PSP2_KERNEL_IOFILEMGR_ASYNC_H_ */
diff --git a/include/user/kernel/iofilemgr/dirent.h b/include/user/kernel/iofilemgr/dirent.h
new file mode 100644
index 0000000..c518a08
--- /dev/null
+++ b/include/user/kernel/iofilemgr/dirent.h
@@ -0,0 +1,82 @@
+#ifndef _DOLCESDK_PSP2_KERNEL_IOFILEMGR_DIRENT_H_
+#define _DOLCESDK_PSP2_KERNEL_IOFILEMGR_DIRENT_H_
+
+#include <psp2common/kernel/iofilemgr/dirent.h>
+#include <psp2/kernel/iofilemgr/async.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Open a directory
+ *
+ * @par Example:
+ * @code
+ * int dfd;
+ * dfd = sceIoDopen("device:/");
+ * if(dfd >= 0)
+ * { Do something with the file descriptor }
+ * @endcode
+ * @param dirname - The directory to open for reading.
+ * @return If >= 0 then a valid file descriptor, otherwise a Sony error code.
+ */
+SceUID sceIoDopen(const char *dirname);
+
+/**
+ * Close an opened directory file descriptor
+ *
+ * @param fd - Already opened file descriptor (using ::sceIoDopen)
+ * @return < 0 on error
+ */
+int sceIoDclose(SceUID fd);
+
+/**
+ * Reads an entry from an opened file descriptor.
+ *
+ * @param fd - Already opened file descriptor (using ::sceIoDopen)
+ * @param buf - Pointer to a ::SceIoDirent structure to hold the file information
+ *
+ * @return Read status
+ * - 0 - No more directory entries left
+ * - > 0 - More directory entries to go
+ * - < 0 - Error
+ */
+int sceIoDread(SceUID fd, SceIoDirent *buf);
+
+/**
+ * Open a directory (asynchronous)
+ *
+ * @param dirname - The directory to open for reading.
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return If >= 0 then a valid op handle, otherwise a Sony error code.
+ */
+SceUID sceIoDopenAsync(const char *dirname, SceIoAsyncParam* asyncParam);
+
+/**
+ * Reads an entry from an opened file descriptor (asynchronous)
+ *
+ * @param fd - Already opened file descriptor (using ::sceIoDopen or ::sceIoDopenAsync)
+ * @param dir - Pointer to a ::SceIoDirent structure to hold the file information
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return If >= 0 then a valid op handle, otherwise a Sony error code.
+ */
+SceUID sceIoDreadAsync(SceUID fd, SceIoDirent *dir, SceIoAsyncParam* asyncParam);
+
+/**
+ * Close an opened directory file descriptor (asynchronous)
+ *
+ * @param fd - Already opened file descriptor (using ::sceIoDopen or ::sceIoDopenAsync)
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return If >= 0 then a valid op handle, otherwise a Sony error code.
+ */
+SceUID sceIoDcloseAsync(SceUID fd, SceIoAsyncParam* asyncParam);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _DOLCESDK_PSP2_KERNEL_IOFILEMGR_DIRENT_H_ */
diff --git a/include/user/kernel/iofilemgr/stat.h b/include/user/kernel/iofilemgr/stat.h
new file mode 100644
index 0000000..b0b57f6
--- /dev/null
+++ b/include/user/kernel/iofilemgr/stat.h
@@ -0,0 +1,101 @@
+#ifndef _DOLCESDK_PSP2_KERNEL_IOFILEMGR_STAT_H_
+#define _DOLCESDK_PSP2_KERNEL_IOFILEMGR_STAT_H_
+
+#include <psp2common/kernel/iofilemgr/stat.h>
+#include <psp2/kernel/iofilemgr/async.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Change the status of a file.
+ *
+ * @param name - The path to the file.
+ * @param buf - A pointer to a ::SceIoStat structure.
+ * @param cbit - Bitmask defining which bits to change.
+ *
+ * @return < 0 on error.
+ */
+int sceIoChstat(const char *name, const SceIoStat *buf, unsigned int cbit);
+
+/**
+ * Get the status of a file.
+ *
+ * @param name - The path to the file.
+ * @param buf - A pointer to a ::SceIoStat structure.
+ *
+ * @return < 0 on error.
+ */
+int sceIoGetstat(const char *name, SceIoStat *buf);
+
+/**
+ * Get the status of a file descriptor.
+ *
+ * @param fd - The file descriptor.
+ * @param buf - A pointer to a ::SceIoStat structure.
+ *
+ * @return < 0 on error.
+ */
+int sceIoGetstatByFd(SceUID fd, SceIoStat *buf);
+
+/**
+ * Change the status of a file descriptor.
+ *
+ * @param fd - The file descriptor.
+ * @param buf - A pointer to an io_stat_t structure.
+ * @param cbit - Bitmask defining which bits to change.
+ *
+ * @return < 0 on error.
+ */
+int sceIoChstatByFd(SceUID fd, const SceIoStat *buf, unsigned int cbit);
+
+/**
+ * Make a directory file (asynchronous)
+ *
+ * @param dir - The path to the directory
+ * @param mode - Access mode (One or more ::SceIoAccessMode).
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoMkdirAsync(const char *dir, SceMode mode, SceIoAsyncParam* asyncParam);
+
+/**
+ * Remove a directory file (asynchronous)
+ *
+ * @param path - Removes a directory file pointed by the string path
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoRmdirAsync(const char *path, SceIoAsyncParam* asyncParam);
+
+/**
+ * Get the status of a file (asynchronous)
+ *
+ * @param file - The path to the file.
+ * @param stat - A pointer to a ::SceIoStat structure.
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoGetstatAsync(const char *file, SceIoStat *stat, SceIoAsyncParam* asyncParam);
+
+/**
+ * Change the status of a file (asynchronous)
+ *
+ * @param file - The path to the file.
+ * @param stat - A pointer to a ::SceIoStat structure.
+ * @param bits - Bitmask defining which bits to change.
+ * @param asyncParam - parameters related to async operation.
+ *
+ * @return A non-negative integer is a valid op handle, anything else an error
+ */
+SceUID sceIoChstatAsync(const char *file, SceIoStat *stat, int bits, SceIoAsyncParam* asyncParam);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _DOLCESDK_PSP2_KERNEL_IOFILEMGR_STAT_H_ */
diff --git a/include/user/kernel/iofilemgr/syscall.h b/include/user/kernel/iofilemgr/syscall.h
new file mode 100644
index 0000000..c47623a
--- /dev/null
+++ b/include/user/kernel/iofilemgr/syscall.h
@@ -0,0 +1,79 @@
+#ifndef _DOLCESDK_PSP2_KERNEL_IOFILEMGR_SYSCALL_H_
+#define _DOLCESDK_PSP2_KERNEL_IOFILEMGR_SYSCALL_H_
+
+#include <psp2/kernel/types.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Struct definitions */
+
+typedef struct SceIoUnusedSyscallParam0x8 {
+ char unused[0x8];
+} SceIoUnusedSyscallParam0x8;
+
+typedef struct SceIoUnusedSyscallParam0x10 {
+ char unused[0x10];
+} SceIoUnusedSyscallParam0x10;
+
+typedef struct SceIoDevctlSyscallParam {
+ SceSize arglen;
+ void *bufp;
+ SceSize buflen;
+ char unused[0xC];
+ // size 0x18
+} SceIoDevctlSyscallParam;
+
+typedef struct SceIoIoctlSyscallParam {
+ SceSize arglen;
+ void *bufp;
+ SceSize buflen;
+ char unused[0x4];
+ // size 0x10
+} SceIoIoctlSyscallParam;
+
+typedef struct SceIoLseekSyscallParam {
+ SceOff offset;
+ int whence;
+ char unused[0x4];
+ // size 0x10
+} SceIoLseekSyscallParam;
+
+typedef struct SceIoPreadSyscallParam {
+ SceOff offset;
+ char unused[0x8];
+ // size 0x10
+} SceIoPreadSyscallParam;
+
+typedef SceIoPreadSyscallParam SceIoPwriteSyscallParam;
+
+/* Function declarations */
+
+SceUID _sceIoRemove(const char *filename, SceIoUnusedSyscallParam0x8 param);
+
+int _sceIoMkdir(const char *dirname, SceIoMode mode, SceIoUnusedSyscallParam0x8 param);
+
+int _sceIoRmdir(const char *dirname, SceIoUnusedSyscallParam0x8 param);
+
+int _sceIoRename(const char *oldname, const char *newname, SceIoUnusedSyscallParam0x10 param);
+
+int _sceIoDevctl(const char *devname, int cmd, const void *arg, SceIoDevctlSyscallParam param);
+
+int _sceIoSync(const char *devname, int flag, SceIoUnusedSyscallParam0x8 param);
+
+SceUID _sceIoOpen(const char *filename, int flag, SceIoMode mode, SceIoUnusedSyscallParam0x8 param);
+
+int _sceIoIoctl(SceUID fd, int cmd, const void *argp, SceIoIoctlSyscallParam param);
+
+SceOff _sceIoLseek(SceUID fd, SceIoLseekSyscallParam param);
+
+SceSSize _sceIoPread(SceUID fd, void *buf, SceSize nbyte, SceIoPreadSyscallParam param);
+
+SceSSize _sceIoPwrite(SceUID fd, const void *buf, SceSize nbyte, SceIoPwriteSyscallParam param);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _DOLCESDK_PSP2_KERNEL_IOFILEMGR_SYSCALL_H_ */
diff --git a/include/user/kernel/processmgr.h b/include/user/kernel/processmgr.h
index 272fe51..e515f60 100644
--- a/include/user/kernel/processmgr.h
+++ b/include/user/kernel/processmgr.h
@@ -90,13 +90,6 @@ SceUInt32 sceKernelGetProcessTimeLow(void);
*/
SceUInt64 sceKernelGetProcessTimeWide(void);
-/**
- * Get the process ID of the current process.
- *
- * @return process ID of the current process
- */
-SceUID sceKernelGetProcessId(void);
-
#ifdef __cplusplus
}
#endif
diff --git a/include/user/kernel/sysmem.h b/include/user/kernel/sysmem.h
index 654949d..6a55a46 100644
--- a/include/user/kernel/sysmem.h
+++ b/include/user/kernel/sysmem.h
@@ -1,20 +1,20 @@
#ifndef _PSP2_KERNEL_SYSMEM_H_
#define _PSP2_KERNEL_SYSMEM_H_
-#include <psp2/types.h>
+#include <psp2/kernel/types.h>
#ifdef __cplusplus
extern "C" {
#endif
-typedef enum SceKernelMemBlockType {
+typedef enum _SceKernelMemBlockType {
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW_UNCACHE = 0x0C208060,
SCE_KERNEL_MEMBLOCK_TYPE_USER_RX = 0x0C20D050,
SCE_KERNEL_MEMBLOCK_TYPE_USER_RW = 0x0C20D060,
SCE_KERNEL_MEMBLOCK_TYPE_USER_MAIN_PHYCONT_RW = 0x0C80D060,
SCE_KERNEL_MEMBLOCK_TYPE_USER_MAIN_PHYCONT_NC_RW = 0x0D808060,
SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW = 0x09408060
-} SceKernelMemBlockType;
+} _SceKernelMemBlockType;
typedef struct SceKernelAllocMemBlockOpt {
SceSize size;
diff --git a/include/user/kernel/threadmgr.h b/include/user/kernel/threadmgr.h
index 4bc8ac3..a1fa266 100644
--- a/include/user/kernel/threadmgr.h
+++ b/include/user/kernel/threadmgr.h
@@ -1,77 +1,51 @@
#ifndef _PSP2_KERNEL_THREADMGR_H_
#define _PSP2_KERNEL_THREADMGR_H_
-#include <psp2/types.h>
+#include <psp2common/kernel/threadmgr.h>
#ifdef __cplusplus
extern "C" {
#endif
-/** 64-bit system clock type. */
-typedef SceUInt64 SceKernelSysClock;
-
/* Threads. */
-typedef int (*SceKernelThreadEntry)(SceSize args, void *argp);
-
/** Additional options used when creating threads. */
-typedef struct SceKernelThreadOptParam {
+typedef struct _SceKernelThreadOptParam {
/** Size of the ::SceKernelThreadOptParam structure. */
- SceSize size;
- /** Attributes */
- SceUInt32 attr;
+ SceSize size;
+ SceUInt32 attr;
} SceKernelThreadOptParam;
/** Structure to hold the status information for a thread
* @see sceKernelGetThreadInfo
*/
-typedef struct SceKernelThreadInfo {
+typedef struct _SceKernelThreadInfo {
/** Size of the structure */
SceSize size;
- /** The UID of the process where the thread belongs */
- SceUID processId; //Needs confirmation
- /** Nul terminated name of the thread */
- char name[32];
- /** Thread attributes */
- SceUInt attr;
- /** Thread status */
- int status;
- /** Thread entry point */
+ SceUID processId;
+ char name[SCE_UID_NAMELEN+1];
+ SceUInt32 attr;
+ SceUInt32 status;
SceKernelThreadEntry entry;
- /** Thread stack pointer */
- void *stack;
- /** Thread stack size */
- int stackSize;
- /** Initial priority */
- int initPriority;
- /** Current priority */
- int currentPriority;
- /** Initial CPU affinity mask */
- int initCpuAffinityMask;
- /** Current CPU affinity mask */
- int currentCpuAffinityMask;
- /** Current CPU ID */
- int currentCpuId;
- /** Last executed CPU ID */
- int lastExecutedCpuId;
- /** Wait type */
- int waitType;
- /** Wait id */
+ void *pStack;
+ SceSize stackSize;
+ SceInt32 initPriority;
+ SceInt32 currentPriority;
+ SceInt32 initCpuAffinityMask;
+ SceInt32 currentCpuAffinityMask;
+ SceInt32 currentCpuId;
+ SceInt32 lastExecutedCpuId;
+ SceUInt32 waitType;
SceUID waitId;
- /** Exit status of the thread */
- int exitStatus;
- /** Number of clock cycles run */
+ SceInt32 exitStatus;
SceKernelSysClock runClocks;
- /** Interrupt preemption count */
- SceUInt intrPreemptCount;
- /** Thread preemption count */
- SceUInt threadPreemptCount;
- /** Thread release count */
- SceUInt threadReleaseCount;
+ SceUInt32 intrPreemptCount;
+ SceUInt32 threadPreemptCount;
+ SceUInt32 threadReleaseCount;
+ SceInt32 changeCpuCount;
/** Function notify callback UID */
- SceUID fNotifyCallback;
- /** Reserved */
- int reserved;
+ SceInt32 fNotifyCallback;
+ SceInt32 reserved;
} SceKernelThreadInfo;
/** Statistics about a running thread.
