Commit message (Collapse) | Author | Files | Lines | ||
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2015-01-24 | ... | comex | 1 | -0/+6 | |
2015-01-19 | some reorganization | comex | 1 | -18/+2 | |
2015-01-17 | ldrd/strd fix - we definitely need to know that in ldrd r0, r1, [pc], we ↵ | comex | 1 | -3/+7 | |
can't use r1 as scratch | |||||
2015-01-17 | arm64 transform dis, arm fixes, move to .c since i'm dumb | comex | 1 | -1/+1 | |
2015-01-17 | IT, BX LR - untested | comex | 1 | -0/+4 | |
2015-01-17 | reorganization | comex | 1 | -0/+14 | |
2015-01-16 | interpose (based on %c based on data) compiles... | comex | 1 | -1/+2 | |
2015-01-16 | jump dis - seemingly working(!) | comex | 1 | -16/+17 | |
2015-01-12 | these functions are actually pointless, since it's easier to change the ↵ | comex | 1 | -0/+12 | |
*offset* for actual pc-rel loads (and the rest are accounted for, albeit implicitly in the case of add pc) i might end up using the stack :/ | |||||
2015-01-12 | minor improvements | comex | 1 | -3/+6 | |
2015-01-11 | thumb2 and stuff | comex | 1 | -2/+2 | |
2015-01-11 | thumb2 progress | comex | 1 | -0/+2 | |
2015-01-11 | generate all the transform-dis-*; should be more precise; can't just use ↵ | comex | 1 | -1/+1 | |
makedep because of parallel builds | |||||
2015-01-11 | this speeds it up a tad, still ~2s; oh well, I asked for C++... | comex | 1 | -24/+21 | |
2015-01-11 | this produces good output (finally) but takes 3.25s to compile 24K of code, lol | comex | 1 | -5/+32 | |
2015-01-11 | Revert "C++ is just a giant pain in the ass" | comex | 1 | -43/+20 | |
This reverts commit 4743027a22ae4e622d7e78f878eff307d02ac373. | |||||
2015-01-11 | C++ is just a giant pain in the ass | comex | 1 | -20/+43 | |
2015-01-11 | yay? | comex | 1 | -21/+37 | |
2015-01-10 | ... | comex | 1 | -0/+47 | |