diff options
Diffstat (limited to '')
-rw-r--r-- | include/user/kernel/iofilemgr.h | 193 |
1 files changed, 0 insertions, 193 deletions
diff --git a/include/user/kernel/iofilemgr.h b/include/user/kernel/iofilemgr.h index 63e7eca..ce8561f 100644 --- a/include/user/kernel/iofilemgr.h +++ b/include/user/kernel/iofilemgr.h @@ -9,163 +9,6 @@ extern "C" { #endif -/*--------------------Async IO--------------------*/ - -/** - * Remove directory entry (asynchronous) - * - * @param file - Path to the file to remove - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -int sceIoRemoveAsync(const char *file, SceIoAsyncParam* asyncParam); - -/** - * Change the name of a file (asynchronous) - * - * @param oldname - The old filename - * @param newname - The new filename - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -SceUID sceIoRenameAsync(const char *oldname, const char *newname, SceIoAsyncParam* asyncParam); - -/** - * Open or create a file for reading or writing (asynchronous) - * - * @param file - Pointer to a string holding the name of the file to open - * @param flags - Libc styled flags that are or'ed together - * @param mode - File access mode (One or more ::SceIoMode). - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -SceUID sceIoOpenAsync(const char *file, int flags, SceMode mode, SceIoAsyncParam* asyncParam); - -/** - * Delete a descriptor (asynchronous) - * - * @param fd - File descriptor to close - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -SceUID sceIoCloseAsync(SceUID fd, SceIoAsyncParam* asyncParam); - -/** - * Read input (asynchronous) - * - * @param fd - Opened file descriptor to read from - * @param data - Pointer to the buffer where the read data will be placed - * @param size - Size of the read in bytes - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -SceUID sceIoReadAsync(SceUID fd, void *data, SceSize size, SceIoAsyncParam* asyncParam); - -/** - * Read input at offset (asynchronous) - * - * @param fd - Opened file descriptor to read from - * @param data - Pointer to the buffer where the read data will be placed - * @param size - Size of the read in bytes - * @param offset - Offset to read - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -SceUID sceIoPreadAsync(SceUID fd, void *data, SceSize size, SceOff offset, SceIoAsyncParam* asyncParam); - -/** - * Write output (asynchronous) - * - * @param fd - Opened file descriptor to write to - * @param data - Pointer to the data to write - * @param size - Size of data to write - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -SceUID sceIoWriteAsync(SceUID fd, const void *data, SceSize size, SceIoAsyncParam* asyncParam); - -/** - * Write output at offset (asynchronous) - * - * @param fd - Opened file descriptor to write to - * @param data - Pointer to the data to write - * @param size - Size of data to write - * @param offset - Offset to write - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -SceUID sceIoPwriteAsync(SceUID fd, const void *data, SceSize size, SceOff offset, SceIoAsyncParam* asyncParam); - -/** - * Reposition read/write file descriptor offset (asynchronous) - * - * @param fd - Opened file descriptor with which to seek - * @param offset - Relative offset from the start position given by whence - * @param whence - One of ::SceIoSeekMode. - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -SceUID sceIoLseekAsync(SceUID fd, SceOff offset, int whence, SceIoAsyncParam* asyncParam); - -/** - * Synchronize device state with state of file or directory being opened - * - * @param fd - Opened file descriptor to sync - * @param fd - Device-dependent flag - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -SceUID sceIoSyncByFdAsync(SceUID fd, int flag, SceIoAsyncParam* asyncParam); - -/** - * Synchronize device state with memory state - * - * @param fd - Device name - * @param fd - Device-dependent flag - * @param asyncParam - parameters related to async operation. - * - * @return A non-negative integer is a valid op handle, anything else an error - */ -SceUID sceIoSyncAsync(const char* device, int flag, SceIoAsyncParam* asyncParam); - -/** - * This function is unimplemented. - * - * @return SCE_KERNEL_ERROR_UNSUP (0x80020004) - */ -int sceIoIoctlAsync( - SceUID fd, - int cmd, - const void *argp, - SceSize arglen, - void *bufp, - SceSize buflen, - SceIoAsyncParam* asyncParam); - -/** - * This function is unimplemented. - * - * @return SCE_KERNEL_ERROR_UNSUP (0x80020004) - */ -int sceIoDevctlAsync( - const char *devname, - int cmd, - const void *arg, - SceSize arglen, - void *bufp, - SceSize buflen, - SceIoAsyncParam* asyncParam); - /*--------------------IO Priority--------------------*/ /*Valid priority values range: 1 (highest) - 15 (lowest). Default priority value is 14*/ @@ -181,16 +24,6 @@ int sceIoDevctlAsync( int sceIoSetPriority(SceUID fd, int priority); /** - * Set IO operations priority for file descriptor for non-game application - * - * @param fd - File UID - * @param priority - IO operations priority - * - * @return < 0 on error. - */ -int sceIoSetPriorityForSystem(SceUID fd, int priority); - -/** * Get IO operations priority for file descriptor * * @param fd - File UID @@ -200,15 +33,6 @@ int sceIoSetPriorityForSystem(SceUID fd, int priority); int sceIoGetPriority(SceUID fd); /** - * Get IO operations priority for file descriptor for non-game application - * - * @param fd - File UID - * - * @return A non-negative integer is a valid priority, anything else an error - */ -int sceIoGetPriorityForSystem(SceUID fd); - -/** * Set IO operations priority for caller process (will be default for all new IO operations) * * @param priority - New default IO operations priority @@ -234,29 +58,12 @@ int sceIoGetProcessDefaultPriority(void); int sceIoSetThreadDefaultPriority(int priority); /** - * Set IO operations priority for caller thread for non-game - * application (will be default for all new IO operations) - * - * @param priority - New default IO operations priority - * - * @return < 0 on error. - */ -int sceIoSetThreadDefaultPriorityForSystem(int priority); - -/** * Get IO operations priority for thread * * @return A non-negative integer is a valid priority, anything else an error */ int sceIoGetThreadDefaultPriority(void); -/** - * Get IO operations priority for thread for non-game application - * - * @return A non-negative integer is a valid priority, anything else an error - */ -int sceIoGetThreadDefaultPriorityForSystem(void); - #ifdef __cplusplus } #endif |