@@ -83,7 +57,7 @@ typedef struct SceKernelThreadRunStatus {
SceUID processId;
SceUID threadId;
int priority;
- } cpuInfo[4];
+ } cpuInfo[SCE_KERNEL_MAX_CPU];
} SceKernelThreadRunStatus;
/* Sure there must be more than this, but haven't seen them */
@@ -96,183 +70,188 @@ typedef enum SceThreadStatus {
SCE_THREAD_KILLED = 32, /* Thread manager has killed the thread (stack overflow) */
} SceThreadStatus;
-typedef enum SceKernelMutexAttribute {
- SCE_KERNEL_MUTEX_ATTR_RECURSIVE = 0x02
-} SceKernelMutexAttribute;
-
/**
* Create a thread
*
- * @par Example:
- * @code
- * SceUID thid;
- * thid = sceKernelCreateThread("my_thread", threadFunc, 0x10000100, 0x10000, 0, 0, NULL);
- * @endcode
- *
- * @param name - An arbitrary thread name.
+ * @param pName - An arbitrary thread name.
* @param entry - The thread function to run when started.
* @param initPriority - The initial priority of the thread. Less if higher priority.
* @param stackSize - The size of the initial stack.
* @param attr - The thread attributes, zero or more of ::SceThreadAttributes.
* @param cpuAffinityMask - The CPU affinity mask
- * @param option - Additional options specified by ::SceKernelThreadOptParam.
+ * @param pOptParam - Additional options specified by ::SceKernelThreadOptParam.
* @return UID of the created thread, or an error code.
*/
-SceUID sceKernelCreateThread(const char *name, SceKernelThreadEntry entry, int initPriority,
- SceSize stackSize, SceUInt attr, int cpuAffinityMask,
- const SceKernelThreadOptParam *option);
+SceUID sceKernelCreateThread(
+ const char *pName,
+ SceKernelThreadEntry entry,
+ SceInt32 initPriority,
+ SceSize stackSize,
+ SceUInt32 attr,
+ SceInt32 cpuAffinityMask,
+ const SceKernelThreadOptParam *pOptParam);
/**
* Delate a thread
*
- * @param thid - UID of the thread to be deleted.
+ * @param threadId - UID of the thread to be deleted.
*
* @return < 0 on error.
*/
-int sceKernelDeleteThread(SceUID thid);
+SceInt32 sceKernelDeleteThread(SceUID threadId);
/**
* Start a created thread
*
- * @param thid - Thread id from ::sceKernelCreateThread
- * @param arglen - Length of the data pointed to by argp, in bytes
- * @param argp - Pointer to the arguments.
+ * @param threadId - Thread id from ::sceKernelCreateThread
+ * @param argSize - Length of the data pointed to by argp, in bytes
+ * @param pArgBlock - Pointer to the arguments.
*/
-int sceKernelStartThread(SceUID thid, SceSize arglen, void *argp);
+SceInt32 sceKernelStartThread(SceUID threadId, SceSize argSize, const void *pArgBlock);
/**
* Exit a thread
*
- * @param status - Exit status.
+ * @param exitStatus - Exit status.
*/
-int sceKernelExitThread(int status);
+SceInt32 sceKernelExitThread(SceInt32 exitStatus);
/**
* Exit a thread and delete itself.
*
- * @param status - Exit status
+ * @param exitStatus - Exit status
*/
-int sceKernelExitDeleteThread(int status);
+SceInt32 sceKernelExitDeleteThread(SceInt32 exitStatus);
/**
* Wait until a thread has ended.
*
- * @param thid - Id of the thread to wait for.
- * @param stat - Exit status.
- * @param timeout - Timeout in microseconds (assumed).
+ * @param threadId - Id of the thread to wait for.
+ * @param pExitStatus - Exit status.
+ * @param pTimeout - Timeout in microseconds.
*
* @return < 0 on error.
*/
-int sceKernelWaitThreadEnd(SceUID thid, int *stat, SceUInt *timeout);
+SceInt32 sceKernelWaitThreadEnd(SceUID threadId, SceInt32 *pExitStatus, SceUInt32 *pTimeout);
/**
* Wait until a thread has ended and handle callbacks if necessary.
*
- * @param thid - Id of the thread to wait for.
- * @param stat - Exit status.
- * @param timeout - Timeout in microseconds (assumed).
+ * @param threadId - Id of the thread to wait for.
+ * @param pExitStatus - Exit status.
+ * @param pTimeout - Timeout in microseconds.
*
* @return < 0 on error.
*/
-int sceKernelWaitThreadEndCB(SceUID thid, int *stat, SceUInt *timeout);
+SceInt32 sceKernelWaitThreadEndCB(SceUID threadId, SceInt32 *pExitStatus, SceUInt32 *pTimeout);
/**
* Delay the current thread by a specified number of microseconds
*
- * @param delay - Delay in microseconds.
+ * @param usec - Delay in microseconds.
*
* @par Example:
* @code
* sceKernelDelayThread(1000000); // Delay for a second
* @endcode
*/
-int sceKernelDelayThread(SceUInt delay);
+SceInt32 sceKernelDelayThread(SceUInt32 usec);
/**
* Delay the current thread by a specified number of microseconds and handle any callbacks.
*
- * @param delay - Delay in microseconds.
+ * @param usec - Delay in microseconds.
*
* @par Example:
* @code
* sceKernelDelayThread(1000000); // Delay for a second
* @endcode
*/
-int sceKernelDelayThreadCB(SceUInt delay);
+SceInt32 sceKernelDelayThreadCB(SceUInt32 usec);
/**
* Modify the attributes of the current thread.
*
- * @param unknown - Set to 0.
- * @param attr - The thread attributes to modify. One of ::SceThreadAttributes.
+ * @param clearAttr - Bits to clear
+ * @param setAttr - Bits to set
*
* @return < 0 on error.
*/
-int sceKernelChangeCurrentThreadAttr(int unknown, SceUInt attr);
+SceInt32 sceKernelChangeCurrentThreadAttr(SceUInt32 clearAttr, SceUInt32 setAttr);
/**
* Change the threads current priority.
*
- * @param thid - The ID of the thread (from ::sceKernelCreateThread or ::sceKernelGetThreadId)
+ * @param threadId - The ID of the thread (from ::sceKernelCreateThread or ::sceKernelGetThreadId)
* @param priority - The new priority (the lower the number the higher the priority)
*
* @par Example:
* @code
- * int thid = sceKernelGetThreadId();
+ * int threadId = sceKernelGetThreadId();
* // Change priority of current thread to 16
* sceKernelChangeThreadPriority(thid, 16);
* @endcode
*
* @return 0 if successful, otherwise the error code.
*/
-int sceKernelChangeThreadPriority(SceUID thid, int priority);
+SceInt32 sceKernelChangeThreadPriority(SceUID threadId, SceInt32 priority);
+
+/**
+ * Change the threads current priority.
+ *
+ * @param threadId - The ID of the thread (from ::sceKernelCreateThread or ::sceKernelGetThreadId)
+ * @param priority - The new priority (the lower the number the higher the priority)
+ *
+ * @return old priority or error code
+ */
+SceInt32 sceKernelChangeThreadPriority2(SceUID threadId, SceInt32 priority);
/**
* Get the current thread Id
*
* @return The thread id of the calling thread.
*/
-int sceKernelGetThreadId(void);
+SceUID sceKernelGetThreadId(void);
/**
* Get the current priority of the thread you are in.
*
* @return The current thread priority
*/
-int sceKernelGetThreadCurrentPriority(void);
+SceInt32 sceKernelGetThreadCurrentPriority(void);
/**
* Get the exit status of a thread.
*
- * @param[in] thid - The UID of the thread to check.
- * @param[out] status - Status out pointer
- * @return The exit status
+ * @param threadId - The UID of the thread to check.
+ * @param pExitStatus - pointer to area to store result
+ *
+ * @return 0 or <0 on error
*/
-int sceKernelGetThreadExitStatus(SceUID thid, int *status);
+SceInt32 sceKernelGetThreadExitStatus(SceUID threadId, SceInt32 *pExitStatus);
/**
- * Check the thread stack?
+ * Check remaining thread stack size
*
- * @return Unknown.
+ * @return Stack size at the time of function call
*/
-int sceKernelCheckThreadStack(void);
+SceSize sceKernelCheckThreadStack(void);
/**
* Get the free stack size for a thread.
*
- * @param thid - The thread ID. Seem to take current thread
- * if set to 0.
+ * @param threadId - The thread ID
*
* @return The free size.
*/
-int sceKernelGetThreadStackFreeSize(SceUID thid);
+SceSize sceKernelGetThreadStackFreeSize(SceUID threadId);
/**
* Get the status information for the specified thread.
*
- * @param thid - Id of the thread to get status
- * @param info - Pointer to the info structure to receive the data.
+ * @param threadId - Id of the thread to get status
+ * @param pInfo - Pointer to the info structure to receive the data.
* Note: The structures size field should be set to
* sizeof(SceKernelThreadInfo) before calling this function.
*
@@ -285,17 +264,41 @@ int sceKernelGetThreadStackFreeSize(SceUID thid);
* @endcode
* @return 0 if successful, otherwise the error code.
*/
-int sceKernelGetThreadInfo(SceUID thid, SceKernelThreadInfo *info);
+SceInt32 sceKernelGetThreadInfo(SceUID threadId, SceKernelThreadInfo *pInfo);
/**
* Retrive the runtime status of a thread.
*
- * @param thid - UID of the thread to retrieve status.
- * @param status - Pointer to a ::SceKernelThreadRunStatus struct to receive the runtime status.
+ * @param pStatus - Pointer to a ::SceKernelThreadRunStatus struct to receive the runtime status.
*
* @return 0 if successful, otherwise the error code.
*/
-int sceKernelGetThreadRunStatus(SceUID thid, SceKernelThreadRunStatus *status);
+SceInt32 sceKernelGetThreadRunStatus(SceKernelThreadRunStatus *pStatus);
+
+typedef SceInt32 (*SceKernelChangeStackFunction)(void *pArg);
+
+SceInt32 sceKernelCallWithChangeStack(
+ void *pBase,
+ SceSize size,
+ SceKernelChangeStackFunction changeStackFunc,
+ void *pCommon);
+
+SceInt32 sceKernelChangeThreadCpuAffinityMask(SceUID threadId, SceInt32 cpuAffinityMask);
+
+SceInt32 sceKernelGetThreadCpuAffinityMask(SceUID threadId);
+
+/**
+ * Get the process ID of the current thread.
+ *
+ * @return process ID of the current thread
+ */
+SceUID sceKernelGetProcessId(void);
+
+SceInt32 sceKernelCheckWaitableStatus(void);
+
+SceInt32 sceKernelChangeThreadVfpException(SceInt32 clearMask, SceInt32 setMask);
+
+SceInt32 sceKernelGetCurrentThreadVfpException(void);
/* Semaphores. */
@@ -315,7 +318,7 @@ typedef struct SceKernelSemaInfo {
/** The UID of the semaphore */
SceUID semaId;
/** NUL-terminated name of the semaphore. */
- char name[32];
+ char name[SCE_UID_NAMELEN + 1];
/** Attributes. */
SceUInt attr;
/** The initial count the semaphore was created with. */
@@ -339,20 +342,25 @@ typedef struct SceKernelSemaInfo {
*
* @param name - Specifies the name of the sema
* @param attr - Sema attribute flags (normally set to 0)
- * @param initVal - Sema initial value
- * @param maxVal - Sema maximum value
- * @param option - Sema options (normally set to 0)
+ * @param initCount - Sema initial value
+ * @param maxCount - Sema maximum value
+ * @param pOptParam - Sema options (normally set to 0)
* @return A semaphore id
*/
-SceUID sceKernelCreateSema(const char *name, SceUInt attr, int initVal, int maxVal, SceKernelSemaOptParam *option);
+SceUID sceKernelCreateSema(
+ const char *name,
+ SceUInt32 attr,
+ SceInt32 initCount,
+ SceInt32 maxCount,
+ SceKernelSemaOptParam *pOptParam);
/**
* Destroy a semaphore
*
- * @param semaid - The semaid returned from a previous create call.
- * @return Returns the value 0 if it's successful, otherwise -1
+ * @param semaId - The semaid returned from a previous create call.
+ * @return Returns the value 0 if it's successful, otherwise negative
*/
-int sceKernelDeleteSema(SceUID semaid);
+SceInt32 sceKernelDeleteSema(SceUID semaId);
/**
* Send a signal to a semaphore
@@ -360,77 +368,81 @@ int sceKernelDeleteSema(SceUID semaid);
* @par Example:
* @code
* // Signal the sema
- * sceKernelSignalSema(semaid, 1);
+ * sceKernelSignalSema(semaId, 1);
* @endcode
*
- * @param semaid - The sema id returned from ::sceKernelCreateSema
- * @param signal - The amount to signal the sema (i.e. if 2 then increment the sema by 2)
+ * @param semaId - The sema ID returned from ::sceKernelCreateSema
+ * @param signalCount - The amount to signal the sema (i.e. if 2 then increment the sema by 2)
*
* @return < 0 On error.
*/
-int sceKernelSignalSema(SceUID semaid, int signal);
+SceInt32 sceKernelSignalSema(SceUID semaId, SceInt32 signalCount);
/**
* Lock a semaphore
*
* @par Example:
* @code
- * sceKernelWaitSema(semaid, 1, 0);
+ * sceKernelWaitSema(semaId, 1, 0);
* @endcode
*
- * @param semaid - The sema id returned from ::sceKernelCreateSema
- * @param signal - The value to wait for (i.e. if 1 then wait till reaches a signal state of 1)
- * @param timeout - Timeout in microseconds (assumed).
+ * @param semaId - The sema id returned from ::sceKernelCreateSema
+ * @param needCount - The value to wait for (i.e. if 1 then wait till reaches a signal state of 1)
+ * @param pTimeout - Timeout in microseconds.
*
* @return < 0 on error.
*/
-int sceKernelWaitSema(SceUID semaid, int signal, SceUInt *timeout);
+SceInt32 sceKernelWaitSema(SceUID semaId, SceInt32 needCount, SceUInt32 *pTimeout);
/**
* Lock a semaphore and handle callbacks if necessary.
*
* @par Example:
* @code
- * sceKernelWaitSemaCB(semaid, 1, 0);
+ * sceKernelWaitSemaCB(semaId, 1, 0);
* @endcode
*
- * @param semaid - The sema id returned from ::sceKernelCreateSema
- * @param signal - The value to wait for (i.e. if 1 then wait till reaches a signal state of 1)
- * @param timeout - Timeout in microseconds (assumed).
+ * @param semaId - The sema id returned from ::sceKernelCreateSema
+ * @param needCount - The value to wait for (i.e. if 1 then wait till reaches a signal state of 1)
+ * @param pTimeout - Timeout in microseconds.
*
* @return < 0 on error.
*/
-int sceKernelWaitSemaCB(SceUID semaid, int signal, SceUInt *timeout);
+SceInt32 sceKernelWaitSemaCB(SceUID semaId, SceInt32 needCount, SceUInt32 *pTimeout);
/**
* Poll a semaphore.
*
- * @param semaid - UID of the semaphore to poll.
- * @param signal - The value to test for.
+ * @param semaId - UID of the semaphore to poll.
+ * @param needCount - The value to test for.
*
* @return < 0 on error.
*/
-int sceKernelPollSema(SceUID semaid, int signal);
+SceInt32 sceKernelPollSema(SceUID semaId, SceInt32 needCount);
/**
* Cancels a semaphore
*
- * @param semaid - The sema id returned from ::sceKernelCreateSema
+ * @param semaId - The sema id returned from ::sceKernelCreateSema
* @param setCount - The new lock count of the semaphore
- * @param numWaitThreads - Number of threads waiting for the semaphore
+ * @param pNumWaitThreads - Number of threads waiting for the semaphore
* @return < 0 On error.
*/
-int sceKernelCancelSema(SceUID semaid, int setCount, int *numWaitThreads);
+SceInt32 sceKernelCancelSema(SceUID semaId, SceInt32 setCount, SceUInt32 *pNumWaitThreads);
/**
* Retrieve information about a semaphore.
*
- * @param semaid - UID of the semaphore to retrieve info for.
- * @param info - Pointer to a ::SceKernelSemaInfo struct to receive the info.
+ * @param semaId - UID of the semaphore to retrieve info for.
+ * @param pInfo - Pointer to a ::SceKernelSemaInfo struct to receive the info.
*
* @return < 0 on error.
*/
-int sceKernelGetSemaInfo(SceUID semaid, SceKernelSemaInfo *info);
+SceInt32 sceKernelGetSemaInfo(SceUID semaId, SceKernelSemaInfo *pInfo);
+
+SceUID sceKernelOpenSema(const char *pName);
+
+SceInt32 sceKernelCloseSema(SceUID semaId);
/* Mutexes. */
@@ -439,7 +451,7 @@ int sceKernelGetSemaInfo(SceUID semaid, SceKernelSemaInfo *info);
typedef struct SceKernelMutexOptParam {
/** Size of the ::SceKernelMutexOptParam structure. */
SceSize size;
- int ceilingPriority;
+ SceInt32 ceilingPriority;
} SceKernelMutexOptParam;
/** Current state of a mutex.
@@ -451,17 +463,18 @@ typedef struct SceKernelMutexInfo {
/** The UID of the mutex. */
SceUID mutexId;
/** NUL-terminated name of the mutex. */
- char name[32];
+ char name[SCE_UID_NAMELEN + 1];
/** Attributes. */
- SceUInt attr;
+ SceUInt32 attr;
/** The initial count the mutex was created with. */
- int initCount;
+ SceInt32 initCount;
/** The current count. */
- int currentCount;
+ SceInt32 currentCount;
/** The UID of the current owner of the mutex. */
SceUID currentOwnerId;
/** The number of threads waiting on the mutex. */
- int numWaitThreads;
+ SceUInt32 numWaitThreads;
+ SceInt32 ceilingPriority;
} SceKernelMutexInfo;
/**
@@ -473,149 +486,125 @@ typedef struct SceKernelMutexInfo {
* mutexid = sceKernelCreateMutex("MyMutex", 0, 1, NULL);
* @endcode
*
- * @param name - Specifies the name of the mutex
+ * @param pName - Specifies the name of the mutex
* @param attr - Mutex attribute flags (normally set to 0)
* @param initCount - Mutex initial value
- * @param option - Mutex options (normally set to 0)
+ * @param pOptParam - Mutex options (normally set to 0)
* @return A mutex id
*/
-SceUID sceKernelCreateMutex(const char *name, SceUInt attr, int initCount, SceKernelMutexOptParam *option);
+SceUID sceKernelCreateMutex(
+ const char *pName,
+ SceUInt32 attr,
+ SceInt32 initCount,
+ const SceKernelMutexOptParam *pOptParam);
/**
* Destroy a mutex
*
- * @param mutexid - The mutex id returned from ::sceKernelCreateMutex
- * @return Returns the value 0 if it's successful, otherwise -1
+ * @param mutexId - The mutex id returned from ::sceKernelCreateMutex
+ * @return Returns the value 0 if it's successful, otherwise < 0
*/
-int sceKernelDeleteMutex(SceUID mutexid);
+SceInt32 sceKernelDeleteMutex(SceUID mutexId);
/**
* Open a mutex
*
- * @param name - The name of the mutex to open
- * @return Returns the value 0 if it's successful, otherwise -1
+ * @param pName - The name of the mutex to open
+ * @return Returns an UID if successful, otherwise < 0
*/
-int sceKernelOpenMutex(const char *name);
+SceUID sceKernelOpenMutex(const char *pName);
/**
* Close a mutex
*
- * @param mutexid - The mutex id returned from ::sceKernelCreateMutex
- * @return Returns the value 0 if it's successful, otherwise -1
+ * @param mutexId - The mutex id returned from ::sceKernelCreateMutex
+ * @return Returns the value 0 if it's successful, otherwise < 0
*/
-int sceKernelCloseMutex(SceUID mutexid);
+SceInt32 sceKernelCloseMutex(SceUID mutexId);
/**
* Lock a mutex
*
- * @param mutexid - The mutex id returned from ::sceKernelCreateMutex
+ * @param mutexId - The mutex id returned from ::sceKernelCreateMutex
* @param lockCount - The value to increment to the lock count of the mutex
- * @param timeout - Timeout in microseconds (assumed)
+ * @param pTimeout - Timeout in microseconds
* @return < 0 On error.
*/
-int sceKernelLockMutex(SceUID mutexid, int lockCount, unsigned int *timeout);
+SceInt32 sceKernelLockMutex(SceUID mutexId, SceInt32 lockCount, SceUInt32 *pTimeout);
/**
* Lock a mutex and handle callbacks if necessary.
*
- * @param mutexid - The mutex id returned from ::sceKernelCreateMutex
+ * @param mutexId - The mutex id returned from ::sceKernelCreateMutex
* @param lockCount - The value to increment to the lock count of the mutex
- * @param timeout - Timeout in microseconds (assumed)
+ * @param pTimeout - Timeout in microseconds
* @return < 0 On error.
*/
-int sceKernelLockMutexCB(SceUID mutexid, int lockCount, unsigned int *timeout);
+SceInt32 sceKernelLockMutexCB(SceUID mutexId, SceInt32 lockCount, SceUInt32 *pTimeout);
/**
* Try to lock a mutex (non-blocking)
*
- * @param mutexid - The mutex id returned from ::sceKernelCreateMutex
+ * @param mutexId - The mutex id returned from ::sceKernelCreateMutex
* @param lockCount - The value to increment to the lock count of the mutex
* @return < 0 On error.
*/
-int sceKernelTryLockMutex(SceUID mutexid, int lockCount);
+SceInt32 sceKernelTryLockMutex(SceUID mutexId, SceInt32 lockCount);
/**
* Try to unlock a mutex (non-blocking)
*
- * @param mutexid - The mutex id returned from ::sceKernelCreateMutex
+ * @param mutexId - The mutex id returned from ::sceKernelCreateMutex
* @param unlockCount - The value to decrement to the lock count of the mutex
* @return < 0 On error.
*/
-int sceKernelUnlockMutex(SceUID mutexid, int unlockCount);
+SceInt32 sceKernelUnlockMutex(SceUID mutexId, SceInt32 unlockCount);
/**
* Cancels a mutex
*
- * @param mutexid - The mutex id returned from ::sceKernelCreateMutex
+ * @param mutexId - The mutex id returned from ::sceKernelCreateMutex
* @param newCount - The new lock count of the mutex
- * @param numWaitThreads - Number of threads waiting for the mutex
+ * @param pNumWaitThreads - Number of threads waiting for the mutex
* @return < 0 On error.
*/
-int sceKernelCancelMutex(SceUID mutexid, int newCount, int *numWaitThreads);
+SceInt32 sceKernelCancelMutex(SceUID mutexId, SceInt32 newCount, SceUInt32 *pNumWaitThreads);
/**
* Retrieve information about a mutex.
*
- * @param mutexid - UID of the mutex to retrieve info for.
- * @param info - Pointer to a ::SceKernelMutexInfo struct to receive the info.
+ * @param mutexId - UID of the mutex to retrieve info for.
+ * @param pInfo - Pointer to a ::SceKernelMutexInfo struct to receive the info.
*
* @return < 0 on error.
*/
-int sceKernelGetMutexInfo(SceUID mutexid, SceKernelMutexInfo *info);
+SceInt32 sceKernelGetMutexInfo(SceUID mutexId, SceKernelMutexInfo *pInfo);
/* Event flags. */
/** Structure to hold the event flag information */
typedef struct SceKernelEventFlagInfo {
- SceSize size;
- SceUID evfId; // Needs confirmation
- char name[32];
- SceUInt attr;
- SceUInt initPattern;
- SceUInt currentPattern;
- int numWaitThreads;
+ SceSize size;
+ SceUID evfId;
+ char name[SCE_UID_NAMELEN + 1];
+ SceUInt32 attr;
+ SceUInt32 initPattern;
+ SceUInt32 currentPattern;
+ SceUInt32 numWaitThreads;
} SceKernelEventFlagInfo;
typedef struct SceKernelEventFlagOptParam {
SceSize size;
} SceKernelEventFlagOptParam;
-typedef struct SceKernelEventFlagOptParam SceKernelEventFlagOptParam;
-
-/** Event flag creation attributes */
-typedef enum SceEventFlagAttributes {
- /* Waiting threads queued on a FIFO basis */
- SCE_EVENT_THREAD_FIFO = 0,
- /* Waiting threads queued on priority basis */
- SCE_EVENT_THREAD_PRIO = 0x00002000,
- /* Event flag can only be waited upon by one thread */
- SCE_EVENT_WAITSINGLE = 0,
- /* Event flag can be waited upon by multiple threads */
- SCE_EVENT_WAITMULTIPLE = 0x00001000,
- /* Event flag can be accessed by sceKernelOpenEventFlag / sceKernelCloseEventFlag */
- SCE_EVENT_OPENABLE = 0x00000080
-} SceEventFlagAttributes;
-
-/** Event flag wait types */
-typedef enum SceEventFlagWaitTypes {
- /** Wait for all bits in the pattern to be set */
- SCE_EVENT_WAITAND = 0,
- /** Wait for one or more bits in the pattern to be set */
- SCE_EVENT_WAITOR = 1,
- /** Clear all the bits when it matches */
- SCE_EVENT_WAITCLEAR = 2,
- /** Clear the wait pattern when it matches */
- SCE_EVENT_WAITCLEAR_PAT = 4
-} SceEventFlagWaitTypes;
-
/**
* Create an event flag.
*
- * @param name - The name of the event flag.
+ * @param pName - The name of the event flag.
* @param attr - Attributes from ::SceEventFlagAttributes
- * @param bits - Initial bit pattern.
- * @param opt - Options, set to NULL
+ * @param initPattern - Initial bit pattern.
+ * @param pOptParam - Options, set to NULL
* @return < 0 on error. >= 0 event flag id.
*
* @par Example:
@@ -624,81 +613,101 @@ typedef enum SceEventFlagWaitTypes {
* evid = sceKernelCreateEventFlag("wait_event", 0, 0, NULL);
* @endcode
*/
-SceUID sceKernelCreateEventFlag(const char *name, int attr, int bits, SceKernelEventFlagOptParam *opt);
+SceUID sceKernelCreateEventFlag(
+ const char *pName,
+ SceUInt32 attr,
+ SceUInt32 initPattern,
+ const SceKernelEventFlagOptParam *pOptParam);
/**
* Set an event flag bit pattern.
*
- * @param evid - The event id returned by ::sceKernelCreateEventFlag.
- * @param bits - The bit pattern to set.
+ * @param evfId - The event id returned by ::sceKernelCreateEventFlag.
+ * @param bitPattern - The bit pattern to set.
*
* @return < 0 On error
*/
-int sceKernelSetEventFlag(SceUID evid, unsigned int bits);
+SceInt32 sceKernelSetEventFlag(SceUID evfId, SceUInt32 bitPattern);
/**
* Clear a event flag bit pattern
*
- * @param evid - The event id returned by ::sceKernelCreateEventFlag
- * @param bits - The bits to clean
+ * @param evfId - The event id returned by ::sceKernelCreateEventFlag
+ * @param bitPattern - The bits to unset
*
* @return < 0 on Error
*/
-int sceKernelClearEventFlag(SceUID evid, unsigned int bits);
+SceInt32 sceKernelClearEventFlag(SceUID evfId, SceUInt32 bitPattern);
/**
* Poll an event flag for a given bit pattern.
*
- * @param evid - The event id returned by ::sceKernelCreateEventFlag.
- * @param bits - The bit pattern to poll for.
- * @param wait - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together
- * @param outBits - The bit pattern that was matched.
+ * @param evfId - The event id returned by ::sceKernelCreateEventFlag.
+ * @param bitPattern - The bit pattern to poll for.
+ * @param waitMode - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together
+ * @param pResultPat - The bit pattern that was matched.
* @return < 0 On error
*/
-int sceKernelPollEventFlag(int evid, unsigned int bits, unsigned int wait, unsigned int *outBits);
+SceInt32 sceKernelPollEventFlag(SceUID evfId, SceUInt32 bitPattern, SceUInt32 waitMode, SceUInt32 *pResultPat);
/**
* Wait for an event flag for a given bit pattern.
*
- * @param evid - The event id returned by ::sceKernelCreateEventFlag.
- * @param bits - The bit pattern to poll for.
- * @param wait - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together
- * @param outBits - The bit pattern that was matched.
- * @param timeout - Timeout in microseconds
+ * @param evfId - The event id returned by ::sceKernelCreateEventFlag.
+ * @param bitPattern - The bit pattern to poll for.
+ * @param waitMode - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together
+ * @param pResultPat - The bit pattern that was matched.
+ * @param pTimeout - Timeout in microseconds
* @return < 0 On error
*/
-int sceKernelWaitEventFlag(int evid, unsigned int bits, unsigned int wait, unsigned int *outBits, SceUInt *timeout);
+SceInt32 sceKernelWaitEventFlag(
+ SceUID evfId,
+ SceUInt32 bitPattern,
+ SceUInt32 waitMode,
+ SceUInt32 *pResultPat,
+ SceUInt32 *pTimeout);
/**
* Wait for an event flag for a given bit pattern with callback.
*
- * @param evid - The event id returned by ::sceKernelCreateEventFlag.
- * @param bits - The bit pattern to poll for.
- * @param wait - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together
- * @param outBits - The bit pattern that was matched.
- * @param timeout - Timeout in microseconds
+ * @param evfId - The event id returned by ::sceKernelCreateEventFlag.
+ * @param bitPattern - The bit pattern to poll for.
+ * @param waitMode - Wait type, one or more of ::SceEventFlagWaitTypes or'ed together
+ * @param pResultPat - The bit pattern that was matched.
+ * @param pTimeout - Timeout in microseconds
* @return < 0 On error
*/
-int sceKernelWaitEventFlagCB(int evid, unsigned int bits, unsigned int wait, unsigned int *outBits, SceUInt *timeout);
+SceInt32 sceKernelWaitEventFlagCB(
+ SceUID evfId,
+ SceUInt32 bitPattern,
+ SceUInt32 waitMode,
+ SceUInt32 *pResultPat,
+ SceUInt32 *pTimeout);
/**
* Delete an event flag
*
- * @param evid - The event id returned by ::sceKernelCreateEventFlag.
+ * @param evfId - The event id returned by ::sceKernelCreateEventFlag.
*
* @return < 0 On error
*/
-int sceKernelDeleteEventFlag(int evid);
+SceInt32 sceKernelDeleteEventFlag(SceUID evfId);
/**
* Get the status of an event flag.
*
- * @param event - The UID of the event.
- * @param status - A pointer to a ::SceKernelEventFlagInfo structure.
+ * @param evfId - The UID of the event.
+ * @param pInfo - A pointer to a ::SceKernelEventFlagInfo structure.
*
* @return < 0 on error.
*/
-int sceKernelGetEventFlagInfo(SceUID event, SceKernelEventFlagInfo *info);
+SceInt32 sceKernelGetEventFlagInfo(SceUID evfId, SceKernelEventFlagInfo *pInfo);
+
+SceUID sceKernelOpenEventFlag(const char *pName);
+
+SceInt32 sceKernelCloseEventFlag(SceUID evfId);
+
+SceInt32 sceKernelCancelEventFlag(SceUID evfId, SceUInt32 setPattern, SceUInt32 *pNumWaitThreads);
/* Condition variables */
@@ -717,7 +726,7 @@ typedef struct SceKernelCondInfo {
/** The UID of the condition variable. */
SceUID condId;
/** NUL-terminated name of the condition variable. */
- char name[32];
+ char name[SCE_UID_NAMELEN + 1];
/** Attributes. */
SceUInt attr;
/** Mutex associated with the condition variable. */
@@ -735,55 +744,59 @@ typedef struct SceKernelCondInfo {
* condId = sceKernelCreateCond("MyCond", 0, mutexId, NULL);
* @endcode
*
- * @param name - Specifies the name of the condition variable
+ * @param pName - Specifies the name of the condition variable
* @param attr - Condition variable attribute flags (normally set to 0)
* @param mutexId - Mutex to be related to the condition variable
- * @param option - Condition variable options (normally set to 0)
+ * @param pOptParam - Condition variable options (normally set to 0)
* @return A condition variable id
*/
-SceUID sceKernelCreateCond(const char *name, SceUInt attr, SceUID mutexId, const SceKernelCondOptParam *option);
+SceUID sceKernelCreateCond(
+ const char *pName,
+ SceUInt32 attr,
+ SceUID mutexId,
+ const SceKernelCondOptParam *pOptParam);
/**
* Destroy a condition variable
*
* @param condition variableid - The condition variable id returned from ::sceKernelCreateCond
- * @return Returns the value 0 if it's successful, otherwise -1
+ * @return Returns the value 0 if it's successful, otherwise < 0
*/
-int sceKernelDeleteCond(SceUID condId);
+SceInt32 sceKernelDeleteCond(SceUID condId);
/**
* Open a condition variable
*
- * @param name - The name of the condition variable to open
- * @return Returns the value 0 if it's successful, otherwise -1
+ * @param pName - The name of the condition variable to open
+ * @return Returns an UID if successful, otherwise < 0
*/
-int sceKernelOpenCond(const char *name);
+SceUID sceKernelOpenCond(const char *pName);
/**
* Close a condition variable
*
* @param condition variableid - The condition variable id returned from ::sceKernelCreateCond
- * @return Returns the value 0 if it's successful, otherwise -1
+ * @return Returns the value 0 if it's successful, otherwise < 0
*/
-int sceKernelCloseCond(SceUID condId);
+SceInt32 sceKernelCloseCond(SceUID condId);
/**
* Waits for a signal of a condition variable
*
* @param condId - The condition variable id returned from ::sceKernelCreateCond
- * @param timeout - Timeout in microseconds (assumed)
+ * @param pTimeout - Timeout in microseconds
* @return < 0 On error.
*/
-int sceKernelWaitCond(SceUID condId, unsigned int *timeout);
+SceInt32 sceKernelWaitCond(SceUID condId, SceUInt32 *pTimeout);
/**
* Waits for a signal of a condition variable (with callbacks)
*
* @param condId - The condition variable id returned from ::sceKernelCreateCond
- * @param timeout - Timeout in microseconds (assumed)
+ * @param pTimeout - Timeout in microseconds
* @return < 0 On error.
*/
-int sceKernelWaitCondCB(SceUID condId, unsigned int *timeout);
+SceInt32 sceKernelWaitCondCB(SceUID condId, SceUInt32 *pTimeout);
/**
* Signals a condition variable
@@ -791,7 +804,7 @@ int sceKernelWaitCondCB(SceUID condId, unsigned int *timeout);
* @param condId - The condition variable id returned from ::sceKernelCreateCond
* @return < 0 On error.
*/
-int sceKernelSignalCond(SceUID condId);
+SceInt32 sceKernelSignalCond(SceUID condId);
/**
* Signals a condition variable to all threads waiting for it
@@ -799,7 +812,7 @@ int sceKernelSignalCond(SceUID condId);
* @param condId - The condition variable id returned from ::sceKernelCreateCond
* @return < 0 On error.
*/
-int sceKernelSignalCondAll(SceUID condId);
+SceInt32 sceKernelSignalCondAll(SceUID condId);
/**
* Signals a condition variable to a specific thread waiting for it
@@ -808,31 +821,37 @@ int sceKernelSignalCondAll(SceUID condId);
* @param threadId - The thread id returned from ::sceKernelCreateThread
* @return < 0 On error.
*/
-int sceKernelSignalCondTo(SceUID condId, SceUID threadId);
+SceInt32 sceKernelSignalCondTo(SceUID condId, SceUID threadId);
+
+SceInt32 sceKernelGetCondInfo(SceUID condId, SceKernelCondInfo *pInfo);
/* Callbacks. */
/** Callback function prototype */
-typedef int (*SceKernelCallbackFunction)(int notifyId, int notifyCount, int notifyArg, void *common);
+typedef SceInt32 (*SceKernelCallbackFunction)(
+ SceUID notifyId,
+ SceInt32 notifyCount,
+ SceInt32 notifyArg,
+ void *pCommon);
/** Structure to hold the status information for a callback */
typedef struct SceKernelCallbackInfo {
/** Size of the structure (i.e. sizeof(SceKernelCallbackInfo)) */
- SceSize size;
+ SceSize size;
/** The UID of the callback. */
- SceUID callbackId; // Needs confirmation
+ SceUID callbackId;
/** The name given to the callback */
- char name[32];
+ char name[SCE_UID_NAMELEN + 1];
+ SceUInt32 attr;
/** The thread id associated with the callback */
- SceUID threadId;
+ SceUID threadId;
/** Pointer to the callback function */
- SceKernelCallbackFunction callback;
+ SceKernelCallbackFunction callbackFunc;
+ SceUID notifyId;
+ SceInt32 notifyCount;
+ SceInt32 notifyArg;
/** User supplied argument for the callback */
- void *common;
- /** Unknown */
- int notifyCount;
- /** Unknown */
- int notifyArg;
+ void *pCommon;
} SceKernelCallbackInfo;
/**
@@ -845,209 +864,563 @@ typedef struct SceKernelCallbackInfo {
* @endcode
*
* @param name - A textual name for the callback
- * @param attr - ?
- * @param func - A pointer to a function that will be called as the callback
- * @param arg - Argument for the callback ?
+ * @param attr - Set to 0. There are no attributes.
+ * @param callbackFunc - A pointer to a function that will be called as the callback
+ * @param pCommon - Common data for the callback
*
* @return >= 0 A callback id which can be used in subsequent functions, < 0 an error.
*/
-int sceKernelCreateCallback(const char *name, unsigned int attr, SceKernelCallbackFunction func, void *arg);
+SceUID sceKernelCreateCallback(
+ const char *name,
+ SceUInt32 attr,
+ SceKernelCallbackFunction callbackFunc,
+ void *pCommon);
/**
* Gets the status of a specified callback.
*
- * @param cb - The UID of the callback to retrieve info for.
- * @param status - Pointer to a status structure. The size parameter should be
+ * @param callbackId - The UID of the callback to retrieve info for.
+ * @param pInfo - Pointer to a status structure. The size parameter should be
* initialised before calling.
*
* @return < 0 on error.
*/
-int sceKernelGetCallbackInfo(SceUID cb, SceKernelCallbackInfo *infop);
+SceInt32 sceKernelGetCallbackInfo(SceUID callbackId, SceKernelCallbackInfo *pInfo);
/**
* Delete a callback
*
- * @param cb - The UID of the specified callback
+ * @param callbackId - The UID of the specified callback
*
* @return 0 on success, < 0 on error
*/
-int sceKernelDeleteCallback(SceUID cb);
+SceInt32 sceKernelDeleteCallback(SceUID callbackId);
/**
* Notify a callback
*
- * @param cb - The UID of the specified callback
- * @param arg2 - Passed as arg2 into the callback function
+ * @param callbackId - The UID of the specified callback
+ * @param notifyArg - Passed as arg2 into the callback function
*
* @return 0 on success, < 0 on error
*/
-int sceKernelNotifyCallback(SceUID cb, int arg2);
+SceInt32 sceKernelNotifyCallback(SceUID callbackId, SceInt32 notifyArg);
/**
* Cancel a callback ?
*
- * @param cb - The UID of the specified callback
+ * @param callbackId - The UID of the specified callback
*
* @return 0 on success, < 0 on error
*/
-int sceKernelCancelCallback(SceUID cb);
+SceInt32 sceKernelCancelCallback(SceUID callbackId);
/**
* Get the callback count
*
- * @param cb - The UID of the specified callback
+ * @param callbackId - The UID of the specified callback
*
* @return The callback count, < 0 on error
*/
-int sceKernelGetCallbackCount(SceUID cb);
+SceInt32 sceKernelGetCallbackCount(SceUID callbackId);
/**
- * Check callback ?
+ * Check callback notification
*
- * @return Something or another
+ * @return Callback notification count or < 0 on error
*/
-int sceKernelCheckCallback(void);
+SceInt32 sceKernelCheckCallback(void);
/* Message pipes */
+typedef struct _SceKernelMsgPipeOptParam {
+ SceSize size;
+ SceUInt32 attr;
+ SceInt32 reserved[2];
+ SceUInt32 openLimit;
+} SceKernelMsgPipeOptParam;
+
/**
* Create a message pipe
*
- * @param name - Name of the pipe
- * @param type - The type of memory attribute to use internally (set to 0x40)
- * @param attr - Set to 12
- * @param bufSize - The size of the internal buffer in multiples of 0x1000 (4KB)
- * @param opt - Message pipe options (set to NULL)
+ * @param pName - Name of the pipe
+ * @param type - Message pipe memory type
+ * @param attr - Message pipe attribute
+ * @param bufSize - The size of the internal buffer in multiples of 0x1000 (4KiB) up to 32MiB
+ * @param pOptParam - Message pipe options
*
* @return The UID of the created pipe, < 0 on error
*/
-SceUID sceKernelCreateMsgPipe(const char *name, int type, int attr, unsigned int bufSize, void *opt);
+SceUID sceKernelCreateMsgPipe(
+ const char *pName,
+ SceUInt32 type,
+ SceUInt32 attr,
+ SceSize bufSize,
+ const SceKernelMsgPipeOptParam *pOptParam);
/**
* Delete a message pipe
*
- * @param uid - The UID of the pipe
+ * @param msgPipeId - The UID of the pipe
*
* @return 0 on success, < 0 on error
*/
-int sceKernelDeleteMsgPipe(SceUID uid);
+SceInt32 sceKernelDeleteMsgPipe(SceUID msgPipeId);
/**
* Send a message to a pipe
*
- * @param uid - The UID of the pipe
- * @param message - Pointer to the message
- * @param size - Size of the message
- * @param unk1 - Unknown - async vs sync? use 0 for sync
- * @param unk2 - Unknown - use NULL
- * @param timeout - Timeout for send in us. use NULL to wait indefinitely
+ * @param msgPipeId - The UID of the pipe
+ * @param pSendBuf - Pointer to the message
+ * @param sendSize - Size of the message
+ * @param waitMode - Wait mode when sending
+ * @param pResult - Pointer to area to store sent size
+ * @param pTimeout - Timeout in microseconds
*
* @return 0 on success, < 0 on error
*/
-int sceKernelSendMsgPipe(SceUID uid, void *message, unsigned int size, int unk1, void *unk2, unsigned int *timeout);
+SceInt32 sceKernelSendMsgPipe(
+ SceUID msgPipeId,
+ const void *pSendBuf,
+ SceSize sendSize,
+ SceUInt32 waitMode,
+ SceSize *pResult,
+ SceUInt32 *pTimeout);
/**
* Send a message to a pipe (with callback)
*
- * @param uid - The UID of the pipe
- * @param message - Pointer to the message
- * @param size - Size of the message
- * @param unk1 - Unknown - async vs sync? use 0 for sync
- * @param unk2 - Unknown - use NULL
- * @param timeout - Timeout for send in us. use NULL to wait indefinitely
+ * @param msgPipeId - The UID of the pipe
+ * @param pSendBuf - Pointer to the message
+ * @param sendSize - Size of the message
+ * @param waitMode - Wait mode when sending
+ * @param pResult - Pointer to area to store sent size
+ * @param pTimeout - Timeout in microseconds
*
* @return 0 on success, < 0 on error
*/
-int sceKernelSendMsgPipeCB(SceUID uid, void *message, unsigned int size, int unk1, void *unk2, unsigned int *timeout);
+SceInt32 sceKernelSendMsgPipeCB(
+ SceUID msgPipeId,
+ const void *pSendBuf,
+ SceSize sendSize,
+ SceUInt32 waitMode,
+ SceSize *pResult,
+ SceUInt32 *pTimeout);
/**
- * Try to send a message to a pipe
+ * Send a message to a pipe (non blocking)
*
- * @param uid - The UID of the pipe
- * @param message - Pointer to the message
- * @param size - Size of the message
- * @param unk1 - Unknown - use 0
- * @param unk2 - Unknown - use NULL
+ * @param msgPipeId - The UID of the pipe
+ * @param pSendBuf - Pointer to the message
+ * @param sendSize - Size of the message
+ * @param waitMode - Wait mode when sending
+ * @param pResult - Pointer to area to store sent size
*
* @return 0 on success, < 0 on error
*/
-int sceKernelTrySendMsgPipe(SceUID uid, void *message, SceSize size, int unk1, void *unk2);
+SceInt32 sceKernelTrySendMsgPipe(
+ SceUID msgPipeId,
+ const void *pSendBuf,
+ SceSize sendSize,
+ SceUInt32 waitMode,
+ SceSize *pResult);
/**
* Receive a message from a pipe
*
- * @param uid - The UID of the pipe
- * @param message - Pointer to the message
- * @param size - Size of the message
- * @param unk1 - Unknown - async vs sync? use 0 for sync
- * @param unk2 - Unknown - use NULL
- * @param timeout - Timeout for receive in us. use NULL to wait indefinitely
+ * @param msgPipeId - The UID of the pipe
+ * @param pRecvBuf - Pointer to the message
+ * @param recvSize - Size of the message
+ * @param waitMode - Wait mode when receiving
+ * @param pResult - Pointer to area to store received size
+ * @param pTimeout - Timeout in microseconds
*
* @return 0 on success, < 0 on error
*/
-int sceKernelReceiveMsgPipe(SceUID uid, void *message, SceSize size, int unk1, void *unk2, unsigned int *timeout);
+SceInt32 sceKernelReceiveMsgPipe(
+ SceUID msgPipeId,
+ const void *pRecvBuf,
+ SceSize recvSize,
+ SceUInt32 waitMode,
+ SceSize *pResult,
+ SceUInt32 *pTimeout);
/**
* Receive a message from a pipe (with callback)
*
- * @param uid - The UID of the pipe
- * @param message - Pointer to the message
- * @param size - Size of the message
- * @param unk1 - Unknown - async vs sync? use 0 for sync
- * @param unk2 - Unknown - use NULL
- * @param timeout - Timeout for receive in us. use NULL to wait indefinitely
+ * @param msgPipeId - The UID of the pipe
+ * @param pRecvBuf - Pointer to the message
+ * @param recvSize - Size of the message
+ * @param waitMode - Wait mode when receiving
+ * @param pResult - Pointer to area to store received size
+ * @param pTimeout - Timeout in microseconds
*
* @return 0 on success, < 0 on error
*/
-int sceKernelReceiveMsgPipeCB(SceUID uid, void *message, SceSize size, int unk1, void *unk2, unsigned int *timeout);
+SceInt32 sceKernelReceiveMsgPipeCB(
+ SceUID msgPipeId,
+ const void *pRecvBuf,
+ SceSize recvSize,
+ SceUInt32 waitMode,
+ SceSize *pResult,
+ SceUInt32 *pTimeout);
/**
- * Receive a message from a pipe
+ * Receive a message from a pipe (non blocking)
*
- * @param uid - The UID of the pipe
- * @param message - Pointer to the message
- * @param size - Size of the message
- * @param unk1 - Unknown - use 0
- * @param unk2 - Unknown - use NULL
+ * @param msgPipeId - The UID of the pipe
+ * @param pRecvBuf - Pointer to the message
+ * @param recvSize - Size of the message
+ * @param waitMode - Wait mode when receiving
+ * @param pResult - Pointer to area to store received size
*
* @return 0 on success, < 0 on error
*/
-int sceKernelTryReceiveMsgPipe(SceUID uid, void *message, SceSize size, int unk1, void *unk2);
+SceInt32 sceKernelTryReceiveMsgPipe(
+ SceUID msgPipeId,
+ void *pRecvBuf,
+ SceSize recvSize,
+ SceUInt32 waitMode,
+ SceSize *pResult);
/**
* Cancel a message pipe
*
- * @param uid - UID of the pipe to cancel
- * @param psend - Receive number of sending threads, NULL is valid
- * @param precv - Receive number of receiving threads, NULL is valid
+ * @param msgPipeId - UID of the pipe to cancel
+ * @param pNumSendWaitThreads - Receive number of sending threads, NULL is valid
+ * @param pNumReceiveWaitThreads - Receive number of receiving threads, NULL is valid
*
* @return 0 on success, < 0 on error
*/
-int sceKernelCancelMsgPipe(SceUID uid, int *psend, int *precv);
+SceInt32 sceKernelCancelMsgPipe(
+ SceUID msgPipeId,
+ SceUInt32 *pNumSendWaitThreads,
+ SceUInt32 *pNumReceiveWaitThreads);
/** Message Pipe status info */
typedef struct SceKernelMppInfo {
- SceSize size;
- SceUID mppId; // Needs confirmation
- char name[32];
- SceUInt attr;
- int bufSize;
- int freeSize;
- int numSendWaitThreads;
- int numReceiveWaitThreads;
+ SceSize size;
+ SceUID msgPipeId;
+ char name[SCE_UID_NAMELEN + 1];
+ SceUInt32 attr;
+ SceSize bufSize;
+ SceSize freeSize;
+ SceUInt32 numSendWaitThreads;
+ SceUInt32 numReceiveWaitThreads;
} SceKernelMppInfo;
/**
* Get the status of a Message Pipe
*
- * @param uid - The uid of the Message Pipe
- * @param info - Pointer to a ::SceKernelMppInfo structure
+ * @param msgPipeId - The uid of the Message Pipe
+ * @param pInfo - Pointer to a ::SceKernelMppInfo structure
*
* @return 0 on success, < 0 on error
*/
-int sceKernelGetMsgPipeInfo(SceUID uid, SceKernelMppInfo *info);
+SceInt32 sceKernelGetMsgPipeInfo(SceUID msgPipeId, SceKernelMppInfo *pInfo);
+
+SceUID sceKernelOpenMsgPipe(const char *pName);
+
+SceInt32 sceKernelCloseMsgPipe(SceUID msgPipeId);
+
+typedef struct _SceKernelMsgPipeVector {
+ void *pBase;
+ SceSize bufSize;
+} SceKernelMsgPipeVector;
+
+SceInt32 sceKernelSendMsgPipeVector(
+ SceUID msgPipeId,
+ const SceKernelMsgPipeVector *pVector,
+ SceUInt32 numVector,
+ SceUInt32 waitMode,
+ SceSize *pResult,
+ SceUInt32 *pTimeout
+);
+
+SceInt32 sceKernelSendMsgPipeVectorCB(
+ SceUID msgPipeId,
+ const SceKernelMsgPipeVector *pVector,
+ SceUInt32 numVector,
+ SceUInt32 waitMode,
+ SceSize *pResult,
+ SceUInt32 *pTimeout);
+
+SceInt32 sceKernelTrySendMsgPipeVector(
+ SceUID msgPipeId,
+ const SceKernelMsgPipeVector *pVector,
+ SceUInt32 numVector,
+ SceUInt32 waitMode,
+ SceSize *pResult);
+
+SceInt32 sceKernelReceiveMsgPipeVector(
+ SceUID msgPipeId,
+ const SceKernelMsgPipeVector *pVector,
+ SceUInt32 numVector,
+ SceUInt32 waitMode,
+ SceSize *pResult,
+ SceUInt32 *pTimeout);
+
+SceInt32 sceKernelReceiveMsgPipeVectorCB(
+ SceUID msgPipeId,
+ const SceKernelMsgPipeVector *pVector,
+ SceUInt32 numVector,
+ SceUInt32 waitMode,
+ SceSize *pResult,
+ SceUInt32 *pTimeout);
+
+SceInt32 sceKernelTryReceiveMsgPipeVector(
+ SceUID msgPipeId,
+ const SceKernelMsgPipeVector *pVector,
+ SceUInt32 numVector,
+ SceUInt32 waitMode,
+ SceSize *pResult);
+
+/* Thread event */
+
+SceInt32 sceKernelRegisterCallbackToEvent(SceUID eventId, SceUID callbackId);
+
+SceInt32 sceKernelUnregisterCallbackFromEvent(SceUID eventId, SceUID callbackId);
+
+SceInt32 sceKernelUnregisterCallbackFromEventAll(SceUID eventId);
+
+typedef SceInt32 (*SceKernelThreadEventHandler)(SceInt32 type, SceUID threadId, SceInt32 arg, void *pCommon);
+
+typedef struct _SceKernelEventInfo {
+ SceSize size;
+ SceUID eventId;
+ char name[SCE_UID_NAMELEN + 1];
+ SceUInt32 attr;
+ SceUInt32 eventPattern;
+ SceUInt64 userData;
+ SceUInt32 numWaitThreads;
+ SceInt32 reserved[1];
+} SceKernelEventInfo;
+
+SceInt32 sceKernelWaitEvent(
+ SceUID eventId,
+ SceUInt32 waitPattern,
+ SceUInt32 *pResultPattern,
+ SceUInt64 *pUserData,
+ SceUInt32 *pTimeout
+);
+
+SceInt32 sceKernelWaitEventCB(
+ SceUID eventId,
+ SceUInt32 waitPattern,
+ SceUInt32 *pResultPattern,
+ SceUInt64 *pUserData,
+ SceUInt32 *pTimeout
+);
+
+SceInt32 sceKernelPollEvent(
+ SceUID eventId,
+ SceUInt32 bitPattern,
+ SceUInt32 *pResultPattern,
+ SceUInt64 *pUserData
+);
+
+typedef struct _SceKernelWaitEvent {
+ SceUID eventId;
+ SceUInt32 eventPattern;
+} SceKernelWaitEvent;
+
+typedef struct _SceKernelResultEvent {
+ SceUID eventId;
+ SceInt32 result;
+ SceUInt32 resultPattern;
+ SceInt32 reserved[1];
+ SceUInt64 userData;
+} SceKernelResultEvent;
+
+SceInt32 sceKernelWaitMultipleEvents(
+ SceKernelWaitEvent *pWaitEventList,
+ SceUInt32 numEvents,
+ SceUInt32 waitMode,
+ SceKernelResultEvent *pResultEventList,
+ SceUInt32 *pTimeout);
+
+SceInt32 sceKernelWaitMultipleEventsCB(
+ SceKernelWaitEvent *pWaitEventList,
+ SceUInt32 numEvents,
+ SceUInt32 waitMode,
+ SceKernelResultEvent *pResultEventList,
+ SceUInt32 *pTimeout);
+
+SceInt32 sceKernelSetEvent(
+ SceUID eventId,
+ SceUInt32 setPattern,
+ SceUInt64 userData);
+
+SceInt32 sceKernelSetEventWithNotifyCallback(
+ SceUID eventId,
+ SceUInt32 setPattern,
+ SceUInt64 userData,
+ SceInt32 notifyArg);
+
+SceInt32 sceKernelPulseEvent(
+ SceUID eventId,
+ SceUInt32 pulsePattern,
+ SceUInt64 userData);
+
+SceInt32 sceKernelPulseEventWithNotifyCallback(
+ SceUID eventId,
+ SceUInt32 pulsePattern,
+ SceUInt64 userData,
+ SceInt32 notifyArg);
+
+SceInt32 sceKernelClearEvent(
+ SceUID eventId,
+ SceUInt32 clearPattern);
+
+SceInt32 sceKernelCancelEventWithSetPattern(
+ SceUID eventId,
+ SceUInt32 setPattern,
+ SceUInt64 userData,
+ SceUInt32 *pNumWaitThreads);
+
+SceInt32 sceKernelGetEventPattern(
+ SceUID eventId,
+ SceUInt32 *pPattern);
+
+SceInt32 sceKernelCancelEvent(
+ SceUID eventId,
+ SceUInt32 *pNumWaitThreads);
+
+SceInt32 sceKernelGetEventInfo(
+ SceUID eventId,
+ SceKernelEventInfo *pInfo);
+
+/* Reader/writer lock */
+
+typedef struct _SceKernelRWLockOptParam {
+ SceSize size;
+} SceKernelRWLockOptParam;
+
+typedef struct _SceKernelRWLockInfo {
+ SceSize size;
+ SceUID rwLockId;
+ char name[SCE_UID_NAMELEN + 1];
+ SceUInt32 attr;
+ SceInt32 lockCount;
+ SceUID writeOwnerId;
+ SceUInt32 numReadWaitThreads;
+ SceUInt32 numWriteWaitThreads;
+} SceKernelRWLockInfo;
+
+SceUID sceKernelCreateRWLock(
+ const char *pName,
+ SceUInt32 attr,
+ const SceKernelRWLockOptParam*pOptParam);
+
+SceInt32 sceKernelDeleteRWLock(SceUID rwLockId);
+
+SceUID sceKernelOpenRWLock(const char pName);
+
+SceInt32 sceKernelCloseRWLock(SceUID rwLockId);
+
+SceInt32 sceKernelLockReadRWLock(SceUID rwLockId, SceUInt32 *pTimeout);
+SceInt32 sceKernelLockReadRWLockCB(SceUID rwLockId, SceUInt32 *pTimeout);
+
+SceInt32 sceKernelTryLockReadRWLock(SceUID rwLockId);
+
+SceInt32 sceKernelUnlockReadRWLock(SceUID rwLockId);
+
+SceInt32 sceKernelLockWriteRWLock(SceUID rwLockId, SceUInt32 *pTimeout);
+
+SceInt32 sceKernelLockWriteRWLockCB(SceUID rwLockId, SceUInt32 *pTimeout);
+
+SceInt32 sceKernelTryLockWriteRWLock(SceUID rwLockId);
+
+SceInt32 sceKernelUnlockWriteRWLock(SceUID rwLockId);
+
+SceInt32 sceKernelCancelRWLock(
+ SceUID rwLockId,
+ SceUInt32 *pNumReadWaitThreads,
+ SceUInt32 *pNumWriteWaitThreads,
+ SceInt32 flag);
+
+SceInt32 sceKernelGetRWLockInfo(SceUID rwLockId, SceKernelRWLockInfo *pInfo);
+
+/* Thread timer */
+
+typedef struct _SceKernelTimerOptParam {
+ SceSize size;
+} SceKernelTimerOptParam;
+
+typedef struct _SceKernelTimerInfo {
+ SceSize size;
+ SceUID timerId;
+ char name[SCE_UID_NAMELEN + 1];
+ SceUInt32 attr;
+ SceInt32 fActive;
+ SceKernelSysClock baseTime;
+ SceKernelSysClock currentTime;
+ SceKernelSysClock schedule;
+ SceKernelSysClock interval;
+ SceInt32 type;
+ SceInt32 fRepeat;
+ SceUInt32 numWaitThreads;
+ SceInt32 reserved[1];
+} SceKernelTimerInfo;
+
+SceUID sceKernelCreateTimer(
+ const char *pName,
+ SceUInt32 attr,
+ const SceKernelTimerOptParam *pOptParam);
+
+SceInt32 sceKernelDeleteTimer(SceUID timerId);
+
+SceUID sceKernelOpenTimer(const char *pName);
+
+SceInt32 sceKernelCloseTimer(SceUID timerId);
+
+SceInt32 sceKernelStartTimer(SceUID timerId);
+
+SceInt32 sceKernelStopTimer(SceUID timerId);
+
+SceInt32 sceKernelGetTimerBase(SceUID timerId, SceKernelSysClock *pBase);
+
+SceUInt64 sceKernelGetTimerBaseWide(SceUID timerId);
+
+SceInt32 sceKernelGetTimerTime(SceUID timerId, SceKernelSysClock *pClock);
+
+SceUInt64 sceKernelGetTimerTimeWide(SceUID timerId);
+
+SceInt32 sceKernelSetTimerTime(SceUID timerId, SceKernelSysClock *pClock);
+
+SceUInt64 sceKernelSetTimerTimeWide(SceUID timerId, SceUInt64 clock);
+
+SceInt32 sceKernelSetTimerEvent(
+ SceUID timerId,
+ SceInt32 type,
+ SceKernelSysClock *pInterval,
+ SceInt32 fRepeat);
+
+SceInt32 sceKernelCancelTimer(SceUID timerId, SceUInt32 *pNumWaitThreads);
+
+SceInt32 sceKernelGetTimerInfo(SceUID timerId, SceKernelTimerInfo *pInfo);
+
+SceInt32 sceKernelGetTimerEventRemainingTime(SceUID timerId, SceKernelSysClock *pClock);
+
+/* Simple event */
+
+typedef struct _SceKernelSimpleEventOptParam {
+ SceSize size;
+} SceKernelSimpleEventOptParam;
+
+SceUID sceKernelCreateSimpleEvent(
+ const char *pName,
+ SceUInt32 attr,
+ SceUInt32 initPattern,
+ const SceKernelSimpleEventOptParam *pOptParam);
+
+SceInt32 sceKernelDeleteSimpleEvent(SceUID simpleEventId);
+
+SceUID sceKernelOpenSimpleEvent(const char *pName);
+
+SceInt32 sceKernelCloseSimpleEvent(SceUID simpleEventId);
/* Misc. */
@@ -1059,17 +1432,17 @@ typedef struct SceKernelSystemInfo {
SceKernelSysClock idleClock;
SceUInt32 comesOutOfIdleCount;
SceUInt32 threadSwitchCount;
- } cpuInfo[4];
+ } cpuInfo[SCE_KERNEL_MAX_CPU];
} SceKernelSystemInfo;
/**
* Get the system information
*
- * @param info - Pointer to a ::SceKernelSystemInfo structure
+ * @param pInfo - Pointer to a ::SceKernelSystemInfo structure
*
* @return 0 on success, < 0 on error
*/
-int sceKernelGetSystemInfo(SceKernelSystemInfo *info);
+SceInt32 sceKernelGetSystemInfo(SceKernelSystemInfo *pInfo);
/* Misc. */
@@ -1101,22 +1474,52 @@ typedef enum SceKernelIdListType {
*/
SceKernelIdListType sceKernelGetThreadmgrUIDClass(SceUID uid);
+/* Lightweight mutex */
-typedef struct SceKernelLwMutexWork {
+typedef struct SceKernelLwMutexWork {
SceInt64 data[4];
} SceKernelLwMutexWork;
typedef struct SceKernelLwMutexOptParam {
- SceSize size;
+ SceSize size;
} SceKernelLwMutexOptParam;
-int sceKernelCreateLwMutex(SceKernelLwMutexWork *pWork,const char *pName, unsigned int attr, int initCount, const SceKernelLwMutexOptParam *pOptParam);
-int sceKernelDeleteLwMutex(SceKernelLwMutexWork *pWork);
-int sceKernelLockLwMutex(SceKernelLwMutexWork *pWork, int lockCount, unsigned int *pTimeout);
-int sceKernelTryLockLwMutex(SceKernelLwMutexWork *pWork, int lockCount);
-int sceKernelUnlockLwMutex(SceKernelLwMutexWork *pWork, int unlockCount);
+typedef struct _SceKernelLwMutexInfo {
+ SceSize size;
+ SceUID uid;
+ char name[SCE_UID_NAMELEN + 1];
+ SceUInt32 attr;
+ SceKernelLwMutexWork *pWork;
+ SceInt32 initCount;
+ SceInt32 currentCount;
+ SceUID currentOwnerId;
+ SceUInt32 numWaitThreads;
+} SceKernelLwMutexInfo;
+
+SceInt32 sceKernelCreateLwMutex(
+ SceKernelLwMutexWork *pWork,
+ const char *pName,
+ SceUInt32 attr,
+ SceInt32 initCount,
+ const SceKernelLwMutexOptParam *pOptParam);
+
+SceInt32 sceKernelDeleteLwMutex(SceKernelLwMutexWork *pWork);
+
+SceInt32 sceKernelLockLwMutex(SceKernelLwMutexWork *pWork, SceInt32 lockCount, SceUInt32 *pTimeout);
+
+SceInt32 sceKernelLockLwMutexCB(SceKernelLwMutexWork *pWork, SceInt32 lockCount, SceUInt32 *pTimeout);
-typedef struct SceKernelLwCondWork {
+SceInt32 sceKernelTryLockLwMutex(SceKernelLwMutexWork *pWork, SceInt32 lockCount);
+
+SceInt32 sceKernelUnlockLwMutex(SceKernelLwMutexWork *pWork, SceInt32 unlockCount);
+
+SceInt32 sceKernelGetLwMutexInfo(SceKernelLwMutexWork *pWork, SceKernelLwMutexInfo *pInfo);
+
+SceInt32 sceKernelGetLwMutexInfoById(SceUID lwMutexId, SceKernelLwMutexInfo *pInfo);
+
+/* Lightweight condition */
+
+typedef struct SceKernelLwCondWork {
SceInt64 data[4];
} SceKernelLwCondWork;
@@ -1124,10 +1527,37 @@ typedef struct SceKernelLwCondOptParam {
SceSize size;
} SceKernelLwCondOptParam;
-int sceKernelCreateLwCond(SceKernelLwCondWork *pWork, const char *pName, unsigned int attr, SceKernelLwMutexWork *pLwMutex, const SceKernelLwCondOptParam *pOptParam);
-int sceKernelDeleteLwCond(SceKernelLwCondWork *pWork);
-int sceKernelSignalLwCond(SceKernelLwCondWork *pWork);
-int sceKernelWaitLwCond(SceKernelLwCondWork *pWork, unsigned int *pTimeout);
+typedef struct _SceKernelLwCondInfo {
+ SceSize size;
+ SceUID uid;
+ char name[SCE_UID_NAMELEN + 1];
+ SceUInt32 attr;
+ SceKernelLwCondWork *pWork;
+ SceKernelLwMutexWork *pLwMutex;
+ SceUInt32 numWaitThreads;
+} SceKernelLwCondInfo;
+
+SceInt32 sceKernelCreateLwCond(
+ SceKernelLwCondWork *pWork,
+ const char *pName,
+ SceUInt32 attr,
+ SceKernelLwMutexWork *pLwMutex,
+ const SceKernelLwCondOptParam *pOptParam
+);
+
+SceInt32 sceKernelDeleteLwCond(SceKernelLwCondWork *pWork);
+
+SceInt32 sceKernelSignalLwCond(SceKernelLwCondWork *pWork);
+
+SceInt32 sceKernelWaitLwCond(SceKernelLwCondWork *pWork, SceUInt32 *pTimeout);
+
+SceInt32 sceKernelSignalLwCondAll(SceKernelLwCondWork *pWork);
+
+SceInt32 sceKernelSignalLwCondTo(SceKernelLwCondWork *pWork, SceUID threadId);
+
+SceInt32 sceKernelGetLwCondInfo (SceKernelLwCondWork *pWork, SceKernelLwCondInfo *pInfo);
+
+SceInt32 sceKernelGetLwCondInfoById(SceUID lwCondId, SceKernelLwCondInfo *pInfo);
/**
diff --git a/include/user/notification_util.h b/include/user/notification_util.h
new file mode 100644
index 0000000..4aa362a
--- /dev/null
+++ b/include/user/notification_util.h
@@ -0,0 +1,80 @@
+#ifndef _DOLCESDK_PSP2_NOTIFICATION_UTIL_H_
+#define _DOLCESDK_PSP2_NOTIFICATION_UTIL_H_
+
+#include <psp2/types.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Errors
+ */
+#define SCE_NOTIFICATION_UTIL_ERROR_INTERNAL 0x80106301
+
+/**
+ * BGDL-type notification event handler function
+ */
+typedef void (*SceNotificationUtilProgressEventHandler)(SceUInt32 eventId);
+
+typedef struct SceNotificationUtilProgressInitParam {
+ SceWChar16 notificationText[0x40]; // must be null-terminated
+ SceWChar16 notificationSubText[0x40]; // must be null-terminated
+ SceChar8 unk[0x3E6];
+ SceNotificationUtilProgressEventHandler eventHandler;
+ SceInt32 unk_4EC; // can be set to 0
+ SceWChar16 cancelDialogText[0x40]; // must be null-terminated
+} SceNotificationUtilProgressInitParam;
+
+typedef struct SceNotificationUtilProgressUpdateParam {
+ SceWChar16 notificationText[0x40]; // must be null-terminated
+ SceWChar16 notificationSubText[0x40]; // must be null-terminated
+ SceFloat targetProgress;
+ SceChar8 reserved[0x38];
+} SceNotificationUtilProgressUpdateParam;
+
+typedef struct SceNotificationUtilProgressFinishParam {
+ SceWChar16 notificationText[0x40]; // must be null-terminated
+ SceWChar16 notificationSubText[0x40]; // must be null-terminated
+ SceChar8 path[0x3E8];
+} SceNotificationUtilProgressFinishParam;
+
+/**
+ * Initialize notification util for use with BG application.
+ *
+ * Does not need to be called for normal applications.
+ */
+SceInt32 sceNotificationUtilBgAppInitialize(void);
+
+/**
+ * Send notification.
+ *
+ * Text buffer size must be 0x470.
+ */
+SceInt32 sceNotificationUtilSendNotification(const SceWChar16* text);
+
+/**
+ * Clean notifications for calling app from notification history.
+ */
+SceInt32 sceNotificationUtilCleanHistory(void);
+
+/**
+ * Start BGDL-type notification.
+ */
+SceInt32 sceNotificationUtilProgressBegin(SceNotificationUtilProgressInitParam* initParam);
+
+/**
+ * Update BGDL-type notification.
+ */
+SceInt32 sceNotificationUtilProgressUpdate(SceNotificationUtilProgressUpdateParam* updateParam);
+
+/**
+ * Finish BGDL-type notification.
+ */
+SceInt32 sceNotificationUtilProgressFinish(SceNotificationUtilProgressFinishParam* finishParam);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif /* _DOLCESDK_PSP2_NOTIFICATION_UTIL_H_ */
diff --git a/include/user/registrymgr.h b/include/user/registrymgr.h
index cc363b5..dbf4946 100644
--- a/include/user/registrymgr.h
+++ b/include/user/registrymgr.h
@@ -59,11 +59,11 @@ int sceRegMgrSetKeyBin(const char *category, const char *name, void *buf, int si
*
* @param category - The path to the directory to be opened (e.g. /CONFIG/SYSTEM)
* @param name - Name of the key
- * @param buf - Pointer to an int buffer to hold the value
+ * @param value - Value to set to
*
* @return 0 on success, < 0 on error
*/
-int sceRegMgrSetKeyInt(const char* category, const char* name, int buf);
+int sceRegMgrSetKeyInt(const char* category, const char* name, int value);
/**
* Set a key's information by category and name
diff --git a/include/user/sharedfb.h b/include/user/sharedfb.h
deleted file mode 100644
index a8266c4..0000000
--- a/include/user/sharedfb.h
+++ /dev/null
@@ -1,41 +0,0 @@
-#ifndef _PSP2_SHAREDFB_H_
-#define _PSP2_SHAREDFB_H_
-
-#include <psp2/types.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-typedef struct SceSharedFbInfo {
- void *fb_base;
- int fb_size;
- void *fb_base2;
- int unk0[6];
- int stride;
- int width;
- int height;
- int unk1;
- int index;
- int unk2[4];
- int vsync;
- int unk3[3];
-} SceSharedFbInfo;
-
-SceUID _sceSharedFbOpen(int index, int sysver);
-int sceSharedFbClose(SceUID fb_id);
-int sceSharedFbBegin(SceUID fb_id, SceSharedFbInfo *info);
-int sceSharedFbEnd(SceUID fb_id);
-int sceSharedFbGetInfo(SceUID fb_id, SceSharedFbInfo *info);
-
-static inline
-SceUID sceSharedFbOpen(int index)
-{
- return _sceSharedFbOpen(index, 0x03570011);
-};
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* _PSP2_SHAREDFB_H_ */
diff --git a/include/user/shellsvc.h b/include/user/shellsvc.h
new file mode 100644
index 0000000..462fa13
--- /dev/null
+++ b/include/user/shellsvc.h
@@ -0,0 +1,179 @@
+#ifndef _DOLCESDK_PSP2_SHELLSVC_H_
+#define _DOLCESDK_PSP2_SHELLSVC_H_
+
+#include <psp2/types.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* SceShellUtil */
+
+typedef enum SceShellUtilLockType {
+ SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN = 0x1,
+ SCE_SHELL_UTIL_LOCK_TYPE_QUICK_MENU = 0x2,
+ SCE_SHELL_UTIL_LOCK_TYPE_POWEROFF_MENU = 0x4,
+ SCE_SHELL_UTIL_LOCK_TYPE_UNK8 = 0x8,
+ SCE_SHELL_UTIL_LOCK_TYPE_USB_CONNECTION = 0x10,
+ SCE_SHELL_UTIL_LOCK_TYPE_MC_INSERTED = 0x20,
+ SCE_SHELL_UTIL_LOCK_TYPE_MC_REMOVED = 0x40,
+ SCE_SHELL_UTIL_LOCK_TYPE_UNK80 = 0x80,
+ SCE_SHELL_UTIL_LOCK_TYPE_UNK100 = 0x100,
+ SCE_SHELL_UTIL_LOCK_TYPE_UNK200 = 0x200,
+ SCE_SHELL_UTIL_LOCK_TYPE_MUSIC_PLAYER = 0x400,
+ SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN_2 = 0x800 //! without the stop symbol
+} SceShellUtilLockType;
+
+typedef enum SceShellUtilLockMode {
+ SCE_SHELL_UTIL_LOCK_MODE_LOCK = 1,
+ SCE_SHELL_UTIL_LOCK_MODE_UNLOCK = 2
+} SceShellUtilLockMode;
+
+typedef void (SceShellUtilEventHandler)(int result, SceShellUtilLockMode mode, SceShellUtilLockType type, void *userData);
+
+/**
+ * Init events
+ *
+ * @param[in] unk - Unknown, use 0
+ *
+ * @return 0 on success, < 0 on error.
+*/
+int sceShellUtilInitEvents(int unk);
+
+/**
+ * Register event handler
+ *
+ * @param[in] handler - Event handler
+ *
+ * @param[in] userData - The user data passed to the handler
+ *
+ * @return 0 on success, < 0 on error.
+*/
+int sceShellUtilRegisterEventHandler(SceShellUtilEventHandler *handler, void *userData);
+
+/**
+ * Lock event
+ *
+ * @param[in] type - One of ::SceShellUtilLockType
+ *
+ * @return 0 on success, < 0 on error.
+*/
+int sceShellUtilLock(SceShellUtilLockType type);
+
+/**
+ * Unlock event
+ *
+ * @param[in] type - One of ::SceShellUtilLockType
+ *
+ * @return 0 on success, < 0 on error.
+*/
+int sceShellUtilUnlock(SceShellUtilLockType type);
+
+/**
+ * Reboot the device
+ *
+ * @param[in] unk - pass 0
+ */
+void sceShellUtilRequestColdReset(int unk);
+
+/**
+ * Poweroff the device
+ *
+ * @param[in] unk - pass 0
+ */
+void sceShellUtilRequestStandby(int unk);
+
+/**
+ * Show "A serious error has occured" message and reboot
+ *
+ * @param[in] safeModeType - sets type of safemode to reboot into, 0 to reboot normally
+ * @param[in] errorCode - error code to display in the message
+ * @param[in] errorMessageType - ex. 0 "Contact technical support"
+ */
+void sceShellUtilRequestColdResetWithError(int safeModeType, int errorCode, int errorMessageType);
+
+/**
+ * SceTextClipboardStorage is cached memory block with usable size of 0x1FFD bytes
+ * allocated by SceShellSvc on startup. Normally you would access this storage with
+ * clipboard sysmodule, however it can also be accessed directly with SceShellSvc
+ * functions. This memory can be accesed from any part of the system and is managed
+ * by SceShell. For example, you can write to it in one application and access
+ * written data from the other. Or you can write to it in application and access
+ * written data from the plugin.
+ *
+ * @param[in] data - pointer to the data to write
+ * @param[in] size - size of data to write. Must not exceed 0x1FFD.
+ */
+
+SceInt32 sceShellUtilTextClipboardWrite(const void* data, SceSize size);
+
+/**
+ * Read from text clipboard
+ *
+ * @param[in] data - pointer to the buffer where the read data will be placed
+ * @param[in] size - size of data to read
+ * @param[out] textlen - length actually read
+ */
+
+SceInt32 sceShellUtilTextClipboardRead(void* data, SceSize size, SceSize *textlen);
+
+/**
+ * Returns size of the data that was written to clipboard with
+ * sceShellUtilTextClipboardWrite
+ */
+
+SceUInt32 sceShellUtilTextClipboardGetUsedSize(void);
+
+/**
+ * Sets text in time display, UTF-16 (remains until reboot?)
+ */
+
+SceInt32 sceShellUtilSetTimeText(SceWChar16* unk, SceWChar16* text);
+
+/**
+ * Set airplane icon visibility
+ *
+ * @param[in] mode - 0 to hide, 1 to show
+ */
+
+SceInt32 sceShellUtilSetAirplaneIconMode(SceUInt32 mode);
+
+/**
+ * Set Bluetooth icon visibility
+ *
+ * @param[in] mode - 0 to hide, 1 to show
+ */
+
+SceInt32 sceShellUtilSetBtIconMode(SceUInt32 mode);
+
+/**
+ * Set BGM mode
+ *
+ * @param[in] mode - 0 to disable, 1 to enable
+ */
+
+SceInt32 sceShellUtilSetBGMMode(SceUInt32 mode);
+
+/**
+ * Set system language. Takes about 5 sec to apply.
+ */
+
+SceInt32 sceShellUtilSetSystemLanguage(SceUInt32 languageId);
+
+/* SceShellSvc */
+
+typedef struct SceShellSvcSvcObjVtable SceShellSvcSvcObjVtable;
+
+typedef struct SceShellSvcSvcObj {
+ SceShellSvcSvcObjVtable *vptr;
+ // more ...
+} SceShellSvcSvcObj;
+
+SceShellSvcSvcObj *sceShellSvcGetSvcObj(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _DOLCESDK_PSP2_SHELLSVC_H_ */
+
diff --git a/include/user/shellutil.h b/include/user/shellutil.h
index 61d602b..6ae648c 100644
--- a/include/user/shellutil.h
+++ b/include/user/shellutil.h
@@ -1,73 +1,3 @@
-#ifndef _PSP2_SHELLUTIL_H_
-#define _PSP2_SHELLUTIL_H_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-typedef enum SceShellUtilLockType {
- SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN = 0x1,
- SCE_SHELL_UTIL_LOCK_TYPE_QUICK_MENU = 0x2,
- SCE_SHELL_UTIL_LOCK_TYPE_POWEROFF_MENU = 0x4,
- SCE_SHELL_UTIL_LOCK_TYPE_UNK8 = 0x8,
- SCE_SHELL_UTIL_LOCK_TYPE_USB_CONNECTION = 0x10,
- SCE_SHELL_UTIL_LOCK_TYPE_MC_INSERTED = 0x20,
- SCE_SHELL_UTIL_LOCK_TYPE_MC_REMOVED = 0x40,
- SCE_SHELL_UTIL_LOCK_TYPE_UNK80 = 0x80,
- SCE_SHELL_UTIL_LOCK_TYPE_UNK100 = 0x100,
- SCE_SHELL_UTIL_LOCK_TYPE_UNK200 = 0x200,
- SCE_SHELL_UTIL_LOCK_TYPE_MUSIC_PLAYER = 0x400,
- SCE_SHELL_UTIL_LOCK_TYPE_PS_BTN_2 = 0x800 //! without the stop symbol
-} SceShellUtilLockType;
-
-typedef enum SceShellUtilLockMode {
- SCE_SHELL_UTIL_LOCK_MODE_LOCK = 1,
- SCE_SHELL_UTIL_LOCK_MODE_UNLOCK = 2
-} SceShellUtilLockMode;
-
-typedef void (SceShellUtilEventHandler)(int result, SceShellUtilLockMode mode, SceShellUtilLockType type, void *userData);
-
-/**
- * Init events
- *
- * @param[in] unk - Unknown, use 0
- *
- * @return 0 on success, < 0 on error.
-*/
-int sceShellUtilInitEvents(int unk);
-
-/**
- * Register event handler
- *
- * @param[in] handler - Event handler
- *
- * @param[in] userData - The user data passed to the handler
- *
- * @return 0 on success, < 0 on error.
-*/
-int sceShellUtilRegisterEventHandler(SceShellUtilEventHandler *handler, void *userData);
-
-/**
- * Lock event
- *
- * @param[in] type - One of ::SceShellUtilLockType
- *
- * @return 0 on success, < 0 on error.
-*/
-int sceShellUtilLock(SceShellUtilLockType type);
-
-/**
- * Unlock event
- *
- * @param[in] type - One of ::SceShellUtilLockType
- *
- * @return 0 on success, < 0 on error.
-*/
-int sceShellUtilUnlock(SceShellUtilLockType type);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* _PSP2_SHELLUTIL_H_ */
+#pragma message "psp2/shellutil.h is deprecated. Please include psp2/shellsvc.h."
+#include <psp2/shellsvc.h>
diff --git a/include/user/trigger_util.h b/include/user/trigger_util.h
new file mode 100644
index 0000000..3ac6e09
--- /dev/null
+++ b/include/user/trigger_util.h
@@ -0,0 +1,232 @@
+#ifndef _DOLCESDK_PSP2_TRIGGER_UTIL_H_
+#define _DOLCESDK_PSP2_TRIGGER_UTIL_H_
+
+#include <psp2/kernel/clib.h>
+#include <psp2/rtc.h>
+#include <psp2/types.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// NOTE1: Last two params in all of the functions are never used, probably callbacks since all sceTriggerUtil functions are non-blocking
+// NOTE2: Max number of events (eventId) per application is 8
+
+#define SCE_TRIGGER_UTIL_VERSION 0x3100000
+
+/**
+ * Days of the week for use in repeatDays member of ::SceTriggerUtilEventParamDaily
+ */
+typedef enum SceTriggerUtilDays {
+ SCE_TRIGGER_UTIL_SUNDAY = 0x1,
+ SCE_TRIGGER_UTIL_MONDAY = 0x2,
+ SCE_TRIGGER_UTIL_TUESDAY = 0x4,
+ SCE_TRIGGER_UTIL_WEDNESDAY = 0x8,
+ SCE_TRIGGER_UTIL_THURSDAY = 0x10,
+ SCE_TRIGGER_UTIL_FRIDAY = 0x20,
+ SCE_TRIGGER_UTIL_SATURDAY = 0x40,
+} SceTriggerUtilDays;
+
+/**
+ * Errors
+ */
+#define SCE_TRIGGER_UTIL_ERROR_BUSY 0x80103601
+#define SCE_TRIGGER_UTIL_ERROR_NOT_FOUND_USER 0x80103610
+#define SCE_TRIGGER_UTIL_ERROR_NOT_FOUND_SYSTEM 0x80103612
+#define SCE_TRIGGER_UTIL_ERROR_NOT_REGISTERED 0x80103620
+#define SCE_TRIGGER_UTIL_ERROR_EVENT_TYPE_MISMATCH 0x80103623
+#define SCE_TRIGGER_UTIL_ERROR_INVALID_ARG 0x80103650
+
+typedef struct SceTriggerUtilEventParamDaily { // size is 0x50
+ SceUInt32 ver;
+ SceInt32 triggerTime; // POSIX time
+ SceInt16 extraParam1; // set to 1
+ SceInt16 extraParam2; // set to 0
+ SceUInt16 repeatDays; // bitwise
+ SceChar8 reserved[0x40];
+} SceTriggerUtilEventParamDaily;
+
+typedef struct SceTriggerUtilEventParamOneTime { // size is 0x58
+ SceUInt32 ver;
+ SceInt32 a2;
+ SceRtcTick triggerTime; // SceRtcTick, UTC
+ SceUInt8 extraParam1; // set to 1
+ SceUInt8 extraParam2; // set to 0
+ SceChar8 reserved[0x44];
+} SceTriggerUtilEventParamOneTime;
+
+typedef struct SceTriggerUtilUserAppInfo { // size is 0x46A
+ SceWChar16 name[0x34];
+ SceChar8 iconPath[0x400];
+ short unk;
+} SceTriggerUtilUserAppInfo;
+
+typedef struct SceTriggerUtilSystemAppInfo { // size is 0x602
+ SceWChar16 name[0x100];
+ SceChar8 iconPath[0x400];
+ char reserved[0x102];
+} SceTriggerUtilSystemAppInfo;
+
+/**
+ * Register application start event that will be repeated on certain days
+ *
+ * @param[in] titleid - title ID of application to register event for.
+ * @param[in] param - event parameters.
+ * @param[in] eventId - ID number of event.
+ * @param[in] a4 - Unknown, set to 0.
+ * @param[in] a5 - Unknown, set to 0.
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilRegisterDailyEvent(
+ const char* titleid,
+ const SceTriggerUtilEventParamDaily* param,
+ int eventId,
+ int a4,
+ int a5);
+
+/**
+ * Register one time application start event
+ *
+ * @param[in] titleid - title ID of application to register event for.
+ * @param[in] param - event parameters.
+ * @param[in] eventId - ID number of event.
+ * @param[in] a4 - Unknown, set to 0.
+ * @param[in] a5 - Unknown, set to 0.
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilRegisterOneTimeEvent(
+ const char* titleid,
+ const SceTriggerUtilEventParamOneTime* param,
+ int eventId,
+ int a4,
+ int a5);
+
+/**
+ * Unregister daily event for caller application
+ *
+ * @param[in] eventId - ID number of event to unregister.
+ * @param[in] a2 - Unknown, set to 0.
+ * @param[in] a3 - Unknown, set to 0.
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilUnregisterDailyEvent(int eventId, int a2, int a3);
+
+/**
+ * Unregister one time event for caller application
+ *
+ * @param[in] eventId - ID number of event to unregister.
+ * @param[in] a2 - Unknown, set to 0.
+ * @param[in] a3 - Unknown, set to 0.
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilUnregisterOneTimeEvent(int eventId, int a2, int a3);
+
+/**
+ * Get value from "Settings->System->Auto-Start Settings" for caller application. Required to be 1 to use sceTriggerUtil
+ *
+ * @param[out] status - auto-start status. Required to be 1 to use sceTriggerUtil.
+ * @param[in] a2 - Unknown, set to 0.
+ * @param[in] a3 - Unknown, set to 0.
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilGetAutoStartStatus(int* status, int a2, int a3);
+
+/**
+ * Get one time event info for caller application
+ *
+ * @param[in] eventId - ID number of event to get information for.
+ * @param[out] triggerTime - SceRtcTick, UTC
+ * @param[out] unk_ptr - Unknown
+ * @param[in] a4 - Unknown, set to 0.
+ * @param[in] a5 - Unknown, set to 0.
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilGetOneTimeEventInfo(int eventId, SceRtcTick* triggerTime, int* unk_ptr, int a4, int a5);
+
+/**
+ * Get daily event info for caller application
+ *
+ * @param[in] eventId - ID number of event to get information for.
+ * @param[out] unk_ptr - Unknown
+ * @param[out] param - event parameters.
+ * @param[out] timeUntilEvent - POSIX time until next event trigger
+ * @param[in] a5 - Unknown, set to 0.
+ * @param[in] a6 - Unknown, set to 0.
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilGetDailyEventInfo(
+ int eventId,
+ int* unk_ptr,
+ SceTriggerUtilEventParamDaily* param,
+ SceInt32* timeUntilEvent,
+ int a5,
+ int a6);
+
+/**
+ * Get info for user application that has registered sceTriggerUtil events
+ *
+ * @param[in] titleid - title ID of application to get info for.
+ * @param[out] unk_ptr - Unknown
+ * @param[out] appInfo - application information
+ * @param[in] a4 - Unknown, set to 0.
+ * @param[in] a5 - Unknown, set to 0.
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilGetUserAppInfo(
+ const char* titleid,
+ int* unk_ptr,
+ SceTriggerUtilUserAppInfo* appInfo,
+ int a4,
+ int a5);
+
+/**
+ * Get list of user applications that has registered sceTriggerUtil events. List contains null-separated title IDs
+ *
+ * @param[out] titleIdBuffer - pointer to buffer to recieve title ID list. Max size is 0x1000, min size is unlimited
+ * @param[out] numOfIds - number of title IDs stored in the list
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilGetRegisteredUserTitleIdList(char* titleIdBuffer, int* numOfIds);
+
+/**
+ * Get info for system application that has registered sceTriggerUtil events
+ *
+ * @param[in] titleid - title ID of application to get info for.
+ * @param[out] unk_ptr - Unknown
+ * @param[out] appInfo - application information
+ * @param[in] a4 - Unknown, set to 0.
+ * @param[in] a5 - Unknown, set to 0.
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilGetSystemAppInfo(
+ const char* titleid,
+ int* unk_ptr,
+ SceTriggerUtilSystemAppInfo* appInfo,
+ int a4,
+ int a5);
+
+/**
+ * Get list of system applications that has registered sceTriggerUtil events. List contains null-separated fake title IDs
+ *
+ * @param[out] titleIdBuffer - pointer to buffer to recieve fake title ID list. Max size is 0x140, min size is unlimited
+ * @param[out] numOfIds - number of fake title IDs stored in the list
+ *
+ * @return 0 on success, <0 otherwise.
+ */
+int sceTriggerUtilGetRegisteredSystemTitleIdList(char* buffer, int *numOfIds);
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+#endif /* _DOLCESDK_PSP2_TRIGGER_UTIL_H_ */